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Mukaikubo posted:...you can fire an RAC at less than the maximum rate? The MW4:Mercs thread on this forum taught me the real I-Win button for Solaris: The Annihilator with 4 LBX-AC/20 cannons. EDIT: Baww, new page again. Here, let met post another one of my favorite mechs: The Blood Asp! Hopefully I won't get on probation for posting this one... Gothsheep fucked around with this message at 04:30 on Jan 27, 2011 |
# ? Jan 27, 2011 04:22 |
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# ? May 11, 2024 06:11 |
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elitebuster posted:No, there was...........um......Omi Kurita? The exception is made for female characters who a main character puts his dick in.
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# ? Jan 27, 2011 04:24 |
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Agent Interrobang posted:So does that make me the thread's Archivist Demi-Precentor? Cool, I love ComStar uniforms. Far be it for me to deny you the right to an awesomely snazzy uniform. quote:I go to read about the clint for 5 minutes and then you discover that the IS is royally screwed over and no "trial to end the war" to save it? Man, i need to f5 more often. Who's up for the Battle of
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# ? Jan 27, 2011 04:26 |
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Mukaikubo posted:Who's up for the Battle of Oh man now I am imagining the Battle of Tukkayid as done in San Fran and London...
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# ? Jan 27, 2011 04:30 |
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Gothsheep posted:Hopefully I won't get on probation for posting this one... Your kewl duder that is on photobucket Mukaikubo posted:Who's up for the Battle of The Earth Defense Ring has to fall first, and this time no WoB traitors to Deux Machina it.
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# ? Jan 27, 2011 04:31 |
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WarLocke posted:Oh man now I am imagining the Battle of Tukkayid as done in San Fran and London... Oh lord, that would be something. Imagine a battalion of Mechs using the heat at the bottom of the Grand Canyon to disguise their thermal signatures... ngh.
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# ? Jan 27, 2011 04:31 |
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Xmas Future posted:You roll twice to determine hit locations for each shot if you fire on ultra mode. You have a much better chance of hitting the same spot twice than hitting it with all 6 shots of a RAC
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# ? Jan 27, 2011 04:33 |
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Arquinsiel posted:You roll first on the 2 column of the cluster table to determine how many of your shots hit. The UAC is about as accurate as a RAC firing two shots. The RAC is substantially more damaging on average and has much better range. UAC have longer range than RACs AC/5 = max range 18 UAC/5 = max range 20 RAC/5 = max range 15
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# ? Jan 27, 2011 04:39 |
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Arquinsiel posted:You roll first on the 2 column of the cluster table to determine how many of your shots hit. The UAC is about as accurate as a RAC firing two shots. The RAC is substantially more damaging on average and has much better range.
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# ? Jan 27, 2011 04:41 |
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Sign me up! Has been years since I last played some Battletech. I'd also be willing to play a tanker, if you need one. My e-mail: REDACTEDWarLocke posted:Yeah, AC/2s are silly weapons, but if you take a big enough mech and just mount a shitton of them, you get the whole MG effect going on - but at ridiculous ranges. And that's why the Partisan version with 5 AC/2s is actually useable, if only in a niche role. That being that it can really gently caress up VTOLs and flyers. Eh, and I guess shredding infantry platoons from halfway across the map. So, it actually does exactly what a mobile AA vehicle is supposed to. Blessed be flak and flechette ammo. Cthulhu Dreams posted:I tohught we were all going to cycle out after 1 mission anyway. That, or Poptarts could actually be writing down an OOB for the regiment, which we're not even close to filling currently. (Common IS structure is 4 Mechs per lance, 3 lances per company. A battalion is three companies plus command lance and a Regiment three Battalions plus command element, commonly ranging from another lance to another company. So, 124-132 Mechs overall.) Magni fucked around with this message at 14:35 on Jan 27, 2011 |
# ? Jan 27, 2011 04:41 |
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Goddamn ballistic weaponry are so heavy ALWAYS. I have a hard time not tearing them off and replacing them with energy or missile weapons. Which means that my mech slumps over in the middle of battle a bit too often...
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# ? Jan 27, 2011 04:42 |
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I still like the Bane. 10 Ultra AC/2s. It may not actually hurt that much, but MAN will it annoy someone!
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# ? Jan 27, 2011 04:45 |
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Magni posted:That, or Poptarts could actually be writing down an OOB for the regiment, which we're not even close to filling currently. (Common IS structure is 4 Mechs per lance, 3 lances per company. A battalion is three companies plus command lance and a Regiment three Battalions plus command element, commonly ranging from another lance to another company. So, 124-132 Mechs overall.) I hope that while we might circle out, each person who played gets to keep the mech pilot they played as so that when they come back they get a sense of continuity. (Of course this does lead to some unpleasant consequences if somebody dies...we'll see.) Oh, I didn't mention when I signed up, I have PMs, so no need to worry about email on my account.
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# ? Jan 27, 2011 04:46 |
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Let me Present the least Feasible of All Mechs ever thought up! Given to us by that lovely Helm's Memory Core The Combine-Harvester Mech! Because we all know that this: REALLY NEEDS SOMETHING: LEGS I'm not how this would even speed up production, it seems like it would actually be a negative. What makes this worse, is there is even an older version of this... Here is the Harvester Ant Click here for the full 634x376 image. Axe-man fucked around with this message at 04:54 on Jan 27, 2011 |
# ? Jan 27, 2011 04:49 |
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Renaissance Spam posted:I hope that while we might circle out, each person who played gets to keep the mech pilot they played as so that when they come back they get a sense of continuity. (Of course this does lead to some unpleasant consequences if somebody dies...we'll see.) It would be awesome, but has the potential to end up giving characters in 'Mechs an advantage compared to those in vehicles. Also, what if one person gets an Atlas and doesn't share, or has to be out of town?
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# ? Jan 27, 2011 04:52 |
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Axe-man posted:Let me Present the least Feasible of All Mechs ever thought up! It allows for maximum cutt-itude and Razorificness! Didn't you take Future-tech 101: "Putting legs on poo poo with no legs"?
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# ? Jan 27, 2011 04:55 |
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Axe-man posted:Let me Present the least Feasible of All Mechs ever thought up! I love how the combine and the agromech are specifically called out for having high armor. Who gives a rats rear end about armor on a civilian commercial vehicle.
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# ? Jan 27, 2011 04:56 |
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Axe-man posted:Wow...uh, yeah. When I originally saw this design I thought "Oh, harvesting. Like harvesting trees or stone or suchlike. I bet that chainfist thing is modular so it can be replaced with a myriad of tools for whatever job is required." But nope, it's a harvester. That's kind of pathetic. elitebuster posted:It would be awesome, but has the potential to end up giving characters in 'Mechs an advantage compared to those in vehicles. Also, what if one person gets an Atlas and doesn't share, or has to be out of town? Well, it would be the pilot, not the mech so that nobody got screwed out of neat clanmechs or other wonderful machines of mass destruction later on down the road.
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# ? Jan 27, 2011 04:57 |
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Cthulhu Dreams posted:I love how the combine and the agromech are specifically called out for having high armor. Who gives a rats rear end about armor on a civilian commercial vehicle. Pilot encounters large rock while harvesting, fails pilot check, falls over. Without that armor the fatality rate would be enormous.
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# ? Jan 27, 2011 04:58 |
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Linked for appropriateness: http://www.youtube.com/watch?v=kAh_A7N3_mc
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# ? Jan 27, 2011 04:58 |
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Cthulhu Dreams posted:I love how the combine and the agromech are specifically called out for having high armor. Who gives a rats rear end about armor on a civilian commercial vehicle. To be fair, I think Stackpole had a big fight between a bunch of Harvesters in one of the first Dark Ages books, I actually thought that was pretty cool. Agent Interrobang posted:Linked for appropriateness: http://www.youtube.com/watch?v=kAh_A7N3_mc I was just thinking about that...
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# ? Jan 27, 2011 05:01 |
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Axe-man posted:UAC have longer range than RACs Magni posted:And that's why the Partisan version with 5 AC/2s is actually useable, if only in a niche role. That being that it can really gently caress up VTOLs and flyers. Eh, and I guess shredding infantry platoons from halfway across the map. So, it actually does exactly what a mobile AA vehicle is supposed to. Blessed be flak and flechette ammo. 2 LB10X, 2 AC2, C3 Slave; 2 RAC5 and 2 LB2X; 2 LB10X and 2 UAC2; Or my favourite...: 4 RAC, Targeting Computer and C3 Slave.... *drool* Gothsheep posted:I still like the Bane. 10 Ultra AC/2s. It may not actually hurt that much, but MAN will it annoy someone! I've actually used a pair of Harvester Ants in a Pentagon Worlds scenario. It had the "military" upgrades of SRM2 and two machine guns. Because of the scenario rolling randomly for ammo they had only about two rounds per gun. Ironically the combine harvester does more damage in Melee than any of the weapons mounted..... This was sung repeatedly, as the valiant Harvester Ants with NO FUKKEN AMMO chased off a full light Star of Clan whatever. Well gently caress.... beaten. Except it actually happened so SCREW YOU GUYS
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# ? Jan 27, 2011 05:02 |
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KnoxZone posted:Pilot encounters large rock while harvesting, fails pilot check, falls over. Without that armor the fatality rate would be enormous. And this is why the entire mech harvester concept is totally insane?
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# ? Jan 27, 2011 05:02 |
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Agent Interrobang posted:Linked for appropriateness: http://www.youtube.com/watch?v=kAh_A7N3_mc These are all that are required...
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# ? Jan 27, 2011 05:04 |
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Cthulhu Dreams posted:And this is why the entire mech harvester concept is totally awesome? Fixed. Being a farmer is a drat boring existence. Being a farmer in an agromech is loving awesome.
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# ? Jan 27, 2011 05:06 |
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Agent Interrobang posted:Linked for appropriateness: http://www.youtube.com/watch?v=kAh_A7N3_mc You totally earned some comstar uniform with that one Arquinsiel posted:There's a tradeoff between range and damage at work, but at what range can a UAC5 do 15 damage to a target, and what damage can a UAC20 do at range 13? It's all a trade off the RAC is all new tech through, mech4:merc is where most of my experience with RACs come from and they do AC damage terribly there :-/
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# ? Jan 27, 2011 05:10 |
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Agent Interrobang posted:Linked for appropriateness: http://www.youtube.com/watch?v=kAh_A7N3_mc *salutes* Permission to troll the House Kurita soldiers with this music, ma'am?
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# ? Jan 27, 2011 05:12 |
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paragon1 posted:*salutes* We can cook hotdogs off their wrecked fusion cores, someone bring the smores and cheap beer!
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# ? Jan 27, 2011 05:14 |
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If I'm good at nothing else, it's digging up ridiculously obscure music. I bet ComStar has a whole division for pirated MP3s. Permission to blare goofy comedy songs at stuck-up Kurita Mechwarriors is granted.
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# ? Jan 27, 2011 05:15 |
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Agent Interrobang posted:If I'm good at nothing else, it's digging up ridiculously obscure music. I bet ComStar has a whole division for pirated MP3s. This is going to be the reason the Kell Hounds get a reputation in this timeline isn't it.
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# ? Jan 27, 2011 05:17 |
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Agent Interrobang posted:If I'm good at nothing else, it's digging up ridiculously obscure music. I bet ComStar has a whole division for pirated MP3s. Acknowledged, firing long range W.A.Y. in 3...2...1 http://www.youtube.com/watch?v=zGM8PT1eAvY
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# ? Jan 27, 2011 05:18 |
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Oh, and be sure to play music from Macross/Robotech at LAM and Warhammer pilots, too!
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# ? Jan 27, 2011 05:19 |
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Axe-man posted:
I for one welcome our new insect overlords. But yeah, there is a point to be made that 'Mechs were industrial equipment first and weapons of war second. Some I could understand (forestry, mining) but agriculture? Not so much Still though, I liked the Agro Mech Mk. II I had for the Dark Age game (yes I liked it for what it was) that had one of its arms replaced with a Gauss Rifle. Agent Interrobang posted:Oh, and be sure to play music from Macross/Robotech at LAM and Warhammer pilots, too! And Dougram-related music at Shadow Hawk and Battlemaster pilots, among others (yeah I know, there isn't much on that front). Angry_Ed fucked around with this message at 05:27 on Jan 27, 2011 |
# ? Jan 27, 2011 05:21 |
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Arquinsiel posted:There's a tradeoff between range and damage at work, but at what range can a UAC5 do 15 damage to a target, and what damage can a UAC20 do at range 13? Damage is the same at any range, you roll on the missile hit table no matter what.
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# ? Jan 27, 2011 05:26 |
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Arquinsiel posted:There's a tradeoff between range and damage at work, but at what range can a UAC5 do 15 damage to a target, and what damage can a UAC20 do at range 13? There's a reason why you might choose to go with lots of smaller weapons over a few bigger ones. While the expected value for damage between 10 AC2s and 1 AC20 are exactly the same (ignoring range effects) the variance in damage is much lower with the AC2s. This is mostly balanced out by the weights and heat production of the weapons which favor the bigger guns but there are a few exceptions to this (machine guns, clan ER small lasers, etc). *edit* 4 lrm 5s vs 1 lrm20 follows the same type of reasoning. Longinus00 fucked around with this message at 05:39 on Jan 27, 2011 |
# ? Jan 27, 2011 05:28 |
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Mukaikubo posted:e: Oh hell yes Frederick Steiner is still Marshal of the Armies, isn't he? This is gonna be FUN. This is partially why I really hope the Lyrans are one of our other factions. Edit: also, and for some really bizzarre reason, combines are one of the best melee weapons under the TW rules. Der Waffle Mous fucked around with this message at 05:52 on Jan 27, 2011 |
# ? Jan 27, 2011 05:36 |
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Der Waffle Mous posted:This is partially why I really hope the Lyrans are one of our other factions. dem clanner boys look realll purdy
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# ? Jan 27, 2011 05:53 |
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Axe-man posted:dem clanner boys look realll purdy Oh God, I just got an image of a couple of rednecks racing Mechs down a dirt road with the Confederate flag on their hull like The Dukes of Hazard.
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# ? Jan 27, 2011 05:57 |
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paragon1 posted:Oh God, I just got an image of a couple of rednecks racing Mechs down a dirt road with the Confederate flag on their hull like The Dukes of Hazard. Oh god, why are we not playing this. I cannot imagine anything more fun
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# ? Jan 27, 2011 06:02 |
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# ? May 11, 2024 06:11 |
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Cthulhu Dreams posted:Oh god, why are we not playing this. I cannot imagine anything more fun Right about then, them Steiner boys knew they were in a whole heap a'trouble...
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# ? Jan 27, 2011 06:06 |