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Both Anna and Gunther have kill phrases that you can use to not have to fight them. I think they are found when you hack their terminals or find some e-mails. I never found Gunther's kill phrase, but you can cheat killing him. At a point just before you have to fight him, just throw LAMs and fire GEP rounds as he's trying to talk to you. He'll never even attack.
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# ? Mar 15, 2010 21:31 |
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# ? May 10, 2024 10:40 |
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To get Gunther's kill phrase tell the doctor to stay at UNATCO when you're escaping. He will meet you in a cafe in Paris.
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# ? Mar 15, 2010 21:48 |
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So I picked up a copy of Tales of Destiny over the weekend and am going to get a start on it tonight. Checked the Wiki and didn't see anything, so I thought I'd ask, anything I should know, things missable, or odd quirks or the like?
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# ? Mar 15, 2010 21:52 |
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The Supreme Court posted:Get the speed aug for your legs and upgrade it; being able to jump anywhere opens up massive options and makes the game much more fun For real, not sure if theres many sections like it, but there is a part where you usually have to battle through a bunch of hostiles and escape the building, but if you have upgraded legs you can literally just jump off the top floor and escape in about 3 seconds.
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# ? Mar 15, 2010 22:04 |
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FAT WORM OF ERROR posted:For real, not sure if theres many sections like it, but there is a part where you usually have to battle through a bunch of hostiles and escape the building, but if you have upgraded legs you can literally just jump off the top floor and escape in about 3 seconds. Is that the versalife part? I've never heard of doing it that way
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# ? Mar 15, 2010 22:20 |
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The Supreme Court posted:Get the speed aug for your legs and upgrade it; being able to jump anywhere opens up massive options and makes the game much more fun On that note, don't touch the Silent Running aug at all. Crouching with L4 Speed does the exact same thing. Someone over on the Penny Arcade forums is working on a mod that among other things makes some mods like Silent Running always on and drain no energy, as in Invisible War, so that might make it more useful. ^^^^ It's after activating the signal for Paul at NSF HQ, when all the UNATCO guys turn on you. You can just leap off the roof and sprint to safety.
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# ? Mar 15, 2010 22:46 |
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FAT WORM OF ERROR posted:For real, not sure if theres many sections like it, but there is a part where you usually have to battle through a bunch of hostiles and escape the building, but if you have upgraded legs you can literally just jump off the top floor and escape in about 3 seconds. Speaking of "battle through a bunch of hostiles and escape the building" there'll be a specific scene where you're in an apartment room and you can either battle out of the apartment or escape through the window like a puss. True bros go out the front door!
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# ? Mar 15, 2010 22:55 |
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dogs named Charlie posted:To get Gunther's kill phrase tell the doctor to stay at UNATCO when you're escaping. He will meet you in a cafe in Paris. Huh. I got a Aug upgrade canister for taking the other option, do you get that regardless, because I could live without the killphrase in that case. I used to be all merciful and sparing people, but then I got that sword in Hong Kong, and now I barely even sneak anymore. I just kill.
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# ? Mar 15, 2010 22:59 |
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The rocket launcher actually proved to be very useful. As a lockpick. Sure, I only killed one bot with it so far, but I've got WAY more rockets than lockpicks. Also, more fun. Speed, rifles and computers, you say? Hmm.
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# ? Mar 16, 2010 00:06 |
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Sentient Toaster posted:It's been way too long for me, but I think I remember a laser sight mod in a bunker-like room in the area around the statue. Something about that and a bug that causes it to make the pistol perfectly accurate. Or was that the scope mod? That and pistol training to up the damage will give you a useful tool against all kinds of junk. The laser makes the gun perfectly accurate. Putting the scope on will ruin that effect.
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# ? Mar 16, 2010 01:00 |
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I'm almost done with Final Fantasy XIII (the story stuff anyway). The next game on my list is Dragon Age. Considering how these games are, there's usually a lot of bonehead things one can do to make things harder on themselves. So are there any missables or just general things I should know about this game?
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# ? Mar 16, 2010 03:14 |
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A HUNGRY MOUTH posted:After a certain point -- the Nest of Eagles, iirc -- whatever side missions left incomplete will become unavailable. You should be sure to do them by this point. In fact, you may want to look at a guide, because I think there is another point-of-no-return that I don't recall. More stuff for last remnant! I think there are only 2 quests that you cant do after eagles nest (opens up after nagapur), one of them being emmys quest in athlum. A good amount of the other quests are no longer available after you do the nagapur aqueducts as well (which isnt long after eagles nest). If you plan on getting the top weapons and whatnot, make sure you do leshaus quest in baaluk, and that you do wyngales quest before you set foot in undelwalt (its hard). The game is easily finishable without them though. Also the 'levelling' system in last remnant is a bit counter intuitive at times, your Battle rank is essentially an indicator of the number of battles/difficulty of battles that you have been in, it doesnt actually have any bearing on how powerful your dudes are. However, the stat increases that your guys get from battles IS affected by battle rank. So if for example you get your BR up to 120 when you only have 9 guys in your party, then you go through the storyline to get up to 18 members, the other 9 members of your party are going to pathetically weak compared to your original 9, since they have missed out on the benefit of the fights that got that massive battle rank. Once you get to that high a BR you see comparatively few stat increases. So long story short, if you grind a shitload in the early game youre gimping yourself for later. The bartender in elysion will also open up the path to balterossa when you are first in elysion, and I think after the catacombs if you talk to her again she opens up the way to melphina.
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# ? Mar 16, 2010 04:31 |
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Finally - weapon augments. I think I'm going with assault rifle, sniper rifle, silenced pistol, crossbow and GEP. The shotgun doesn't seem too useful. Anything in particular I should augment first and foremost? I'm currently using the pistol as a weapon of last resort. I'm pretty sure some augmentations will make it excellent for the beginning of the game, but also equally sure that it will become irrelevant latter on - so I'd rather use my stuff otherwise.
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# ? Mar 16, 2010 05:15 |
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Xander77 posted:I'm currently using the pistol as a weapon of last resort. I'm pretty sure some augmentations will make it excellent for the beginning of the game, but also equally sure that it will become irrelevant latter on - so I'd rather use my stuff otherwise. Feel free to use whatever you want, but this is absolutely incorrect. The pistol, fully upgraded, remains powerful against everything except bots for the entire game.
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# ? Mar 16, 2010 05:35 |
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Xander77 posted:Finally - weapon augments. I think I'm going with assault rifle, sniper rifle, silenced pistol, crossbow and GEP. The shotgun doesn't seem too useful. Anything in particular I should augment first and foremost? Midway through the game you'll get a badass sword and from then on my entire inventory consisted of that, a rifle, and the cloak and sound dampening aug (been a while). There's too many loving ways to play Deus Ex and none of them are correct or significantly more difficult than the others so go hog while. My first playthrough I detrained pistols in the character creation to get level 3 computer and I used that to hack/control turrets and security bots (making the GEP gun useless). From there I got level 3 sniper which made turrets and pretty much everyone putty. Even level 1 swim is useful as you'll never need a rebreather for a certain area unless you stay in the water too long.
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# ? Mar 16, 2010 06:02 |
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Xander77 posted:Finally - weapon augments. I think I'm going with assault rifle, sniper rifle, silenced pistol, crossbow and GEP. The shotgun doesn't seem too useful. Anything in particular I should augment first and foremost? I usually chuck everything (EVVVVEEERYTHING) onto the sniper rifle, but it really is a matter of choice; just put them on your favourite weapon/ the weapons you're training up. You really can't go wrong. Also, don't read too much about the game/ use guides! It is better to find out for yourself and you genuinely can't gently caress up, no matter how you spend your skill points/ augs/ weapon mods.
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# ? Mar 16, 2010 08:23 |
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Morpheus posted:Silent Hill 4 -Don't leave the girl alone for long, her condition will worsen when you're not around. -If you're planning on getting a good ending, make sure you don't upgrade her weapons. She'll just charge in like a retard and get hurt. -Candles can purify her. If you have any extra candles left, make sure you purify her with it before you take the umbilical cord. Simply light the candle on fire and push her towards it. This requires practice, so make sure you save before you do this. Note: this does not guarantee a good ending -Try to get behind Walter, as he has a bad habit of shooting you. -No, you can't kill him. -Use the axe. Try not to use the pick axe if you're planning on keeping Eileen healthy. -Save your magnum and silver ammo. -Don't play this game. It's not that fun or scary -Get SH2. Deus Ex -Save often.
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# ? Mar 16, 2010 09:19 |
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I just received Lost Odyssey for the 360 on my rental service - any tips/advice/warnings that are relevant?
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# ? Mar 16, 2010 11:31 |
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I just spent a few more hours playing Silent Hill 2. A lot of stuff happened. I had to plink 40 bullets off of that mean rapist guy's funny hat because James has never heard the phrase "center of mass," there was this pitiful puking guy dressed like a kid from an Archie comic, and a nasty little girl with a face like Carel Struycken's. And I met that nice scared lady again. Most notably, my wife came back from the dead as the kind of woman who dances at a "gentleman's club" next to the interstate. ...But from a gameplay perspective, the most important thing that happened is that I have a metal stick now! It's long and I can poke people with it instead of just swinging it! (That nice lady gave me a knife, but I can't use it as a weapon. James is too dumb to know how to use a stick, so he'd probably try to blackjack monsters with the blunt end and stab himself in the eye on the rebound.) But now the monsters are ganging up on me two or three at a time, which sucks, and when I try to run past them I don't know if they're spraying acid at my wife's slutclone. I'm supposed to protect her, right? Any tips now? Halloween Jack fucked around with this message at 17:46 on Mar 16, 2010 |
# ? Mar 16, 2010 17:43 |
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Halloween Jack posted:I'm supposed to protect her, right? Any tips now? Just try not to let her die. Luckily, she's quite durable. -'Push' monsters by just bumping/running into them. -The wooden plank with a nail on is best for close quarter -The metal pipe has good range -You can't kill pyramid head. Don't waste your ammo on him. -Observing the knife would effect the outcome of the game. -The fat gun, Eddy, has a gun. -Ignore the little girl. -Unlike SH3, this game will not reward you for killing enemies.
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# ? Mar 16, 2010 19:34 |
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I already looked at that knife. I can tell she was making jelly sandwiches right before I found her. Is it bad that I know this?uncleKitchener posted:-You can't kill pyramid head. Don't waste your ammo on him. Halloween Jack fucked around with this message at 19:47 on Mar 16, 2010 |
# ? Mar 16, 2010 19:38 |
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The point is that if you have to fight PH, you'll know it. If you can run away, you should. spoiler: He'll come back.
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# ? Mar 16, 2010 20:09 |
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Halloween Jack posted:I already looked at that knife. I can tell she was making jelly sandwiches right before I found her. Is it bad that I know this? Your description of Silent Hill 2 is fantastic. I'm picturing that showdown with Pyramid Head in a whole new light. (It's looking more like a DMC cutscene) As to the knife... Now that you know about the Jelly Sandwiches you can't UNKNOW it. Even if you reload to a save before you looked at it, YOU will still know. Think about that. Good luck thinking about anything but that.
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# ? Mar 16, 2010 20:35 |
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Bob Smith posted:I just received Lost Odyssey for the 360 on my rental service - any tips/advice/warnings that are relevant? The spell the boss is weak against is, at least early on the game, always in their dungeon. Do not attempt to progress through dungeons until you are 100% certain you have all their loot. The toughest boss fight in the game is the first one. Do not sit around griding for levels, as the each area has a level cap. You'll understand what I mean when enemies stop giving you half a level a fight and instead start giving you 1-2%. Immortals are the bomb, and should always be in your party. They don't learn skills naturally, they learn them by having an item equipped and then gathering enough AP. Humans on the other hand are stuck with what they learn naturally and two item slots. Since immortals can eventually have more than 20 slots for skills you can see where I'm going with this. Rings, on the whole, are unnecessary. If you have a ring that gives bonuses, kudos. Otherwise, don't worry too much. Most importantly, when you have a chance, buy as many earth magic casting items as you can. Their is a section on disc 3 where you are trapped with a party of all casters who have to fight a boss you casts an un-removable reflect barrier and deals absurd damage. Unless you've ground up the skills on these characters expect to get raped to death by this rear end in a top hat without offensive earth magic items. The only missables I remember are two magic spells. Everything else you miss can be bought at an auction house later. The two magic spells are bought in the magic shop of the Huge-rear end-Mechanical-City (TM)
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# ? Mar 16, 2010 20:44 |
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Halloween Jack posted:I just spent a few more hours playing Silent Hill 2. A lot of stuff happened. I had to plink 40 bullets off of that mean rapist guy's funny hat because James has never heard the phrase "center of mass," there was this pitiful puking guy dressed like a kid from an Archie comic, and a nasty little girl with a face like Carel Struycken's. And I met that nice scared lady again. Most notably, my wife came back from the dead as the kind of woman who dances at a "gentleman's club" next to the interstate. gently caress that bitch. She's a poser trying to weasel her way into your life. Reread your wife's letter. Memorize it. Cherish it. Remember the good times. Don't walk too close to that slut, don't ever check up on her, and don't look back. When the hallways begin to close in and disembodied memories of the past override your senses, stop and listen to them. Maybe... perhaps maybe James will relight the candle he prematurely snuffed. Or you can just gently caress the world. Look at the knife every chance you get and imagine sliding it across your wrists, letting all the strawberry jelly out of your veins. Don't heal yourself until you're on the brink of death. Let the pain and torture of your existence overwhelm the senses. But, you know what? Slutzilla is pretty hot in a sort of road trashy kind of way. I mean, your wife was pretty suffocating and while this chick is clingy she has a lot more vigor, you know? Keep her close and always walk by her side. Check up on her when you leave her behind. You'll get yours in the end. Just do whatever. Silent Hill 2 is a short, dumb game about beating prosthetic leg monsters with rusty pipes.
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# ? Mar 16, 2010 21:19 |
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al-azad posted:Just do whatever. Silent Hill 2 is a short, dumb game about beating prosthetic leg monsters with rusty pipes.
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# ? Mar 16, 2010 21:20 |
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Barudak posted:Immortals are the bomb, and should always be in your party. They don't learn skills naturally, they learn them by having an item equipped and then gathering enough AP. Humans on the other hand are stuck with what they learn naturally and two item slots. Since immortals can eventually have more than 20 slots for skills you can see where I'm going with this. And Immortals will come back to life after a couple turns if they get taken out.
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# ? Mar 16, 2010 21:31 |
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Halloween Jack posted:I had to fight him because I was locked in a room with him and he has Cloud's sword from FF7. Plinking bullets off his hat made him move in slow-mo so he couldn't land the Omnislash. Then he drowned himself. True and it'll make the fight shorter and it makes the timer go faster. But try to just run past to the other side of the room next time, since he'll only try to choke you if you get close. In case he does, just mash random buttons and he'll let go, being pyramid head and all that
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# ? Mar 16, 2010 21:58 |
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al-azad posted:gently caress that bitch. She's a poser trying to weasel her way into your life. Reread your wife's letter. Memorize it. Cherish it. Remember the good times. Don't walk too close to that slut, don't ever check up on her, and don't look back. When the hallways begin to close in and disembodied memories of the past override your senses, stop and listen to them. Maybe... perhaps maybe James will relight the candle he prematurely snuffed. This is awesome.
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# ? Mar 16, 2010 22:05 |
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Sorry for bringing DX back up again, but does anyone have a copy of the last version/source of ShifterOL by forum member Organic Lint? I am deeply in love with the inventory filters and MDEH (make deus ex harder) settings, but the latest shifter release from November works seamlessly with the HDTP and Nameless Mod apparently, and that sounds like fun.
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# ? Mar 17, 2010 03:18 |
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Cubemario posted:I'm almost done with Final Fantasy XIII (the story stuff anyway). The next game on my list is Dragon Age. Considering how these games are, there's usually a lot of bonehead things one can do to make things harder on themselves. Dragon Age: The more mages in your party, the easier the game is. It sounds like you're playing on console, so you should know that friendly fire is disabled on normal difficulty. This means you can send your characters into the path of your own fireballs and area-of-effect spells with no injury. Buy backpacks. They will increase your inventory capacity and allow you to carry more loot. You can buy two of them right away at Ostagar. You will be very poor for a long time and then you will get very rich. This is fine because the only things worth buying are endgame-power artifacts that tend to be very expensive. At least for me, the crafting system was a huge money sink with very little benefit. You will be rolling in health and mana potions and poisons just from the game's regular loot. There's no need to spend lots of your gold (of which there is a finite amount unless you exploit a glitch) on crafting recipes for consumables that you'll have plenty of anyway.
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# ? Mar 17, 2010 04:30 |
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uncleKitchener posted:Just try not to let her die. Luckily, she's quite durable.
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# ? Mar 17, 2010 05:13 |
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I can't access the Wiki from work, unfortunately, so I can't check in on what I assume has been asked at some point already. I'm looking to start Homeworld again. It's been years. I ran through the tutorial, have a basic idea of the controls again, but I recall way back constantly feeling like I was moments away from failure. What are some things I should know that will keep me on a more even keel throughout?
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# ? Mar 17, 2010 21:46 |
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Deus Ex Invisible War If I get the Hack computers illegal biomod, am I forced to hack every computer in the game even when unnecessary, or am I missing something? There doesn't seem to be any way to turn the fucker off.
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# ? Mar 18, 2010 18:41 |
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Bo-Pepper posted:I'm looking to start Homeworld again. It's been years. I ran through the tutorial, have a basic idea of the controls again, but I recall way back constantly feeling like I was moments away from failure. The game has adaptive difficulty, though not nearly to the extent of Homeworld 2; the more ships you build, the more the enemy will have as well. On the other hand, if you get your butt kicked on one mission, you may not have the resources to recover in the next, so keep saves from each level and don't be afraid to back up if necessary. At certain points in the game, nothing will happen until you perform some triggering action (like sending a ship near enough to a particular point in space). Take advantage of these moments to do things like research, repair, and rebuilding. Similarly, don't hyperspace out the moment you get the ability to; usually you can scoop up a fair chunk of resources if you stick around. You can salvage a lot of enemy ships, giving you access to technology you wouldn't otherwise have (or wouldn't otherwise have so soon) and breaking the unit cap wide open. However, by no means do you have to abuse salvage to win the game. Units have a certain rock-paper-scissors relationship. Learn what works well and what doesn't. Mission difficulty often comes from the AI pairing a ship that neuters one of your ship types (gravity well generators) with a ship that would otherwise be vulnerable to that ship type (ion frigates). Learn how to counter the counters (focus heavy fire on the generators until they die, then send the fighters in to kill the frigates). Focus fire. Ships have their full firepower right up until they explode; the faster you blow them up, the sooner you take less damage. Whether you focus on the largest threat first or the easiest to kill depends on the situation. Don't neglect support frigates! They can repair your ships and refuel your fighters, greatly extending the usefulness of your other ships. Similarly, at least consider popping enemy support units first; in at least one mission, it's vital that you do...
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# ? Mar 18, 2010 22:03 |
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A few from the last couple of games I've played: Dawn of War 2: Chaos Rising (and normal Dawn of War 2): Feel free to experiment with corruption levels. However, don't keep one of your favourite squads much lower (more corrupted) than one of your non-favourite ones. You'll see why. Get Thule's gun-sweep attack and overuse it all the time. On the whole, once you get used to his clunky movement and turning, use him a lot. Don't underestimate cover. Don't overestimate cover (in boss battles especially). God of War 3: Use Ground-slam moves against big opponents to give you a small edge. Dodge or learn to dodge. A lot. Especially against said big opponents. Don't hoard your mana and/or rage. Mana chests are overabundant and getting rage seems easier and faster than the earlier games. And the rage mode seems less powerful too.
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# ? Mar 18, 2010 23:20 |
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My friend and I are gonna play Sacred 2 on 360 in coop. I heard some skills were useless and that you could permanently gimp your character. Any tips?
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# ? Mar 26, 2010 02:08 |
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Foxhound posted:Dawn of War 2: Chaos Rising (and normal Dawn of War 2): Could you spoiler the reason for this? I played through about half the game with zero corruption, so I'm kind of curious what happens when this situation occurs.
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# ? Mar 26, 2010 06:01 |
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Draile posted:Dragon Age: Yup, and if you play an Arcane Warrior, don't worry about casting spells. The class is all about piling on sustained effects so you're a one man typhoon of furious death.
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# ? Mar 26, 2010 06:33 |
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# ? May 10, 2024 10:40 |
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Retro-Future Rodent posted:Sorry for bringing DX back up again, but does anyone have a copy of the last version/source of ShifterOL by forum member Organic Lint?
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# ? Mar 26, 2010 08:02 |