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wiegieman posted:Why does everyone assume that there is some sort of radar bending zen magic in Battletech? nullsig devices do exist and existed in the Star League era, but at the time, no one ever heard of it, and it was a true deux ex machina. oh Hey a new page! I give you: http://www.youtube.com/watch?v=JHz1P5Obm0I&feature=related just to keep the theme. and yes that is what you think it is... that seems... ponderous Axe-man fucked around with this message at 03:29 on Feb 1, 2011 |
# ? Feb 1, 2011 03:25 |
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# ? May 12, 2024 21:00 |
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Pladdicus posted:Aaaand, the sudden realization I lost a jumpjet sets in. Jump range means I land in the open, not the woods. While this negates the pilot check, it also gives me one number closer to be hit, by well, everything. Hmmmm. Gives the enemy a chance to see his doom as it descends upon him.
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# ? Feb 1, 2011 03:34 |
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Axe-man posted:It's an ARES! I remember looking at one of those in the local hobby shop, counting the guns and realizing that it has the same amount of guns as a 2 legged model. I can only hope that it's just a prototype and that the other tripods actually have the guns to justify bringing a third leg. Also, why didn't they just make it a quad?
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# ? Feb 1, 2011 03:38 |
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Veyrall posted:I remember looking at one of those in the local hobby shop, counting the guns and realizing that it has the same amount of guns as a 2 legged model. in battletech you could only have 4 limb locations, so to have a quad meant that you couldn't have weapons on the arms, all the designs and stuff like that is fluff, all the mechs we have shown and talked about have the same internal and extranal base. This tripod mech simply couldn't be made with the old style ruleset.
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# ? Feb 1, 2011 03:43 |
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KnoxZone posted:Gives the enemy a chance to see his doom as it descends upon him. Aaaand. I'm convinced. Let's let the dice roll. may god help me Pladdicus fucked around with this message at 03:50 on Feb 1, 2011 |
# ? Feb 1, 2011 03:44 |
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wiegieman posted:Why does everyone assume that there is some sort of radar bending zen magic in Battletech? It *was* tried to be retconned as potential targeting confusion with updated tracking software trying to reconcile their unseen mechs with the reseen modern versions, but that kind of died a death. Veyrall posted:I remember looking at one of those in the local hobby shop, counting the guns and realizing that it has the same amount of guns as a 2 legged model.
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# ? Feb 1, 2011 03:48 |
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Axe-man posted:in battletech you could only have 4 limb locations, so to have a quad meant that you couldn't have weapons on the arms, all the designs and stuff like that is fluff, all the mechs we have shown and talked about have the same internal and extranal base. This tripod mech simply couldn't be made with the old style ruleset. here is a picture that may help explain. EVERY mech uses a external and internal structure simular to the ones below, no matter what the picture looks like, in the cold hard numbers, this is what it looks like on paper on the outside. inside is where the location of the guns and ammo/engine and heat sinks etc are. Click here for the full 847x797 image.
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# ? Feb 1, 2011 03:52 |
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wiegieman posted:Why does everyone assume that there is some sort of radar bending zen magic in Battletech? That explanation only works if you never cross swords with ComStar or the Clans. Unfortunately Kell and Wolf both did that.
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# ? Feb 1, 2011 03:57 |
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Axe-man posted:here is a picture that may help explain. That's an armor diagram. You can get official record sheets from directly from catalyst games (these are the older style versions). mech quad mech Longinus00 fucked around with this message at 04:00 on Feb 1, 2011 |
# ? Feb 1, 2011 03:57 |
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Defiance Industries posted:That explanation only works if you never cross swords with ComStar or the Clans. Unfortunately Kell and Wolf both did that. Not really, there could have been some kind of one-off wonderbox that wasn't mass-produced and which the Clans and Comstar never saw. Happens all the time.
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# ? Feb 1, 2011 03:59 |
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Longinus00 posted:That's an armor diagram. You can get official record sheets from directly from catalyst games. yeah i wanted to just show a fluffy version of it, without getting to into the numbers and stuff edited your quote VVVVVVVVVVVVVVV Axe-man fucked around with this message at 04:05 on Feb 1, 2011 |
# ? Feb 1, 2011 04:00 |
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Axe-man posted:yeah i wanted to just show a fluffy version of it, without getting to into the numbers and stuff I just realized that the combined record sheet might spoil some stuff so I edited it to the individual record sheets.
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# ? Feb 1, 2011 04:04 |
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TildeATH posted:Not really, there could have been some kind of one-off wonderbox that wasn't mass-produced and which the Clans and Comstar never saw. Jaime Wolf's Archer was second-line Clan hardware that he won in a fight with it's previous pilot. Dude didn't just find it; it was in active field use by a more advanced society than the Star League in terms of hardware. Even if the Clans hadn't seen one before, they would be able to examine and reverse engineer it. Phantom mech really doesn't work beyond the 3025 setting, hence why it is quietly ignored. Defiance Industries fucked around with this message at 04:07 on Feb 1, 2011 |
# ? Feb 1, 2011 04:04 |
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Pladdicus posted:Aaaand. I'm convinced. Let's let the dice roll. What the gently caress. It's game over man, game over! I guess I might have to move forward and give these guys some backup. Unfortunately there is no obvious location to move to that has me totally screened from fire. Cthulhu Dreams fucked around with this message at 04:41 on Feb 1, 2011 |
# ? Feb 1, 2011 04:28 |
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Cthulhu Dreams posted:What the gently caress. In the end, they can only target me with a large laser and a medium(plus some long range MG's I'm not too worried about), jumpjetting+moving+them running gives me a substantial chance to avoid, figuring they're targetting me, you guys will be safe and I can absorb the, hopeful, misses. Either way, the Hussar has to take damage, and point blank 2xMedium Laser, Machine Gun, Flamer and Kick(I have no idea the hit chance on this, to be honest, but I figured I should toss it in) will do at least -something- I hope anyway. The alternative was sitting in the woods at medium range while he pops me with a short range large laser shot again, and I'm getting tired of those hitting. Or, the other alternative of hiding behind the hills and getting an almost assured miss.
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# ? Feb 1, 2011 04:40 |
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I've got his back, i'm standing and firing. presenting a better target i hope.
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# ? Feb 1, 2011 04:42 |
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Axe-man posted:I've got his back, i'm standing and firing. presenting a better target i hope. Fyeah! We have them 3-2 (discounting duel) We should go in guns blazing to take them out with superior fire power, not hiding behind rocks! They have -really- piss poor firepower, to the point where the Vulcan overpowers both of them. (even after losing my two guns)
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# ? Feb 1, 2011 04:43 |
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You could jump jet to 1013, then he cannot even see you, and neither can the spider. We can all break line of sight this turn - B) Jumps to 0913 C) You jump to 1013 D) I jump to 1215 Then they are shooting at air. Why are people taking a bullet that we don't have to risk? I appreciate that we have them outgunned, but we don't have to kill them this turn - we can wait a turn, then take them when we are virtually assured a kill. Bear in mind I cannot even shoot this turn - if I jump jet in to attack, I am absolutely unable to hit the Hussar at all! Cthulhu Dreams fucked around with this message at 04:46 on Feb 1, 2011 |
# ? Feb 1, 2011 04:44 |
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Pladdicus posted:In the end, they can only target me with a large laser and a medium(plus some long range MG's I'm not too worried about), jumpjetting+moving+them running gives me a substantial chance to avoid, figuring they're targetting me, you guys will be safe and I can absorb the, hopeful, misses. Either way, the Hussar has to take damage, and point blank 2xMedium Laser, Machine Gun, Flamer and Kick(I have no idea the hit chance on this, to be honest, but I figured I should toss it in) will do at least -something-
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# ? Feb 1, 2011 04:44 |
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This is actually getting tense. That Hussar, with that kind of gunnery skills, is actually lancing straight through perfectly good BattleMechs. I wonder how the luck's holding out. I hope its holding! Anyway, I mentioned it several pages back, and I can tell that this is driving some people into a BattleTech frenzy that Poptarts' update schedule cannot sate, so I went and made that thread about a MegaMek campaign: FCEF. And yes, I know the Federated Commonwealth hasn't actually been constituted as of 3028. There's a good reason for the campaign being called what it is that you'll find out if you play it.
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# ? Feb 1, 2011 04:46 |
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Helter Skelter posted:Ah, the "gently caress It, We'll Do It Live" strategy. In Final Fantasy 9, there was a fight early in the game that allowed you to use a special command called, I believe, SFX. Now, these moves were overly flashy magic type attacks that did no damage, served no other purpose than to amuse. I used every single one of those moves, because I have a drea- Ah screw it. I did it cause it's cool
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# ? Feb 1, 2011 04:56 |
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Revised orders submitted. I'm really worried pladicus is going to die when both the spider and the Hussar unload on him
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# ? Feb 1, 2011 05:08 |
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Cthulhu Dreams posted:Revised orders submitted. I'm really worried pladicus is going to die when both the spider and the Hussar unload on him Me too, friend, me too.
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# ? Feb 1, 2011 05:09 |
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Cthulhu Dreams posted:Revised orders submitted. I'm really worried pladicus is going to die when both the spider and the Hussar unload on him No guts, no glory!
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# ? Feb 1, 2011 05:15 |
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It will all be fine. You can always eject. I just need one more hit on the leg and we will have a relatively pristine Dragon for salvage that you can pilot in future battles.
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# ? Feb 1, 2011 05:15 |
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Gothsheep posted:No guts, no glory! In the trite aphorisms stake I prefer "there are old men and bold men, but no old bold men." More seriously the rambo plan doesn't much sense from a mission context, but it is pretty watchable!
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# ? Feb 1, 2011 05:22 |
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Cthulhu Dreams posted:In the trite aphorisms stake I prefer "there are old men and bold men, but no old bold men." My reasoning was thusly, if they're between us and the dropship, and they run, what gets discovered? I don't know if that's a bad thing, but well, that's the way I figured it.
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# ? Feb 1, 2011 05:30 |
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If the dropship gets discovered I'm pretty sure it's well-armed enough to fend off most mech-based assaults, especially just a Hussar which it could probably leave as a scorch mark on the ground before it has a chance to radio in.
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# ? Feb 1, 2011 05:38 |
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wiegieman posted:Why does everyone assume that there is some sort of radar bending zen magic in Battletech? Because it is literally described as radar bending zen magic.
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# ? Feb 1, 2011 05:38 |
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WarLocke posted:Because it is literally described as radar bending zen magic. It also doesn't help that the only visual representation we've had of Null Sig is in Mech Assault which decided it was a goddamn cloaking device.
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# ? Feb 1, 2011 05:41 |
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Angry_Ed posted:If the dropship gets discovered I'm pretty sure it's well-armed enough to fend off most mech-based assaults, especially just a Hussar which it could probably leave as a scorch mark on the ground before it has a chance to radio in. Right, but then the mission is all messed up because their entire job is to keep the scouts from reporting the location of the dropships so that the enemy can't send a big wave of assault mechs to kill them.
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# ? Feb 1, 2011 05:43 |
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Angry_Ed posted:It also doesn't help that the only visual representation we've had of Null Sig is in Mech Assault which decided it was a goddamn cloaking device. to be fair to mech assualt (hey i like the combined arms approach of mechassault 2 honestly i wish all mechwarrior games were like that) there are Dark Age mechs the WoB has that DO HAVE CLOAKING DEVICES... NO I AM NOT JOKING edit for example: http://www.sarna.net/wiki/Raptor_II http://www.sarna.net/wiki/Void_Signature_System Axe-man fucked around with this message at 05:49 on Feb 1, 2011 |
# ? Feb 1, 2011 05:44 |
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Yeah I liked the combined-arms stuff of MechAssault 2 as well. Also I didn't know that the WoB Dark Age mechs had cloaking. The more I learn about Dark Age the worse I feel for having enjoyed it.
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# ? Feb 1, 2011 05:45 |
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Gothsheep posted:Right, but then the mission is all messed up because their entire job is to keep the scouts from reporting the location of the dropships so that the enemy can't send a big wave of assault mechs to kill them. This was pretty much my worry.
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# ? Feb 1, 2011 05:46 |
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Axe-man posted:to be fair to mech assualt (hey i like the combined arms approach of mechassault 2 honestly i wish all mechwarrior games were like that) there are Dark Age mechs the WoB has that DO HAVE CLOAKING DEVICES... NO I AM NOT JOKING Don't worry. Poptarts will keep us safe. He has a lot of experience killing things with cloaking devices, after all. Here, have some and calm your nerves. The invisible battlemechs won't get us. That unstoppable Hussar will kill us all first.
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# ? Feb 1, 2011 05:58 |
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It's only unstoppable because nobody's fired a single shot at it yet. This is a Hussar HSR-300-D Hussar Weight: 30 tons (Class) HD A(S): 3/3 (3/3) LT A(S): 3/3 (7/7) LT R A(S): 1/1 CT A(S): 4/4 (10/10) CT R A(S): 1/1 RT A(S): 3/3 (7/7) RT R A(S): 1/1 LA A(S): 2/2(5/5) RA A(S): 2/2 (5/5) LL A(S): 2/2 (7/7) RL A(S): 2/2 (7/7) It has two defenses: Speed, and people not shooting at it.
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# ? Feb 1, 2011 06:00 |
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PoptartsNinja posted:It's only unstoppable because nobody's fired a single shot at it yet. i have two just for him!
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# ? Feb 1, 2011 06:02 |
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PoptartsNinja posted:It's only unstoppable because nobody's fired a single shot at it yet. This must be how the "Phantom Mech" phenomenon works in the novels.
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# ? Feb 1, 2011 06:04 |
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PoptartsNinja posted:It's only unstoppable because nobody's fired a single shot at it yet. I want to shoot it so badly. It would be so amusing if after all the angst I smack it with a single PPC and shear off a leg and put an end to all this madness. Sadly, there is another leg that I wish to shear off right now. One that would be far more hilarious (The Blackjack).
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# ? Feb 1, 2011 06:04 |
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# ? May 12, 2024 21:00 |
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KnoxZone posted:I want to shoot it so badly. It would be so amusing if after all the angst I smack it with a single PPC and shear off a leg and put an end to all this madness. Sadly, there is another leg that I wish to shear off right now. One that would be far more hilarious (The Blackjack). You know i can DFA you right?
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# ? Feb 1, 2011 06:06 |