|
Pureauthor posted:The need to keep up the trend of two more new women being unusually interested in Megaman per Legends game. Uhh Tron anybody?
|
# ? Oct 16, 2010 07:32 |
|
|
# ? Jun 3, 2024 12:53 |
|
Found all my old MegaMan X drawings from elementary school! Some Maverick bubs: The trademark icons are priceless This is some of the MegaMan Y stuff I drew that I was talking about a while back: Hahahaha wtf I wanted to make a MegaMan movie at one point. Go figure. And a drawing I did the other day just for kicks:
|
# ? Oct 19, 2010 04:43 |
|
Orcasword posted:Found all my old MegaMan X drawings from elementary school! Aww, those look like the drawings my friends and I used to make. Good memories.
|
# ? Oct 19, 2010 11:20 |
|
I sent a letter to Capcom when I was a kid but they replied with a standard "lol nothx, keep up the good work" auto-letter. But to this day I mantain I designed or at least inspired Starman and Tomahawkman.
|
# ? Oct 24, 2010 21:16 |
|
Old school Snake Man needed a friend. E: It would actually be pretty cool if you re-fought boss robots in pairs, in bigger rooms or something. Janderbuilt fucked around with this message at 03:43 on Oct 29, 2010 |
# ? Oct 28, 2010 22:45 |
|
The heroine contest is over, and She-Hawk lost out to Girl with Weird Zipper Sleeves: http://www.capcom-unity.com/mikeeb13/blog/2010/10/29/mega_man_legends_3_project_-_new_heroine_design_results!
|
# ? Oct 29, 2010 11:14 |
|
My favourite design placed 8. Curse you, harsh and cruel world. Curse you.
|
# ? Oct 29, 2010 11:43 |
|
Inafune is leaving Capcom. Interview (Japanese) This should be interesting to see how it effects Legends 3... The Kins fucked around with this message at 11:56 on Oct 29, 2010 |
# ? Oct 29, 2010 11:48 |
|
Uh, wow. He apparently wants to keep making games though, and claims that his reason for this is because it would be "death for a creator" to stay in a high position. He also says, however, that he probably won't be working with Capcom again.
|
# ? Oct 29, 2010 11:59 |
|
I stopped caring about Mega Man the moment it became anime.
|
# ? Oct 29, 2010 12:02 |
|
Benjamin Black posted:I stopped caring about Mega Man the moment it became anime. So you never liked Mega Man then?
|
# ? Oct 29, 2010 12:02 |
|
ImpAtom posted:So you never liked Mega Man then? Pretty much. I came into the series really late into the NES days (due to my age) and then I rented Mega Man X and it was terrible. So I rented Mega Man X2 and it was terrible. And then for some reason I rented Mega Man X3.. I wasn't the brightest child. I think the only game I liked since Mega Man 6 (not counting 10) was Mega Man Battle Network. 10 is awesome though holy poo poo.
|
# ? Oct 29, 2010 12:09 |
|
Benjamin Black posted:Pretty much. I came into the series really late into the NES days (due to my age) and then I rented Mega Man X and it was terrible. So I rented Mega Man X2 and it was terrible. And then for some reason I rented Mega Man X3.. I wasn't the brightest child. The problem here is that the NES games were also anime. In fact, they were a thinly veiled homage to Neo-Human Casshern with a slight bit of Astro Boy art style. That's all they've ever been.
|
# ? Oct 29, 2010 12:17 |
|
Really, using 'anime' as a derogatory descriptor just feels lazy somehow.
|
# ? Oct 29, 2010 12:20 |
|
Benjamin Black posted:I think the only game I liked since Mega Man 6 (not counting 10) was Mega Man Battle Network. I'm having trouble parsing this. You felt everything else Mega Man related was too anime, but you enjoyed MMBN? I don't know how that is possible.
|
# ? Oct 29, 2010 12:22 |
|
ImpAtom posted:The problem here is that the NES games were also anime. In fact, they were a thinly veiled homage to Neo-Human Casshern with a slight bit of Astro Boy art style. That's all they've ever been. I'm not eager to get into an argument as to what is and isn't anime (it seems odd to me to put that label 8-bit graphics), but I will say the style it transitioned into was not to my satisfaction. The 3D games are definitely the biggest offender in my book. The Man From Melmac fucked around with this message at 12:27 on Oct 29, 2010 |
# ? Oct 29, 2010 12:24 |
|
Benjamin Black posted:I'm not eager to get into an argument as to what is and isn't anime (it seems odd to me to put that label 8-bit graphics), but I will say the style it transitioned into was not to my satisfaction. The 3D games are definitely the biggest offender in my book. That's fine if you didn't enjoy the gameplay of the later games, but "anime" isn't really a description that makes that clear, especially since you've praised Mega Man Battle Network which... well, to put it bluntly, is pretty fuckin' anime-inspired.
|
# ? Oct 29, 2010 12:26 |
|
ImpAtom posted:That's fine if you didn't enjoy the gameplay of the later games, but "anime" isn't really a description that makes that clear, especially since you've praised Mega Man Battle Network which... well, to put it bluntly, is pretty fuckin' anime-inspired. That's mostly from skipping all the 'cutscenes' and just collecting poo poo and doing battles. I really liked the gameplay. Edit: It also helps that it's a game that uses pixels. (I just plain didn't like the gameplay in the SNES X games.) The Man From Melmac fucked around with this message at 12:41 on Oct 29, 2010 |
# ? Oct 29, 2010 12:26 |
|
Those games used pixels too. In fact, every game, ever, has used pixels. I don't think you understand the definition of the word "pixel". I think you're talking about the isometric world design, right? Or are you talking about the in-fight layout?
|
# ? Oct 29, 2010 13:01 |
|
Captain Invictus posted:Those games used pixels too. In fact, every game, ever, has used pixels. I don't think you understand the definition of the word "pixel". I think you're talking about the isometric world design, right? Or are you talking about the in-fight layout? I believe he says that he mostly likes the games that use sprites, but doesn't like the gameplay of the X games or the 3D visuals of the Legends games. Which seems pretty straightforward and reasonable.
|
# ? Oct 29, 2010 13:03 |
|
Captain Invictus posted:Those games used pixels too. In fact, every game, ever, has used pixels. I don't think you understand the definition of the word "pixel". I think you're talking about the isometric world design, right? Or are you talking about the in-fight layout? 6 am posting. Sprites.
|
# ? Oct 29, 2010 13:06 |
|
Captain Invictus posted:Those games used pixels too. In fact, every game, ever, has used pixels. I don't think you understand the definition of the word "pixel". I think you're talking about the isometric world design, right? Or are you talking about the in-fight layout? What about the games that use voxels?
|
# ? Oct 29, 2010 13:29 |
|
The Kins posted:Inafune is leaving Capcom. So what does this mean for the future of the Megaman series? Will we ever see a conclusion to the X or ZX storylines?
|
# ? Oct 29, 2010 14:16 |
|
I wonder if this is related to his MML3 heroine design getting dead last in the polls.
|
# ? Oct 29, 2010 16:15 |
|
How could anyone not like the SNES Megaman X games? All three are essentially perfect action-platformers. MMX3 is one of my favorite games of all time, easily. Too bad it was so drat rare back in the way. Rented it once from Blockbuster, went back a week later to get it again and...gone.
|
# ? Oct 29, 2010 16:23 |
|
Mister Roboto posted:So what does this mean for the future of the Megaman series? Given that, from what I recall, he was the only major person in capcom that actually wanted to conclude stories, no. No we will not. I'm not really suprised that my favourite design was in 8'th place, and the creepy lolicon design got third, but I hope.
|
# ? Oct 29, 2010 16:25 |
|
Graviija posted:How could anyone not like the SNES Megaman X games? All three are essentially perfect action-platformers. MMX3 is one of my favorite games of all time, easily. Too bad it was so drat rare back in the way. Rented it once from Blockbuster, went back a week later to get it again and...gone. I prefered X1, It seems that as a megaman series goes on the sub-weapons become more and more useless. X1 had a whole bunch of cool tools to use, from temporary invincibility to air funnels that would tear through large enemies. One of the highlights of the game for me was going through Sting Chameleon's level with the flamethrower and just wrecking everything. The X3 subweapons on the other hand were garbage.
|
# ? Oct 29, 2010 16:42 |
|
Well, now that Inafune is out of Capcom, we'll hopefully not have to worry about the storylines of his future games being left incomplete.
|
# ? Oct 29, 2010 16:46 |
|
I can expect the MML series to finally conclude at 4.
|
# ? Oct 29, 2010 17:36 |
|
Shadow Ninja 64 posted:The heroine contest is over, and She-Hawk lost out to Girl with Weird Zipper Sleeves: http://www.capcom-unity.com/mikeeb13/blog/2010/10/29/mega_man_legends_3_project_-_new_heroine_design_results! Mother fucker. She-Hawk was the best. The Kins posted:Inafune is leaving Capcom. MOTHER FUCKER. For me, this is like the worst news ever. Mega Man and Dead Rising are two of my all time favorite videogame series EVER. Well, there goes my hope for any more good sequels. What we can look forward to is a million more X6s instead of Mega Man 9s.
|
# ? Oct 29, 2010 18:51 |
|
I dunno, Mega Man 10 didn't have the same "oomph" that Mega Man 9 brought back. I just considered it a one time fluke in the right direction, and a whole lot of bad afterwards. Also doesn't help that I hate Dead Rising as a whole.
|
# ? Oct 29, 2010 21:47 |
I wonder if anyone will go with him. It really sounds like he wants to start his own business making games, but for that you need a qualified team. Splinter companies like Platinum Games, Nazca Corp. and Treasure usually come out well, but they always come from a group or studio, rather than a single man leaving a company so I wonder if something like that is happening. EDIT: vvv Appearantly he wasn't very happy with his job, but with Japanese business it's hard to tell.
|
|
# ? Oct 29, 2010 22:12 |
|
He finally gets to make MML3 and then he leaves Capcom? Is he leaving on his own power or is he being forced out?
|
# ? Oct 29, 2010 22:13 |
|
Edoraz posted:I dunno, Mega Man 10 didn't have the same "oomph" that Mega Man 9 brought back. Mega Man 10 wasn't as good as Mega Man 9. Not a bad game, though. However... I think this may just be our perception. Mega Man 9 came out after Mega Man 8 by more than a decade. Even longer if you don't count 7 and 8 and are just talking about the NES games. Mega Man 10 just... didn't feel as exciting. Overbite posted:He finally gets to make MML3 and then he leaves Capcom? Is he leaving on his own power or is he being forced out? It really is the worst possible time for him to leave. After MML3 was done, I would be pretty okay with it, honestly.
|
# ? Oct 29, 2010 22:19 |
|
Inafune has chronic depression. There is no other way of explaining this.
|
# ? Oct 29, 2010 23:06 |
|
I really can't believe he's leaving. It seems like such an odd time too, with Legends 3 on the horizon and all. I don't get it, honestly. "Hey man, know that dream project you've wanted to work on for the past 10 years? GREENLIGHT!" And then he just quits a month or so later? I hope he at least worked out all the storyline stuff for the development team. Dude's been acting odd for a while, constantly talking about how much he hates his job and how much the Japanese game industry sucks, so I can't say I'm all THAT surprised. I really figured he'd at least wait until after Legends 3, though.
|
# ? Oct 30, 2010 05:33 |
|
I think that the gameplay differences between the 8-bit megaman games are negligible, so the best games are the ones with the soundtracks I like the most. 10 made some improvements it needed to make over 9: brought back multiple pathways and rotating weapons with the shoulder buttons. Proto-man is in the game from the start, and the menus are much better. Tons of little things. But at the end of the day: -the weapons suck -the minibosses just don't seem to have the charm that they did in 9 -the music is worse overall (still good, but not as good) The Whole Internet fucked around with this message at 06:07 on Oct 30, 2010 |
# ? Oct 30, 2010 05:52 |
|
The Whole Internet posted:I think that the gameplay differences between the 8-bit megaman games are negligible, so the best games are the ones with the soundtracks I like the most. Tornado Man in MM9 had some loving rad music.
|
# ? Oct 30, 2010 06:20 |
|
Wily's Stages (and boss fight) in MM9 were awesome tunes.
|
# ? Oct 30, 2010 06:22 |
|
|
# ? Jun 3, 2024 12:53 |
|
Ka0 posted:Inafune has chronic depression. There is no other way of explaining this. I figure that he had to get out whilst there was something there to burn elsewhere. Though he could choose his timing a bit better so it doesn't come off as a tizzy over him getin' dead last in a character design contest. ConanThe3rd fucked around with this message at 06:54 on Oct 30, 2010 |
# ? Oct 30, 2010 06:52 |