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YOURFRIEND posted:Their militant defense of a mediocre ten year old game most of them enjoyed when they were pre-teens says a lot about the game itself, no? What a day, what a day. e: welp, worst snipe ever, my posting career can only go up from here, here's some sequential art that deftly skewers modern game narrative design Doc Hawkins fucked around with this message at 04:56 on Nov 28, 2010 |
# ? Nov 28, 2010 04:51 |
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# ? Jun 5, 2024 06:19 |
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I'm not like this in other games, but for some reason in Deus Ex I get so greedy that I want EVERY ITEM I CAN FIND. On that note, does anyone play Fallout 3 or NV and not steal everything they see, karma be damned?
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# ? Nov 28, 2010 07:15 |
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Stump Truck posted:I'm not like this in other games, but for some reason in Deus Ex I get so greedy that I want EVERY ITEM I CAN FIND. On that note, does anyone play Fallout 3 or NV and not steal everything they see, karma be damned? I do that in every game.
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# ? Nov 28, 2010 08:04 |
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Not a single fork in Morrowind escaped me. I made a giant tower of them outside Vivec's palace.
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# ? Nov 28, 2010 08:26 |
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Grand Fromage posted:Not a single fork in Morrowind escaped me. I made a giant tower of them outside Vivec's palace. How weird. I used to steal and take every pillow I saw and stash them in a house in Balmora I stole. I did this in every play through. On about my third playthrough I was pretty pissed when I found out that someone else on the other end of town had stolen my schtick. I stole all of her pillows too.
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# ? Nov 28, 2010 08:36 |
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Category Fun! posted:I was doing a non-lethal playthrough, using the crossbow tranq darts. I was on the rooftops in Hell's Kitchen after slogging through the underground section, and no matter what I couldn't sneak up to the guards on nearby buildings and knock them all out. It doesn't even cost ammo because you can pick the bolt back up. As for knocking out all of the UNATCO agents in the later New York mission: Some of the patrols are cross-covered all of the time, but that doesn't mean you can't block their route and vision with trash cans and cardboard boxes! OneEightHundred fucked around with this message at 08:49 on Nov 28, 2010 |
# ? Nov 28, 2010 08:43 |
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I went the stealthy melee weapons guy route. Stabbing people is hard, they almost never die on the first hit and still seem to make a lot of noise. Is that normal?
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# ? Nov 28, 2010 10:22 |
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DreadCthulhu posted:I went the stealthy melee weapons guy route. Stabbing people is hard, they almost never die on the first hit and still seem to make a lot of noise. Is that normal? Try to hit them in the top of the head. The trick to stealth kills is finding the sweet spot, at least, until you get the Dragon's Tooth and start destroying everyone.
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# ? Nov 28, 2010 10:24 |
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DreadCthulhu posted:I went the stealthy melee weapons guy route. Stabbing people is hard, they almost never die on the first hit and still seem to make a lot of noise. Is that normal? yeah, you either need to find the sweet spot with the knife (back or the neck, or, inexplicably, the back of the shin), or use that aug that increases melee strength that's not recommended, though, since, as someone mentioned, the dragon's tooth sword trivializes melee combat
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# ? Nov 28, 2010 10:52 |
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Is the sword something I'll have to gamefaqs for, or will I inevitably stumble upon it? Also, yes, why does hitting someone in the rear end with a knife occasionally oneshots them?
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# ? Nov 28, 2010 10:59 |
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In all fairness, I think there's a few objects which can only be dragon tooth'ed(toothed? toothered?) if you have the melee strength aug, so it still has uses later in the game. Plus I think it works with throwing knives, those are fun. The sword will be really obvious, you can't miss it. And I'm pretty sure if I shoved a knife up your rear end you'd go down real quick too
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# ? Nov 28, 2010 11:03 |
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Fag Boy Jim posted:not sure what's weird here. the story is pulpy poo poo, but every loving video game ever is pulpy poo poo. it's the presentation of the story that makes DX considered "well-written" compared to other video games. If you read all the books and all the stuff in people's email you'll find there's some well written stuff in there. They hired a writer to make alot of that and very few games like Dues Ex even had writers back then.
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# ? Nov 28, 2010 11:31 |
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It's pretty much impossible not to encounter the DTS.DreadCthulhu posted:Also, yes, why does hitting someone in the rear end with a knife occasionally oneshots them? Because you hit them in the instakill zone. For melee weapons (lethal or not) it's the base of the neck. e; I would go so far as recommending Biomod for a first playthrough now - it makes the augs make a lot more sense. Lemon-Lime fucked around with this message at 15:28 on Nov 28, 2010 |
# ? Nov 28, 2010 11:34 |
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DreadCthulhu posted:Is the sword something I'll have to gamefaqs for, or will I inevitably stumble upon it? Don't worry, you can't miss it. It's part of the main storyline.
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# ? Nov 28, 2010 11:57 |
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Rosscifer posted:If you read all the books and all the stuff in people's email you'll find there's some well written stuff in there. They hired a writer to make alot of that and very few games like Dues Ex even had writers back then. Even nowadays they might have writers but they don't have the same level of subtlety in showing it to the player. (By subtlety I mean the way the story is largely shown, and expanded upon, by emails and datacubes and whatnot. Nowadays it's explicitly told to you by NPCs or you're forced to watch cutscenes). Astroturf Man fucked around with this message at 13:27 on Nov 28, 2010 |
# ? Nov 28, 2010 12:11 |
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Spaz Medicine posted:Don't worry, you can't miss it. It's part of the main storyline. You can miss it, but you need to go out of your way to do so. Even then it shows up a little later in Hong Kong, anyway.
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# ? Nov 28, 2010 12:11 |
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Captain Novolin posted:You can miss it, but you need to go out of your way to do so. Even then it shows up a little later in Hong Kong, anyway. Anyone who doesn't open every door and explore every square foot of the levels in Deus Ex is doing it wrong
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# ? Nov 28, 2010 15:18 |
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Luigi Thirty posted:One of the best parts of Deus Ex is all the dialog for doing stuff that a first-time player might not do but someone who's played the game a million times would do. This is absolutely true. I love how Manderly tells JC to stop screwing around when I throw the vases in his office at him in protest of my newest set of orders. I think I do this because it's funny to imagine doing something like this in real life. Boss: "Oh hey GreatGreen, can you fill out some of these forms before you leave for lunch?" GreatGreen: *throws paperweight at boss's face as hard as he can* Boss: "Hey, stop screwing around and get back to work!" GreatGreen: *throws office chair at boss's face as hard as he can* Boss: "Hey, stop screwing around and get back to work!" GreatGreen: *does paperwork* Boss: "Thanks GreatGreen, I was right about you. You're definitely an asset to the company." GreatGreen fucked around with this message at 01:10 on Nov 30, 2010 |
# ? Nov 30, 2010 01:07 |
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Stump Truck posted:Anyone who doesn't open every door and explore every square foot of the levels in Deus Ex is doing it wrong But there wasn't a reward for every location found. I never found anything in the power box right outside JC's office. Why would they put that compartment there and have nothing in it? And it was behind a locked door too
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# ? Dec 1, 2010 02:16 |
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Minarchist posted:But there wasn't a reward for every location found.
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# ? Dec 1, 2010 02:24 |
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Vivian Darkbloom posted:There's various stuff in there during your visits to UNATCO. Sometimes nothing. No, I meant in the power box itself. There's a small compartment behind some wires that can be popped open to reveal a whole lot of nothing. It's kind of like that 100-level locked door in FO3 near the satellite dishes that opens up to a concrete wall with gently caress YOU tagged on it. Just game devs having some fun.
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# ? Dec 1, 2010 02:50 |
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A level designer changed his mind or one disagreed with another.
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# ? Dec 1, 2010 03:04 |
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i'm pretty sure there actually is stuff once but not enough to warrant a lockpick
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# ? Dec 1, 2010 03:09 |
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Minarchist posted:No, I meant in the power box itself. There's a small compartment behind some wires that can be popped open to reveal a whole lot of nothing. It's kind of like that 100-level locked door in FO3 near the satellite dishes that opens up to a concrete wall with gently caress YOU tagged on it. I remember finding a grenade of some type here?
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# ? Dec 1, 2010 10:45 |
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Basically I'm clueless when it comes to pc gaming. I've had two MacBooks in a row and before that a huge turd of a pc so Ive never really had a chance to play pc games. Recently I inherited this gem of an eMachine, http://www.emachines.com/products/products.html?prod=W3507, and have it connected to my tv to stream videos. I've always wanted to play this game, would this piece of poo poo run it well enough to play?
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# ? Dec 14, 2010 10:53 |
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loudog999 posted:Basically I'm clueless when it comes to pc gaming. I've had two MacBooks in a row and before that a huge turd of a pc so Ive never really had a chance to play pc games. Recently I inherited this gem of an eMachine, http://www.emachines.com/products/products.html?prod=W3507, and have it connected to my tv to stream videos. I've always wanted to play this game, would this piece of poo poo run it well enough to play? I'm fairly sure it'll run DX just fine.
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# ? Dec 14, 2010 11:05 |
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Faffel posted:I'm fairly sure it'll run DX just fine. Awesome, I guess I'll sign up for steam and pick it up to try out over Christmas break. Thanks.
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# ? Dec 14, 2010 11:30 |
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GreenBuckanneer posted:I do that in every game. I do that in real life.
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# ? Dec 14, 2010 14:05 |
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loudog999 posted:Awesome, I guess I'll sign up for steam and pick it up to try out over Christmas break. Thanks.
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# ? Dec 14, 2010 15:34 |
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Faffel posted:My only doubt is the videocard, but DX is so old I'm fairly sure your videocard would still be better than the best card available when it was new. It should be fine. The integrated card offers SOME 3D acceleration, which for those first gen full 3D engines is all you will really need.
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# ? Dec 14, 2010 15:54 |
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Over Thanksgiving I bought Invisible War on Steam for $2.50. This past week I tried playing it on a few different occasions, and I just...it just hasn't clicked yet. The story seems interesting enough, and I've only played about 45 minutes but I am not even remotely interested in continuing my file. The inventory system is pretty stupid, the complete lack of any RPG elements whatsoever just seems like an odd choice and the Biomod system is frustrating at best, extremely exploitable and overpowered at worst. It's a shame because the characters and the story have got me intrigued and I want to see what happens next but the gameplay itself is just too much of a bummer for me to even continue playing.
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# ? Dec 18, 2010 20:29 |
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That's because Invisible War is just bad. I hear a lot of "good game, disappointing sequel" apologia these days, but that really only applies to Thief 3. I'm sure this was posted before but it's an interesting watch, like most of these Spector interviews. https://www.youtube.com/watch?v=MGIdYl2oN74
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# ? Dec 18, 2010 22:03 |
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Cray posted:That's because Invisible War is just bad. I hear a lot of "good game, disappointing sequel" apologia these days, but that really only applies to Thief 3. Deadly Shadows is a legitimately good game, held back only by engine limitations and with a superfluous reputation dynamic. Invisible War is just a bad game. Mediocre at the very best. And I've completed it a few times. It was the hankering for Deus Ex that wasn't the first game that did it. Now I just play The Nameless Mod instead, so there's no reason for me to ever touch IW again.
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# ? Dec 18, 2010 22:23 |
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Dr Snofeld posted:Deadly Shadows is a legitimately good game, held back only by engine limitations and with a superfluous reputation dynamic. I like it quite a lot and the Cradle level is absolutely fantastic, but it qualifies as a disappointing sequel for me because of how tiny the levels are compared to something like that one rooftop level in Thief 2. Like you said, engine limitations.
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# ? Dec 18, 2010 22:33 |
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Deus Ex + Invisible War is $2.99 on Steam today.
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# ? Dec 20, 2010 23:34 |
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I own two legit physical copies of Deus Ex. One of them is installed right now and it doesn't even seem to require the CD to run. I'm still going to buy it on Steam. Is something wrong with me?
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# ? Dec 21, 2010 09:52 |
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Cray posted:Is something wrong with me? Cray posted:Deus Ex Nope.
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# ? Dec 21, 2010 09:57 |
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Cray posted:I own two legit physical copies of Deus Ex. One of them is installed right now and it doesn't even seem to require the CD to run. I'm still going to buy it on Steam. Only two? I'm listening to the Deus Ex soundtrack right now. Hong Kong music is the poo poo.
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# ? Dec 21, 2010 19:39 |
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Gyshall posted:Only two? Well, I've got a third one now. Gyshall posted:I'm listening to the Deus Ex soundtrack right now. Hong Kong music is the poo poo. https://www.youtube.com/watch?v=yq9xJB9_lpU
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# ? Dec 21, 2010 20:21 |
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# ? Jun 5, 2024 06:19 |
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Cray posted:That's because Invisible War is just bad. I hear a lot of "good game, disappointing sequel" apologia these days, but that really only applies to Thief 3. You take this back, Thief 3 was a great successor to the series. I agree that the levels were small, but the game looked fantastic at release, ran very well and holds up even today. Anyway, I'm 15 hours into Deus Ex, and man, what a game. I can't seem to manage my inventory properly though, can anyone suggest something I should drop? I don't have a single free slot I've got: Sniper rifle Assault Shotgun Assault Rifle GEP gun Dragon Sword Crossbow 3 LAM's Medkits Lockpicks Multitools I just don't know what to drop, everything is useful somehow. Sniper rifle is silenced so I can't lose that. Most weapon mods went into the assault rifle, so I want to keep that too. Also I'm trained mostly into rifles. GEP gun is great for opening doors and blowing up robots, the sword is just ridiculous with my speed augmentation (fully upgraded). It's kinda frustrating finding aug canisters, having to drop something, backtrack several minutes to find a medbot and finding out I already have augmentation in that slot
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# ? Dec 21, 2010 21:15 |