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AXE COP
Apr 16, 2010

i always feel like

somebody's watching me

404notfound posted:

At the bottom is a comment supposedly from JC himself. I googled the username, and after following two or three links it turns out that JC is quite the gamer.

Where's that comment? I don't see it anywhere.

I wish I had Live so I could add JC as a friend.

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The Rat
Aug 29, 2004

You will find no one to help you here. Beth DuClare has been dissected and placed in cryonic storage.

I'm running Shifter/Biomod and finding silly ways to kill people. Case in point, found these explosive barrels in the underbelly of the 747 and used my SUPER STRENGTH to move them all upstairs to the entrance to Lebedev's room. Then placed a LAM on the wall nearby.

Didn't even have to talk to that bitch.

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging
Once I'm done my nonlethal playthrough I'm thinking of starting a maximum-force (i.e. kill everybody who pulls a gun) weaponless playthrough. I'll have to use headstomping, crate-throwing, turret hacking, and all sorts of foul play to make it work. It could be either incredibly frustrating or extremely entertaining.

e: I might also make it a Worst Agent Ever run, in which you must always do exactly the opposite of what you're ordered to, anger your coworkers as much as possible without getting attacked, and avoid op bonuses like the plague.

vvv Stand right in front of an allied NPC, up close, while holding a weapon and the game will prompt you to hit the drop/throw key to give it to them vvv

Angry Diplomat fucked around with this message at 16:31 on Apr 30, 2010

Retro-Future Rodent
Jul 30, 2008

Ranked 9327th out of 9328 players worldwide.

Angry Boat posted:

Shifter makes Miguel a bit more useful.




I'm using an old version of shifter so can't do it yet, but I've read the readmes in biomod and seen no mention of this. How are people getting NPCs to hold specific weapons?

MrL_JaKiri
Sep 23, 2003

A bracing glass of carrot juice!

The Rat posted:

I'm running Shifter/Biomod and finding silly ways to kill people. Case in point, found these explosive barrels in the underbelly of the 747 and used my SUPER STRENGTH to move them all upstairs to the entrance to Lebedev's room. Then placed a LAM on the wall nearby.

You only need the LAM :ssh:

MrL_JaKiri
Sep 23, 2003

A bracing glass of carrot juice!

Retro-Future Rodent posted:

I'm using an old version of shifter so can't do it yet, but I've read the readmes in biomod and seen no mention of this. How are people getting NPCs to hold specific weapons?

Stand next to them with a weapon and there'll be a message on screen telling you how. Drop weapon key, usually tab I think.

Carbohydrates
Nov 22, 2006

Listen, Mr. Kansas Law Dog.
Law don't go around here.
Savvy?

MrL_JaKiri posted:

You only need the LAM :ssh:
Alternatively, you only need the barrels :ssh:

Overkill is never a bad thing, though.

Akoogly Eyes
Apr 27, 2010

cheesy anime pizza undresses you with pepperoni eyes

Carbohydrates posted:

Overkill is never a bad thing, though.

Especially when it comes to that showdown in the 'Ton with UNATCO agents after you and Paul. Set a bunch of LAMs downstairs, bring some of those TNT crates from the NSF base with you. I tried this after reading about it in the Sunglasses at Night anti-walkthrough and it was hilarious.

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging

Akoogly Eyes posted:

Especially when it comes to that showdown in the 'Ton with UNATCO agents after you and Paul. Set a bunch of LAMs downstairs, bring some of those TNT crates from the NSF base with you. I tried this after reading about it in the Sunglasses at Night anti-walkthrough and it was hilarious.

I did the nonlethal variant of this by carpeting the entire building with gas grenades and coaxing Paul out into the hallway by smashing his chair and pushing furniture at him. When I spoke to him, all hell broke loose - people materialized out of thin air, gas grenades went off, the conversation was interrupted by JC getting hit by a gas cloud, and the whole building turned into a shitfest of screaming guys and Paul running in circles shooting in random directions and JC sprinting around coughing and hitting guys with the blackjack. I somehow managed to knock everyone unconscious and sauntered out feeling rather pleased with myself, only to realize that breaking the conversation had prevented Paul from telling JC the subway keycode, which in turn prevented the note from appearing in the goals/notes screen. I had to look the code up online :downs:

Stump Truck
Nov 26, 2007
Why? Yes
I was escorting Miguel and told him to wait so I could take out the guard outside the MJ12 exit but I told him to wait before the load point. I went back when the coast was clear, and saw Miguel right before he vanished in front of me. 4/26 Never Forget our Heroes :patriot:

The Rat
Aug 29, 2004

You will find no one to help you here. Beth DuClare has been dissected and placed in cryonic storage.

Carbohydrates posted:

Alternatively, you only need the barrels :ssh:

Overkill is never a bad thing, though.

My previous anti-Anna option was running down the hallway after she was done killing Lebedev and hitting the room with a LAW.

I felt like I had to kick things up a notch from that in terms of explosives.

404notfound
Mar 5, 2006

stop staring at me

AXE COP posted:

Where's that comment? I don't see it anywhere.

I wish I had Live so I could add JC as a friend.

Oops, I actually found it through a different (but related) video and not the one linked. Anyway I didn't mean to be all internet stalker-y, but I just thought it was kinda cool. I wonder if he'll play DX3 when it comes out.

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

MrL_JaKiri posted:

You only need the LAM :ssh:

Depending on the difficulty level and your Demolitions skill, one LAM may or may not be enough. Two will always work.

Carbohydrates
Nov 22, 2006

Listen, Mr. Kansas Law Dog.
Law don't go around here.
Savvy?

Gynovore posted:

Depending on the difficulty level and your Demolitions skill, one LAM may or may not be enough. Two will always work.
If you just carry the three barrels from the cargo bay and block her path with them, she will die. the combined explosion of the three barrels is plenty. The way NPCs handle obstructing objects is as follows:
1. Is it destroyable? If yes, run through it, destroying it. If no,
2. Is it pushable? If yes, push it forward. If no,
3. Go around.

So Anna will run straight through the barrels, exploding them and killing her. Also, if you block the passage with a large metal crate from the hangar and put another crate behind it to keep it from moving, Anna will think it's pushable and try running through but be unable to move it, keeping her from entering the room, which is one of those "nobody has to die" ways of handling the situation.

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging

Carbohydrates posted:

The way NPCs handle obstructing objects is as follows:
1. Is it destroyable? If yes, run through it, destroying it. If no,
2. Is it pushable? If yes, push it forward. If no,
3. Go around.

So Anna will run straight through the barrels, exploding them and killing her.

And then Manderley still goes ballistic on JC, blaming him for Navarre's decision to headbutt a barrel full of napalm.

One of my favorite rear end in a top hat tricks is to find a door that opens outward, put a TNT crate in front of it, and then make a noise of some kind or run past a nearby window. Anyone who sees or hears you will run to the door and open it to investigate. This ends in (hilarious) tragedy, since doors instantly break any destroyable object they strike while opening.

MrL_JaKiri
Sep 23, 2003

A bracing glass of carrot juice!

Gynovore posted:

Depending on the difficulty level and your Demolitions skill, one LAM may or may not be enough. Two will always work.

I can't remember needing more than one, I don't know if it's different on Hard though.

Mathemagician
Aug 21, 2003

tell me some more

Gynovore posted:

Depending on the difficulty level and your Demolitions skill, one LAM may or may not be enough. Two will always work.
So will eight!

After doing my 14th or 15th non-lethal playthrough I'm doing in Biomod the no guns, no augs, and on-site procurement challenges all at the same time. It's definitely a different game as you scrounge around for melee weapons and vending machines are a god-send.

Carbohydrates
Nov 22, 2006

Listen, Mr. Kansas Law Dog.
Law don't go around here.
Savvy?

Mathemagician posted:

on-site procurement challenge
How does this one work? Do you have to empty out your inventory in every new area or what?

MrL_JaKiri
Sep 23, 2003

A bracing glass of carrot juice!

Carbohydrates posted:

How does this one work? Do you have to empty out your inventory in every new area or what?

When you finish a mission, you abandon everything. It's great.

Daktar
Aug 19, 2008

I done turned 'er head into a slug an' now she's a-stucked!

MrL_JaKiri posted:

When you finish a mission, you abandon everything. It's great.

I take it you're not allowed to pick things up in between missions then? No going to Carter for lockpicks, etc.?

Shumagorath
Jun 6, 2001
http://www.youtube.com/watch?v=TEn-g8s6qEw

Apparently you can just sneak onto the subway an leave the hostages to their fate.

Happy Bear Suit
Jul 21, 2004

Shumagorath posted:

http://www.youtube.com/watch?v=TEn-g8s6qEw

Apparently you can just sneak onto the subway an leave the hostages to their fate.
Wow. After all these years I thought I've unlocked every bit of dialogue in Deus Ex. Guess not.

Time to reinstall!

Hard Clumping
Mar 19, 2008

Y'ALL BREADY
FOR THIS

Shumagorath posted:

http://www.youtube.com/watch?v=TEn-g8s6qEw

Apparently you can just sneak onto the subway an leave the hostages to their fate.

This is beautiful.

So I was in Paris and picked up a telephone. Icarus said a scary thing that made me turn around and shoot a GEP rocket right into the wall behind me. I am dead now

stevpear
Aug 7, 2005
http://www.youtube.com/watch?v=cEzXpQUQ51I&feature=related

http://www.youtube.com/watch?v=aB7HVqaVE7A&feature=channel

Found these two videos just now. I love how many secrets this game has!

Chunderbucket
Aug 31, 2006

I had a beer with Stephen Miller once and now I like him.

Where is that very first bit? I don't recognize it at all.

Kitfox88
Aug 21, 2007

Anybody lose their glasses?

stevpear posted:

http://www.youtube.com/watch?v=cEzXpQUQ51I&feature=related

http://www.youtube.com/watch?v=aB7HVqaVE7A&feature=channel

Found these two videos just now. I love how many secrets this game has!

Holy poo poo, I had no idea about the southern wing of the sealab at all

Perfect Potato
Mar 4, 2009

Chunderbucket posted:

Where is that very first bit? I don't recognize it at all.

Guessing tutorial.

A FUCKIN CANARY!!
Nov 9, 2005


Using that computer to shut down the generator is a secret? I didn't realize there was another way to do it. :confused:

Stump Truck
Nov 26, 2007
Why? Yes
You can just throw a LAM at it, or shoot one of the explosive barrels, or rocket

xX_WEED_GOKU_Xx
Apr 30, 2010

by Ozma
I had a weird thing happen when I was trying to help Miguel escape. I killed all the guards in the detention block then told him to make a break for it. He left his cell, walked down the hall, and stood next to the desk staring at the wall for a few seconds, until there was the sound of breaking glass and the ceiling turret started firing at him. Then he whipped out his knife and started trying to stab me to death so I had to shoot him.

I reloaded my save and tried again and the exact same thing happened. So weird.

Carbohydrates
Nov 22, 2006

Listen, Mr. Kansas Law Dog.
Law don't go around here.
Savvy?

Cool Hand Leukemia posted:

I had a weird thing happen when I was trying to help Miguel escape. I killed all the guards in the detention block then told him to make a break for it. He left his cell, walked down the hall, and stood next to the desk staring at the wall for a few seconds
This always happens here for some reason - at least, it does for me. I just let him tail me. Unfortunately, I'm using Biomod's passive silent footsteps on my current playthrough so I'm used to running around all over, but Miguel's footsteps alerted some guards in UNATCO who promptly slaughtered him. RIP Miguel. :(

Le Sean
Feb 18, 2006
Magazines call me a Rockstar, Girls call me Cockstar
That secrets video blew my mind, especially the computers and generator part, although I guess it makes sense: with all the explosive dynamics of the area, there should very well be, one would hope, a legitimate means of deactivating the power.

It also reinforces my now double-cemented belief that the game does not start in earnest until you reach China. The UNATCO reveal certainly robs you of breath, but it's actually the China intro--elevator doors open, cue music, cue crowd sound effects, right-foot-in-front-of-left, "Alright JC, you have 13 hours left on your killswitch. Find Tong"--that finally gasses you back up, granting you this suddenly frenetic personal agency. Delicious.

Too bad I have too much work to play again. Or do I?

I sort of wish you could interact with Alex somehow late game through comms. He seems wasted, since there is no real joy in talking to the npc when you get a chance. It would have been interesting if you could somehow make decisions that would allow Alex to filter some of the information you got, perhaps, since by the end of the game your head is basically a radio running several stations at once with no off button.

Le Sean fucked around with this message at 23:27 on Apr 30, 2010

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund
What's the best way to take out Navarre WITHOUT just blowing her up before she gets to Lebedev? As in, turning on her after the conversation when she tells you to kill Lebedev... I can't think of a way to do it cleanly without cheating or also killing Lebedev.... drat small plane cabin. :argh:

Now if only you could knock her out somehow, and the game planned for that...

Willie Tomg
Feb 2, 2006

Fuzz posted:

What's the best way to take out Navarre WITHOUT just blowing her up before she gets to Lebedev? As in, turning on her after the conversation when she tells you to kill Lebedev... I can't think of a way to do it cleanly without cheating or also killing Lebedev.... drat small plane cabin. :argh:

Now if only you could knock her out somehow, and the game planned for that...

A full clip of assault rifle ammo to the dome.

Fnoigy
Apr 9, 2007

I'm fine. Why do you ask?
Just hurt her, and you can either lead her away from Lebidev, or she'll cloak and run away, where you can safely slaughter her like the dog that she is.

BattleMaster
Aug 14, 2000

I always liked to place a LAM on the side of the bed, out of line of sight of Lebedev but within trigger range of Anna. Worked every time I have tried it.

Luigi Thirty
Apr 30, 2006

Emergency confection port.

Why is the plasma gun so awesome when Simons uses it and so lovely when you take it?

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

Luigi Thirty posted:

Why is the plasma gun so awesome when Simons uses it and so lovely when you take it?

The game treats Simons like he has the Heavy Weapons skill. Crank yours to the top level and you can blast away like he does, although that's prolly a waste of skill points.

KillHour
Oct 28, 2007


Luigi Thirty posted:

Why is the plasma gun so awesome when Simons uses it and so lovely when you take it?

Because he has unlimited ammo and can run full speed with it.

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Happy Bear Suit
Jul 21, 2004

Luigi Thirty posted:

Why is the plasma gun so awesome when Simons uses it and so lovely when you take it?
simon is accurate and leads his shots quite skillfully.

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