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Pladdicus posted:How about this, I run into 1203 and punch shoot and kick (just shoot and kick) the hussar. How's that sit with folks? Any glaring issues with the plan? This owns. Do it.
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# ? Feb 1, 2011 01:28 |
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# ? May 14, 2024 12:16 |
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In 3067, Caesar Steiner gives +5 init to the 2nd Donegal. Good stuff.
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# ? Feb 1, 2011 01:29 |
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Tempest_56 posted:Yes. Yes it would. 8 points will blow off the head or either arm, and leave the legs/side torsos with 1 point internal left. Only a direct CT shot won't break the armor. Yeah but if we get lucky with a leg crit that basically makes the thing a limping target. It's probably the best option for an initial hit on a Hussar. Defiance Industries posted:Yeah, Clan ones don't really fit in to my thing anyway. Also I picture them as the Coke commercial from The Invention of Lying ("Coke. It's very famous.") Why do I suddenly have the image of a Clan-vs-IS commercial (like the 'Mac & PC') ones here? PoptartsNinja posted:The Bounty Hunter: g0 p0 Was there ever a story for this guy other than in the 3025 fluff? Or am I crazy and misremembering that for a while the BH was actually the Red Corsair, aka Katrina Steiner? quote:Jamie Wolf: g0 p0 It's always spelled Jaime IIRC and I never could figure out how it's 'supposed' to be pronounced. quote:Jeremiah "I cheat and everyone still thinks I'm awesome, gently caress you" Rose: g1 p2 He really, really does. Mukaikubo posted:Also, Justin Xiang should be higher rated than K A-L, because Kai makes reference to the fact that his dad can smoke him in his family mech 'sims. And because Justin is cooler. This is totally true. quote:Well... the crossbow's an OK fire support mech if it has a close range guard, and the naga... is... a naga. I guess. I mean... sure? Why wouldn't you just mount the damned Arrow IVs on a tracked artillery platform? Seriously? Why wouldn't you do that instead? And it's not even something you can take out, no, because neither Arrow IV is part of an Omnipod. Because it's the Clans and everything by definition is inferior to a mech. Slaapaav posted:<REDACTED> loving owns. I anticipate lots of pants-making GBS threads. It will be glorious. Defiance Industries posted:Fun fact: back before they set a limit at 0/0, Morgan Kell was -1/-2. You have to represent loving mech piloting zen magic somehow! Arquinsiel posted:Natasha Kerensky is still a pure monster though, she just gives no gently caress about your special rules, you don't have them anymore. It took Joanna getting involved to get Kerensky killed. She's that loving hardcore. both of them
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# ? Feb 1, 2011 01:31 |
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Pladdicus posted:How about this, I run into 1203 and punch shoot and kick (just shoot and kick) the hussar. How's that sit with folks? Any glaring issues with the plan? Wait, I thought we'd agreed not to rambo the Hussar and instead fall back carefully? Can we not get killed? I thought this was a joke! Waahhhhh!
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# ? Feb 1, 2011 01:31 |
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Cthulhu Dreams posted:Wait, I thought we'd agreed not to rambo the Hussar and instead fall back carefully? Pladdicus is our resident hot dog pilot (who's gonna get hisself killed pulling that poo poo)
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# ? Feb 1, 2011 01:33 |
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Angry_Ed posted:At least the Naga has the distinction of not looking really silly unlike some other dedicated fire support mechs like oh say, the Yeoman. This thing reminds me so much of that Korean Weapon the 'Hwacha'. Out of curiosity, because I've never seen that mech before, whats it called?
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# ? Feb 1, 2011 01:51 |
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Adam500 posted:This thing reminds me so much of that Korean Weapon the 'Hwacha'. Out of curiosity, because I've never seen that mech before, whats it called? The Yeoman. Which is... listed in the part you quoted.
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# ? Feb 1, 2011 01:52 |
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WarLocke posted:It took Joanna getting involved to get Kerensky killed. She's that loving hardcore.
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# ? Feb 1, 2011 02:04 |
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WarLocke posted:It's always spelled Jaime IIRC and I never could figure out how it's 'supposed' to be pronounced. If it's not an issue of a "misprint that they decided to stick with" then Jamie is a spanish name so the "J" sounds like a "H". You'd pronoucne it "high-me". google translate pronunciation WarLocke posted:You have to represent loving mech piloting zen magic somehow! Does anyone else in universe pull anything close to his "phantom mech" crap?
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# ? Feb 1, 2011 02:06 |
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Longinus00 posted:Does anyone else in universe pull anything close to his "phantom mech" crap? I think Jaime/Jamie/whatever Wolf did at one point. Interestingly enough, both he and Morgan Kell pilot Archers. Other pilots (like Phelan or Kai) are ridiculously good but don't get the magic "you can't target me" poo poo for whatever reason.
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# ? Feb 1, 2011 02:12 |
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WarLocke posted:I think Jaime/Jamie/whatever Wolf did at one point. Interestingly enough, both he and Morgan Kell pilot Archers. Hardcore BattleTech fans kind of raged out over it, so I think the writers decided to ignore it after that.
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# ? Feb 1, 2011 02:21 |
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I'm a little confused. So, smaller numbers are good? How does that work again?
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# ? Feb 1, 2011 02:26 |
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Agent Interrobang posted:The Yeoman. Which is... listed in the part you quoted. I swear I read the post twice and didn't see it.
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# ? Feb 1, 2011 02:26 |
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paragon1 posted:I'm a little confused. So, smaller numbers are good? How does that work again? your base piloting skill is added to each attack so it goes like this: to hit roll: Base piloting skill + movement of you + range + enemy movement + other modifiers = number you have to roll higher than or equal too to hit the target.
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# ? Feb 1, 2011 02:27 |
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Basically, your pilot and gunnery skills are numbers that modify what you need to roll to succeed at something. So if you're shooting, and the shot is a difficulty of 6, and you have a gunnery score of 3, then you need to roll above 9 to hit your target. EDIT: e.f.b.
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# ? Feb 1, 2011 02:27 |
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Longinus00 posted:Does anyone else in universe pull anything close to his "phantom mech" crap? Morgan Kell, Yorinaga Kurita, and Jamie Wolf could all do it.
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# ? Feb 1, 2011 02:27 |
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WarLocke posted:I think Jaime/Jamie/whatever Wolf did at one point. Interestingly enough, both he and Morgan Kell pilot Archers. Patrick Kell also allegedly did it during his last fight.
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# ? Feb 1, 2011 02:28 |
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Is there anyone playing pick up games of megamek or similar? It has been an age since I've played some battletech. Also the talk of the uselessness of machine guns a few pages back reminded me that in Solaris 7 rules machine guns were brutal.
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# ? Feb 1, 2011 02:28 |
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Axe-man posted:your base piloting skill is added to each attack Ah, thanks. I really hope we haven't moved on to Megamek by the time my turn rolls around. I fear for any lance placed under my utter noobness.
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# ? Feb 1, 2011 02:31 |
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paragon1 posted:Ah, thanks. I really hope we haven't moved on to Megamek by the time my turn rolls around. I fear for any lance placed under my utter noobness. Luckily, Megamek handles all the math for you. It'll even give you an easy-to-figure out percentile chance for each shot!
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# ? Feb 1, 2011 02:32 |
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Agent Interrobang posted:Luckily, Megamek handles all the math for you. It'll even give you an easy-to-figure out percentile chance for each shot! Yeah, honestly Megamek is probably the best way for a noob to get used to Battletech rules. Even the AI presents a good enough challenge for a rookie to get basic tactics into their head. It even lists the modifiers to your shots!
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# ? Feb 1, 2011 02:35 |
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To be honest, the REAL trick to learning Battletech is simple, and that is knowing your ranges. Mech movement ranges, weapon firing ranges, how much terrain affects your movement ranges... once you've got those down, it's pretty easy to figure out 'move to hex, fire when ready.'
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# ? Feb 1, 2011 02:37 |
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Agent Interrobang posted:To be honest, the REAL trick to learning Battletech is simple, and that is knowing your ranges. Mech movement ranges, weapon firing ranges, how much terrain affects your movement ranges... once you've got those down, it's pretty easy to figure out 'move to hex, fire when ready.' I would agree, that the proviso that heat management is also a trick, albeit not a very complex one.
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# ? Feb 1, 2011 02:40 |
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Arquinsiel posted:Natasha Kerensky is still a pure monster though, she just gives no gently caress about your special rules, you don't have them anymore.
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# ? Feb 1, 2011 02:42 |
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Yes they should. In unrelated news, I am in no way shape or form considering making Black Widow Company t-shirts for myself...... What I've found to be the real "trick" to Battletech specifically, is working out that point where being cautious or being aggressive is the better choice. There's a very fine line between making your own shots harder than you're making the opponant's and guaranteeing you'll get hit but also getting a good chance of a hit in yourself. The rules are a bit of a hurdle at first, but play once a week for a month or so with Solaris Skunkwerks record sheets and get some early Megamek in and you're sailing.
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# ? Feb 1, 2011 02:46 |
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^^^^ Yeah I'm trying to find out where that limit is too, as a novice player. I find that most times I'm sitting in good cover and taking shots at long range, because any time I try to take the fight to the enemy I end up losing due to all the movement penalties. I'm sure I could be doing it differently, but somehow the bot always seems to have way better rolls than I do Agent Interrobang posted:Luckily, Megamek handles all the math for you. It'll even give you an easy-to-figure out percentile chance for each shot! Yeah Megamek makes it so easy that once you figure out the basic limitations of what you can and cannot do, and how to do it in the interface, you can start winning battles pretty quickly. I've never once played Battletech but out of my first 5 matches in Megamek I've come away with 3 wins. Seeing the math and percentages right there in front of you takes a lot of the intimidation factor out of a game like this. The Casualty fucked around with this message at 02:53 on Feb 1, 2011 |
# ? Feb 1, 2011 02:51 |
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The Casualty posted:^^^^
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# ? Feb 1, 2011 02:58 |
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PSH! I jumpjetted into the woods, JUST TO SEE WHAT THE MECHANICS ON JUMPJETTING INTO THE WOODS WERE! I live for danger! Mostly, I live to roll melee attacks! Bring it on! I'll kick that Hussar square in the FACE ORDERS INCOMING.
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# ? Feb 1, 2011 03:04 |
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Pladdicus posted:PSH! I jumpjetted into the woods, JUST TO SEE WHAT THE MECHANICS ON JUMPJETTING INTO THE WOODS WERE! I live for danger! Mostly, I live to roll melee attacks! Bring it on! I'll kick that Hussar square in the FACE Go with God, son. Jumping into woods and stacking as many to-hit modifiers as possible onto your mech is the way of truth and beauty.
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# ? Feb 1, 2011 03:06 |
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I think the only way I can reach it is through jumpjetting. Hmmm.
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# ? Feb 1, 2011 03:09 |
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Pladdicus posted:PSH! I jumpjetted into the woods, JUST TO SEE WHAT THE MECHANICS ON JUMPJETTING INTO THE WOODS WERE! I live for danger! Mostly, I live to roll melee attacks! Bring it on! I'll kick that Hussar square in the FACE It may not be the tactically wisest maneuver, but I respect the guts. Which may or may not be smeared across the battlefield shortly.
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# ? Feb 1, 2011 03:10 |
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Tempest_56 posted:It may not be the tactically wisest maneuver, but I respect the guts. Mostly I'm pissed he hit on an 11. That bastard must pay.
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# ? Feb 1, 2011 03:10 |
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You sir are an inspiration to us all.
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# ? Feb 1, 2011 03:12 |
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Punch, kick, it's all in the mind!
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# ? Feb 1, 2011 03:13 |
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Can you set your facing after jumping?
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# ? Feb 1, 2011 03:14 |
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Pladdicus posted:Can you set your facing after jumping? Yes, you can choose any direction to face. Jumping owns.
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# ? Feb 1, 2011 03:15 |
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I know how this will end. My mech is going to end up skewered by trees, rupturing the ammo and death. It has been foretold from the beginning, I am an agent of prophecy and the cocoon of steel and gunpowder will be my tomb! (Unless I forgot the rules )
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# ? Feb 1, 2011 03:18 |
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hopefully he will fire at me sir and save you from being killed
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# ? Feb 1, 2011 03:21 |
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Aaaand, the sudden realization I lost a jumpjet sets in. Jump range means I land in the open, not the woods. While this negates the pilot check, it also gives me one number closer to be hit, by well, everything. Hmmmm.
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# ? Feb 1, 2011 03:22 |
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# ? May 14, 2024 12:16 |
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Why does everyone assume that there is some sort of radar bending zen magic in Battletech? Isn't it much more feasible that they just have a piece of prototype Lostec?
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# ? Feb 1, 2011 03:23 |