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I'm just being an idiot. Realised what I've done. Read a note in my note list things which said versalife elevator code, but it was referring to the one inside. Oops.
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# ? May 17, 2010 14:15 |
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# ? Jun 6, 2024 07:58 |
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Yeah, going through the front door is basically necessary for an invincible-warlord run. Lots of heavily-armed enemies to mow down with your awesome combat prowess I'm doing a vaguely Highlander-esque playthrough now, in which I must kill every enemy in the level using only Low-Tech weapons, I cannot use the prod or the pepper spray, and I must never kill an enemy before he has seen me (I can run up from behind him and kill him just as he turns around and exclaims in surprise though). I'm also forgoing the use of any stealth augs (silent running, cloak, transparency) and using Electromagnetic Discharge so that I can disable bots in melee. It's really goddamned hard early on, though it'll probably get easier once I've got the various protection augs.
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# ? May 17, 2010 14:21 |
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I did a crowbar-only (well, and GEP for bots) game in Vanilla Deus Ex. That was great fun. I also drank all the booze/zyme I could get my hand on, and at one point in Paris managed to jump outside the level with level 4 legs while drunk leaving myself trapped outside
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# ? May 17, 2010 16:10 |
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Ben Soosneb posted:During my dozens of playthroughs I've always wandered what happens if you ignore Tracer Tongs advice and on your second trip to versalife you go through the front door again. They're waiting for you.
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# ? May 17, 2010 16:14 |
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Pope Guilty posted:They're waiting for you. And by they you mean 2 commandos and a mega spider bot, neither of which reaslly pose a threat at this stage of the game.
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# ? May 17, 2010 16:25 |
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Pope Guilty posted:They're waiting for you. In the test chamberrr. wait, poo poo
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# ? May 17, 2010 17:06 |
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Cool Hand Leukemia posted:In the test chamberrr. JC! Move away from the beam! ... What a shame.
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# ? May 17, 2010 17:22 |
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Luigi Thirty posted:JC! Move away from the beam! Does that mean I don't get the Op bonus?
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# ? May 17, 2010 17:31 |
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My little brother found a glitch. If you start a new game right after dying, you start the new game with most of the gear you had in the previous game, including weapon mods, etc. No augs or skills, but at least the gear. This, combined with Shifter, made for the fastest Liberty Island run EVER.
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# ? May 17, 2010 17:56 |
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The Rat posted:My little brother found a glitch. If you start a new game right after dying, you start the new game with most of the gear you had in the previous game, including weapon mods, etc. No augs or skills, but at least the gear. This is beautiful.
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# ? May 17, 2010 18:06 |
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The Rat posted:
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# ? May 17, 2010 18:44 |
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The Belgian posted:Turn out that if you don't report to manderley, you can follow simons into the interrogation cell. Killing the prisoners before he finishes interrogation If you see Simon's kill them he brings it up again, in the underwater base. If you save one or kill them yourself does if give a different dialogue?
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# ? May 17, 2010 18:59 |
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I like to scatter weapons around the cell since Shifter makes NPCs pick up nearby weapons when they're in fight mode. Unfortunately, the NSF default to flee, not fight, so they won't use the guns, but it's pretty great to watch Simons pick up a GEP gun to waste them.
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# ? May 17, 2010 19:02 |
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Has anyone got a link to the old YTMND with all the DX voice samples? It was some variation of "I speel my dreeenk!" but I can't find it or even remember the exact spelling.
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# ? May 17, 2010 19:06 |
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Zero Star posted:Has anyone got a link to the old YTMND with all the DX voice samples? It was some variation of "I speel my dreeenk!" but I can't find it or even remember the exact spelling. That may not have been a ytmnd. I remember a link that takes you to a blank page save for a quick time strip that plays the thing, but I know what you are talking about. Catchy tune to it. Carbohydrates posted:I like to scatter weapons around the cell since Shifter makes NPCs pick up nearby weapons when they're in fight mode. Unfortunately, the NSF default to flee, not fight, so they won't use the guns, but it's pretty great to watch Simons pick up a GEP gun to waste them. "someone clean this mess away..."
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# ? May 17, 2010 19:18 |
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The Rat posted:My little brother found a glitch. If you start a new game right after dying, you start the new game with most of the gear you had in the previous game, including weapon mods, etc. No augs or skills, but at least the gear. Haha poo poo, I found this out yesterday and I thought I was the only one. Didn't realise it worked all the way through the game though!
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# ? May 17, 2010 19:20 |
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The Rat posted:My little brother found a glitch. If you start a new game right after dying, you start the new game with most of the gear you had in the previous game, including weapon mods, etc. No augs or skills, but at least the gear. I take it you just hit New Game as soon as the menu comes up?
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# ? May 17, 2010 19:34 |
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zombieman posted:I take it you just hit New Game as soon as the menu comes up? The way I did it, I had to whack escape and go to New Game while I was still falling over.
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# ? May 17, 2010 19:55 |
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You don't even need to die- I restarted the game while in the underground section of castle clinton to try things differently and retained all my poo poo- had to drop it all and pick it back up for anything to work. I haven't tried to duplicate it, however.
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# ? May 17, 2010 19:59 |
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I think that when you do this you can't get any ammo for the weapons from the old run, and any new lockpicks/multitools/healthpacks you pick up don't stack with the old ones. At least that's how I remember it from using the glitch a couple of years back. I guess you could just stock up on weapon mods and nano-swords instead.
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# ? May 17, 2010 20:01 |
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Zero Star posted:Has anyone got a link to the old YTMND with all the DX voice samples? It was some variation of "I speel my dreeenk!" but I can't find it or even remember the exact spelling. http://ispeeeelmydreeenk.ytmnd.com/
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# ? May 17, 2010 20:07 |
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Lynx posted:http://ispeeeelmydreeenk.ytmnd.com/ http://www.megaupload.com/?d=1BXBGLB2 Enjoy.
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# ? May 17, 2010 20:18 |
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The Supreme Court posted:The Hong Kong map is so retarded I ended up making one myself. It's almost as retarded. Yeah, Hong Kong really is not that complicated. If you guys are getting confused by the map there, never play Dark Forces, Jedi Knight, or either of the first 2 Thief games.
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# ? May 17, 2010 20:24 |
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Hong Kong is a breeze if you follow the signposts.
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# ? May 17, 2010 20:30 |
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Stump Truck posted:http://www.megaupload.com/?d=1BXBGLB2 Enjoy. "Reave me arone!" This is glorious. Currently giving Shifter a try, up until now I never killed Anna with her killphrase. Time to change that
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# ? May 17, 2010 20:30 |
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Stump Truck posted:http://www.megaupload.com/?d=1BXBGLB2 Enjoy. Ah Mister Denton is still the best Deus Ex song. http://www.youtube.com/watch?v=C0U7OUtRvXM
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# ? May 17, 2010 20:44 |
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bobfather posted:And by they you mean 2 commandos and a mega spider bot, neither of which reaslly pose a threat at this stage of the game. It's actually a lot of commandos, 3 in the lobby and more than 10 in the level 1 labs as well as anything you didn't kill the first time in the labs. On my recent playthrough I had level 4 advanced targeting, master pistols, and a modded-out unsilenced pistol with a laser sight and no scope so they weren't a big deal, though.
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# ? May 17, 2010 20:53 |
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Lynx posted:http://ispeeeelmydreeenk.ytmnd.com/ Stump Truck posted:http://www.megaupload.com/?d=1BXBGLB2 Enjoy.
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# ? May 17, 2010 20:57 |
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CAPTAIN poo poo posted:Ah Mister Denton is still the best Deus Ex song. oh my god JC, a song
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# ? May 17, 2010 21:04 |
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Zero Star posted:You guys rule! I could never remember the correct number of E's in the address. Neither could I. I had to Google it.
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# ? May 17, 2010 21:42 |
This computer animation movie of some hostage saving is pretty neat, despite some of the voice acting and no prodding with the prod. http://www.youtube.com/watch?v=ppBRrucQHWc&feature=related
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# ? May 17, 2010 21:58 |
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Mr Gnang posted:oh my god JC, a song A SONG!!
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# ? May 17, 2010 22:38 |
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Zero Star posted:You guys rule! I could never remember the correct number of E's in the address. I wish I had a collection of WAV files that made up this song. Desperately.
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# ? May 17, 2010 22:43 |
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e
usually fucked around with this message at 08:52 on Jul 19, 2011 |
# ? May 17, 2010 23:24 |
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Does anyone else take out Walton Simons at the Ocean Lab like a total punk? My usual method, while cheap as hell, is this: I leave a LAM or two attached to the mining equipment straight across from the elevator, which turns out to be exactly where Simons spawns when you are leaving the lab. Now, this conveniently explodes him when you're still about a hundred meters away, avoiding his hilarious showdown dialog with you. It's cheap, as I noted, but here's my rationale: he's a douche. In no way does a man who retorts with "...actually, I'm the director of FEMA" or "Do you see me behind a desk right now?" (while standing around in an office break room) deserve any kind of warrior's fighting death. Anyone else take their role playing reasons in the game a little too far?
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# ? May 17, 2010 23:40 |
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IanCaw posted:Anyone else take their role playing reasons in the game a little too far? How does one roleplay with a GEP gun?
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# ? May 17, 2010 23:56 |
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Tanith posted:How does one roleplay with a GEP gun? I know what you're thinking. "Did he fire six rockets or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a GEP gun, the most powerful lock pick in the world, and would blow your head clean off, you've got to ask yourself one question: How many clip mods did he install?
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# ? May 18, 2010 00:02 |
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KillHour posted:I know what you're thinking. "Did he fire six rockets or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a GEP gun, the most powerful lock pick in the world, and would blow your head clean off, you've got to ask yourself one question: How many clip mods did he install? Trick question, the GEP gun reloads after every shot!
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# ? May 18, 2010 00:22 |
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IanCaw posted:Trick question, the GEP gun reloads after every shot! I knew someone would bring that up. :pulls out DTS: Feelin' lucky, punk?
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# ? May 18, 2010 00:57 |
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# ? Jun 6, 2024 07:58 |
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So I visited Castle Clinton today. Like, the real thing. It's depressing how poor the game's attempt to model it is. Also, I couldn't find the secret passage behind the soda machine; I can't even find the soda machine. And there's two kiosks, not one.
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# ? May 18, 2010 04:01 |