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Sigma-X
Jun 17, 2005

Yawgmoth posted:

That's really weird. We had 16 people show up for scars draft the day after thanksgiving. I drafted BG infect, guy to my right drafted BG infect, but I ended up beating him because he was trying to pull off some crazy tainted strike/precursor golem poo poo whereas I was trying to pull off mid-range infect beatings with cheap removal and a revolving door of corpse curs.

we've been pretty much DOA on drafting for all of november. We're a college town, so that helps explain why we were hurting on the saturday after thanksgiving, but I think the last draft we had was 6 people and it was the third week of october.

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Yawgmoth
Sep 10, 2003

This post is cursed!
We're a college town too, and our drafts/constructed tourneys have literally no rhyme or reason to them. Some weekends we'll have 20 people, others we'll have 6. And sometimes we'll get two dozen for one of friday/saturday and can't even sanction the other.

tgijsola
Apr 27, 2008

orange
Pillbug
LSV has put up his thoughts on drafting blue control in Scars: http://www.channelfireball.com/articles/initial-technology-going-to-the-sky-eel-school/

Having tried it a few times a couple weeks ago, I still don't think it's viable without a game winning bomb to draw to and/or a suite of removal to go along with your counterspells. I have tried it with just scrapdiver serpents as my wincon, but by the time I got them out I had run out of steam and couldn't win with a 4 turn clock. Also, since blue is so shallow, you're screwed if just one other person at your table has the same idea.

He doesn't mention counterspell pick orders, but from personal experience I'd go Stoic Rebuttal > Halt Order >>>>> Turn Aside. Stoic Rebuttal is usually better, even though you won't have metalcraft all the time with the deck. Halt Order feels like a total bomb... when you can actually play it, which is more often than not, but it will be a dead card a decent amount of the time. I ended up boarding Turn Aside out almost every time it made it into my deck, it's just awful.

I'd only be willing to go for this archetype if I open a colorless bomb (wurmcoil, masticore, etc) p1p1, a few solid early game removal spells of a single color, and then still see solid blue coming around p1p5/6.

Sigma-X
Jun 17, 2005

tgijsola posted:

I ended up boarding Turn Aside out almost every time it made it into my deck, it's just awful.

turn aside is amazing when you're running good cards, but you don't find those in blue.

Karnegal
Dec 24, 2005

Is it... safe?

Sigma-X posted:

we've been pretty much DOA on drafting for all of november. We're a college town, so that helps explain why we were hurting on the saturday after thanksgiving, but I think the last draft we had was 6 people and it was the third week of october.

I stopped because of time and how awful the local drafters are. When people get 5th pick horde smelter dragon the game is just stupid. It's musical chairs for which of the 1-2 good players in a pod is seated downwind of the mouth-breathers. I don't know why scars is so much worse about this than every other set in recent memory.

Snacksmaniac
Jan 12, 2008

I just started drafting again with Scars and I continue to get some dumb bombs passed to me (and usually winning).

Gerund
Sep 12, 2007

He push a man


I played sunday night drafting and came out to 1-2 an 8 man and 1-2 with a bye in the late 5 man pod.

1st Going W/R Metalcraft and played against the person 4 seats to the right of me playing the a loving limited mirror including maindeck Infect Myr for blocking. Then lose to infinite B/G Metalcraft and play against mono-G equipment.

5 man pod had me as the only red drafter going proliferate/sac/furnace celebration with removal, only one infect drafter go 0-2 drop, and lose to U/W flies equipment with Sword of Body & Mind and U/G destroy artifacts.dec

Bad nights, and I know at least a handful of mistakes every game cost me a match in the end.

tgijsola
Apr 27, 2008

orange
Pillbug

Sigma-X posted:

turn aside is amazing when you're running good cards, but you don't find those in blue.

I wouldn't call it amazing, the casting cost is great but it's a blank way too often even when you have something to protect. More importantly it can't counter any of their bombs, and it can't stop all the non-targeted spell removal in the set.

I'd rather have the gimped counterspell that costs more but gives you card advantage.

Sigma-X
Jun 17, 2005

tgijsola posted:

I wouldn't call it amazing, the casting cost is great but it's a blank way too often even when you have something to protect. More importantly it can't counter any of their bombs, and it can't stop all the non-targeted spell removal in the set.

I'd rather have the gimped counterspell that costs more but gives you card advantage.

what non-targetted removal is there? There are plenty of non-spell removal cards, like Trigon of Corruption or Embersmith or Tumble Magnet, but there aren't that many non-targetted removal spells.

I've never drawn it and not had a great chance to use it, but I've cut it from decks a lot, too. It's very much a sometimes card.

In comparison I find Halt Order much more fringe in its use, because keeping up 3 mana for a situational counterspell is much harder than a single mana.

tgijsola
Apr 27, 2008

orange
Pillbug

Sigma-X posted:

what non-targetted removal is there? There are plenty of non-spell removal cards, like Trigon of Corruption or Embersmith or Tumble Magnet, but there aren't that many non-targetted removal spells.

I've never drawn it and not had a great chance to use it, but I've cut it from decks a lot, too. It's very much a sometimes card.

In comparison I find Halt Order much more fringe in its use, because keeping up 3 mana for a situational counterspell is much harder than a single mana.

Err, yeah, I meant to say all the removal that isn't a targeted spell, so the ones you mentioned and skinrender and auriok replica and scrapmelter and clasp/engine. My viewpoint's probably skewed because of a small sample size, but in my experience halt order's been easier to cast. Not every deck has more than a couple targets for turn aside, but every deck's got at least a half dozen artifacts.

Karnegal
Dec 24, 2005

Is it... safe?

tgijsola posted:

Err, yeah, I meant to say all the removal that isn't a targeted spell, so the ones you mentioned and skinrender and auriok replica and scrapmelter and clasp/engine. My viewpoint's probably skewed because of a small sample size, but in my experience halt order's been easier to cast. Not every deck has more than a couple targets for turn aside, but every deck's got at least a half dozen artifacts.

In general you need at least 1-2 stonecold bombs to warrant a Turn aside. But, Turn Asiding the Turn to Slag that would kill your hoardmelter dragon will probably just win you the game most times. The big bomby creatures have so few ways to kill them that stopping one is usually enough to get you the distance. Meanwhile, stopping the grasp of darkness that's going to kill your sky-eel school is less exciting.

Imaduck
Apr 16, 2007

the magnetorotational instability turns me on

Gerund posted:

5 man pod had me as the only red drafter going proliferate/sac/furnace celebration with removal, only one infect drafter go 0-2 drop, and lose to U/W flies equipment with Sword of Body & Mind and U/G destroy artifacts.dec
I'm really not sold on the Furnace Celebration deck. I've seen a lot of the Channel Fireball / Draftmagic folks play it, plus I've played against it a lot at my LGS, and I've never been impressed. The card is very mana intensive, and often you get no card advantage since you have to sacrifice cards in order to use the ability. Sure, on occasion (maybe 10% of the time) it seems bombish, but that doesn't make up for all the sacrifices you have to make during deck building.

Sigma-X
Jun 17, 2005

Imaduck posted:

I'm really not sold on the Furnace Celebration deck. I've seen a lot of the Channel Fireball / Draftmagic folks play it, plus I've played against it a lot at my LGS, and I've never been impressed. The card is very mana intensive, and often you get no card advantage since you have to sacrifice cards in order to use the ability. Sure, on occasion (maybe 10% of the time) it seems bombish, but that doesn't make up for all the sacrifices you have to make during deck building.

I think the black/red version is underwhelming (the b/r aggro deck that conley woods drafts whenever something better is open), but I've seen it with white and lots of spellbombs and salvage scouts, and then its a loving grind-out beast.

Vanilla Bison
Mar 27, 2010




People drafting the Furnace Celebration deck always seem to cut out a lot of lands because their curve is so low, and then get completely choked with 4 lands in play. You can't pay the mana cost for a sacrifice ability (or Spellbomb draw cost) and 2 mana for a Celebration trigger and still do anything else on the turn without plenty of land, guys.

Gerund
Sep 12, 2007

He push a man


Imaduck posted:

I'm really not sold on the Furnace Celebration deck. I've seen a lot of the Channel Fireball / Draftmagic folks play it, plus I've played against it a lot at my LGS, and I've never been impressed. The card is very mana intensive, and often you get no card advantage since you have to sacrifice cards in order to use the ability. Sure, on occasion (maybe 10% of the time) it seems bombish, but that doesn't make up for all the sacrifices you have to make during deck building.

After a 3rd pick Contagion Clasp (really!), I only had one Furnace Celebration and a smattering of decent artifact cards and some straight up junk like Golem Foundry and Throne of Geth to go with 2 Galvanic Blasts, a Grasp of Darkness, and a Turn to Slag. Ran 17 lands and a Myr because a deck with both Clasp & Celebration gets very mana hungry quickly.

All-in-all I'd say that more so than forcing red from the first pick with Embersmith and opening a Molten-Tail Masticore I should have tried to get less cute with the celebration and committed to dude dude dude Red aggro

Snacksmaniac
Jan 12, 2008

Opened Hand of the Praetors in a bad pack and ended up in infect. Missed an attack and ended up in second but I think I drafted the right deck. Turns out that no one else was drafting it!

GoldenDelicious
Feb 20, 2008

One A Day.
So I got bored this morning after having a bout of insomnia last night. I decided to chart the table for the Channel Fireball "All Stars Scars of Mirrodin Draft #2":

Luis Scott-Vargas <-> Jon Finkel <->Tom Martell <-> Paulo Vitor Damo da Rosa <-> Jamie Parke <-> Steve O'Mahoney-Schwartz <-> Brad Nelson <-> Conley Woods <-> Luis Scott-Vargas


To note: Both Brad Nelson and Conley Woods try to draft poison.

Also, Conley Woods, Jamie Parke, and Jon Finkel all have pretty abysmal levels of blurriness on their recording; Parke's and Finkel's are basically unreadable whereas Conley's is just kinda blurry.

I'm going to go try to sleep now.

That Which Squeaks
Aug 28, 2006

"Good. Use your aggressive feelings, boy. Let the hate flow through you."
-Bill Belichick
There's a link to a Draft viewer for it. :ssh:

http://gatherer.wizards.com/magic/draftools/draftviewer.asp?draftid=mtgo1731951

That Which Squeaks fucked around with this message at 01:15 on Dec 3, 2010

hmm yes
Dec 2, 2000
College Slice
Had to draft m11 this week since my LGS ran out of Scars boxes--some dude came in the day before and bought them all up or something like that. When the draft was finished I decided I was firmly in the group of people who love to draft Scars.

Yawgmoth
Sep 10, 2003

This post is cursed!
I run W/r metalcraft, pick up 3 tumble magnets, 2 arrest, a galvanic blast, a dispense justice, and an embersmith and I STILL can't draw anything to get deal with my opponent's poo poo in my last 2 rounds. gently caress me.

panko
Sep 6, 2005

~honda best man~


The secret is out and most if not all of the prominent Limited strategists on the Internet have correctly identified blue as being underdrafted. That said, everyone try drafting G/B metalcraft beatdown at least once this week and see if it gets there

Hodgepodge
Jan 29, 2006
Probation
Can't post for 199 days!
B/x metalcraft is actually my favourite deck. Non-infect black is as underdrafted as blue, with the bonus of being way better.

panko
Sep 6, 2005

~honda best man~


Hodgepodge posted:

Non-infect black is as underdrafted as blue, with the bonus of being way better.

I'd argue that it's actually shallower, and therefore worse. Apart from Bleak Coven Vampires (which requires a commitment to Metalcraft) and Necrogen Scudder, all the underdrafted stuff the color has to offer the archetype is a bunch of substandard, non-evasion beaters, as the guys in black infect are perfectly happy grabbing the Skinrenders/Fume Spitters/Grasp of Darkness/Painsmith/Instill Infection/etc. in the early- to mid- pack. On the other hand, for the first few months of Scars, it was fairly easy to grab sweet cards like Sky-Eel School, Darkslick Drake, and Stoic Rebuttal in the double-digit pick numbers, simply because of the UU in their casting costs. However, people are beginning to clue in on blue being solid, and the halcyon days of last-minute Sky-Eel Schools are over, so I figure it's prime time to start taking advantage of those eleventh pick Vampires and Molder Beasts, after taking stuff like Grasp and Slice fairly high, of course.

So yeah, if you guys get the chance this week, like if you open a dual and the choice is something like Razor Hippogriff vs. Skinrender or Turn to Slag vs. Sylvok Replica, try drafting G/B and come back with a trip report. Tentative speculation is that it's probably not worth forcing it, but by staying out of Red and White altogether it's altogether plausible that the deck is taking Tel-Jilad Defiances while red/white is grabbing Golden Urns, and Moriok Reavers while blue is taking Plated Seastriders, so let's see if this is actually an underdrafted archetype worth going into even without Geth or a Carnifex Demon.

Hodgepodge
Jan 29, 2006
Probation
Can't post for 199 days!
It's worth it specifically because Scutters and Vampires (as well as Instill Infection, Flesh Allergy, and Fume Spitter) all late. Meanwhile, the infect players have to choose between Grasps and the top infect creatures. Also, you get to play Skinrender if you get one.

On top of all that, you don't need a lot of non-artifact, non-removal stuff in metalcraft. So you want the stuff like Scutters and Vampires to come late. Which is exactly what Black provides.

Blue does provide more of it. But it's worse stuff, generally. And it forces you to take worse stuff early just to defend your underdrafted colour. I love first picking a Skinrender. I'd hate to have to first pick a Darkslick Drake (or even a Volition Reins) just because it won't table and might give someone the impression blue is open.

lactomangulation
Jan 29, 2009
Here's a G/B infect-less draft I did.
http://www.raredraft.com/watch?d=27tgi



Maybe I should've went G/R and take the Blasts in pack 2 but there was just no red flowing in pack 1, and I wouldn't have known about the Cerebral Eruption in pack 3.

Lost to a typical R/W metalcraft deck in round 1, won R2 against a G/W random crap deck, and lost R3 to a R/U bomb heavy deck that had Contagion Engine / Precursor Golem.

Ashenai
Oct 5, 2005

You taught me language;
and my profit on't
Is, I know how to curse.
I think that deck could have been quite decent, actually, but when your only removal is Fume Spitter, Instill Infection, and two Sylvok Replicas, there's an awful lot of things you just instantly roll over to.

Snacksmaniac
Jan 12, 2008

Am I missing something?
http://gatherer.wizards.com/magic/draftools/draftviewer.asp?draftid=mtgo1836793&player=6&pack=1&pick=1&showpick=true&alwaysshowpick=false

Hope the link works. Why is that guy passing Hellkite?

Pinterest Mom
Jun 9, 2009

Pretty Hat Machine posted:

Am I missing something?
http://gatherer.wizards.com/magic/draftools/draftviewer.asp?draftid=mtgo1836793&player=6&pack=1&pick=1&showpick=true&alwaysshowpick=false

Hope the link works. Why is that guy passing Hellkite?

After a careful analysis of that guy's draft picks, I have found the answer:

He Is Bad At Magic.

A charitable explanation would be that he was disconnected, but his picks are just not abysmal enough to make me think he just sucks.

Deceptive Thinker
Oct 5, 2005

I'll rip out your optics!

Chajusong posted:

A charitable explanation would be that he was disconnected, but his picks are just not abysmal enough to make me think he just sucks.

Looks like he might have been disconnected, then reconnected for a bit, then disconnected again, etc

Bashez
Jul 19, 2004

:10bux:
Did my first draft, I had a shot of going 3-0 but I misplayed game 1 like an idiot. There were 4 decks running infect.

http://www.raredraft.com/watch?d=29x2p

Lunsku
May 21, 2006

Bashez posted:

Did my first draft, I had a shot of going 3-0 but I misplayed game 1 like an idiot. There were 4 decks running infect.

http://www.raredraft.com/watch?d=29x2p

p1p1 Definitely Arrest over Rust Tick.

p1p2 I would much rather open black with Grasp than red with Turn to Slag.

p1p3 Only playable Replica on second colour over Shatter to follow Turn to Slag? Even on black, I'd much rather pick Necrogen Scudder.

p2p6 Definitely Ichorclaw Myr over Tel-Jilad Fallen for me.

p3p5 Nothing wrong with Flesh Allergy.

p3p6 Again Ichorclaw over Tel-Jilad Fallen for me.

p3p8 Tel-Jilad Defiance is much more likely to make the deck.

GoldenDelicious
Feb 20, 2008

One A Day.
Watching the MOCS limited portion of ME4 has me so pumped for that set. It looks like such an amazing draft format. Brad Nelson went 2-1 with a GW aggro deck and cast Armageddon almost every game. It was awesome.

Karmoderm
Aug 24, 2008

Pretty Hat Machine posted:

Am I missing something?
http://gatherer.wizards.com/magic/draftools/draftviewer.asp?draftid=mtgo1836793&player=6&pack=1&pick=1&showpick=true&alwaysshowpick=false

Hope the link works. Why is that guy passing Hellkite?

Forcing poison. I'm sure it was at about p1p6 when he had the choice between Bleak Coven Vampires (not exactly what you want to see in poison) and... nothing that he regretted his choice. Steel Hellkite isn't even bad in poison because it wins so many games that you cast it in (although being an artifact leaves it vulnerable where the rest of your deck isn't) so there's not really any way this pick is appropriate.

Chutch
Jan 1, 2008
<img src="https://forumimages.somethingawful.com/images/newbie.gif" border=0>

GoldenDelicious posted:

Watching the MOCS limited portion of ME4 has me so pumped for that set. It looks like such an amazing draft format. Brad Nelson went 2-1 with a GW aggro deck and cast Armageddon almost every game. It was awesome.

Where do you find these videos?

Sigma-X
Jun 17, 2005

Karmoderm posted:

Forcing poison. I'm sure it was at about p1p6 when he had the choice between Bleak Coven Vampires (not exactly what you want to see in poison) and... nothing that he regretted his choice. Steel Hellkite isn't even bad in poison because it wins so many games that you cast it in (although being an artifact leaves it vulnerable where the rest of your deck isn't) so there's not really any way this pick is appropriate.

Steel Hellkite is a giant loving bomb and you run it in any loving deck, ever.

He's a lovely drafter.

Vanilla Bison
Mar 27, 2010




I finally took the plunge and got on MTGO. I was cautious, familiarized myself with the shortcuts, and made sure I had my stops set properly, but I did forget to turn on the draft recorder. It wouldn't have been much worth reviewing, though, because my first draft was a Swiss 3-0 opening Hoard-Smelter Dragon in the first pack followed by red removal, which is a pretty drat good omen. I ended up following an Acid Web Spider into R/G and ended up with a pretty dynamite deck (Arc Trail, double Turn to Slag, Galvanic Blast, Slice in Twain, double Sylvok Replica, Necropede and a Tangle Angler).

One match was an easy win against a terrible deck, one was a solid win, and one was a grueling back-and-forth against an infect deck packing Hand of the Praetors. I'm flush with success and all, but I'm trying to figure out whether I should stick to Swiss and get the most guaranteed play out of my money or chase better pay-offs. Losing in the first round even just two times in a row would feel like a miserable waste of money without a money rare to show for it.

GoldenDelicious
Feb 20, 2008

One A Day.

Da Monk posted:

Where do you find these videos?

There are no videos; if you go on MTGO to the Premier Events room, they should be around for at least part of today for the MOCS Championships.

Sigma-X
Jun 17, 2005

Vanilla Bison posted:

I finally took the plunge and got on MTGO. I was cautious, familiarized myself with the shortcuts, and made sure I had my stops set properly, but I did forget to turn on the draft recorder. It wouldn't have been much worth reviewing, though, because my first draft was a Swiss 3-0 opening Hoard-Smelter Dragon in the first pack followed by red removal, which is a pretty drat good omen. I ended up following an Acid Web Spider into R/G and ended up with a pretty dynamite deck (Arc Trail, double Turn to Slag, Galvanic Blast, Slice in Twain, double Sylvok Replica, Necropede and a Tangle Angler).

One match was an easy win against a terrible deck, one was a solid win, and one was a grueling back-and-forth against an infect deck packing Hand of the Praetors. I'm flush with success and all, but I'm trying to figure out whether I should stick to Swiss and get the most guaranteed play out of my money or chase better pay-offs. Losing in the first round even just two times in a row would feel like a miserable waste of money without a money rare to show for it.

Do a couple more swiss drafts and record your standings for each and after you have a couple under your belt you'll have a better idea of where you stand.

I averaged 2-1 in the swiss which meant $6 drafts which was pretty solid.

One of the advantages of swiss, as well, that isn't initially obvious, is that you're in for 3 rounds, and therefore know how long you're going to be playing. Back when I didn't do the swiss if I'd scrub round 1, then I'd join another and wind up spending 4 hours playing instead of 3, etc. Also it keeps you from tilting and joining another one while you're on tilt :)

Pinterest Mom
Jun 9, 2009

Karmoderm posted:

Forcing poison. I'm sure it was at about p1p6 when he had the choice between Bleak Coven Vampires (not exactly what you want to see in poison) and... nothing that he regretted his choice. Steel Hellkite isn't even bad in poison because it wins so many games that you cast it in (although being an artifact leaves it vulnerable where the rest of your deck isn't) so there's not really any way this pick is appropriate.

If you're forcing poison, how do you pick Untamed Might over Plague Stinger?

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Vidmaster
Oct 26, 2002



Chajusong posted:

If you're forcing poison, how do you pick Untamed Might over Plague Stinger?

Because you're forcing poison AND you're retarded?

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