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zeldadude
Nov 24, 2004

OH SNAP!

Cobweb Heart posted:

^^I don't listen to drum n bass, but it sounds really nicely mixed and sequenced to me. My only suggestion is that the drums with the filter on them in the beginning bass-drop section sound kind of weird. Maybe ease up just a tad on the filter?^^

Cheers man. I've made a TON of changes so I'll post a clip of the finished product here once it's done, but for now.. I have a question!

What are the ideal frequencies for sub basses on a club sound system? 30-80? If it goes over 80 is that bad? In this tune my sub bass goes from ~35 to ~90. Is that alright? Will it sound good in a club?

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Number Two Stunna
Nov 8, 2009

FUCK
Yeah, that's about right. I usually have sub bass as a sine wave between 40-90hz.

efreeman
Dec 27, 2008
http://soundcloud.com/aerobic/new-age/

A track I made a while ago, but it's gotten the most attention out of all my tracks

I r Pat
Nov 16, 2006

Over thinking, over analyzing separates the body from the mind.

efreeman posted:

http://soundcloud.com/aerobic/new-age/

A track I made a while ago, but it's gotten the most attention out of all my tracks

Pretty sweet.. nice spacey feel to it.

Louis Buchalter
Nov 11, 2010

They call me Lepke
I usually just make quick DJ edits, I've historically used Logic but got Ableton recently so I could use the Bridge. I have a fairly limited grasp of both of them, but since I've been granted my 99 week vacation :haw:, I was planning on getting some books and actually learning how to use them so produce original content while weathering my unemployment. Any recommendation on which one to focus on/learn first?

zeldadude
Nov 24, 2004

OH SNAP!

Number Two Stunna posted:

Yeah, that's about right. I usually have sub bass as a sine wave between 40-90hz.

Right on, glad I got it right. Here's the latest version of my newest tune...
I think I have it sounding pretty loving good ;)

http://soundcloud.com/navidnb/wip-v2

Boner Slam
May 9, 2005
So there is this new Girl Talk album for free.

Enlighten me, how exactly is this "sampling" done? I have mixed a bit in my time, but I'd imagine with the classic equipment I have used it would be rather hard to isolate voices this clearly.
I know the mastering guys have some cool poo poo available when it comes to stereo imaging and pulling out voices.

Can someone in the know walk me through what you'd do to isolate things like voices, that go over a broad frequency range?

Quincy Smallvoice
Mar 18, 2006

Bitches leave
Its about the same process you would go through to extract only the eggs from a baked cake.

Apple Pyro
Feb 1, 2010

Ok so I started out on FL studio, recently switched to Reason because I heard it has better sound quality.

Loved Thor, and the learning curve not too bad. But I found the piano roll incredibly frustrating - I can't see what note I'm pressing on my Midi keyboard to quickly find my starting note, having to switch tools just to delete something, and the tempo lines are hard to see and getting note lengths right is hard.

Basically I find FL studio so much easier to quickly tab out any ideas I have, so I have decided to rewire Reason into FL just to use the synths. Now I run into the problems I was having with FL in the first place...

1. Why does everything I make in FL always end up clipping like crazy (above 0 dB in the meter)? How do I fix that without lowering the volume of everything?

2. My drums sound flat and dead unless I add a "soundgoodizer" to the channel. Should I avoid doing this and is there a better way?

Any help appreciated, thanks

Dicky B
Mar 23, 2004

The answer to both questions is to learn about mixing and mastering. Read the OP for a summary. Research compression in particular. Propellerheads have a nice quick and easy guide for this stuff http://www.propellerheads.se/substance/record-u/. Somebody else will probably point you towards some better resources!

Just to be clear FL studio is not the problem here. Reason does not have "better sound quality" whatever that means. It does have a nice set of mixing tools that tend to play well off each other though.

Dicky B fucked around with this message at 15:58 on Nov 17, 2010

Apple Pyro
Feb 1, 2010

I've been reading a few guides on mixing and mastering, I understand what I need to do, just having trouble working out how to actually do it using the plugins.

For example to remove the low end from the kick drum to make room for sub bass, I have no idea which cutoff or whatever I'm meant to mess with :(

As for the "better sound quality" thing, so many guides I have read say that FL Studio has a very "Fruity Loops" sound to it, whereas Reason doesn't have a "Reason" sound to it.
I don't hear it myself, just look at Madeon's work...

http://soundcloud.com/madeon/pendulum-the-island-madeon-remix

Apple Pyro fucked around with this message at 16:18 on Nov 17, 2010

Dicky B
Mar 23, 2004

You may find this handy http://www.independentrecording.net/irn/resources/freqchart/main_display.htm
I find it easier to do things by ear but I believe FL has some spectrum analysis tools that will tell you what frequencies your instruments are occupying and where to make cuts.

Vector 7
Sep 29, 2010

Boner Slam posted:

So there is this new Girl Talk album for free.

Enlighten me, how exactly is this "sampling" done? I have mixed a bit in my time, but I'd imagine with the classic equipment I have used it would be rather hard to isolate voices this clearly.
I know the mastering guys have some cool poo poo available when it comes to stereo imaging and pulling out voices.

Can someone in the know walk me through what you'd do to isolate things like voices, that go over a broad frequency range?
Girl Talk isn't pulling the vocals out of tracks, he has just the vocal track to work with. He's not pulling the vocals out of whole tracks. It's not possible to do that.

Vector 7
Sep 29, 2010

Apple Pyro posted:

I've been reading a few guides on mixing and mastering, I understand what I need to do, just having trouble working out how to actually do it using the plugins.

For example to remove the low end from the kick drum to make room for sub bass, I have no idea which cutoff or whatever I'm meant to mess with :(

As for the "better sound quality" thing, so many guides I have read say that FL Studio has a very "Fruity Loops" sound to it, whereas Reason doesn't have a "Reason" sound to it.
I don't hear it myself, just look at Madeon's work...

http://soundcloud.com/madeon/pendulum-the-island-madeon-remix
For your filtering question, you want to use a high pass filter, sometimes referred to as a low cut filter. This will allow any frequencies above the cutoff to "pass", while anything lower is rejected by the filter.

Be careful when you do this to your kick. You might want to look into using a compressor that takes its input from the kick, this is called sidechaining. You put the sidechaining compressor onto your sub patch, so that when the kick hits it "ducks" the sub out of the way. Deconflicting sounds like this that compete for frequency ranges is actually a huge part of modern dance music production.

The software you're using is actually rather inconsequential, it's really all about your skill as a producer that will reflect in your finished product. It doesn't matter if you're using FL Studio or Reason.

dj bobby bieber
Oct 9, 2003

the fanciest whale

Apple Pyro posted:

so many guides I have read say that FL Studio has a very "Fruity Loops" sound to it, whereas Reason doesn't have a "Reason" sound to it.

This is retarded and the primary reason I don't read a lot of forums.

Vector 7 posted:

Be careful when you do this to your kick. You might want to look into using a compressor that takes its input from the kick, this is called sidechaining. You put the sidechaining compressor onto your sub patch, so that when the kick hits it "ducks" the sub out of the way. Deconflicting sounds like this that compete for frequency ranges is actually a huge part of modern dance music production.

This is a very important concept with the majority of non-live music. If you play a kick and a bass at the same time at the same level, you're going to get a phasing effect that sounds nasty. Basically what sidechaining does in this context is allow one to play at full volume at a time - ie, when the kick hits, the volume on the bass is reduced, so they're not playing at full volume at the same time. It takes a lot of trial and error to get it correct, because now I'm hearing a lot of amateur productions that are sidechaining both the lows and the highs in extreme amounts, and 9 times out of 10 it sounds horrible.

dj bobby bieber fucked around with this message at 19:46 on Nov 17, 2010

Vector 7
Sep 29, 2010

Apple Pyro posted:

1. Why does everything I make in FL always end up clipping like crazy (above 0 dB in the meter)? How do I fix that without lowering the volume of everything?

2. My drums sound flat and dead unless I add a "soundgoodizer" to the channel. Should I avoid doing this and is there a better way?
1. Compressing and limiting are tools you can use to control dynamic range, but they need to be applied with some discretion. Think of them as surgical tools as opposed to hacksaws. It's very important to know all the parameters of the compressor, especially the threshold, ratio, attack, and release. If you're master is peaking, it's best to go back and pull down the levels on the tracks until the master stops clipping. This might make your track seem quiet compared to other tracks you listen to that have been mastered, but the mastering process is what has caused that to occur. The track was most likely rendered out of a DAW in a quieter form, like what you'd hear when you pull your levels down, and then compressed, limited, and boosted to give it a greater perceived loudness.

2. It's your music, if it sounds better to you, go with it. However, I think it's important to understand what the process is that makes it sound better to you. Is it some kind of compression? Distortion? It's typically considered bad form to drop a preset plugin onto a track without knowing exactly what it's doing.

dj bobby bieber
Oct 9, 2003

the fanciest whale

Vector 7 posted:

2. It's your music, if it sounds better to you, go with it. However, I think it's important to understand what the process is that makes it sound better to you. Is it some kind of compression? Distortion? It's typically considered bad form to drop a preset plugin onto a track without knowing exactly what it's doing.

I think it is a compressor/maximizer/limiter - my guess would be that the drum samples are no good.

Vector 7
Sep 29, 2010

melee beats posted:

I think it is a compressor/maximizer/limiter - my guess would be that the drum samples are no good.
Yeah, that's what I was thinking.

Apple Pyro, using a plugin like that isn't bad, pretty much everyone has something like that somewhere down the signal chain, but understanding what makes it sound better is, in my opinion, very important. Maybe the plugin off the bat makes your drums sound good, but perhaps through some tweaking and manipulation you can make them sound awesome.

Rkelly
Sep 7, 2003
You really want everything pre-mastering to be hitting between -6 and -10 on the Vu.
There is a big difference between analog and digital scales. Without 5 or 6 db's of headroom its hard to make a mix get that loudness you desire. If you need louder while working just pop a limiter on the master and crank the make up gain a little. Then, remove that when your done.

Do this even if your mastering for yourself. Then at least you can use some flavor plugins to get your mix to have some tone from the gain stages of the mastering comps, eqs, and limiters.

Here is some info:
http://www.gearslutz.com/board/music-computers/488734-guide-levels-digital-audio.html

Militant Lesbian
Oct 3, 2002
Also, if his drums are sounding lifeless and flat, there's a chance he's just playing dry drum samples straight out with no FX on them... drums should always have at least a little bit of reverb on them, otherwise they will sound flat (keep it light on the kick, otherwise it will sound unpleasantly boomy, and put more 'verb on the snares/hats/toms/etc)

Vector 7
Sep 29, 2010

I know some people are kind of reluctant to discuss this topic, like they're revealing their secret sauce, but I'll go ahead and ask.

What sample packs are you guys using?

I'll typically browse through DrumDog when I'm first auditioning samples. They work well for the kind of house music I make, and typically right away I'll find one that is exactly what I was looking for.

Quincy Smallvoice
Mar 18, 2006

Bitches leave
ask melee he'll tell you all about it

dj bobby bieber
Oct 9, 2003

the fanciest whale

Quincy Smallvoice posted:

ask melee he'll tell you all about it

Basically a few years back I got some sample packs and merged them all together so I dont really know whats what except that I use a lot of hip hop samples~~

chippy
Aug 16, 2006

OK I DON'T GET IT
Anyone know of a good source for free loops? Specifically I'm looking for some hip-hop drum loops to cut up and mess about with. Is this something I'm just going to have to pay for? I'm not after anything spectacular but free stuff seems thin on the ground.

seiken
Feb 7, 2005

hah ha ha
First thing I've posted here in ages, WIP, thoughts?
http://www.grandfunkdynasty.com/.web/mountainsinthesun.mp3
Edit: genre is chilled out house with kicks in odd places

seiken fucked around with this message at 21:13 on Nov 17, 2010

JamesKPolk
Apr 9, 2009

Going from the sample packs question, how do you find packs that work for you?

I've been looking for samples in general and have a bunch of free stuff I've found here and there, following links from forums or searching, but they vary in quality and there are some gaps (like virtually no cymbals). And trying everything out is harder when it costs money first...

Specifically I'm looking to make dubstep/garage and maybe some old skool rave and jungle, but I'm more curious about general methods than genre-specific recommendations (though if anyone has some that wouldn't hurt!)

Also are there any worthwhile packs for things other than drums? I've mostly been relying on searching for specific sounds or occasionally stumbling across something cool and using it.

reversefungi
Nov 27, 2003

Master of the high hat!

Vector 7 posted:

I know some people are kind of reluctant to discuss this topic, like they're revealing their secret sauce, but I'll go ahead and ask.

What sample packs are you guys using?

I'll typically browse through DrumDog when I'm first auditioning samples. They work well for the kind of house music I make, and typically right away I'll find one that is exactly what I was looking for.

One of the first packs I got was the free pack from http://drumsamples.org/

That one should hold you over for a long time, although I use several other sample packs besides that.

Vector 7
Sep 29, 2010

chippy posted:

Anyone know of a good source for free loops? Specifically I'm looking for some hip-hop drum loops to cut up and mess about with. Is this something I'm just going to have to pay for? I'm not after anything spectacular but free stuff seems thin on the ground.
From my experience, you get what you pay for with this kind of stuff.

Laserjet 4P
Mar 28, 2005

What does it mean?
Fun Shoe

Vector 7 posted:

What sample packs are you guys using?

http://www.wavealchemy.co.uk/drum-tools/se2 (really good)
http://www.drivenmachinedrums.com/
http://www.nodoughmusic.com/hello/i...mart&Itemid=124
http://www.traxsource.com/index.php?act=show&fc=tpage&cr=titles&cv=44264
http://www.traxsource.com/index.php?act=show&fc=tpage&cr=titles&cv=44265
http://www.traxsource.com/index.php?act=show&fc=tpage&cr=titles&cv=44266
http://www.vengeance-sound.com/eng/DetailsVEC1.html
http://www.loopmasters.com/product/details/282/Smokers_Delight_

Vector 7
Sep 29, 2010

Nice post there, Yoozer. I use those Thomas Penton ones, too. I'll check out the top three ones you posted when I feel like I've played out the material I have to work with. That Smoker's Delight ones doesn't seem to jive with my personal style, and I'm kind of tired with the Vengeance packs, but those first three look interesting to me and sound pretty good based on the demos.



I use these claps and they're half off right now.

http://www.soundstosample.com/info/FatLoud/Club_Claps/558

They're billed as being hip hop samples, but they totally work in dance music. $3.60 gets you 40 claps, and when I need a clap I go straight to this pack.

Vector 7 fucked around with this message at 02:28 on Nov 18, 2010

JamesKPolk
Apr 9, 2009

Is there a way to record what the speakers/headphones are playing on a Mac? In Live on PC I just set the input of a track as the speaker output, but I'm not seeing that option in either Audacity or Logic. I read through some of the Logic manual but to be honest I'm not even sure what terms would be used to describe what I want to do.

All I'm seeing is Default Input Source which doesn't seem to do what I want it to, and default microphone, and I'd rather avoid all the noise going from bad speakers to a bad mic.

sexy fucking muskrat
Aug 22, 2010

by exmarx

JamesKPolk posted:

Is there a way to record what the speakers/headphones are playing on a Mac? In Live on PC I just set the input of a track as the speaker output, but I'm not seeing that option in either Audacity or Logic. I read through some of the Logic manual but to be honest I'm not even sure what terms would be used to describe what I want to do.

I think this should be just what you're looking for.

Apple Pyro
Feb 1, 2010

Apple Pyro posted:

I've been reading a few guides on mixing and mastering, I understand what I need to do, just having trouble working out how to actually do it using the plugins.

Ok I'm starting to get the hang of it I think, any thoughts on how my mix is on this track?

http://soundcloud.com/sushkie/escapism

Ignoring the song structure which is a bit all over the place, and remember I'm new to the whole electronic music thing so any tips appreciated...
Ps. I know zero music theory :(

Apple Pyro fucked around with this message at 16:48 on Nov 19, 2010

Vector 7
Sep 29, 2010

Apple Pyro posted:

Ps. I know zero music theory :(
This book is what I recommend for producers who don't know any theory.

Rkelly
Sep 7, 2003
I just bought driven machine drums this second. Totally pumped. I got Thomas Penton and Wave alchemy drum tools 1. About 3 months ago I got a really cool gold baby sample cd http://www.goldbaby.co.nz/products.html

I got the goldbaby vinyl drum machine and Mpc60 drums vol 1 and 2. I really love the vinyl one. It has all these crackles and vinyl noises that I love playing with in Live's sampler.


Thanks a ton for the link.

JamesKPolk
Apr 9, 2009

Mr Jaunts posted:

I think this should be just what you're looking for.

Perfect! Thanks so much

Shes In Parties
Apr 30, 2009

Imperialism is a manifestation of state terrorism.


Wrote some dubstep. Fun times. May adjust my levels a bit, but otherwise, i'm really quite satisfied. It's sort of atmospheric.

marb
Oct 21, 2010

KryonikMessiah posted:



Wrote some dubstep. Fun times. May adjust my levels a bit, but otherwise, i'm really quite satisfied. It's sort of atmospheric.

Just wanna pop in and say this track amazing, but I have like the smallest complaint: somehow the very start of the intro (just the first 4 bars) seemed weak the first time I listened to it; it sort of sounds like your dropped into the middle of a bar. Maybe some sort a fade/filter in or bringing in that pad before the rest of the mix would help? But yeah overall I really enjoyed it, what did you use to make it?

Shes In Parties
Apr 30, 2009

Imperialism is a manifestation of state terrorism.

marb posted:

Just wanna pop in and say this track amazing, but I have like the smallest complaint: somehow the very start of the intro (just the first 4 bars) seemed weak the first time I listened to it; it sort of sounds like your dropped into the middle of a bar. Maybe some sort a fade/filter in or bringing in that pad before the rest of the mix would help? But yeah overall I really enjoyed it, what did you use to make it?

Aye :) That's it. I knew something was bugging me about it. Looks like i'll be lowpassing the intro/raising the cutoff for four bars or so.



As for what I used? A lot of instances of Massive, which covered the bass parts. On these instances of massive were Bitcrushers, some compression, some EQ, and on the top end bass, chorus and flanging.

I sidechained my sub to the kick. The eerie brassy sound was made from Massive, and the pad was made using Omnisphere. The intro/ending sweep was Massive, the kind of electric/crazy pitched one comes from my Alesis Ion and has LFO's modulating....just about everything. If i'm remembering corectly, I modulated FM Depth, Ring Modulation, and Filter Balance. I also use an S&H Lfo in VERY minute amounts on the filter cutoff and pitch of basically every digital synth I use.


The reverb was Audio Damage's Eos, which is pretty perfect for this stuff. The delay was Dubstation from the same company, which is an emulation of an old rear end delay pedal. Audio Damage stuff kicks much rear end overall.

Lots and lots of automation. Reverb, filters following the reverb, delay feedback, bitcrushing, volume, etc.

And I did my filtering with Ableton's Autofilter and in some cases Soundtoys Filterfreak. I do a lot of post-processing with a program called Nebula, and I use Ableton Live as my DAW. Lots of fun automated bitcrushing and whatnot, too.

http://oi55.tinypic.com/2s1ncxg.jpg

Shes In Parties fucked around with this message at 04:22 on Nov 22, 2010

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Shes In Parties
Apr 30, 2009

Imperialism is a manifestation of state terrorism.
Started another one. Making dubstep is so much loving fun.

http://tindeck.com/listen/bhoo

Nooot sure where i'm going with it, but god drat I love the start.

Shes In Parties fucked around with this message at 02:54 on Nov 23, 2010

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