nurgle biker INCOMING Click here for the full 1000x882 image. Click here for the full 1200x810 image. Are the Chaos head dealios too much? And, my girlfriend's Bloodletter! Click here for the full 844x1912 image. Red Robin Hood fucked around with this message at 07:51 on Feb 18, 2010 |
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# ? Feb 18, 2010 07:24 |
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# ? Jun 8, 2024 09:13 |
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Anphrax posted:Are the Chaos head dealios too much? No fuckin' way.
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# ? Feb 18, 2010 08:50 |
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BRAINS! posted:I'm making my first gaming board and I was wondering where I could get cheap water effects or how to make my own. go buy a can of Minwax Polycrylic Gloss Varnish at home depot, it's like $6 a quart
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# ? Feb 18, 2010 08:59 |
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MasterSlowPoke posted:Is that skull with wings torso a conversion or one of the standard CSM torsos? that would be a standard SM torso.
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# ? Feb 18, 2010 13:26 |
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I think I may have figured out the above. Base coat with a darker green, dry brush on some boltgun and chainmail, then drybrush on a mix of brown and orange to taste. For the metallic parts drybrush chainmail back over again so it's more apparent. The gold looks like normal gold that I'll just wash brown or possibly black. I think I'll switch out the blue glowing things for a different color, maybe a bright orange or bright red? What do you guys think?
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# ? Feb 18, 2010 15:35 |
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Sole.Sushi posted:On the subject of Salamanders Sternguard... I really like the models themselves, but my god I detest the giant-rock-over-lip style of basing. Basing should create and image framed by the rim !
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# ? Feb 18, 2010 15:38 |
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Plasma blastgun pretty much done. pew pew Now maybe I can spend some time on my oath...
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# ? Feb 18, 2010 15:54 |
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Rapey Joe Stalin posted:I really like the models themselves, but my god I detest the giant-rock-over-lip style of basing. Basing should create and image framed by the rim !
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# ? Feb 18, 2010 15:55 |
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Rapey Joe Stalin posted:I really like the models themselves, but my god I detest the giant-rock-over-lip style of basing. Basing should create and image framed by the rim ! "WHAT'S THAT CITIZEN? I CAN'T HEAR YOU ALL THE WAY UP HERE"
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# ? Feb 18, 2010 16:12 |
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crime fighting hog posted:I think I may have figured out the above. Base coat with a darker green, dry brush on some boltgun and chainmail, then drybrush on a mix of brown and orange to taste. For the metallic parts drybrush chainmail back over again so it's more apparent. The gold looks like normal gold that I'll just wash brown or possibly black. I think I'll switch out the blue glowing things for a different color, maybe a bright orange or bright red? I can see why you'd go with green as a base and I think you're on the right track, but maybe it would take less effort to prime white and shade down with washes. Paint the skin in a light grey, do metals, basecoat bone and gore and just go to town. Gold is washed with brown and then the same green used for the skin, steel probably just with black and maybe a little green. At least that's the way I'd do the guys. I'd keep the blue glow/metal on the jack because I like the contrast between the that and the rusty metal. Red or orange might blend too much with the hull if you keep the same color scheme.
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# ? Feb 18, 2010 16:12 |
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Arlaharen posted:I can see why you'd go with green as a base and I think you're on the right track, but maybe it would take less effort to prime white and shade down with washes. Paint the skin in a light grey, do metals, basecoat bone and gore and just go to town. Gold is washed with brown and then the same green used for the skin, steel probably just with black and maybe a little green. At least that's the way I'd do the guys. I'd keep the blue glow/metal on the jack because I like the contrast between the that and the rusty metal. Red or orange might blend too much with the hull if you keep the same color scheme. Good point. I was mostly commenting on the jacks, the mechanitralls (skeleton guys) I'll worry about later and probably just do very pale skin washed with flesh wash and perhaps have the exposed muscles be green instead of just red.
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# ? Feb 18, 2010 16:15 |
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I guess I focused too much on the trooper to jack ratio in the picture You could probably skip the green basecoat. Just drybrush heavily with metal over black primer, wash with brown/orange/green and then maybe another drybrush. I can't really make out how the layers are applied from the picture but I don't think there's enough green in there to really warrant a separate layer.
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# ? Feb 18, 2010 16:40 |
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R.S. Gumby posted:Plasma blastgun pretty much done. Hot drat
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# ? Feb 18, 2010 16:41 |
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R.S. Gumby posted:Plasma blastgun pretty much done. Loving the use of the ribbon cable. The nozzle cowl is also ringing bells for some reason - is it from some kind of plastic bottle or similar? Awesome obviously!
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# ? Feb 18, 2010 17:35 |
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PV do you have any thoughts on how to replicate the Jack's scheme? I'm going to give it a shot sometime next week.
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# ? Feb 18, 2010 17:47 |
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R.S. Gumby posted:Plasma blastgun pretty much done. The data cable is GENIUS. Awesome build.
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# ? Feb 18, 2010 17:47 |
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crime fighting hog posted:PV do you have any thoughts on how to replicate the Jack's scheme? I'm going to give it a shot sometime next week. Maybe black primer, some sort of drybrush of a tin/copper color,maybe a wash of a turquoise for a verdigris type thing, maybe a drybrush of a dark angels green or something, then another lighter metal drybrush
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# ? Feb 18, 2010 17:54 |
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PaintVagrant posted:Maybe black primer, some sort of drybrush of a tin/copper color,maybe a wash of a turquoise for a verdigris type thing, maybe a drybrush of a dark angels green or something, then another lighter metal drybrush This was pretty much what I was thinking. I'll post pics of any progress. THANKS
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# ? Feb 18, 2010 17:58 |
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crime fighting hog posted:This was pretty much what I was thinking. I'll post pics of any progress. THANKS Just try different variations of the green, copper, and verdigris...try them in different order
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# ? Feb 18, 2010 18:00 |
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PaintVagrant posted:Hot drat Get Hot drat
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# ? Feb 18, 2010 18:04 |
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crime fighting hog posted:"WHAT'S THAT CITIZEN? I CAN'T HEAR YOU ALL THE WAY UP HERE " I see your points though. It's something I'll keep in mind. Hopefully they wont turn out to be utter crap when I get them finished.
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# ? Feb 18, 2010 18:46 |
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I think they look ok on, say, an HQ model but a whole unit/army done that way looks pretty weird to me. The conversions themselves are spot on though. I couldn't bring myself to buy a box of DE just for the cloaks or I'd have done something similar.
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# ? Feb 18, 2010 18:54 |
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Fyrbrand posted:I think they look ok on, say, an HQ model but a whole unit/army done that way looks pretty weird to me. The conversions themselves are spot on though. I couldn't bring myself to buy a box of DE just for the cloaks or I'd have done something similar. That's the intent: HQ and special people get the "over the top" bases while everyone else gets something a bit more muted. For the cloaks, check out TheWarStore.
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# ? Feb 18, 2010 19:04 |
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Cakefool posted:Loving the use of the ribbon cable. The nozzle cowl is also ringing bells for some reason - is it from some kind of plastic bottle or similar? Heh, I actually looked at plastic bottles for that part, but came up with nothing. Made it by building up the shape with cardboard, cutting/sanding it down and smoothing it out with filler.
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# ? Feb 18, 2010 19:42 |
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Sole.Sushi posted:I see your points though. It's something I'll keep in mind. Hopefully they wont turn out to be utter crap when I get them finished. I think they look amazing so far, I'm just not a fan of the tall bases, but even yours aren't too bad. I've seen a chaplain standing on top of a 2 inch tall rock (a real rock)
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# ? Feb 18, 2010 20:30 |
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Sole.Sushi posted:On the subject of Salamanders Sternguard... I like em, I dont have the goonhate for resin/sculpted/tallish bases. Although I do prefer bases where stuff doesnt go too far over the edges.
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# ? Feb 18, 2010 20:34 |
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I like the vulkan conversion, did you ever see the one I did for zarkov?
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# ? Feb 18, 2010 20:34 |
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Wow I just noticed you chopped off Helbrecht's head. Pretty nice stuff.
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# ? Feb 18, 2010 20:35 |
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My GW Vulkan is collecting dust in my nerd closet. I really wish it looked more like the concept art, especially the gauntlet. That conversion is a definite improvement to the stupid stock spear arm.
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# ? Feb 18, 2010 20:36 |
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Rapey Joe Stalin posted:I really like the models themselves, but my god I detest the giant-rock-over-lip style of basing. Basing should create and image framed by the rim ! Tell that to GW
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# ? Feb 18, 2010 21:47 |
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I think the crazy rock bases look better on terminator style and above. It just looks like there isn't enough room on the normal infantry. It's fitting to have the Salamanders on those particular ones though.
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# ? Feb 18, 2010 22:20 |
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Welp, the rust/vedrigris scheme isn't working out too well so far but I'm going to keep trying with it. I like this scheme a lot also And it looks simple enough to do. The plates are bleached bone then washed with a very thin coat of badab and perhaps devlan mixed in from what I can tell. I may give this a shot of I'm not satisfied with the green and rust. I never was very good at weathering anyways.
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# ? Feb 19, 2010 01:00 |
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Aargh gently caress. I'm trying to paint the skin on my Oathed Elves and on my Escher gangers and I'm experimenting with different degrees of thinning (I know, like milk... what the gently caress is the consistency of milk ) and basically don't seem to be able to avoid either a really streaky finish or a really clumpy texture... What am I doing wrong?
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# ? Feb 19, 2010 01:53 |
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dpack_1 posted:Tell that to GW Ah but that stays within the rim. In fact, I'd say that is perfect example of an extravagant base which doesn't look terrible in terms of dimensions. Any base that overlaps the rim all round is a bad base. Oh, and A Thousand Sons by McNeil is surpsisingly quite good.
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# ? Feb 19, 2010 02:06 |
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Only think you should be careful about with whacky bases is that they don't prevent models moving together. It's one of the reasons people don't go crazy in fantasy, because all that poo poo has to rank up at the end of the day. I sometimes wonder if these huge rock bases gently caress with people trying to get into combat or out of a vehicle.
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# ? Feb 19, 2010 02:10 |
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Ashcans posted:I sometimes wonder if these huge rock bases gently caress with people trying to get into combat or out of a vehicle. but its a double-edged sword. so many people do absolutely nothing for their bases, just black plastic covered in paint splotches, and people that care enough to dynamically base their poo poo usually have nice painted armies which are really visually appealing to play against vv
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# ? Feb 19, 2010 03:00 |
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PaintVagrant posted:I like the vulkan conversion, did you ever see the one I did for zarkov? crime fighting hog posted:Wow I just noticed you chopped off Helbrecht's head. Pretty nice stuff. frest posted:it can be frustrating when people have those rock bases and it prevents you from actually doing base-to-base contact sometimes, which is kinda a problem I don't play with anyone that's so competitive that they aren't willing to work out a solution with me on any issues that may arrive based on base sizes. That being said, I plan on measuring from the bases themselves, and if I gotta take a few extra template hits, well, more's the pity: I'll be looking fly when I die. Edit: I may re-base the Helbrecht conversion. That one is a little on the huge side. Thankfully resin cuts easy and is cheap as gently caress. Sole.Sushi fucked around with this message at 04:12 on Feb 19, 2010 |
# ? Feb 19, 2010 04:08 |
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Not much of a conversion, just a very mild repose/base
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# ? Feb 19, 2010 04:49 |
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# ? Feb 19, 2010 04:52 |
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# ? Jun 8, 2024 09:13 |
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just tippy toeing the active magma flow no big I like that treatment of vulkan a lot
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# ? Feb 19, 2010 04:53 |