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doctorfrog posted:My guess is that it a) isn't that simple, there is still some lawyer work around it, b) if there is the faintest possibility of resuscitating an old, dead IP in a new game, you don't want to chance letting it loose even for a moment, or else face shareholder criticism c) you have to also hunt down all the original folks and give them the $.01 per sale they're due for reselling the old title, which costs you money and resources d) DRM-free digital distribution is still new and scary e) there just aren't that many folks who give a crap about PC titles enough to go through all this trouble. I was more talking specifically about that twitter post, which suggested that publishers were turned off by the DRM issue specifically. It seems a weird sticking point for all these ancient games because as I said, it's not like something they tossed $50 million into last month. These are things where there has been a DRM-free option for years now without giving the owners a cent of profit, so it's not really that much of a risk. kuddles fucked around with this message at 20:30 on Sep 17, 2010 |
# ? Sep 17, 2010 20:27 |
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# ? Jun 6, 2024 18:27 |
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kuddles posted:It seems a weird sticking point for all these ancient games because as I said, it's not like something they tossed $50 million into last month. These are things where there has been a DRM-free option for years now without giving the owners a cent of profit, so it's not really that much of a risk.
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# ? Sep 17, 2010 21:03 |
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Blodskur posted:And what makes it even crazier and annoying is that publishers are willing to release their older games like Dungeon Keeper 2, Sim City 3000, Startopia, Neverwinter Nights, ect over here in Britain on disc via the budget Sold Out label for about £5 apiece, yet they're totally unwilling to plonk those very same titles onto GOG. Well it's possible that the exclusive rights to sell those games was signed away before digital distribution became an issue (for exactly the same reasoning: "hey it's not like we'll want to distribute them again") so those titles are stuck. But I think other than that it's just like Steam and Digital Distribution in general: everyone's cautiously dipping their toes in the water of this new thing and it's just a matter of waiting for corporate intertia to wear off.
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# ? Sep 17, 2010 21:13 |
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I take it GOG hasn't uploaded a manual for Age of Wonders yet? I didn't see one in the download. Also, since I was asking about it earlier, there's one last thing I want to know about the Disciples games before I totally give up on them; are the Sagas easier than the custom scenarios? I ask because I rarely play campaigns in games like this and sometimes it's the case that scenarios are harder. If they are, though, then it's time to uninstall Disciples II. It's just so frustrating having to go through hell and high water every single time just to snatch even a small victory from the AI, and I don't think there's any way to change that without hardcore modding.
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# ? Sep 18, 2010 02:08 |
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AG3 posted:Obviously the best solution for stopping piracy and thus maximizing profit of these old as hell games is to use Ubi's always online DRM While I won't buy downloadable things that use DRM I would be willing to pay for a Netflix style service that used that kind of intrusive DRM; the key is always in giving me something (a huge library of play any time I want games) in exchange for the irritation of the structure and keeping the price at something appropriately low.
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# ? Sep 18, 2010 02:29 |
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Random Stranger posted:While I won't buy downloadable things that use DRM I would be willing to pay for a Netflix style service that used that kind of intrusive DRM; the key is always in giving me something (a huge library of play any time I want games) in exchange for the irritation of the structure and keeping the price at something appropriately low. I guess what you're saying is that the always-online model is acceptable to you, but only if you can access content that is always-new.
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# ? Sep 18, 2010 02:43 |
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doctorfrog posted:I guess what you're saying is that the always-online model is acceptable to you, but only if you can access content that is always-new. Heh. I guess. My main point is that if you take from a consumer you have to give something back to make up for that. An exchange of convenience of play time and use for a big selection and price is acceptable to me. I'll pay $10 a month for access to a library that I can only use online; I won't pay $10 to "buy" game that I can't even be certain will be available to me a year down the road.
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# ? Sep 18, 2010 02:47 |
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Random Stranger posted:While I won't buy downloadable things that use DRM I would be willing to pay for a Netflix style service that used that kind of intrusive DRM; the key is always in giving me something (a huge library of play any time I want games) in exchange for the irritation of the structure and keeping the price at something appropriately low. What DRM does netflix use, or do you mean that it's streaming and not a download?
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# ? Sep 18, 2010 03:34 |
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Random Stranger posted:While I won't buy downloadable things that use DRM I would be willing to pay for a Netflix style service that used that kind of intrusive DRM; the key is always in giving me something (a huge library of play any time I want games) in exchange for the irritation of the structure and keeping the price at something appropriately low. So... you would use Gametap?
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# ? Sep 18, 2010 03:43 |
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Evil Fluffy posted:What DRM does netflix use, or do you mean that it's streaming and not a download? Netflix's "DRM" is essentially the same as Ubisoft's: you have to be connected continually to their servers to use their content. Ubisoft's is a bitch because you've purchased it and have the physical object with no need to talk to them (assuming you've bought the disk instead of a download release); Netflix isn't because it's all tied together with their service. Drox posted:So... you would use Gametap? Yeah, actually Gametap was kind of tempting to me but I decided when I looked at it that it was too expensive for what they offered.
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# ? Sep 18, 2010 03:55 |
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It's ahh....not a very good service. Good idea, pretty crappy execution. I have a funny feeling that idea will come again in a better package.
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# ? Sep 18, 2010 04:14 |
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Overwined posted:It's ahh....not a very good service. Good idea, pretty crappy execution. I have a funny feeling that idea will come again in a better package. I don't know what you're talking about it was awesome just for Twinkle Star Sprites. That's pretty much all I ever played on it.
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# ? Sep 18, 2010 04:15 |
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Drox posted:I don't know what you're talking about it was awesome just for Twinkle Star Sprites. I don't want to be too hard on the Gametap people. The notion that you could pack a shitload of games that people wouldn't pay for individually on a subscription service makes a lot of sense and it fits retro gaming perfectly. I'm sure contractually it was a nightmare and I did notice that games got pulled quite regularly which sucked. EDIT: Bust-a-Move > Twinkle Star Sprites
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# ? Sep 18, 2010 04:19 |
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http://impulsedriven.com/aowsm That will be all. ETA: Agh, it doesn't seem to actually be up. Clicking add to cart just brings up a blank screen. CURSE YOU IMPUUULSE
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# ? Sep 19, 2010 02:24 |
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Overwined posted:EDIT: Bust-a-Move > Twinkle Star Sprites Maybe but I can get a console copy of a BaM game a lot easier than I can TSS. Was TSS ever even released on a console?
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# ? Sep 19, 2010 02:28 |
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I always really wanted to try Dungeon Master. Will they have those?
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# ? Sep 19, 2010 03:17 |
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Malkar posted:http://impulsedriven.com/aowsm This looks very much like they tried to copy Master of Magic. Is this accurate? If so did they do it well or is this more of a cult game some here enjoy(ed)?
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# ? Sep 19, 2010 06:21 |
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Age of Wonders: Shadow Magic is an EXCELLENT very MoM-like game. There are differences, but all improvements in my opinion. (I.e. more meaningful tactical combat).
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# ? Sep 19, 2010 06:30 |
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So, GOG.com is shutting down. http://www.gog.com
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# ? Sep 19, 2010 17:05 |
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It's gone. I was downloading, then... bam!
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# ? Sep 19, 2010 17:05 |
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gog.com posted:Dear GOG users,
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# ? Sep 19, 2010 17:05 |
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gently caress
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# ? Sep 19, 2010 17:08 |
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Jesus, out of nowhere really; was the no DRM their biggest hurdle?
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# ? Sep 19, 2010 17:11 |
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I hope they work out some deal to get all their current titles on Steam or something.
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# ? Sep 19, 2010 17:12 |
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Wow. I just popped on thinking "I wonder if GoG has Thief Gold. I've always wanted Thief Gold." I admit to never really buying much, but I finally had my card out and ready to buy something from them. Maybe the issue was that, that it is kind of hard to specifically sell older games that a lot of people have already played?
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# ? Sep 19, 2010 17:16 |
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Holy poo poo, I wasn't expecting that to happen so suddenly.
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# ? Sep 19, 2010 17:20 |
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Is there a good chance they were paying the publishers money to be able to sell their games, and not making any profit on a lot of them?
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# ? Sep 19, 2010 17:22 |
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I really dont understand why they would do this so suddenly especially considering they just released a new title a few days ago. Oh well I expected this to happen sooner or later nothing good ever lasts .
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# ? Sep 19, 2010 17:22 |
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Massive bummer to have this happen.
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# ? Sep 19, 2010 17:23 |
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TGLT posted:Wow. I just popped on thinking "I wonder if GoG has Thief Gold. I've always wanted Thief Gold." I admit to never really buying much, but I finally had my card out and ready to buy something from them. Plus it seems like they get a lot of competition from Steam, D2D and Impulse on all the popular titles. Maybe they were waiting to see how well AoW did but again it was available on other download sites, either that or everyone was waiting for Shadow Magic. BillWh0re fucked around with this message at 17:28 on Sep 19, 2010 |
# ? Sep 19, 2010 17:25 |
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I can't believe this is shutting down. gently caress.
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# ? Sep 19, 2010 17:26 |
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Centipeed posted:So, GOG.com is shutting down. Sadly, all I see is "We're overwhelmed by the popularity of our service. Please check back soon!" What the hell.
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# ? Sep 19, 2010 17:27 |
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Really sad to see this happen. Honestly I wouldn't have minded if they had adopted a DRM system similar to other sites if it had kept the store alive. I wonder how much that held them back.
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# ? Sep 19, 2010 17:28 |
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gog.com seems pretty buggered so here's the text: Edit: nvm, already here
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# ? Sep 19, 2010 17:29 |
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Only saw the "service unavailable" page. Perhaps it was hacked or something (we can only hope right!)?
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# ? Sep 19, 2010 17:33 |
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Thoren posted:I can't believe this is shutting down. gently caress. It's not even 'shutting down'. They just shut down without any warning. And I only have one of my 11 or so GoG games downloaded. Am I going to have to switch to piracy because they couldn't shut down gracefully?
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# ? Sep 19, 2010 17:34 |
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Well that sure is sudden. Sad to see it go, but as someone else said, they probably couldn't make much profit with the low prices and competing with bigger DD services. Was fun while it lasted.
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# ? Sep 19, 2010 17:34 |
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And here I thought everyone here was crazy for thinking GOG was going to go out of business recently.
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# ? Sep 19, 2010 17:35 |
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Dominic White posted:It's not even 'shutting down'. They just shut down without any warning. And I only have one of my 11 or so GoG games downloaded. Am I going to have to switch to piracy because they couldn't shut down gracefully? The original announcement says they will let everyone download purchased games next week... I am in the same boat though with only one game. Not necessarily holding my breath, unfortunately.
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# ? Sep 19, 2010 17:37 |
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# ? Jun 6, 2024 18:27 |
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Well gently caress.
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# ? Sep 19, 2010 17:39 |