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If you liked: Binoculars Overhaul (allowed you to replace the zoom key with a binocular, added new binoculars) DK Bullet Time Companion Disguises Grenade Hotkey Extended Repair Kits the Sprint Mod Timescale adjusting and Container Sorting Boy, The Vmods Suite mod is for you! Using NVSE one mod now does all the above things, and runs via one menu hotkey for setup. You can configure all the different parts on or off. I'm not using the Timescale mod, companion disguises, or the Container sorting mod, as I have other stuff for timescale, don't care about the others. Basically this works pretty well, and is easy to use. Also, I am still working on the backpack integration thing - it slowed down when I built my Tazering ED-E, and I am currently working my way along with a mod for the Primm Sheriff quest, but I should have some time to do more on this next week. Vitriol fucked around with this message at 00:46 on Dec 29, 2010 |
# ? Dec 29, 2010 00:40 |
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# ? May 13, 2024 07:56 |
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Gort posted:The game is way better on PC. The load times on the Xbox get absolutely ridiculous. Ya I know all about it. The only reason I get this poo poo on xbox is because my friends get it. But this wasn't even a multiplayer game so I guess I don't know why I got it for xbox, habbit maybe? Maybe I like the controller but I guess I can get a controller for the PC. I'm waiting for New Vegas to hit like $10 before I buy it.
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# ? Dec 29, 2010 00:41 |
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Vitriol posted:Boy, The Vmods Suite mod is for you! Nice, I've been after a simple grenade hotkey mod. Thanks What's the consensus on Reload? It looks fun, but after Earache's and Ahztek's weapon replacers I'm a bit cautious.
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# ? Dec 29, 2010 00:55 |
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Capn Beeb posted:Nice, I've been after a simple grenade hotkey mod. Thanks What's the consensus on Reload? It looks fun, but after Earache's and Ahztek's weapon replacers I'm a bit cautious. If you use classic fallout weapons new vegas, reload is incompatible, so it's one OR the other. The texture quality for both mods is about even, reload has nothing that looks as absolutely lovely as one or two textures do in CFW but it also adds quite a few less weapons. Reload also makes casting ammo really loving complicated, you need special equipment and a whole bunch of poo poo that just seems to ruin some of the fun of the game to me. That said, Reload seems like the spiritual successor to CALIBER from FO3, and the team seems quite a bit more level-headed and less bitchy than the guy who develops CFWNV. I definitely think that it's a mod that you should track, but I wouldn't say it's necessary to use it yet. There are also problems with the way that the current version handles vendor leveled lists that haven't been quite worked out yet, resulting in many items not respawning as they should. There is a new version being developed as we speak, however, so keep an eye on this and see how it develops! SheepNameKiller fucked around with this message at 02:18 on Dec 29, 2010 |
# ? Dec 29, 2010 01:52 |
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Good to know Also, I tried World of Pain. There was a new building right outside of the underground hangout. Let's go exploring! I've got a good 700 rounds of .44 BTHPs, I should be ok Well I'm down to 300 and have way too much poo poo to pack home but it's worth it! Gotta fill out my weapon wall. Speaking of underground hideouts; LET'S GET DRUNK
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# ? Dec 29, 2010 02:16 |
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World Of Pain is great as long as you don't mind non-stop firefighting your way through huge buildings, haha. Like you mentioned there is no such thing as 'too much ammo' - you'll probably need it all before the fight is over.
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# ? Dec 29, 2010 02:42 |
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I noticed there were no face/hair mods in the OP. Lings is pretty good, there are a few cool hairstyles to choose from. http://newvegasnexus.com/downloads/file.php?id=35352 Project Mikoto, is pretty decent too. http://newvegasnexus.com/downloads/file.php?id=35878 You can't really use them together though.
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# ? Dec 29, 2010 02:49 |
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I'm really bad filtering through the bullshit on the nexus sites, is there any difficulty mod that actually makes headshots always loving kill things, 100% no matter how important they are? It's frustrating as hell to empty a shotgun into somebodies head, only for them to lean over and give me an aggravated look before shooting back. Also if this effected the player too it'd be great. Basically how do I make this game into STALKER
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# ? Dec 29, 2010 02:54 |
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Vitriol posted:Boy, The Vmods Suite mod is for you! I was going to get this mod last week until I saw the list of things that the mod also add, which you have somehow disabled. How did you manage to do that? I thought those are items that doesn't actually have configuration menus for. thanks
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# ? Dec 29, 2010 02:54 |
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lethial posted:I was going to get this mod last week until I saw the list of things that the mod also add, which you have somehow disabled. How did you manage to do that? I thought those are items that doesn't actually have configuration menus for. C brings up a menu to disable features. Keep in mind that just because a feature is disabled doesn't mean that you're not also causing conflicts with a mod that comes earlier in your load order. It's best to put this before conflicting mods in your load order just to be safe. SheepNameKiller fucked around with this message at 03:07 on Dec 29, 2010 |
# ? Dec 29, 2010 02:56 |
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Uhh, thanks much. I thought I can't turn those features off. Now to contribute, because I love mods: Savekey http://www.newvegasnexus.com/downloads/file.php?id=38276 - I actually prefer this over CASM because by simply pressing F12 key I can make another save w/o the need to go through the menus. FNVIcons Modders Resource http://www.newvegasnexus.com/downloads/file.php?id=38903 - Adds more item icons for the misc itmes Colonized Freeside http://www.newvegasnexus.com/downloads/file.php?id=38974 - Adds more people and new architectures, this is a WIP, but looks pretty good already FO Tactics Power Armor: http://www.newvegasnexus.com/downloads/file.php?id=38850 - Unlike the more vocal FO fans, I actually enjoyed FOT so I absolutely love this armor. I do wish that the armor is a little darker though, not black mind you, just darker shade of "green." UI stuff that I can't live w/o now: (in addition to DUI) Firstly get either of these great HUD merge tools: Hud Merger experimental http://www.newvegasnexus.com/downloads/file.php?id=38991 - This is a standalone program that detects any HUD mods that you have and merge them. Unified HUD project: http://www.newvegasnexus.com/downloads/file.php?id=38961 - This is a FOMM mod. During installation via FOMM, it will detect installed HUDS and merge them. Primary Needs HUD: http://www.newvegasnexus.com/downloads/file.php?id=38538 - Puts stats like thirst, starvation, etc. on your HUD. Grenade Hotkey: http://www.newvegasnexus.com/downloads/file.php?id=38808 - You can bind keys to melee and throwing grenades. Powered Power armor: http://www.newvegasnexus.com/downloads/file.php?id=37983 - Not a UI mod per se, but it is a mod that does a lot of tweaking for PA, like giving them special mods or special advantage and disadvantages (like needing power or generating heat). Also adds HUD element to present the new stats. Speaking of texture replacer mods, if you guys have a beefy system and plan to use the aforementioned LAA enabler, then you should definitely try 4Ace's Full Texture upgrade: http://forums.bethsoft.com/index.php?/topic/1129324-4aces-full-texture-upgrade/ - This includes hiRes (and std res) textures and normal maps. Pip-boy 2500 retexture: http://www.newvegasnexus.com/downloads/file.php?id=38844 - Another one of the replacement for the pip-boy, this version is more fitting to the world of FO IMHO. Grave Digger: http://www.newvegasnexus.com/downloads/file.php?id=37935 - For the RPers out there, this mod let you bury slain NPCs. Better Forest: http://www.newvegasnexus.com/downloads/file.php?id=35238 - Adds more life, grass, etc. to the forested areas in FONV. The Strip Open: http://www.newvegasnexus.com/downloads/file.php?id=38056 - WIP ALERT! This mod opens up the strip by removing the zone transitions. There are still work to be done, esp. with respect to the movement of NPCs, but once I used it, I could never return to the old "closed" strip anymore Caeser's Legion Overhaul: http://www.newvegasnexus.com/downloads/file.php?id=36503 - This is really one of those "matter of taste" mod. But I think it did a great job at remaking (using only assets already in vanilla FONV) the equipments that the Legion uses. The remade version of the armors look more "post apocalyptic roman" instead of just "Roman." The mod also includes a revamp of the legion raid camp, and a new player home for legion fans at the fort. Edit: Since FNVPhalanx isn't being updated for the moment, and the old version is getting glitchy, what do you guys recommend to replace it? I have the Unlimited Companion mod from the OP, but I am also thinking about incorporating the Companion Neutrality mod (basically make Boone not fight Legion on sight, etc.), along with some of the others that you guys have already pointed out in the thread. Thanks lethial fucked around with this message at 03:53 on Dec 29, 2010 |
# ? Dec 29, 2010 03:48 |
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Seemenaked posted:I noticed there were no face/hair mods in the OP. This is great and all but I'm still waiting for the mole rat boobs that were promised.
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# ? Dec 29, 2010 03:55 |
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procitizen posted:I'm really bad filtering through the bullshit on the nexus sites, is there any difficulty mod that actually makes headshots always loving kill things, 100% no matter how important they are? It's frustrating as hell to empty a shotgun into somebodies head, only for them to lean over and give me an aggravated look before shooting back. Also if this effected the player too it'd be great. Basically how do I make this game into STALKER Search 'realistic' or 'headshot' and you should find something, I know I've seen a few of them roll in as I keep up with the new uploads, aside from that someone here might make one for you (thank you for the First (Enclave) Recon Hat, Vargs) Or try This or This for headshots.
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# ? Dec 29, 2010 04:44 |
Capn Beeb posted:
I hope you just drank the entire stash. It's my policy for alcohol stockpiles in Fallout, Deus Ex, and S.T.A.L.K.E.R. and it has never failed me. Anyways, here's the most important tweak since "two bears high fiving". And, someone modded in airsoft guns. So you can play mock-war by using a toy gun, in a videogame that's filled with virtual gun battles. It's like one of those paintball videogames, you're not just pretending to be a gunfighter, you're playing a game so you can simulate an activity that simulates armed combat. Christ, you might as well mod in fantasy football.
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# ? Dec 29, 2010 05:26 |
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If you've got the Underground Hideout or another custom base and hate trucking your companions back and forth from the Lucky 38 to your new digs, Follower Home Marker allows you to set any location as the default home for dismissed companions.
moot the hopple fucked around with this message at 06:10 on Dec 29, 2010 |
# ? Dec 29, 2010 06:08 |
Seemenaked posted:I noticed there were no face/hair mods in the OP. I was hesitant to include the current face / hair mods in the OP because those mods strike me as being a lot more subjective than other categories of modification (which is why I didn't include cosmetic companion mods, because there are a ton and to each his own.) I think Ling's is emerging as the standard for cosmetic compilations, however, and I'll probably throw that up on the OP. It's just so difficult to pick one to highlight above the others (especially since most are inundated with gaudy, horrible extras.) Cowcaster posted:This is great and all but I'm still waiting for the mole rat boobs that were promised. Mark my words: It'll happen.
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# ? Dec 29, 2010 06:22 |
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Another mod to add bags and scarves and poo poo to your character: Wasteland Essential Gear
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# ? Dec 29, 2010 18:28 |
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Anyone have the link to the workbench compilation that lets you make pretty much anything at the bench?
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# ? Dec 29, 2010 18:29 |
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http://newvegasnexus.com/downloads/file.php?id=39140 I'm sorry.
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# ? Dec 29, 2010 19:07 |
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Guys, I have a problem. Ever since I got the Purgecellbuffers and Better Game Performance mods I've gotten these weird graphic glitches whenever I talk to someone. Should I just change the load order in FMM?
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# ? Dec 29, 2010 19:25 |
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NovaPolice posted:"two bears high fiving" Holy poo poo, that's the first thing I thought of when I saw the picture at the beginning. I knew exactly what this mod was before clicking the link.
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# ? Dec 29, 2010 19:25 |
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I just got this game for Christmas (woohoo) and am planning on picking out some mods from the OP. It looks like most of them are small tweaks, but is there anything I should avoid for my first play through?
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# ? Dec 29, 2010 20:21 |
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The best advice is just not to go overboard until you've played the game a bit and know what you want to change. You'll probably want to stay away from the overhauls like XFO or Arwen's until you're sure that you really want the changes that they bring. There are a couple of mods that have literally no downside and there's no reason not to use them on a first playthrough, like Electro-City or Arenovalis' retextures, but New Vegas is a drat good game in its own right and mods aren't necessary to make it enjoyable. Preventing yourself from going crazy with the idea of changing everything right off the bat runs less risk of ruining your gameplay experience with buggy mod installations and helps you fine tune your gaming experience a bit better. Most of the major stuff in the OP is still a WIP, and can fluctuate between buggy and bug-free depending on the day of the week SheepNameKiller fucked around with this message at 20:31 on Dec 29, 2010 |
# ? Dec 29, 2010 20:25 |
Hellbunny posted:Guys, I have a problem. Ever since I got the Purgecellbuffers and Better Game Performance mods I've gotten these weird graphic glitches whenever I talk to someone. Should I just change the load order in FMM? Are you positive the graphical glitches are from those two plugins? PCB shouldn't be causing any graphic anomalies whatsoever--all it does is run a simple script to automate purging the cell buffer. The Performance Mod *might* be causing it, though I highly doubt it. Do the problems go away when you disable these two plugins? What sort of weird graphic glitches are you talking about? Dr Strangepants posted:I just got this game for Christmas (woohoo) and am planning on picking out some mods from the OP. It looks like most of them are small tweaks, but is there anything I should avoid for my first play through? Adding onto what SheepNameKiller said, you might simply want to play the game without mods for a little while (beside, maybe, the community compilation patch or something that is intended to fix vanilla gameplay) so that you can get a good feel for what you like and what you want to change. A lot of mod descriptions sound great until you realize that the changes they make to vanilla settings make the game less enjoyable, or too easy, or unbalanced. But if you haven't played the vanilla game, you might not know if it's the mod's fault or the game. Cream-of-Plenty fucked around with this message at 21:07 on Dec 29, 2010 |
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# ? Dec 29, 2010 20:51 |
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Dr Strangepants posted:I just got this game for Christmas (woohoo) and am planning on picking out some mods from the OP. It looks like most of them are small tweaks, but is there anything I should avoid for my first play through? If I were you I'd play through once totally vanilla. Then add whatever mods you wish and go for another playthrough.
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# ? Dec 29, 2010 21:00 |
lethial posted:
Alright, I've tried to find the D/L location so I can throw this in the OP, but I'm having a lot of trouble for some reason. Where are his file packs? His website navigates like a Web 1.0 tripod site.
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# ? Dec 29, 2010 21:34 |
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One Sick Puppy posted:If I were you I'd play through once totally vanilla. Then add whatever mods you wish and go for another playthrough. I'd use graphical ones since they don't really modify the experience while making it less of an eyesore :p
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# ? Dec 29, 2010 22:16 |
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Dr Strangepants posted:I just got this game for Christmas (woohoo) and am planning on picking out some mods from the OP. It looks like most of them are small tweaks, but is there anything I should avoid for my first play through? I installed World of Pain before starting my first playthrough a couple days ago and I think I'm going to remove it. I keep wandering into random places that turn out to have 100000 guys who can survive 10 headshots inside. I don't know which places are from the mod and which aren't. On the other end of the spectrum, I like the one that lets you repair things with wonderglue and such and the cacti.
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# ? Dec 30, 2010 00:17 |
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I used the 3GB Fallout New Vegas Tool, but steam wont let the game launch. I followed the instructions to the letter, so I don't know whats wrong. Any advice?
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# ? Dec 30, 2010 01:28 |
Amorphous Blob posted:I used the 3GB Fallout New Vegas Tool, but steam wont let the game launch. I followed the instructions to the letter, so I don't know whats wrong. Any advice? Steam won't let the game start? Is there a CTD? Does Steam just sit with a "preparing to launch" screen, indefinitely? Or does double-clicking the executable do absolutely nothing? How are you starting FONV? Do you have a desktop icon to quick launch it? If you've got NVSE installed properly with the 3-GB LAA patch linked in the OP, you should be using the executable you modified with the LAA utility. Do you get the FONV launcher after starting the executable? The LAA-modified executable should start the launcher. If not, something else is wrong. But it's too difficult to see where you're going wrong until I can tell where things are failing. EDIT: Another thing I thought of, ensure that Steam Cloud is enabled when trying to play the game with NVSE installed. You won't get very far for some reason if Steam Cloud is disabled. Cream-of-Plenty fucked around with this message at 02:00 on Dec 30, 2010 |
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# ? Dec 30, 2010 01:57 |
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procitizen posted:I'm really bad filtering through the bullshit on the nexus sites, is there any difficulty mod that actually makes headshots always loving kill things, 100% no matter how important they are? It's frustrating as hell to empty a shotgun into somebodies head, only for them to lean over and give me an aggravated look before shooting back. Also if this effected the player too it'd be great. Basically how do I make this game into STALKER
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# ? Dec 30, 2010 01:58 |
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Cream-of-Plenty posted:Steam won't let the game start? Is there a CTD? Does Steam just sit with a "preparing to launch" screen, indefinitely? Or does double-clicking the executable do absolutely nothing? I get the same issue; when I select FOMM to load things up, NVSE loads, but when it tries to load the modified EXE, I get Application Load Error 3:0000065432. I sent the author a comment asking for how to fix this. Others have asked, but he's kept the "workaround" to individual PMs. I have a sneaking suspicion said workaround is less than legal. Namnesor fucked around with this message at 02:16 on Dec 30, 2010 |
# ? Dec 30, 2010 02:14 |
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Coughing Hobo posted:I get the same issue; when I select FOMM to load things up, NVSE loads, but when it tries to load the modified EXE, I get Application Load Error 3:0000065432. Try altering the properties on Steam to run as an administrator.
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# ? Dec 30, 2010 02:19 |
Coughing Hobo posted:I get the same issue; when I select FOMM to load things up, NVSE loads, but when it tries to load the modified EXE, I get Application Load Error 3:0000065432. Have you tried starting up FONV by directly starting the executable that you modify with the LAA? You shouldn't have to start NVSE through FOMM. Unless I'm woefully mistaken, even NVSE's website says you can start the game as you normally would, and you don't need to start it with FOMM either, once you've modified the load order to your liking.
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# ? Dec 30, 2010 02:46 |
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No auto aim for New Vegas. This is an important one to get and should be in the OP. Apparently this one sets autoaim variables to trivially small numbers, whereas the old FO3 one set them to basically negative numbers. That's probably just extra info nobody needs to know.
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# ? Dec 30, 2010 03:15 |
Chronojam posted:No auto aim for New Vegas. This is an important one to get and should be in the OP. Apparently this one sets autoaim variables to trivially small numbers, whereas the old FO3 one set them to basically negative numbers. That's probably just extra info nobody needs to know. Added.
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# ? Dec 30, 2010 03:20 |
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Christ this is ridiculous, the game crashes at least once an hour for me now. Is it anywhere near this buggy on the 360?
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# ? Dec 30, 2010 04:23 |
icantfindaname posted:Christ this is ridiculous, the game crashes at least once an hour for me now. Is it anywhere near this buggy on the 360? No. It shouldn't be crashing that regularly. Sounds like a problem with a mod.
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# ? Dec 30, 2010 04:47 |
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icantfindaname posted:Christ this is ridiculous, the game crashes at least once an hour for me now. Is it anywhere near this buggy on the 360? That's normal. It's Bethesda and Gamebryo. Just be thankful the game is autosave happy.
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# ? Dec 30, 2010 05:07 |
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# ? May 13, 2024 07:56 |
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Is there any mod to increase how fast you run or move? I downloaded some mod that set the run multiplier to 5, but now NPCs just look stupid when they run away, and they run away too fast to catch with melee. It's a bit annoying going through the wasteland feeling like a snail.
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# ? Dec 30, 2010 06:02 |