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tony police
Sep 22, 2006

...of SCIENCE! posted:

Oh yeah, well I th...

bumbumbumbabumbumbumba

YYEEEEEEEAHHHHHHH!

FEAR AND AWE!

IN YOUR EYES!

https://www.youtube.com/watch?v=q08So0gixwE

You meant to post this video:

https://www.youtube.com/watch?v=te_ZPaV9s_4

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Lordspam
Mar 20, 2007

curvy robot girlfriend
Final Fantasy 3/6 ?

m2pt5
May 18, 2005

THAT GOD DAMN MOSQUITO JUST KEEPS COMING BACK

Lordspam posted:

Final Fantasy 3/6 ?

Don't jump the first time it asks. As long as you've reached the end well before time expires, WAIT.

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

m2pt5 posted:

Don't jump the first time it asks. As long as you've reached the end well before time expires, WAIT.

Actually, you can make it with one second left and hit wait and it will still count. Happened to me the last time I played because of random battle fuckery.

EDIT: Oh yeah, due to a bug (and I think this only applies in the SNES version), you MBlock stat also counts as your evasion stat. Additionally, if you can get it over 126 you will block everything but spells and attacks that naturally target every character at once (i.e. Meteor, Ultima, etc.) and attacks to your back. It pretty much negates the need for high defense and MDef because you can't get hit by anything. Take the time to uncurse the Paladin shield too because it teaches Ultima, absorbs/negates every element, and has something like 80 MBlock. Turn Ragnarok into a sword, then bet it at the Colosseum to get the strongest sword in the game. The boss you have to fight for it is a cake walk with the Paladin Shield and high Mblock.

SpazmasterX fucked around with this message at 03:11 on Oct 17, 2010

m2pt5
May 18, 2005

THAT GOD DAMN MOSQUITO JUST KEEPS COMING BACK
Really? Huh. I don't think I've ever made it with less than 30 seconds left. I think you get like 5 minutes, and you shouldn't be having much trouble with the randoms at that point.

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

m2pt5 posted:

Really? Huh. I don't think I've ever made it with less than 30 seconds left. I think you get like 5 minutes, and you shouldn't be having much trouble with the randoms at that point.

Oh don't get me wrong, the battles weren't hard. There were just a lot of them bogging me down.

al-azad
May 28, 2009



The Capm posted:

Anyone have anything for Prinny: Can I really be the hero?

Go ahead and choose casual difficulty. No one will think less of you. In addition to what Alris posted you should also talk to each prinny after each level as they say some funny stuff. One even talks about his sado-masochistic love of being kicked around.

opaopa13
Jul 25, 2007

EB: i'm in a rocket pack and i am about to blast off into space. it should be sweet.

Lordspam posted:

Final Fantasy 3/6 ?

Almost all Espers have a "level up bonus", like "Strength +2", which is how much that stat will increase when a character gains a level with that Esper equipped. That much you'll find obvious. What isn't clear is that HP and MP are the only stats you improve by leveling aside from this bonus. And you don't even get Espers until a decent way into the game, so you might want to avoid any grinding before then if possible.

That said, the game is easy enough that you don't have to run from every fight before you get your first Esper or constantly swap Espers around to maximize your level ups. It's just worth knowing.

You also don't need to worry about maxing MBlock unless you want to play an RPG where the enemies aren't allowed to hit you, but it's worth noting that the status effect Blind works by raising the enemy's Block... and since Block isn't actually used, Blind has absolutely no effect. Whoops!

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

opaopa13 posted:

You also don't need to worry about maxing MBlock unless you want to play an RPG where the enemies aren't allowed to hit you, but it's worth noting that the status effect Blind works by raising the enemy's Block... and since Block isn't actually used, Blind has absolutely no effect. Whoops!

So blind all your dudes so your whole team is sporting shades and telling Kefka to DEAL WITH IT. :c00l:

Ratatozsk
Mar 6, 2007

Had we turned left instead, we may have encountered something like this...
Ahem. I think that you meant-

SpazmasterX posted:

So blind all your dudes so your whole team is sporting shades and telling Kefka to :dealwithit:

skizzenstifte
May 22, 2010

Liberty. Reason. Justice. Civility. Edification. Perfection.

MAIL.
the Oblivion tips were great, thanks y'all. gonna try Fallout 3(360) now, any advice?

SiKboy
Oct 28, 2007

Oh no!😱

skizzenstifte posted:

the Oblivion tips were great, thanks y'all. gonna try Fallout 3(360) now, any advice?

Okay, this is gonna be a wall 'o text, which I will try to keep spoiler free.

First up, things that are in the manual, but you would be amazed how many people dont know about. Your pip-boy has a built in torch. On the Xbox you turn it on and off by holding down B. When you are hacking computers, move the cursor around and if it highlights a matching open and closed bracket select that, it will either eliminate a wrong answer or replenish your guesses. If you are drinking from a water source you can hold down the button to keep drinking instead of repeatedly pressing the button. You can fast travel to locations you have already discovered through the pip-boy map. VATS exists. That last one is because a couple of people in the "times you missed a vital game mechanic" thread somehow missed it, despite it being part of the manditory tutorial section.

Oh, and if you get a book that goes to your inventory, you can read it to gain a skill point. I was an idiot and didnt figure that out for like 5 hours playtime.

Secondly, general hints about the game.

1) Dont try to be a jack of all-trades. If you try to do melee AND energy weapons AND big guns AND small guns you will spread yourself too thin. Pick maybe 2 combat skills to specialise in. Small guns are the most powerful/plentiful near the begining of the game, energy weapons take over around the two thirds mark.

2) I would NOT recommend either unarmed or melee for your first play through. If you want to give either of them a go, you NEED to also boost stealth to get close enough to enemies, and you NEED a back-up combat skill (most people go explosives) because there are the occasional enemies that you just cant reach.

3) The tutorial starts with you as a baby, but you dont need to worry about any decisions you make until Amata wakes you up with news about your dad. At that point, if you want to have all options open to you, try to get out of the vault WITHOUT killing the overseer, and looting everything you can carry on the way. If you do kill him its not a huge deal, but a later quest has fewer possible outcomes.

4) On your way out of the vault, you may want to grab the medicine bobblehead from your dads desk . If you dont, you only get one other chance to get it in the game. If you are wanting to get all the bobbleheads, you NEED to get that one either during the initial escape or the trouble on the home front quest. The only other permanently missable one is in raven rock . You only get one chance to get that one.

5) The game autosaves just before you leave the vault, and lets you change all your skills and stats, how you look, everything. If you want another playthrough, just load that save and make changes and off you go.

6) Lockpicking and Science are both important if you want all the loot. Speech lets you bypass a few minor bumps, and get better rewards, but isnt vital. Similarly Barter. Repair is important, unless you are running an unarmed character.

7) It is possible to sequence-break the main quest. If you want to see all of it, there are a couple of places you do not want to go into if you find them through randomly exploring, before a quest directs you to them. DO NOT go into; the rivet city science lab (okay, you can go there, but dont talk to anyone inside it), Caseys garage or Galaxy News Radio . Obviously once a quest tells you to go there, you can.

8) If you are thinking about getting the DLC for it, the general consensus in the Fallout 3 thread boils down to: Broken Steel is great (and extends the main storyline, without this the end of the story is game over, with this you can get back to the wasteland after completing the story). Point lookout is also great for high-level characters. The Pitt is decent. Operation anchorage is linear and pretty much just combat, but with fantastic rewards. Mothership Zeta is frankly missable.

9) Dont bother taking the perks that give you +10% experience (swift learner). There is more than enough content in the game to have you hitting the level 20 (30 with broken steel) level caps without them. Similarly, I personally find the perks that give you +5 to 2 skills to be a waste of time. On the other hand, the perks that give extra skill points every level or everytime you read a book (Educated and Comprehension) are well worth taking as soon as possible.

10) You can stash things in containers and come back for them later, however most containers arent secure and the stuff you put in them may vanish. The only secure containers are in your house. There are only 2 houses in the game you can obtain, and you can only get one or the other, not both. Which one you get depends on your resolution of the "Power of the Atom" quest. Personally for a first playthrough I would recommend saving the town to get a house there, but whatever floats your boat. If you decide to go the other way, remember to loot the place before you do it. Including the strength bobblehead in Lucas Simms house. If you blow it up, its gone. You can get his key by pickpocketing him or by killing him and looting the corpse

Lastly, if you are wanting to break the game over your knee and make it your bitch:
Get the Operation Anchorage expansion. It scales to your level, I've run a level 5 character through it before without significant problems. The rewards for this mission include a laser sniper rifle, power armour training, power armour that doesnt degrade and the chinese stealth suit, otherwise known as the easy mode armour. You can also do the quest in rivet city to find the runaway robot ridiculously early, get his gun (the best energy weapon for about 75% of the game) and then the reward for turning him in.

If you come across frosted sugar bombs, pre-war books or scrap metal, stockpile them until you find the characters who will buy each off you for signicant amounts of caps.

If you have a lot of patience you can leave the vault, go up the hill to the barn behind the vault enterance which is a random encounter spot. Reload until you get a good random encounter (either the one where you find a wounded deathclaw and a wastelander with the dart gun schematics, or the crashing alien ship).

SiKboy fucked around with this message at 19:29 on Oct 17, 2010

PJOmega
May 5, 2009

The Capm posted:

Anyone have anything for Prinny: Can I really be the hero?

One big thing that you need to know is your attacks directly related to button presses. Hitting the button doesn't so much start an attack as it is an attack. Therefore (and this is really, really important for the last boss) if you press the button sixty times a second you will attack sixty times a second. Welcome to spamville!

Otherwise, enjoy!

Capsaicin
Nov 17, 2004

broof roof roof

SiKboy posted:

Okay, this is gonna be a wall 'o text, which I will try to keep spoiler free.

First up, things that are in the manual, but you would be amazed how many people dont know about. Your pip-boy has a built in torch. On the Xbox you turn it on and off by holding down B.

"Torch" = "Flashlight" the Americans reading that. As awesome as it would be, you don't get a blowtorch on your Pipboy.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

skizzenstifte posted:

the Oblivion tips were great, thanks y'all. gonna try Fallout 3(360) now, any advice?

Extra bit of advice I have is on stats. Dont concern yourself with this if you're not really a min maxer, so just skip this wall of text if you dont care.

A high INT is the most important thing in the game imo. Your skill points each level are INT x 2. I personally try and have 10 INT whenever I play for this reason.

Charisma is a dump stat. All the other stats have a secondary use that cannot be made up for with skills. STR increases carrying capacity, AGI increases action points, CON increases HP, INT increases skill points, PER increases the range you see enemis on your radar.

CHA doesn't do anything but boost your persuade skill, you can just as easily max out INT and raise persuade really high to make up for any loss of CHA.

Other factor is there are bobbleheads, 1 for each attribute and one for each skill. The attribute ones raise a specific attribute by 1, and the skills raise a skill by 10. So ifyou want to be optimum you want to not raise an attribute higher than 9 (Since if you have 10 the attribute is capped at 10) and your skills higher than 90 (You cannot raise a skill higher than 100 with skill points, although gear still boosts the stat past 100 even if it doesnt say it). I personally didnt care about this, I raised my INT to 10 because skill points are worth it and I wasnt going to hunt down every last bobblehead anyway.

Theres 3 bobbleheads potentially missable forever.
1.Megaton in the sheriff's house is the STR.
2.On your dad's desk is the one for medicine, so grab this before you leave.
3.The other, to avoid spoilers, is in the big bad villian's secret base. You'll know it when you get there.

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

skizzenstifte posted:

the Oblivion tips were great, thanks y'all. gonna try Fallout 3(360) now, any advice?

I posted this a few dozen pages back, but it bears repeating; If you're a role-player at heart, leave the difficulty at medium, then build your character however you like. Want to be a smooth-talking, two-fisted, womanizing bounty hunter who befriends animals and children? Go nuts. Medium difficulty is so easy you can win with any build. However, if you want a challenge, crank the difficulty up to hard or very hard, and build someone focused on fighting.

Scott Forstall
Aug 16, 2003

MMM THAT FAUX LEATHER
Starting tips for Fallout New Vegas? yes, I know its not out yet, but I haven't been paying attention and will be picking it up at midnight on tuesday.

anybody that's paid attention to the news and differences from FO3 want to offer some recommended character builds? maybe one for bounty hunter, one for science, and one for the hardcore mode?


I should probably know more about this game, but GT5 got delayed and this is out in a matter of hours, so I pre-ordered and paid in full and will just enjoy it at least until GT5 comes out (lol 2011 lol)

A Real Happy Camper
Dec 11, 2007

These children have taught me how to believe.

Guy LeDouche posted:

Starting tips for Fallout New Vegas? yes, I know its not out yet, but I haven't been paying attention and will be picking it up at midnight on tuesday.

anybody that's paid attention to the news and differences from FO3 want to offer some recommended character builds? maybe one for bounty hunter, one for science, and one for the hardcore mode?


I should probably know more about this game, but GT5 got delayed and this is out in a matter of hours, so I pre-ordered and paid in full and will just enjoy it at least until GT5 comes out (lol 2011 lol)

Do a character with 1 int, caveman dialog is back.

Ted Stevens
Jun 2, 2007

by T. Finn
Walk up to bartender in Fallout 2:

mmm dink! :drool:

thrakkorzog
Nov 16, 2007
A few other notes on Fallout 3:

1.)Stealth is affected by your Pip Boy light and your radio, so if you're trying to sneak around with the flashlight and radio on, everybody is going to see you coming from a mile away. The nice thing about sneaking around is that successful sneak attacks are always crits.

2.)Early in the game, you'll probably run into a kid who wants you to help him find his dad. You'll want to hold off on doing that quest until you have a decent amount of ammo and raised your weapon skills.

3.)Even if you don't have many points in explosives, mines are useful for kiting around some of the tougher enemies that like to fight with melee or unarmed. Plus, they usually cripple your opponent's legs, so they run even slower.

pseudorandom name
May 6, 2007

skizzenstifte posted:

the Oblivion tips were great, thanks y'all. gonna try Fallout 3(360) now, any advice?

Search for my posts in this thread, I wrote up a big ole pipe o' tips a while back.

edit: Here it is.

pseudorandom name fucked around with this message at 01:47 on Oct 18, 2010

C-Euro
Mar 20, 2010

:science:
Soiled Meat

Lordspam posted:

Final Fantasy 3/6 ?

-The third time you see Shadow, you can recruit him if you're not at a full party. He'll sometimes leave your group though, and he leaves after a certain story point.
-If you're struggling, Sabin and Edgar trivialize the first half of the game.
-Look around for secret passages and check all pots, buckets, clocks etc. In the room where you get the first Espers there's some treasure to the left and right offscreen.
-Depending on how well the dinner party goes, you can get a lot of nice gear. The trick is to be as neutral as possible in conversation and to fight as many people as possible when not eating (fight the guards during the "bathroom break" in the meal).
-There's a flying boss towards the end of the game that random attacks your airship. Don't kill him with X-Zone or you miss out on a really nice Esper.
-Go to the northwest forest in the second half of the game (with the Tyrannosaurs and Brachiosaurs). The T-Rexes occasionally drop Imp Halberds, which you can bet in the Colosseum for some very nice items (just keep betting the item you win ad nauseum) culminating in the Marvel Shoes relic, which gives Haste/Protect/Shell/Regen to the wearer.

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

C-Euro posted:

-The third time you see Shadow, you can recruit him if you're not at a full party. He'll sometimes leave your group though, and he leaves after a certain story point.
-If you're struggling, Sabin and Edgar trivialize the first half of the game.
-Look around for secret passages and check all pots, buckets, clocks etc. In the room where you get the first Espers there's some treasure to the left and right offscreen.
-Depending on how well the dinner party goes, you can get a lot of nice gear. The trick is to be as neutral as possible in conversation and to fight as many people as possible when not eating (fight the guards during the "bathroom break" in the meal).
-There's a flying boss towards the end of the game that random attacks your airship. Don't kill him with X-Zone or you miss out on a really nice Esper.
-Go to the northwest forest in the second half of the game (with the Tyrannosaurs and Brachiosaurs). The T-Rexes occasionally drop Imp Halberds, which you can bet in the Colosseum for some very nice items (just keep betting the item you win ad nauseum) culminating in the Marvel Shoes relic, which gives Haste/Protect/Shell/Regen to the wearer.

Almost every clock you come across has an elixir in it.

You don't need to run around with the Imp Halberd method. Bet an Elixir for a Rename Card, bet that for Marvel Shoes.

Werner-Boogle
Jan 23, 2009
I have for some reason never played FFIX even after hearing all my crazy friends rave on and on about it when we were kids. But now, I've decided to dig out my old playstation as I picked up a used copy of the game in a junk-bin the other day.

So, lay some tips on me. The only other Final Fantasy game I've tried was FF9, and I don't think I ever completed that. Is it gonna be grindy, or will I be fine just going through the story and not worrying about hanging back and grinding?

21stCentury
Jan 4, 2009

by angerbot

Werner-Boogle posted:

I have for some reason never played FFIX even after hearing all my crazy friends rave on and on about it when we were kids. But now, I've decided to dig out my old playstation as I picked up a used copy of the game in a junk-bin the other day.

So, lay some tips on me. The only other Final Fantasy game I've tried was FF9, and I don't think I ever completed that. Is it gonna be grindy, or will I be fine just going through the story and not worrying about hanging back and grinding?

in general, you won't need to grind in any Final Fantasy game beyond 6

Barudak
May 7, 2007

Werner-Boogle posted:

I have for some reason never played FFIX even after hearing all my crazy friends rave on and on about it when we were kids. But now, I've decided to dig out my old playstation as I picked up a used copy of the game in a junk-bin the other day.

So, lay some tips on me. The only other Final Fantasy game I've tried was FF9, and I don't think I ever completed that. Is it gonna be grindy, or will I be fine just going through the story and not worrying about hanging back and grinding?

IX = 9 so what FF game are you looking for tips in if 9 is the only other one you've played.

If you are looking for tips in 9, keep in mind that the first 2 if not 3 times you fight beatrice you are not allowed to win. She will eventually knock your health to all 1 and you lose. Therefore, unless you're having a right bastard time of surviving long enough to trigger that attack don't use items like elixers.

Barudak fucked around with this message at 02:30 on Oct 18, 2010

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

Werner-Boogle posted:

I have for some reason never played FFIX even after hearing all my crazy friends rave on and on about it when we were kids. But now, I've decided to dig out my old playstation as I picked up a used copy of the game in a junk-bin the other day.

So, lay some tips on me. The only other Final Fantasy game I've tried was FF9, and I don't think I ever completed that. Is it gonna be grindy, or will I be fine just going through the story and not worrying about hanging back and grinding?

-Play Chocobo Hot & Cold ASAP. The chocographs you get later in the game hide some of the best items, and hidden treasures on the map (including Zidane's Ultima Weapon) are only accessible with colored chocobos.
-Don't upgrade your gear until you learn everything from what you have equipped.
-You're going to come across some moogles in a small room in a dungeon with a ladder to the outside. I advise you not to climb that ladder for your own safety.
-Steal from bosses
-Don't try to understand the card game, just play unique cards and hope for the best.
-There is a series of friendly monsters you can encounter that are easily identifiable by the different battle music and the obviously different design of the monster itself. It will ask you for a type of ore/jewel and will give you AP and a different jewel (which is for the next monster you should face). If you don't have the gem it wants, just run away and come back later. The final one is located on an island just south of the Iifa Tree in a forest that contains nothing but the most deceptively assholish type of enemy in the game, so remember to save.

Nick Buntline
Dec 20, 2007
Doesn't know the impossible.

Werner-Boogle posted:

I have for some reason never played FFIX even after hearing all my crazy friends rave on and on about it when we were kids. But now, I've decided to dig out my old playstation as I picked up a used copy of the game in a junk-bin the other day.

So, lay some tips on me. The only other Final Fantasy game I've tried was FF9, and I don't think I ever completed that. Is it gonna be grindy, or will I be fine just going through the story and not worrying about hanging back and grinding?

To expand on the above:

- Remember how none of the manuals for Pokemon ever mentioned EVs? Same here. All stat-boosting equipment gives you extra points in the stat they boost if you level-up with them equipped. Any bonus points gained this way for the temporary characters you have early in the game will carry over to the permanent characters when they join later. It's the only way you'll ever max any of your stats. Like EVs, it's not really necessary, but it's something you should be aware of.

- If you enjoy the card game, fine, but don't care about your ranking. The max rank requires you to have all 100 cards (i.e., one of each due to the card limit), all leveled to the max (cards gain attack/defense 'levels' when they win fights), all with a unique arrow formation. You will never accomplish this. This is good, because the title for achieving the highest rank has a bad pointer or something in it and will crash your game when you look at your card list. Apparently no one at Square managed to do it either.

Draile
May 6, 2004

forlorn llama
As if Final Fantasy 3/VI wasn't broken enough:

Early on in the game, during Locke's personal scenario, you'll be involved in an escape through a basement maze. In the middle of the maze you can find some stairs down into a treasure room by pushing on the walls. That's not a secret in and of itself because the stairs are in plain sight. But that treasure room has a hidden chest in it containing one of the most powerful accessories in the game. Examine all the walls in the top-right of the room while facing downward. You'll find a ribbon hidden in one of them. It's an accessory that prevents all status ailments, and you won't see another one for a long, long time.

Werner-Boogle
Jan 23, 2009
Haha. Thanks for all the tips guys, but it seems I had a brainfart and mistyped. I'm really looking for tips on FF7. So, uum... Lay it on me, again.

Barudak
May 7, 2007

Werner-Boogle posted:

Haha. Thanks for all the tips guys, but it seems I had a brainfart and mistyped. I'm really looking for tips on FF7. So, uum... Lay it on me, again.

Hah, thought something wonky was going on.

FF7 is pretty easy. If you want to make it a total joke look up how to get 3 enemy skill materia and the skill white-wind/big barrier. These two skills cost no MP and all but trivialize every boss encounter for the rest of the game. Too bad they show up around 4-8 hours in.

Combing "all"+any attack or curative materia makes it hit all targets. So Cure should always if possible be combined with an all materia. Eventually you'll get a final attack materia which means if a character dies they will do that action as a final attack. Set life or the phoenix summon to this and enjoy not dying.

All the characters have identical stats, so the only thing that differentiates them are weapons and limit breaks. Therefore, pretty much the ultimate team without some specific set ups is Cloud, Yuffie, and Cid. This is due to having multi-hit limit breaks at level 4. Yuffie's is at level 3 and her 4 is worthless.

Consult a guide to get Yuffie. She is optional and requires you to complete a conversation in a nonsensical way or you get robbed. Its loving irritating. Worse, if you recruit her she unlocks an incredibly loving annoying sidequest later. You may decide just to skip her. If thats the case, Barret ain't a bad choice.

Spectral Werewolf
Jun 15, 2006

And if that wasn't funny, there were lots of things that weren't even funnier...
Just know that it is the most poignant, painstakingly woven tapestry of love, loss, and vengeance ever to be put from pen to paper.

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

Werner-Boogle posted:

Haha. Thanks for all the tips guys, but it seems I had a brainfart and mistyped. I'm really looking for tips on FF7. So, uum... Lay it on me, again.

-Embrace the Enemy Skill materia, for it is a powerful piece of equipment.
-Try to always have an All materia on each of the characters in your party. It sells for a lot of cash when it's mastered.
-Don't actively try to master materia or you will lose your mind. Just trade out whatever you master for better, fresher materia as you go.
-Once you have the airship, it's very easy to master your limit breaks. Go fight cactaurs to let their 1000 needles attack fill your limit bar quickly, and use said limit breaks X times to unlock your new one. Then go to the cave after the Chocobo Farm and kill the large groups of enemies there to unlock the limit breaks with that requirement.
-Save before each attempt to get a giant materia. You can't get the best version of Bahamut or the equippable versions without getting all of them.
-When you reach the submarine mini-game sequence, you have to win to get one of the previously mentioned items. In addition to that, you can go to the crashed enemy sub to find a special dungeon with good items and some hard enemies inside.
-When underwater or in the desert around Gold Saucer, watch out for two optional bosses you should stay away from.
-You pick up Yuffie from the forest next to Fort Phoenix or whatever it's called. Just walk around to you encounter her, then act totally uninterested in response to her questions, except the last one. (DO NOT USE THE SAVE POINT) Her limit breaks are exceptional, and she has a whole sidequest for her final limit break and the Leviathan materia.

Nick Buntline
Dec 20, 2007
Doesn't know the impossible.

Werner-Boogle posted:

Haha. Thanks for all the tips guys, but it seems I had a brainfart and mistyped. I'm really looking for tips on FF7. So, uum... Lay it on me, again.

- You can attack allies. This may sound obvious, but there are certain bosses that are all but impossible to beat if you don't know this.

- If you recruit Yuffie (there's no reason not to, but some people...), save immediately after getting the Little Bronco. Yuffie will suggest heading west to Wutai; doing so starts her sidequest and stops you from leaving Wutai until it's finished, and you may to go back and prepare a bit once you know what the sidequest entails. It entails fighting a few battles with little to no materia at all. It's not difficult, but it can screw you over if you're not prepared and stuck in a state where you can't prepare.

- The RTS minigame at Fort Condor switches to new battles at certain points in the storyline. Occasionally this can be more common that you think: one of them is literally "get on the dolphin, then immediately get off and go to Fort Condor". It's worth doing them as they can have useful rewards, and it's good practice for when you need to do it later. Note that losing can sometimes have better rewards: losing the strategy battle leads to a fight with the enemy commander, who for some of the battles has rare drops/steals. You may want to check a FAQ for the timing on that.

- The only missable materia as far as I can remember are summons (unique, always grab any red materia you see on screen as soon as possible) and Enemy Skill (become unmasterable if you kill certain bosses without getting their skill - I think Trine and Shadow Flare are the only ones limited this way).

- The battle arena can be heavily broken by Vincent; like all status effects, his transformations carry over between rounds, so Haste/Regen/Limit Break gives you a ridiculously strong fighter who doesn't care about half the stuff the penalty reel can throw at you (very useful for winning BP: Break All Materia on a later round can give you all you'll ever need easily).

Cholfo
Sep 16, 2007
Any good advice on Borderlands? I'm thinking about picking up the GOTY edition next paycheck/first steam sale.

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

Nick Buntline posted:

- The only missable materia as far as I can remember are summons (unique, always grab any red materia you see on screen as soon as possible) and Enemy Skill (become unmasterable if you kill certain bosses without getting their skill - I think Trine and Shadow Flare are the only ones limited this way).

You can pick up Shadow Flare from the Zombie Dragons in the final dungeon. Ultimate Weapon uses it as his final attack, so the only excuse you have is not surviving it.

Kirios
Jan 26, 2010




So I'm going for the Star Ocean: The Last Hope platinum. I've heard it takes upwards of 300 hours, so I expect to play it on and off for a year. Any tips that the Goons could give me on this endeavor?

Lloyd Van Buren
Feb 19, 2010

FESTIVE PEOPLE!
Not looking for any major help but in Alpha Protocol is there a recommended order to do the Moscow/Rome/Taipei missions?

Alris
Apr 20, 2007

Welcome to the Fantasy Zone!

Get ready!

Cholfo posted:

Any good advice on Borderlands? I'm thinking about picking up the GOTY edition next paycheck/first steam sale.

Just because it's more expensive or a higher level doesn't mean it's better.

Help any and all Claptraps in distress (mainly in enemy compounds).

Don't sperg out about your character builds, you eventually be able to reset all your points for a paltry amount of money.

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Turncoat Mommy
Oct 3, 2010

I believe in you.

MrMondayNight posted:

Not looking for any major help but in Alpha Protocol is there a recommended order to do the Moscow/Rome/Taipei missions?

There is a boss in Moscow that is a huge pain in the rear end unless you finish Taipei first, other than that, you can do it in any order and switch locations at anytime.

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