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Cidrick posted:Renegade Yup, thats it, thanks
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# ? Dec 20, 2010 00:36 |
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# ? May 22, 2024 06:20 |
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There was a gameplay preview of some MMO/FPS game like Hellgate or Borderlands, and one aspect of it was that towns would be randomly attacked, and the video showed the player in a mounted gun thing shooting at a massive invader. I don't know if it's been released or canned or still in development, but it was a relatively recent (2008-?) video. Maybe involving former Blizz devs? Any ideas? Edit: Firefall. Guerrand fucked around with this message at 18:24 on Dec 29, 2010 |
# ? Dec 29, 2010 18:20 |
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I swear I remember a game where you had to generate and sell power. I want to say it was called "Powermonger" but actually that's a pseudo-sequel to Populous. I think the intro involved those rotating oil drills, you know the ones. Edit: It was Powerhouse. HoldYourFire fucked around with this message at 18:28 on Dec 31, 2010 |
# ? Dec 30, 2010 00:56 |
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I'm trying to remember an adventure with a very specific puzzle: there's a door, and a keyhole, and the key is in the door but on the other side. You have a newspaper. It's a terribly familiar puzzle, but in this game, when you go through the motions (put the newspaper under the door, poke the key out, pull the newspaper back), the keys fall off, or doesn't hit the newspaper, or something. Then the character says something to the effect of "Huh. Didn't know why I thought that would work..." Any ideas?
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# ? Dec 30, 2010 17:10 |
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Ok, I've got two point-and-click adventure ones: 1) I got this game off a PC World or Windows Magazine cover disc around 2004/5ish. It was a point-and-click adventure for PC which I can't remember the name of or any of the plot except the following details. It starred a boy in his pyjamas. I think perhaps the game started with the boy's room all of a sudden being thrown on an alien ship/world, and I'm pretty sure the boy was listening to his radio when this happened. The boy had to move around the ship/city interacting with aliens and occasionally other people (or humanoids perhaps, but I remember at one point you had to talk to a hot blonde woman). The graphics were cartoony and the game was pretty humorous. I can picture the game and certain areas in my head (and even the style of font it used) but for the life of me cannot remember any of the dialogue or character names. I remember one puzzle involved cutting a face out of a photo and sticking that on a doll which you then had to place in a toy car. Ugh, if you can identify it from those clues you've a better memory than I. 2) This one is even more vague, but I bet this one will be answered before my first request. I have never played this game but I remember reading forum posts about it and how it had the most ridiculous and obscure puzzle in a point-and-click game. You had to create a fake ID for yourself and the steps you had to take to do so were incredibly obscure, but I remember goons talking about how you had to put sticky tape on the bottom of a fence so a cat would walk under it, catching the fur on the tape which you could then fashion into a moustache. It was widely touted as the most difficult point-and-click adventure game ever purely due to how ridiculous some of the solutions were. I want to know this one so I can get it for my friend who loves stupid puzzles like that. Can anyone identify these games? They've been doing my head in.
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# ? Dec 30, 2010 17:14 |
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Stobbit posted:2) This one is even more vague, but I bet this one will be answered before my first request. I have never played this game but I remember reading forum posts about it and how it had the most ridiculous and obscure puzzle in a point-and-click game. You had to create a fake ID for yourself and the steps you had to take to do so were incredibly obscure, but I remember goons talking about how you had to put sticky tape on the bottom of a fence so a cat would walk under it, catching the fur on the tape which you could then fashion into a moustache. It was widely touted as the most difficult point-and-click adventure game ever purely due to how ridiculous some of the solutions were. I want to know this one so I can get it for my friend who loves stupid puzzles like that. Gabriel Knight 3: Blood of the Sacred, Blood of the Damned. Apart from that one puzzle, it's actually pretty good as far as adventure games go. It has Tim Curry hamming it the gently caress up, among other things. All three Gabriel Knights are worth playing if you aren't allergic to those types of games. Hakkesshu fucked around with this message at 17:37 on Dec 30, 2010 |
# ? Dec 30, 2010 17:30 |
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Hakkesshu posted:Gabriel Knight 3: Blood of the Sacred, Blood of the Damned. Apart from that one puzzle, it's actually pretty good as far as adventure games go. It has Tim Curry hamming it the gently caress up, among other things. All three Gabriel Knights are worth playing if you aren't allergic to those types of games. drat, you beat me, but I only know it from this Old Man Murray article which uses this puzzle as an example of what killed adventure games. Morpheus posted:I'm trying to remember an adventure with a very specific puzzle: there's a door, and a keyhole, and the key is in the door but on the other side. You have a newspaper. It's a terribly familiar puzzle, but in this game, when you go through the motions (put the newspaper under the door, poke the key out, pull the newspaper back), the keys fall off, or doesn't hit the newspaper, or something. Then the character says something to the effect of "Huh. Didn't know why I thought that would work..."
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# ? Dec 30, 2010 17:41 |
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Morpheus posted:I'm trying to remember an adventure with a very specific puzzle: there's a door, and a keyhole, and the key is in the door but on the other side. You have a newspaper. It's a terribly familiar puzzle, but in this game, when you go through the motions (put the newspaper under the door, poke the key out, pull the newspaper back), the keys fall off, or doesn't hit the newspaper, or something. Then the character says something to the effect of "Huh. Didn't know why I thought that would work..." The first Simon the Sorcerer has a puzzle like this. It does work, though, but I think Simon has some sort of similar snarky response. Rollersnake fucked around with this message at 17:45 on Dec 30, 2010 |
# ? Dec 30, 2010 17:42 |
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Actually I think the "Dont know why I thought that would work" thing is from Scratches. I haven't played that game in forever but I think this walkthrough mentions it.
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# ? Dec 30, 2010 17:48 |
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I think that's the one I was thinking of. If so, then that puzzle was in the demo.
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# ? Dec 30, 2010 18:37 |
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Morpheus posted:I'm trying to remember an adventure with a very specific puzzle: there's a door, and a keyhole, and the key is in the door but on the other side. You have a newspaper. It's a terribly familiar puzzle, but in this game, when you go through the motions (put the newspaper under the door, poke the key out, pull the newspaper back), the keys fall off, or doesn't hit the newspaper, or something. Then the character says something to the effect of "Huh. Didn't know why I thought that would work..." This puzzle first appeared in Zork II, wherein it _did_ work. I suspect the game you are thinking of is making reference to it.
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# ? Dec 30, 2010 23:26 |
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Cidrick posted:Actually I think the "Dont know why I thought that would work" thing is from Scratches. I haven't played that game in forever but I think this walkthrough mentions it. This is it, or at the only one I know of. I love that game! Hakkesshu posted:Gabriel Knight 3: Blood of the Sacred, Blood of the Damned. Apart from that one puzzle, it's actually pretty good as far as adventure games go. It has Tim Curry hamming it the gently caress up, among other things. All three Gabriel Knights are worth playing if you aren't allergic to those types of games. Man that puzzle was a bitch to figure out before widespread internet walkthroughs. The most inexplicable part of it was that the guy you were trying to impersonate didn't have a moustache in the first place, so the "try every item you have on every available object" method was the only way to proceed.
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# ? Dec 31, 2010 08:13 |
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Morpheus posted:I'm trying to remember an adventure with a very specific puzzle: there's a door, and a keyhole, and the key is in the door but on the other side. You have a newspaper. It's a terribly familiar puzzle, but in this game, when you go through the motions (put the newspaper under the door, poke the key out, pull the newspaper back), the keys fall off, or doesn't hit the newspaper, or something. Then the character says something to the effect of "Huh. Didn't know why I thought that would work..." Scratches I believe is the name of game. You're a writer going to a house to write your new book yeah?
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# ? Dec 31, 2010 08:46 |
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I cant remember if this was a demo for a specific game or just a tech engine one but there was this demonstration everyone was going crazy about a few months back where it was a space ship piloting game and the guy doing the demo went straight from space, to intersecting a planets atmosphere, to cruising on the planets surface with no load times between them.
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# ? Dec 31, 2010 12:15 |
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Three Red Lights posted:I cant remember if this was a demo for a specific game or just a tech engine one but there was this demonstration everyone was going crazy about a few months back where it was a space ship piloting game and the guy doing the demo went straight from space, to intersecting a planets atmosphere, to cruising on the planets surface with no load times between them. Pandemic put something like this in one of the demos for Star Wars Battlefront 3 (RIP), but this was longer than a few months ago.
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# ? Dec 31, 2010 12:19 |
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No it wasnt star wars related, it was a more generic sci fi setting, it was really impressive to watch. http://www.youtube.com/watch?v=fO7XhaTGDYg&feature=related e: found it, still awesome. massive spider fucked around with this message at 12:29 on Dec 31, 2010 |
# ? Dec 31, 2010 12:23 |
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HoldYourFire posted:I swear I remember a game where you had to generate and sell power. I want to say it was called "Powermonger" but actually that's a pseudo-sequel to Populous. I think the intro involved those rotating oil drills, you know the ones: The only game I can think of involving drilling for oil is Oil Imperium. What year/platform are you talking?
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# ? Dec 31, 2010 12:29 |
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beef express posted:The only game I can think of involving drilling for oil is Oil Imperium. What year/platform are you talking? I found Oil Imperium but that's not it. This is old but more recent than that, I'd say about '95 or something. And it's for PC.
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# ? Dec 31, 2010 14:43 |
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Actually I forgot Powerhouse, it has one of those drills in the intro.
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# ? Dec 31, 2010 16:34 |
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beef express posted:Actually I forgot Powerhouse, it has one of those drills in the intro. That has to be it, thanks!
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# ? Dec 31, 2010 18:27 |
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I had a game, a top-down, exploration based RPG that came with a free demo mode for a disk of Mac demoes. I'm fairly sure a clone of Space Invaders called "Meat Gone Bad" was on the disk as well. You played as a dude who lost his memory and wandered through the woods armed with tiny, lovely weapons, and I remember once stumbling upon the Mage's Guild or what have you, but everything was locked off because it was just the demo mode. The art was odd and the forest you wandered through was very.. jungle-y. There was a graph paper style set of lines over the map, but everything was real-time. Does this ring a bell to anyone?
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# ? Dec 31, 2010 19:24 |
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Bumping my request for this obscure pornographic game:How dreadful! posted:It's a platformer. You're a cop (or private dick) and go around puonching "street toughs" and having sex with prostitutes. You can change between various positions and when you make the prostitute cum she gives you a powerup or information. In a couple of levels you ride around on a chopper. Also, each mission unlocks a sex toy which you can use between missions on your girlfriend. How dreadful! posted:I remember playing it sometime around 1999-2000. Also it was password protected; you chose a password during setup (I think). The only other things I remember are: the player character is dressed in blue and one of the sex toys was a string of anal beads.
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# ? Jan 2, 2011 19:49 |
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I'm pretty sure this game still exists... It's a turn-based online strategy game that I *think* is based on an old PC game. You and another player take turns moving your character around a map with randomly generated towns and places where you can create more troops, leave troops behind, take troops with you, and so on. The graphics are retro and pixelated, mostly using white for space, purple for fill, and black for lines. Your view is first-person, and you have a limited number of steps and actions you can take each "day." You have something like 48 hours to make your next move, and it reminds you over email when it's your turn. The point of the game is pretty simple - destroy your opponent. I'd love to get back into this but I can't for the life of me remember what it's called.
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# ? Jan 6, 2011 18:02 |
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Really sorry to bump this thread but I cannot think of this game: It starts out and you're an AI on somebody's computer. Then you've gotta upload yourself to the internet and you end up influencing the stock market to get yourself money and you end up making production factories and stuff. I don't know. The only reason I remember this game at all is because I read an LP of it and the LPer got helldumped. Turns out he was a creepy guy who wore rubber gloves and held bottles of piss.
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# ? Jan 7, 2011 07:09 |
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When I was a kid I used to hang out at a friend's house and watch him play all these neat PC games his dad had. One of them was this kinda Myst-like puzzle game that really had some cool designs in it. I remember a few scenes from it and kinda its theme: Sci-fi exploration something or other. Robots? Mechanical centipede things that can run you over and some guy explains why you just died or something. A strange non-functioning robot that has a large alien bird/pterodactyl thing trapped in its grasp. Objective of the puzzle was to free the bird by cutting some wires or something inside the robot. Weird alien structure you are exploring. And it might have had live actors in it. That's all I remember, its really bothered me a lot that I can't figure out what game it is. For years now I've tried to know what game it was so I could play it myself. Its not The Dig, that's for sure. (didn't have live actors in it)
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# ? Jan 7, 2011 07:15 |
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YOURFRIEND posted:Really sorry to bump this thread but I cannot think of this game: I think the game is Uplink, and I suspect you are conflating the game with the story the LPer wrote (assuming I'm right of course, which is a big assumption). The LP can be found on the archive here. I didn't know the story about the guy getting helldumped though!
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# ? Jan 7, 2011 07:33 |
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The game I'm looking for is for the snes. It's an rpg, but I don't recall there being much of a story besides wander the land, raid castles and dungeons with your party of four. I think its four.. I remember the game being very hard. Almost roguelike.
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# ? Jan 7, 2011 07:41 |
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Mercedes posted:The game I'm looking for is for the snes. It's an rpg, but I don't recall there being much of a story besides wander the land, raid castles and dungeons with your party of four. I think its four.. Probably Drakkhen which has one of the most nonsensical plots in the world and is basically your team of four adventurers marching through castles or getting killed by disembodied gigantic dog heads.
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# ? Jan 7, 2011 07:53 |
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dregan posted:I think the game is Uplink, and I suspect you are conflating the game with the story the LPer wrote (assuming I'm right of course, which is a big assumption). The LP can be found on the archive here. I didn't know the story about the guy getting helldumped though! No, that one isn't it. This one had you as an AI tying to conceal your existence and you built factories that'd produce robots for you in chile and poo poo to take over the world and eventually I think you had undersea labs and stuff.
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# ? Jan 7, 2011 07:55 |
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al-azad posted:Probably Drakkhen which has one of the most nonsensical plots in the world and is basically your team of four adventurers marching through castles or getting killed by disembodied gigantic dog heads. You are the poo poo my good Sir.
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# ? Jan 7, 2011 08:02 |
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YOURFRIEND posted:No, that one isn't it. This one had you as an AI tying to conceal your existence and you built factories that'd produce robots for you in chile and poo poo to take over the world and eventually I think you had undersea labs and stuff. Endgame: Singularity?
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# ? Jan 7, 2011 08:10 |
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Here's one for you guys. I remember seeing a few screenshots/videos for a game that looked very similar to Cave Story and featured a cameo from Johnny Fiveaces. I'm 99% sure it was being developed by a goon. Was it even actually finished, whatever it was?
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# ? Jan 7, 2011 08:52 |
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Panic Restaurant posted:Here's one for you guys. I remember seeing a few screenshots/videos for a game that looked very similar to Cave Story and featured a cameo from Johnny Fiveaces. I'm 99% sure it was being developed by a goon. Was it even actually finished, whatever it was? This it? http://www.tigsource.com/2008/08/14/the-underside-johnny-five-aces-trailer/
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# ? Jan 7, 2011 09:57 |
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player2 posted:I'm pretty sure this game still exists... It's a turn-based online strategy game that I *think* is based on an old PC game. You and another player take turns moving your character around a map with randomly generated towns and places where you can create more troops, leave troops behind, take troops with you, and so on. The graphics are retro and pixelated, mostly using white for space, purple for fill, and black for lines. Your view is first-person, and you have a limited number of steps and actions you can take each "day." You have something like 48 hours to make your next move, and it reminds you over email when it's your turn. The point of the game is pretty simple - destroy your opponent. It would probably have helped to say that this was a browser game that you played by clicking on stuff instead of moving around smoothly. There were mountains and forests on the map, which used up more of your allotted movements for the turn. This probably doesn't help since it's likely true for most games based on the medieval aesthetic, but I remember the words "garrison," "stronghold," and maybe even "fort" appearing frequently.
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# ? Jan 7, 2011 16:34 |
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wb posted:Endgame: Singularity? Yes this awful awful game looks like it. Thank you now I can never think about it again.
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# ? Jan 7, 2011 16:56 |
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Genesis game, two different kind of play. You started off in I think a red car and you play a sort of Spyhunter type game, your car fires bullets that always reminded me of tomatos. When you get to your destination it turns into a side scrolling shooter.
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# ? Jan 10, 2011 03:12 |
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FAT WORM OF ERROR posted:Genesis game, two different kind of play. You started off in I think a red car and you play a sort of Spyhunter type game, your car fires bullets that always reminded me of tomatos. When you get to your destination it turns into a side scrolling shooter. Is it Outlander? It's played in a first person view while driving (and you can do drive-bys on people with a shotgun). When you stop it turns into a sidescroller.
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# ? Jan 10, 2011 03:55 |
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al-azad posted:Is it Outlander? It's played in a first person view while driving (and you can do drive-bys on people with a shotgun). When you stop it turns into a sidescroller. Nope it's not that, the driving section is 3rd person. The sidescrolling sections are usually over two levels too, I'm pretty sure the premise is that you're a cop.
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# ? Jan 10, 2011 04:34 |
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FAT WORM OF ERROR posted:Nope it's not that, the driving section is 3rd person. The sidescrolling sections are usually over two levels too, I'm pretty sure the premise is that you're a cop. Technocop?
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# ? Jan 10, 2011 05:35 |
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# ? May 22, 2024 06:20 |
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wb posted:Technocop? Yes! Thank you
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# ? Jan 10, 2011 06:08 |