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Zereth posted:No, that's the thing about Glibness. The bonus you get to your Sense Motive to see through a completely blatantly false lie, like "The sky is green" when the blue sky is in your field of view, is +20. Theoretically Haley could walk into the throne room, point at the dragon and say "She's not the queen, I am!" and everyone would believe her, even the dragon. Or say she is the moon.
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# ? Jan 17, 2011 19:12 |
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# ? May 25, 2024 04:19 |
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Zereth posted:No, that's the thing about Glibness. The bonus you get to your Sense Motive to see through a completely blatantly false lie, like "The sky is green" when the blue sky is in your field of view, is +20.
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# ? Jan 17, 2011 19:24 |
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CapnAndy posted:And if you've got, say, 70 points in Sense Motive, suddenly that -10 you're laboring under isn't the world's biggest problem. What do we know about Tarquin? Tarquin is prepared. He can handle reality-warping lies. Tarquin also is a major NPC, and is immune to what most DMs call "Stupid bullshit that only works on minions".
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# ? Jan 17, 2011 19:29 |
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Also, going from memory, crafting an item that provides a skill bonus is only bonus squared X 100 GP. A +20 ring of Sense Motive would be ((20 * 20) * 100) or 40,000 gold. A meager sum for someone of his resources. I can't recall if it caps at +20, or if you could just drop 250k for a +50 ring or not.
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# ? Jan 17, 2011 19:48 |
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I don't care about the haters, the bard floating on a cloud of smoke always makes me laugh. HE IS THE MOON
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# ? Jan 17, 2011 20:00 |
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crime fighting hog posted:Tarquin also is a major NPC, and is immune to what most DMs call "Stupid bullshit that only works on minions". I've always found it strange how players actually enjoy circumventing half of an adventure with a single skill check.
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# ? Jan 17, 2011 20:06 |
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crime fighting hog posted:Or say she is the moon.
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# ? Jan 17, 2011 20:07 |
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inthesto posted:I've always found it strange how players actually enjoy circumventing half of an adventure with a single skill check. If the players can waste your entire adventure, or hell, campaign, with a lucky roll, they will. Many sessions my friends and I skipped half the dungeon and wound up facing off against the leader of the bad guys just because we took the right series of turns in the hallways. In the end we were shortchanging ourselves in terms of gold and XP. We were ruthlessly killed a few adventures into the campaign. Also, Tarquin could also just have Discern Lies cast about him 24/7 or some loopy poo poo.
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# ? Jan 17, 2011 20:11 |
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crime fighting hog posted:Also, Tarquin could also just have Discern Lies cast about him 24/7 or some loopy poo poo. Knowing Tarquin I am gonna call him simply turning up with earplugs, can't hear the lies... can't be lied to.
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# ? Jan 17, 2011 20:24 |
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crime fighting hog posted:Also, Tarquin could also just have Discern Lies cast about him 24/7 or some loopy poo poo. Tarquin probably has like 100 ranks in Awareness(Exploitable Bullshit Rules). The moment he sees minions wandering around going "SHE IS THE MOON" he's going to know what's up.
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# ? Jan 17, 2011 20:27 |
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Glibness also has a chance to bypass lie-detecting or truth-compelling magic/effects, since they need to make a caster level check against the spell. Since it's a potion, it probably only has a caster level of 7 (minimum level required to cast Glibness and thus make a potion), for a caster level check DC of 22 (15 + potion's caster level). Ranks in a skill like Sense Motive are limited, so he's not going to have more than 3 + his Hit Die ranks, plus any bonuses from his ability score, items, feats, spells, etc. Haley has the same limitations on her Bluff score, but Glibness is a huge boost in her favor. Things will happen as they happen.
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# ? Jan 17, 2011 21:14 |
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LightWarden posted:Glibness also has a chance to bypass lie-detecting or truth-compelling magic/effects, since they need to make a caster level check against the spell. Since it's a potion, it probably only has a caster level of 7 (minimum level required to cast Glibness and thus make a potion), for a caster level check DC of 22 (15 + potion's caster level). Half an hour isn't very long though, and even if something doesn't tie them up for a while, there's not necessarily a reason that they'll bump into Elan's dad at all. It would still be really interesting though! This arc is great so far.
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# ? Jan 17, 2011 21:17 |
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crime fighting hog posted:Half an hour isn't very long though, and even if something doesn't tie them up for a while, there's not necessarily a reason that they'll bump into Elan's dad at all. However, it WOULD be dramatic for Tarquin to catch them, and considering that we are in fact talking about him...
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# ? Jan 17, 2011 21:25 |
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crime fighting hog posted:If the players can waste your entire adventure, or hell, campaign, with a lucky roll, they will. Many sessions my friends and I skipped half the dungeon and wound up facing off against the leader of the bad guys just because we took the right series of turns in the hallways. In the end we were shortchanging ourselves in terms of gold and XP. We were ruthlessly killed a few adventures into the campaign. I ended a campaign with the initial reveal of a villain thanks to a crit roll Holy Dwarven Thrower. Necromancer went pop.
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# ? Jan 18, 2011 00:16 |
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Taerkar posted:I ended a campaign with the initial reveal of a villain thanks to a crit roll Holy Dwarven Thrower. Necromancer went pop. That's when you do a double-reveal and that was just the villain's right hand man, and now the real villain is really peeved at the players.
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# ? Jan 18, 2011 00:23 |
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inthesto posted:I've always found it strange how players actually enjoy circumventing half of an adventure with a single skill check. No poo poo, I short circuted an L5R game once by doing this. 15 minutes into the game, I spoke to a water spirit that lead me somewhere, then spoke to the spirit of a lock(you can do this if you are a shugenja) and convinced it to open, and we found the serial killer about to kill his next victim. No idea who it was, what his motivation was, or anything. Just, bam, katana to his face. Talked to the GM, and found out that there was about 10 pages of notes and details that I made go poof from 2 die rolls.
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# ? Jan 18, 2011 01:14 |
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CapnAndy posted:And if you've got, say, 70 points in Sense Motive, suddenly that -10 you're laboring under isn't the world's biggest problem. What do we know about Tarquin? Tarquin is prepared. He can handle reality-warping lies. 70 points? His level would be in the 66 if he didn't have any magical assistance, and I can't really see anything lower than mid 40s even with some powerful magic items. Epic starts at 20, btw. Who What Now fucked around with this message at 02:32 on Jan 18, 2011 |
# ? Jan 18, 2011 02:29 |
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sansuki posted:No poo poo, I short circuted an L5R game once by doing this. 15 minutes into the game, I spoke to a water spirit that lead me somewhere, then spoke to the spirit of a lock(you can do this if you are a shugenja) and convinced it to open, and we found the serial killer about to kill his next victim. No idea who it was, what his motivation was, or anything. Just, bam, katana to his face. This is where a GM is allowed to fudge some things and make you still work through 10 pages of notes.
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# ? Jan 18, 2011 02:56 |
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DoctorTristan posted:Tarquin probably has like 100 ranks in Awareness(Exploitable Bullshit Rules). The moment he sees minions wandering around going "SHE IS THE MOON" he's going to know what's up. Not unless the DM is specifically making "unkillable" NPCs to gently caress with his characters. Your max ranks in something is your level + 3. And like I said, it's hard as hell to get bonus points in Sense Motive without really funky magical equipment. The earplugs idea, however, is workable.
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# ? Jan 18, 2011 03:02 |
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Mortanis posted:Also, going from memory, crafting an item that provides a skill bonus is only bonus squared X 100 GP. A +20 ring of Sense Motive would be ((20 * 20) * 100) or 40,000 gold. A meager sum for someone of his resources. If I'm remembering correctly, the cap for non-epic skill boosters is +30; epic items have no cap but are ten times as expensive as the formula would normally indicate. So you go from 90,000 for a +30 to 961,000 for +31.
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# ? Jan 18, 2011 03:15 |
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rotinaj posted:Not unless the DM is specifically making "unkillable" NPCs to gently caress with his characters. Your max ranks in something is your level + 3. And like I said, it's hard as hell to get bonus points in Sense Motive without really funky magical equipment. According to that whole exchange in grognards.txt Bards can use the Perform skill as well. Earplugs won't work when your miming.
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# ? Jan 18, 2011 05:34 |
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rotinaj posted:Not unless the DM is specifically making "unkillable" NPCs to gently caress with his characters. Miko.
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# ? Jan 18, 2011 05:40 |
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Hypocrisy posted:Miko. Numerically, they could have killed the poo poo out of Miko with the whole Order. Morally is out of my hands, that's up to the writing.
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# ? Jan 18, 2011 05:41 |
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rotinaj posted:Numerically, they could have killed the poo poo out of Miko with the whole Order. Morally is out of my hands, that's up to the writing. Are you forgetting about the initial meeting with Miko, where(under very specific conditions) she kicked the entire group's collective rear end? Presumably that was because the DM of this D&D game didn't want his new NPC insta-killed. Durkon assumed it was the Gods setting stuff up that way.
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# ? Jan 18, 2011 08:41 |
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inthesto posted:I've always found it strange how players actually enjoy circumventing half of an adventure with a single skill check.
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# ? Jan 18, 2011 08:41 |
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Bobulus posted:Are you forgetting about the initial meeting with Miko, where(under very specific conditions) she kicked the entire group's collective rear end? going back and reading it, you guys are right. However, those conditions didn't stick around for long, and the Order likely could have killed the poo poo out of her the next day, or at any point from then on. Morally, they were stopped from doing so, not by the actual encounter modifiers. Besides, Tarquin has been introduced, had his big "moment", and I don't think the DM would make Tarquin be invincible for the rest of the story.
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# ? Jan 18, 2011 19:35 |
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rotinaj posted:Morally, they were stopped from doing so, not by the actual encounter modifiers. And the damned railroad plot!
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# ? Jan 18, 2011 22:13 |
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rotinaj posted:Numerically, they could have killed the poo poo out of Miko with the whole Order. Morally is out of my hands, that's up to the writing. There's the fact that they were off-guard and confused, with Roy fighting well below his actual abilities what with that makeshift greatclub instead of a sword business.
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# ? Jan 18, 2011 22:28 |
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Burlew actually did a write-up of how he figures the fight went down mechanically. It was pretty well thought-out.
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# ? Jan 18, 2011 23:03 |
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rotinaj posted:going back and reading it, you guys are right. However, those conditions didn't stick around for long, and the Order likely could have killed the poo poo out of her the next day, or at any point from then on. Morally, they were stopped from doing so, not by the actual encounter modifiers. stop treating OotS like it's someone's D&D game and treat it like a story being told within the rules of D&D.
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# ? Jan 19, 2011 00:30 |
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HKR posted:stop treating OotS like it's someone's D&D game and treat it like a story being told within the rules of D&D. Just as soon as Burlew does, I will too. You can tell some totally awesome stories within a D&D game. I have and plan to continue doing so in the future.
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# ? Jan 19, 2011 01:38 |
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I'm just waiting for this entire scenario be revealed as a fever dream induced by a glibness bluff told by that illusionist character they were looking for in the first place.
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# ? Jan 19, 2011 16:08 |
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Donraj posted:Burlew actually did a write-up of how he figures the fight went down mechanically. It was pretty well thought-out. I don't know about the first time but he explanation for the second time was pretty stupid.
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# ? Jan 19, 2011 18:34 |
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rotinaj posted:Just as soon as Burlew does, I will too.
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# ? Jan 19, 2011 20:12 |
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New Strip Looks like he hasn't changed much.
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# ? Jan 24, 2011 17:24 |
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"The Fatherland." That's fantastic.
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# ? Jan 24, 2011 18:03 |
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Lt. Danger posted:What's that from?
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# ? Jan 24, 2011 18:53 |
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Oh, right, Ian Starshine is a paranoid nutjob who nearly scarred Haley for life with a total inability to trust anyone. I had forgotten. Kill his rear end, Tarquin!
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# ? Jan 24, 2011 19:09 |
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Pester posted:What's that from? After Belkar's Mark of Justice was activated, he became very, very sick and eventually hallucinated Shojo explaining to him how to get people to not hate him by pretending to not be a raging psychopath.
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# ? Jan 24, 2011 19:42 |
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# ? May 25, 2024 04:19 |
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rotinaj posted:Just as soon as Burlew does, I will too. I know that's the only real reason I decided to give D&D a go at all; my friend is a great storyteller, and the dumb poo poo that's happened in all the campaigns he's run goes great with drinks.
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# ? Jan 24, 2011 20:38 |