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Lork
Oct 15, 2007
Sticks to clorf

KillHour posted:

Close enough for government work.
It turns out it's not so simple, unfortunately. Apparently the UT engine requires some bullshittery with palettes in order to do masked textures. Since I assume you have Photoshop installed already, would you mind running those through this process? After that I pretty much just have the readme to update and then I can release the new version.

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Dr Snofeld
Apr 30, 2009

Lork posted:

It turns out it's not so simple, unfortunately. Apparently the UT engine requires some bullshittery with palettes in order to do masked textures. Since I assume you have Photoshop installed already, would you mind running those through this process? After that I pretty much just have the readme to update and then I can release the new version.

Oh no. Oh no. I do NOT have time for yet another playthrough.

Lemon-Lime
Aug 6, 2009

KillHour posted:

Close enough for government work.

Those should totally be given to the soldiers in Hell's Kitchen who complain about Paul's grenades. It'll give a new and hilarious meaning to "may cause lung and skin irritation" and UNATCO stupidity.

KillHour
Oct 28, 2007


Lork posted:

It turns out it's not so simple, unfortunately. Apparently the UT engine requires some bullshittery with palettes in order to do masked textures. Since I assume you have Photoshop installed already, would you mind running those through this process? After that I pretty much just have the readme to update and then I can release the new version.

I'm using GIMP right now, but I'm sure it's similar enough. Gimme a few minutes.

Edit:

Turns out it's even easier in GIMP than photoshop. That's a nice change of pace.

http://sites.google.com/site/shadow516/wpgrenade.zip?attredirects=0&d=1

KillHour fucked around with this message at 01:52 on Jul 10, 2010

Kernel Monsoon
Jul 18, 2006
What a shame, this thread had somehow made it's way to page 6..

Lork is there any eta on when you'll release the new version of biomod? I'm pretty eager to set things on fire with those WP grenades.

Ryaf
Jan 24, 2007

So I started a play through with HDTP and shifter and using the dxfix, and I played till the Hong Kong part, now every time I open up the save, then play for 30 seconds it ALWAYS immediately freezes after, even in safe mode, no matter what I do. Also the dxfix isn't changing the resolution for me anymore. Anyone else get this?

e; 'new game' seems to run fine :(
I deleted some older saves, still freezes. Also the resolution fix only works on deusex.exe but not hdtp.exe and it freezes in both

Ryaf fucked around with this message at 20:16 on Jul 12, 2010

Bluemillion
Aug 18, 2008

I got your dispensers
right here

Ryaf posted:

So I started a play through with HDTP and shifter and using the dxfix, and I played till the Hong Kong part, now every time I open up the save, then play for 30 seconds it ALWAYS immediately freezes after, even in safe mode, no matter what I do. Also the dxfix isn't changing the resolution for me anymore. Anyone else get this?

e; 'new game' seems to run fine :(

Try deleting some older saves.

rustyw
Nov 27, 2005
Is it possible to destroy the UC the first time you enter VersaLife? There is a data cube with the code to destroy it the first time you go in. If so, what happens?

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

rustyw posted:

Is it possible to destroy the UC the first time you enter VersaLife? There is a data cube with the code to destroy it the first time you go in. If so, what happens?

On your first trip to Versalife, the UC area is behind an INF/INF door. (as is the back way). Not sure if you can input the code if you remember it from a previous playthrough, or how the game handles that. I know there are a few places where the game will not accept the code if you didn't find it out for real, one being the Luminous Path entrance.

In Training
Jun 28, 2008

Gynovore posted:

On your first trip to Versalife, the UC area is behind an INF/INF door. (as is the back way). Not sure if you can input the code if you remember it from a previous playthrough, or how the game handles that. I know there are a few places where the game will not accept the code if you didn't find it out for real, one being the Luminous Path entrance.

Yeah no it just doesn't open. As far as I know, there's no way to destroy the UC early, barring glitches or what have you.

Grey Fox V2
Nov 14, 2008

Augmented Balls of Titanium!
*Cross post from the DE3 thread*

Just a heads up to anyone interested Warren Spector gave a 6 page interview in the new issue of EGM. I just got it in the mail today and I can't wait to read it!

Lork
Oct 15, 2007
Sticks to clorf

KillHour posted:

I'm using GIMP right now, but I'm sure it's similar enough. Gimme a few minutes.

Edit:

Turns out it's even easier in GIMP than photoshop. That's a nice change of pace.

http://sites.google.com/site/shadow516/wpgrenade.zip?attredirects=0&d=1
Awesome. You'll be credited in the readme, of course.

Supernorn posted:

What a shame, this thread had somehow made it's way to page 6..

Lork is there any eta on when you'll release the new version of biomod? I'm pretty eager to set things on fire with those WP grenades.
Within six months.

I'm putting together the files to be released right now.

Currently the only way to get them is as a random drop from NPCs, so you'll have to rely on luck of the draw or cheat to get your hands on them. In the next version I'll try to find some good places to put them in the world.

Grey Fox V2 posted:

*Cross post from the DE3 thread*

Just a heads up to anyone interested Warren Spector gave a 6 page interview in the new issue of EGM. I just got it in the mail today and I can't wait to read it!
Wow, EGM still exists? I thought they closed down months ago. Of course, if they can score interviews like that, I suppose they have a good reason to still be around. I'll have to give that one a look.

Edit: Annnnnnd it's up.

Lork fucked around with this message at 07:33 on Jul 13, 2010

Grey Fox V2
Nov 14, 2008

Augmented Balls of Titanium!
They started back up a few months ago. I'd post a picture of the article and cover but my Blackberry poo poo the bed.

Lemon-Lime
Aug 6, 2009

Lork posted:

Currently the only way to get them is as a random drop from NPCs, so you'll have to rely on luck of the draw or cheat to get your hands on them. In the next version I'll try to find some good places to put them in the world.

Come ooooooon.

Ansob. posted:

Those should totally be given to the soldiers in Hell's Kitchen who complain about Paul's grenades. It'll give a new and hilarious meaning to "may cause lung and skin irritation"

Carbohydrates
Nov 22, 2006

Listen, Mr. Kansas Law Dog.
Law don't go around here.
Savvy?

Lork posted:

Within six months.

Edit: Annnnnnd it's up.
That took far less than 2 weeks! Can't wait to light terrorists / good guys / unfortunate passers-by on fire. Gonna cheat myself a ton of those.

KillHour
Oct 28, 2007


Well, I'm going to the store in a bit to pick up that issue (assuming they have it at Tops). If a mod okays it, I'll scan the article and post it here.

Ainsley McTree
Feb 19, 2004


Off the top of your heads, does anyone remember where you can find silencers and laser sight mods in the vanilla game? I know there's a laser sight in the bunker thingy on liberty island but outside of that I can never remember where I find these mods, I always just kind of stumble across them and forget to make a mental note. But they're very nice to have. Does anyone remember any memorable ones?

Akoogly Eyes
Apr 27, 2010

cheesy anime pizza undresses you with pepperoni eyes

Ainsley McTree posted:

Off the top of your heads, does anyone remember where you can find silencers and laser sight mods in the vanilla game? I know there's a laser sight in the bunker thingy on liberty island but outside of that I can never remember where I find these mods, I always just kind of stumble across them and forget to make a mental note. But they're very nice to have. Does anyone remember any memorable ones?

If I remember correctly, the first silencer in the game is located in the UNATCO base, on the third level during your escape. It's in the second floor of the armory guarded by the two giant robots.

Did anyone else like hacking into the armory computer and turning only one of the bots friendly, just so you could just watch them duke it out? I know I did.

orange lime
Jul 24, 2008

by Fistgrrl

Ainsley McTree posted:

Off the top of your heads, does anyone remember where you can find silencers and laser sight mods in the vanilla game? I know there's a laser sight in the bunker thingy on liberty island but outside of that I can never remember where I find these mods, I always just kind of stumble across them and forget to make a mental note. But they're very nice to have. Does anyone remember any memorable ones?

There's a silencer in the armory of the secret MJ12 base under UNATCO, but that's the only one I can remember off the top of my head.

[e] :argh:

And I didn't know they would actually duke it out. Don't they walk in a pattern that means they never see each other?

Butterwagon
Mar 21, 2010

Lookit that stupid ass-hole!
There's a laser sight in the flooded canal road tunnel in the rubble in the right end of the tunnel (as far from where the aug upgrade is as you can get) There's a silencer in the truck near where jock picks you up at the end of the gas station mission

CaptainRat
Apr 18, 2003

It seems the secret to your success is a combination of boundless energy and enthusiastic insolence...
There's also a silencer on board the Wall Cloud before you go below decks.

Before this playthrough, I never knew that you could go in the security towers at the airfield. How many times have I played this game and not figured that out?

orange lime
Jul 24, 2008

by Fistgrrl

CaptainRat posted:

There's also a silencer on board the Wall Cloud before you go below decks.

Before this playthrough, I never knew that you could go in the security towers at the airfield. How many times have I played this game and not figured that out?

Eh. I played through for what, the 12th or 15th time recently, and only now discovered that you can toggle security stations between email, camera and "special" modes. :downs: That gave me a whole pile of new options and new background information I'd never found before. It really is an incredible game.

[e] the title for the new Deus Ex thread really needs to be something like "Holy poo poo, how did I miss that so many times?"

orange lime fucked around with this message at 00:06 on Jul 15, 2010

usually
Sep 9, 2004

e

usually fucked around with this message at 08:56 on Jul 19, 2011

Ainsley McTree
Feb 19, 2004


orange lime posted:

Eh. I played through for what, the 12th or 15th time recently, and only now discovered that you can toggle security stations between email, camera and "special" modes. :downs: That gave me a whole pile of new options and new background information I'd never found before. It really is an incredible game.

[e] the title for the new Deus Ex thread really needs to be something like "Holy poo poo, how did I miss that so many times?"

Wait, you can do that on the security stations? I know the computers (the big blue ones) have special and e-mail modes, and I know the security stations (the grey wall-mounted ones that fold out) have camera and special modes but they have e-mail too?

Stunt_enby
Feb 6, 2010

by Jeffrey of YOSPOS
I was halfway through the game and decided to start a nonlethal game. Then, I saved it OVER THE SLOT WITH MY HALF-DONE SAVE :argh:

KillHour
Oct 28, 2007


Stuntman posted:

I was halfway through the game and decided to start a nonlethal game. Then, I saved it OVER THE SLOT WITH MY HALF-DONE SAVE :argh:

This just means you get to play 50% more Deus Ex. :colbert:

Edit: Also, there's absolutely no reason to overwrite save games anyways. It's not like it takes up a ton of space.

Stunt_enby
Feb 6, 2010

by Jeffrey of YOSPOS

KillHour posted:

This just means you get to play 50% more Deus Ex. :colbert:
That actually made me feel better.

orange lime
Jul 24, 2008

by Fistgrrl

KillHour posted:

This just means you get to play 50% more Deus Ex. :colbert:

Edit: Also, there's absolutely no reason to overwrite save games anyways. It's not like it takes up a ton of space.

Back when it came out, Deus Ex had possibly the most ridiculously huge save-games I'd ever seen. I only had a 27-gigabyte hard drive back then, and that was big for the time. 20MB savegames were unheard of.

usually
Sep 9, 2004

e

usually fucked around with this message at 08:56 on Jul 19, 2011

Former Human
Oct 15, 2001

If anyone wants to hoard old save files like I do, if you 7zip the Deus Ex save folder the result is only ~5% of the original size.

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

orange lime posted:

Eh. I played through for what, the 12th or 15th time recently, and only now discovered that you can toggle security stations between email, camera and "special" modes. :downs: That gave me a whole pile of new options and new background information I'd never found before. It really is an incredible game.

the title for the new Deus Ex thread really needs to be something like "Holy poo poo, how did I miss that so many times?"

Yep, I only discovered earlier this year that the sub-basement of the NSF HQ in Hell's Kitchen had an aug canister on the _first_ visit.

As for the above, there's no hardcoded difference between computers and security consoles. You can give a computer a camera control panel if you like.

Bluemillion
Aug 18, 2008

I got your dispensers
right here
Good lord this is the best game I've played on a PC.
Playing vanilla, I've upgraded ballistic protection to 4 and aggressive defense to 2. I've mastered lowtech and computers. I...can't imagine playing this any other way. Well, unless I were to grab that UNATCO troops assault rifle on liberty Island and put every upgrade in the game on it. Or maybe max out cloak and run silent, put all the upgrades on a sawed-off, and become a shotgun ninja. Or maybe master pistols early and play like a super spy. Oh lord, the possibilities.

Daktar
Aug 19, 2008

I done turned 'er head into a slug an' now she's a-stucked!
^
One of us! One of us!

Try playing through as a sniper. At max skill with a fully modded sniper rifle you can take out security cameras, turrets, even alarm panels unless I'm mistaken. It's pretty hilarious taking out all the security measures before you even get close and leaving the guards with no backup.

AXE COP
Apr 16, 2010

i always feel like

somebody's watching me
I can't play Deus Ex as anything other than a stealth game, with maxed-out electronics, lockpicking and computers. Whenever I try a different build I always encounter something which I think 'hey, if only I had...' and end up restarting. :I

orange lime
Jul 24, 2008

by Fistgrrl

AXE COP posted:

I can't play Deus Ex as anything other than a stealth game, with maxed-out electronics, lockpicking and computers. Whenever I try a different build I always encounter something which I think 'hey, if only I had...' and end up restarting. :I

For me it was the opposite. I used to play it as variations on a stealth/non-lethal kind of game (and did the first time through -- mostly because that's how you play the beginning if you want to live), and then after a few times I decided that when the MJ12 troops swarmed me after meeting with Stanton Dowd, I'd just hold my ground instead of running. I flipped on power legs, ballistic armor and regeneration, and hacked them all to death with the dragon's tooth, and suddenly I realized that you could also play the game that way. So I restarted and killed every single person I saw, and got a whole pile of new conversations and it felt like a different game.

bomper
Apr 26, 2009

Is there a way to play the Steam version of Invisible War in windowed mode? I've been searching for the past half hour and I can't figure it out for the life of me.

Lemon-Lime
Aug 6, 2009

ramen junkie posted:

Is there a way to play the Steam version of Invisible War in windowed mode? I've been searching for the past half hour and I can't figure it out for the life of me.

Same way you play the retail version windowed, I imagine.

e; VVV np, glad it worked. :)

Lemon-Lime fucked around with this message at 18:08 on Jul 15, 2010

bomper
Apr 26, 2009


Thanks a lot for the quick reply! This game is off to a great start already.

Lord Pajamarama
Jul 15, 2010
This is without a doubt my favorite game ever made.

The amount of possibilities are amazing, the first time I went through I played it like a Shooter, and put all my points into Running, Assault Rifles, and I think Sniper Rifles, and totally ignored the story since I was 14, but it taught me many valuable lessons, like how to stealth past the hard parts of games, and also how to deal with hilariously bad Recoil ( I trained myself on the first island how to kill people easily with an Assault Rifle even though I had NO POINTS into it. Yeah. )

Then I went back again when I was older and wiser, and actually played a Stealthy fucker with tons of Tranqs who could open any door he wanted, and it was just as fun, perhaps even more so. This time I actually took the time to savor the story, like a fine wine, and found even more love for this great gem as I realized HOLY gently caress PEOPLE LIKE YOU MORE IF YOU DON'T MURDER ALL THEIR FRIENDS.

And finally, I woke up on my birthday this year to notice Deus Ex was released the very day I turned ten years old, and Steam was being such a nice friend and offering me my favorite game for $1.00, so I had to pick it up, and play it again, and this time I'm going through as Robocop, and batoning everything that disagrees with my socialist agenda down.

The only negative thing this game did was force me to become super OCD over Savegames. I only had a 7 gig HDD for the longest time, so a game that had such huge Savegames had me constantly entering a new area, and deleting half my old saves so I could free up space for a new one. It bothers me because of games like Kings Bounty or HoMM5 where you need to keep that massive pile of savegames just in case Bobo the Magicians army outnumbers you 10-1, and you need to go back to the near start to build faster, or find more unit production places, or something, and I just keep deleting them and only leaving myself with the three most recent saves.

I really didn't hate Invisible War as much as most people seemed to. I mean it was no Deus Ex, but it was still so much better then most of the games that released around that time, so I really didn't mind. Also the JC ending blew my mind as to how everything tied together. I also liked how they actually managed to make everyone unlikable near the end, so the choice was basically who do you hate the least. The first game was awesome, but they really set up a specific faction to be liked, and another to be hated.

Can't wait for Deus Ex 3, the one main thing that made me dislike Invisible War was the distinct lack of options on how to handle situations, and the fact they took a serious grimdark cyberpunk setting, and turned it into a happy glowy lab setting game. It really didn't fit the first games setting at all, and the graphics didn't help either. 3 looks like its really gone back to the original games setting of grimdark everythings going to poo poo, and nobody knows why style, which I like.

Lord Pajamarama fucked around with this message at 17:51 on Jul 15, 2010

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Incoherence
May 22, 2004

POYO AND TEAR

Lord Pajamarama posted:

The first game was awesome, but they really set up a specific faction to be liked, and another to be hated.
They sort of reversed that eventually, just like all the other factions that seemed good at the time ended up being evil for some reason. I remember listening to Stanton prattle on about how great it was going to be when the Illuminati controlled everything and thinking "okay, this guy is a cockbag, why am I helping him exactly?"

Also, I couldn't decide between rifles, pistols, or the sword, so I put points in all of them and killed everyone: the sniper rifle for long-range work, the sword for anytime I could get the AI to chase me around the corner, and the pistol for short-range shooting.

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