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Are there any active Deus Ex modding communities/forums anymore? I've been thinking about making a level pack for years but everytime I look for websites the scene seems near death. Now I know that can't be true since mods are still coming out. So where are they?
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# ? Apr 28, 2010 06:07 |
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# ? Jun 3, 2024 21:21 |
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So I've been replaying this game with the Shifter mod, and I'm not sure if its the mod or not but it feels a lot better than I remember it being. Of course, I've never done a "buff pistol skill, use ALL the mods on stealth pistol, run around with a rapid fire sniper rifle that kills most enemies that aren't robots in one hit and has practically unlimited ammo" run before. It's fun. It's kind of hilarious when you get stopped in the airbase, descend to the Barracks, then kill all six of the heavily armed guys in there with a pistol before they can even sound an alarm.
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# ? Apr 28, 2010 06:11 |
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I've been loving decimating everyone with the starting pistol since I found out the laser sight gives it 100% accuracy. This is the first playthrough I've done where I didn't start using the Dragon's Tooth exclusively once I got it.
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# ? Apr 28, 2010 06:23 |
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Albino thank you. Murder is a dished best served cold and as white as possible.
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# ? Apr 28, 2010 06:55 |
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Weedle posted:I've been loving decimating everyone with the starting pistol since I found out the laser sight gives it 100% accuracy. This is the first playthrough I've done where I didn't start using the Dragon's Tooth exclusively once I got it. When is the earliest you can find a laser sight anyways.
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# ? Apr 28, 2010 07:02 |
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BurningNinja posted:When is the earliest you can find a laser sight anyways. There's one on liberty island, in the small underground area with the malfunctioning machine.
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# ? Apr 28, 2010 07:10 |
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Man, last playthrough I forgot to check down there and ended up going a long while without a laser sight for my rifle. Feels bad, man.
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# ? Apr 28, 2010 07:14 |
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Modian posted:Are there any active Deus Ex modding communities/forums anymore? I've been thinking about making a level pack for years but everytime I look for websites the scene seems near death. Now I know that can't be true since mods are still coming out. So where are they? The remainder of the DXEditing content was saved by OTP, you can find it here: http://www.offtopicproductions.com/forum/viewforum.php?f=36&sid=f142f61a209a150f6cddd625c9f0b0e0 OTP's forums are basically the last refuge of Deus Ex modding. There are a few stragglers that post in other places, including GameFAQs, but everyone at least cross-posts on OTP. For tutorials, go here (look at the hosted sites section): http://www.planetdeusex.com/ I myself learned with this one: http://www.planetdeusex.com/constructor/tutorials.htm I honestly thought IGN had killed the old Planet sites off a while ago, and started writing this post as if PDX was also dead. I don't have a clue why it's still alive.
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# ? Apr 28, 2010 07:29 |
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Le Sean posted:Man, last playthrough I forgot to check down there and ended up going a long while without a laser sight for my rifle. Feels bad, man. You should put the laser on something that doesn't have a scope, because the scope negates the benefit of the laser.
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# ? Apr 28, 2010 07:29 |
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Weedle posted:You should put the laser on something that doesn't have a scope, because the scope negates the benefit of the laser. This playthrough I'm putting literally every upgrade onto the standard pistol. Scoped pistol owns.
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# ? Apr 28, 2010 07:30 |
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BurningNinja posted:This playthrough I'm putting literally every upgrade onto the standard pistol. Scoped pistol owns. But then you don't get the 100% accuracy laser!
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# ? Apr 28, 2010 08:14 |
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I use shifter which I guess fixes that laser accuracy bug, but I mostly use the laser to walk around pretending I'm Arnold from the first Terminator. Sarah Connor?? Go in, and go in, and go in, and go in like the mayor and his THREE daughters! What a shame. I am a mature adult.
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# ? Apr 28, 2010 08:40 |
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Le Sean posted:I use shifter which I guess fixes that laser accuracy bug, but I mostly use the laser to walk around pretending I'm Arnold from the first Terminator. Don't forget to Prod with the Prod.
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# ? Apr 28, 2010 08:43 |
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jonjonaug posted:Of course, I've never done a "buff pistol skill, use ALL the mods on stealth pistol, run around with a rapid fire sniper rifle that kills most enemies that aren't robots in one hit and has practically unlimited ammo" run before. That's been my build for every single one of my ~6 playthroughs. I <3 that little stealth pistol. Standard pistol sadly can't take a silencer, so it's not as good. This time I untrained pistols and trained rifles instead, but I couldn't bring myself to not train computers. I'm sorry, but it's far too useful a skill.
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# ? Apr 28, 2010 10:11 |
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I made it to the 747 without killing anybody and Paul said something like "great work, I underestimated your skill." I'm sure if I killed everything he would have called me a monster or something. I handled the Lebedev situation both ways - first I went through the conversation as normal, and Navarre killed him as usual and told me to report to Manderley. That gave me 175 skill points. Then I reloaded, planted the LAM grenade, killed Navarre before she could get two words off - and the game rewarded me with 200 skill points, and a lengthier conversation with Lebedev - including the MJ12 spoiler. I didn't think they had prepared for the player killing Navarre - look how wrong I was, it rewards the player for chosing to ignore the mission objectives and doing their own thing, based on what they think is right (or, maybe closer to the truth in this case, hilarious.) Are there any other situations like that in the game?
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# ? Apr 28, 2010 10:20 |
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Ansob. posted:That's been my build for every single one of my ~6 playthroughs. I <3 that little stealth pistol. Standard pistol sadly can't take a silencer, so it's not as good. I dunno, I've found that every time I start a new game I always choose basically the same skills, I want to change it but hey, there are going to be computers to hack and doors to lockpick. My current Shifter playthrough I'm actually not caring about stealth this time however. Which means I get to use fun weapons like Rocket Launchers which I ignore 95% of the time I play the game. Regardless though, the sniper rifle with a ton of accuracy mods and a silencer is probably the best weapon in the game when you've trained rifles a lot. Instant kill, can use it in the open in Hong Kong without alarms going off, and you can destroy cameras and turrets (and alarm panels)
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# ? Apr 28, 2010 10:37 |
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I think I got myself stuck. I started a low-tech run, and now I find myself in the MJ12 base in the sewers. I got the security login from the guard house opposite where you enter the base, then I disabled all security and opened the door in the left tunnel. However, it seemed to have closed behind me, and can only be opened with a security keypad. The only other exit ahead is also protected by a keypad, and I have no multitools nor the right code. There's a grate beside it, but it's not selectable so I can't lockpick it. I have one LAM but I can't blow anything open
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# ? Apr 28, 2010 11:24 |
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John Dough posted:I think I got myself stuck. I started a low-tech run, and now I find myself in the MJ12 base in the sewers. I got the security login from the guard house opposite where you enter the base, then I disabled all security and opened the door in the left tunnel. However, it seemed to have closed behind me, and can only be opened with a security keypad. The only other exit ahead is also protected by a keypad, and I have no multitools nor the right code. There's a grate beside it, but it's not selectable so I can't lockpick it. I have one LAM but I can't blow anything open I just played this part, pretty sure the keypad code is 2167. (e. you've headed towards the other entrance, btw)
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# ? Apr 28, 2010 11:47 |
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Sion posted:When I try and run the Steam version of this in windowed mode it goes really hugely dark. I can not make out anything that is going on. Is there a work around for this?
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# ? Apr 28, 2010 13:18 |
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The Supreme Court posted:I just played this part, pretty sure the keypad code is 2167. Thanks! Too bad the game crashed when I exited the facility
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# ? Apr 28, 2010 13:36 |
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Well I haven't gotten far with my Kill Everything playthrough, but a few choice paraphrases: Manderly: "Oh and we're investigating a friendly fire incident that isn't that friendly" Paul: "JESUS CHRIST JC!" Alex Jacobsen's various freakouts.
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# ? Apr 28, 2010 14:27 |
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Male Man posted:I posted a list earlier, but it didn't have every location. Here's the complete list: Huh. Gotta say that the Shifter author did a good job of making the unique weapons a reward for exploration considering I already found Lo Bruto and the Magnum. I missed out on the Toxin Blade and the Blackjack (just got captured by MJ12), so I really appreciate you posting the list, thanks!
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# ? Apr 28, 2010 14:40 |
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Doctor Butts posted:Well I haven't gotten far with my Kill Everything playthrough, but a few choice paraphrases: Assuming that the invincible soldiers in UNATCO are the ones that are non-invincible later, only a half dozen or so people that you ever meet must survive by the game rules.
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# ? Apr 28, 2010 14:54 |
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John Dough posted:Thanks! Too bad the game crashed when I exited the facility Icarus has you
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# ? Apr 28, 2010 15:03 |
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If you're going to pimp a pistol might as well pimp Lo Bruto.
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# ? Apr 28, 2010 15:04 |
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etalian posted:Icarus has you Actually it apparently autosaved right before it crashed so I could continue normally ALso I snuck into the Ton through the back window in Paul's apartment, during the hostage situation. Near the door to the hallway I dropped some stuff from my inventory, which caused the NSF soldier in the hallway to hulkburst through the door and start shooting at me.
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# ? Apr 28, 2010 15:12 |
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John Dough posted:ALso I snuck into the Ton through the back window in Paul's apartment, during the hostage situation. Near the door to the hallway I dropped some stuff from my inventory, which caused the NSF soldier in the hallway to hulkburst through the door and start shooting at me. The same thing can happen during the raid. It's a bit inconvenient to try to prepare an ambush and have the MIB explode through the door, shotgun blazing, while you're standing there with a gas grenade in your hand and Paul flipping his poo poo and accidentally shooting you in the back.
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# ? Apr 28, 2010 15:15 |
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Angry Diplomat posted:The same thing can happen during the raid. It's a bit inconvenient to try to prepare an ambush and have the MIB explode through the door, shotgun blazing, while you're standing there with a gas grenade in your hand and Paul flipping his poo poo and accidentally shooting you in the back. Is there a non-cheat way to activate the Dance Party ending? I thought somebody mentioned throwing the american flag into Manderley's toilet as the trigger, but I'm not sure if I remember right or if it was a serious post.
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# ? Apr 28, 2010 15:22 |
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Fnoigy posted:Paul secretly loves to kill. He's just so thoroughly capable of murder. That only works in DX2 to get the secret ending, IIRC. The DX1 dance ending is only available trough the cheat codes.
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# ? Apr 28, 2010 15:26 |
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I actually got that far in IW and it didn't work for me
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# ? Apr 28, 2010 15:30 |
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Samopsa posted:That only works in DX2 to get the secret ending, IIRC. The DX1 dance ending is only available trough the cheat codes. What a shame.
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# ? Apr 28, 2010 15:34 |
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Dammit Biomod, you lied to me (The crossbow counts as a gun for no guns despite it specifically saying it does not)
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# ? Apr 28, 2010 20:09 |
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Can anyone get the mantling to work in Biomod? I started a new game after installing it but I can't figure out how to mantle. It doesn't work like in Thief if it's in. :/
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# ? Apr 28, 2010 21:19 |
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Ansob. posted:Can anyone get the mantling to work in Biomod? I started a new game after installing it but I can't figure out how to mantle. It doesn't work like in Thief if it's in. :/ You have to rebind the Jump key for some reason (even if it's just to the same key as it was before). Then you hold jump to climb up things. Without Speed Enhancements, you can only mantle ledges that would otherwise require you to use one of those little steel boxes to scale.
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# ? Apr 28, 2010 21:26 |
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Dr Snofeld posted:You have to rebind the Jump key for some reason (even if it's just to the same key as it was before). Cool, thanks, that fixed it. Hadn't even realised it was listed as unbound in the menu since it worked normally. I'm sad JC doesn't make the Garrett-inhaling sound from Thief when mantling, though.
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# ? Apr 28, 2010 21:56 |
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I only just noticed that after Paul defects, they station a guard outside Manderley's office. Just in case you get any ideas, I suppose
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# ? Apr 28, 2010 22:04 |
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Ansob. posted:Cool, thanks, that fixed it. Hadn't even realised it was listed as unbound in the menu since it worked normally.
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# ? Apr 28, 2010 22:06 |
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I've been dicking around with modding and have created a buggy crossbow that fires EMP and Scrambler darts. The game gets confused if I try to switch between it and a regular crossbow though, so it needs work. Anyway here are some details for the curious, sorry if they're a bit jumbled or vague. Grab the editingpack and fix from this post, the one in the post below it doesn't contain the fix. Install it to the same directory as DX. I assume Steam and D2D users are out of luck at this point. Copy the files from the fixpack into the new Ued2 folder that was placed in your deusex directory. Use WOTGreal to browse the contents of deusex.u (the official one and the Shifter/Biomod one are worth a look) and extract scripts from it to tinker with. The .bat compiler from Universal Constructor in the links below is no good, but deleting your MyDumbassMod.u before running "UCC make" is easy enough to do manually. If you just want to get coding and ignore mapping read this one page, copy some uc files from deusex.u into X:\Deusex\MyDumbassMod\Classes and run "UCC make" from the commandline, in your X:\Deusex\system folder For proper tutorials, offtopic's backup of Tack's Deus Ex Lab and Universal Constructor, hosted on planetdeusex, seem to be the only sites up, rather than just a help forum but they were enough.
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# ? Apr 28, 2010 22:10 |
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Yes but can you make a rapid fire dartgun that fires, oh I don't know... candybars? Because I think I just might know a certain secret agent who happens to love candybars.
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# ? Apr 28, 2010 22:31 |
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# ? Jun 3, 2024 21:21 |
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Has anyone using Shifter got the Skullgun? I read that it's supposed to be in the Unatco soda machine during your escape. I did get an aug cannister there, but it was environmental resistence only. I'm using Biomod as well, so maybe that hosed it up.
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# ? Apr 28, 2010 23:11 |