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RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Apotheosis posted:

I've found a massive two-handed katana on the Nexus. This, combined with a "stealth recon duster" from the advanced assault recon mod (or whatever it's called) will make my character look like an anime.

Can I...can I get a picture?

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Wungus
Mar 5, 2004

I don't get sword mods. The best sword is already in the game. It's the bumper sword. The bumper sword is the Best Sword.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Whalley posted:

I don't get sword mods. The best sword is already in the game. It's the bumper sword. The bumper sword is the Best Sword.

If you want to play a post apocalyptic Cloud sure. But sephiroth? I'mma need a mod.

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.
I just want to say that people know how to take badass as hell screenshots.

Click here for the full 1280x720 image.

BENGHAZI 2
Oct 13, 2007

by Cyrano4747

Schubalts posted:

I just want to say that people know how to take badass as hell screenshots.

Click here for the full 1280x720 image.


Where's that from

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.
I lurk on 2ch and saw it on their image uploader. Guy didn't give any mod information.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
I see that image and for some reason think "Alpha protocol", but that could be the whole killing terrorist thing.

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.
I think that is actually supposed to be Sam Fisher. But it's still pretty sweet.

Cialis Railman
Apr 20, 2007

Zenzirouj posted:

But can you dual-wield two of them

Unfortunately, no. :(

RagnarokAngel posted:

Can I...can I get a picture?

e: Picture time!


Click here for the full 960x600 image.


It took that long because shortly after this picture was taken I proceeded to turn on god mode and finish the game for an Independent Vegas over the span of two-three hours. :c00lbert:

Cialis Railman fucked around with this message at 20:00 on Feb 7, 2011

Zenzirouj
Jun 10, 2004

What about you, thread?
You got any tricks?

Apotheosis posted:

Unfortunately, no. :(

Then it's not anime enough :colbert:

boner meter
Apr 27, 2006
I AM A SMUG ASSHOLE WHO BELIEVES IN RACIST PROPAGANDA. I DESERVE ONLY RIDICULE.
I remember there being a good Idle Animations mod for FO3, that made the player smoke, adjust their armour and stuff like that, anything like that for NV? Or, failing that, any good smoking mods? My attempts to pathetically roleplay Spider Jerusalem must be fulfilled.

Edit: Nevermind, found this http://www.newvegasnexus.com/downloads/file.php?id=38002
Now I just need a decent open shirt mod and a messenger bag. Holy poo poo I'm a massive human being, kill me.

boner meter fucked around with this message at 21:36 on Feb 7, 2011

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Apotheosis posted:

e: Picture time!


Click here for the full 960x600 image.


Dude looks like he's gonna bat a meteor right back into space.

Cream-of-Plenty
Apr 21, 2010

"The world is a hellish place, and bad writing is destroying the quality of our suffering."

I knew that looked familiar.



OP Updated.

Cerebulon
Mar 29, 2010

Destroyer of Worlds*
(*No worlds were harmed in the making of this title.)

I'm having trouble saving a modified texture in Photoshop. When I save as a DDS, regardless of the save option selected in the DDS plugin, about half of the texture is cropped out. I'd but it down to being an awkward resolution for the format or something like that but it's just an existing texture straight from the BSA file with some text changed.
The resolution is 1024x1024 so it's not rounding down a 1023 or anything like that.

Oh I just needed to generate MIP maps, that was awkwardly simple.

Now the alpha channels aren't working. Wonderful.

Cerebulon fucked around with this message at 13:56 on Feb 8, 2011

Naky
May 30, 2001

Resident Crackhead
This may sound like an obvious question, but you DO have the DDS plugin for Photoshop from nVidia's site right? And for the alpha to stay, you need to choose the option from the DDS option box for at least the 1 bit alpha or you'll lose it.

BENGHAZI 2
Oct 13, 2007

by Cyrano4747
People who have done Tales of the Burning Sands, or at least some of it: Where do I find the guy? I figured out the "large man-made reptile" thing, but where is the guy from there?

Heti
May 22, 2007

I like Video Games
Look south from novac, there are 4 fairly obvious pillars. It took me a while to find too.

BENGHAZI 2
Oct 13, 2007

by Cyrano4747

Heti posted:

Look south from novac, there are 4 fairly obvious pillars. It took me a while to find too.

How far south are we talking? I've been walking that way for a few minutes now and I'm seeing nada.

That Dang Dad
Apr 23, 2003

Well I am
over-fucking-whelmed...
Young Orc

Dickeye posted:

People who have done Tales of the Burning Sands, or at least some of it: Where do I find the guy? I figured out the "large man-made reptile" thing, but where is the guy from there?

Look to the cliffside where someone would be if they wanted to look out at the Dinosaur. You should notice something interesting. Hint you're not looking for a man just yet, but rather where he lives

BENGHAZI 2
Oct 13, 2007

by Cyrano4747
Oh! I see it now. Derp.

That was actually the first place I looked, and I went right by it.

Carecat
Apr 27, 2004

Buglord
I'm after darker nights with Nevada Skies. Looked at Nights Are Darker but it says its generally incompatible with weather mods, is the electro city optional dark nights file my best choice?

Nycticeius
Feb 25, 2008

This is the part when you try to stop me and I beat the hell out of you.

Carecat posted:

I'm after darker nights with Nevada Skies. Looked at Nights Are Darker but it says its generally incompatible with weather mods, is the electro city optional dark nights file my best choice?

I'm using it, and it feels pretty perfect. Some nights are darker than others, but I guess that depends on the weather cycles and how close to a light source (i.e.- The Strip) you are. My load order on that is:

ELECTRO-CITY - CompletedWorkorders.esp
ELECTRO-CITY - Highways and Byways.esp
LUMENARIUMandELECTROCITY - Nevada Skies Replacer.esp
ELECTRO-CITY - Darker Nights.esp


As the last files on the order.

That Dang Dad
Apr 23, 2003

Well I am
over-fucking-whelmed...
Young Orc
Is it possible through scripting to have one area be replaced by another after a particular event?

For example, suppose I did Custom Quest A which gave me the option to reroute an assload of money and supplies to Freeside. If I modified Freeside to look cleaner and less third-world, could I save that as Freeside2 and have the game use that as the primary cell instead upon completion of the quest?

I have this vision for a sort of Wasteland Restoration quest chain where you have the option to do certain tasks which would start to make various locales turn around and be less hosed up/garbage-strewn. The changes to the areas themselves would be mostly cosmetic, but it seems like it would be a good way to let the player feel like their actions are having noticeable effects. I wanted Sloan to look better after I took care of their little deathclaw problem.

Mr. Crow
May 22, 2008

Snap City mayor for life

Anal Surgery posted:

Is it possible through scripting to have one area be replaced by another after a particular event?

For example, suppose I did Custom Quest A which gave me the option to reroute an assload of money and supplies to Freeside. If I modified Freeside to look cleaner and less third-world, could I save that as Freeside2 and have the game use that as the primary cell instead upon completion of the quest?

I have this vision for a sort of Wasteland Restoration quest chain where you have the option to do certain tasks which would start to make various locales turn around and be less hosed up/garbage-strewn. The changes to the areas themselves would be mostly cosmetic, but it seems like it would be a good way to let the player feel like their actions are having noticeable effects. I wanted Sloan to look better after I took care of their little deathclaw problem.

Yes, but it's going to break a lot of things. A better way would be to parent everything you're going to delete/add to some different xmarkers and enable/disable the xmarkers as needed, either way it's going to be a lot of work. Maybe. Depending on what you're going to do.

Cialis Railman
Apr 20, 2007

I started a new character today. His name is Nero.


Click here for the full 1280x800 image.


Nero is a name that I've used for all of my RPG characters since the days of Morrowind.

Also like my Morrowind character, he has a massive sword.


Click here for the full 1280x800 image.



Click here for the full 1280x800 image.


The second pic was taken shortly after I cleaned out the Bison Steve. I downloaded a bunch of companion mods--namely the Sunny Smiles and Marcus mods and an infinite companions mod. I hope to have every companion by the end of the main quest.

I also hope to dress them in matching outfits and roam the wasteland like some sort of superhero team. :allears:

Now all I have to do is bring the rule of law back to Primm and I'll head to Nipton to push Caesar's poo poo in with my MASSIVE SWORD :hellyeah:

HOTLANTA MAN
Jul 4, 2010

by Hand Knit
Lipstick Apathy
I don't get how all y'all are ok with brand shiny new tacticlol AK-47s in a post-apocalyptic video game.

Just strikes me as weird. Your character looks pretty ballin though

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

One Sick Puppy posted:

I don't get how all y'all are ok with brand shiny new tacticlol AK-47s in a post-apocalyptic video game.

Erm do you know what tacticlol means? It's putting an unnecessary number of scopes, attachments etc. thinking it looks like something a SEAL would use. That has no attachments.

The fact that it's brand new looking is a point of contention but Im guessing since its clearly a gimmick character he doesn't care.

RagnarokAngel fucked around with this message at 06:45 on Feb 9, 2011

A Lamer
Jul 2, 2006


Not all guns were sitting at the bottom of a lake before people emerged from the vaults. It's within the realm of possibility that some were cared for or preserved from corrosion in some way.

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.
The only problem I have with most weapon mods is that they texture looks too clean, or out of place in New Vegas. Even just a few scratches or rust marks goes a long way to making a weapon look good in game.

Apotheosis, is that vanilla armor dude is using? I recognize the Wasteland Scarf mod, but what about the duster?

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.

A Lamer posted:

Not all guns were sitting at the bottom of a lake before people emerged from the vaults. It's within the realm of possibility that some were cared for or preserved from corrosion in some way.

Add in that people know how to make guns. The Gun Runners and Van Graffs, for example.

Phetz
Nov 7, 2008

Daddy like...
Fun Shoe

One Sick Puppy posted:

I don't get how all y'all are ok with brand shiny new tacticlol AK-47s in a post-apocalyptic video game.

It kind of weirded me out too at first until I learned that new weapons are being produced all the time by organizations like the Gun Runners and the Van Graffs, so shiny new guns make sense in the fiction, if not the aesthetic.

That said, I don't think I'll be running around with a railed-out SCAR or whatever for a regular playthrough.

e: f, b

Cialis Railman
Apr 20, 2007

One Sick Puppy posted:

I don't get how all y'all are ok with brand shiny new tacticlol AK-47s in a post-apocalyptic video game.

Just strikes me as weird. Your character looks pretty ballin though

Thank you, though it's kind of funny that you're singling out the normal-looking AK-47 when I also use a massive two-handed Japanese sword, too. :v:

To be honest, the AK isn't even the worst of it. I have like six weapons mods that add guns that wouldn't be out of place in MW2, plus a weapon replacer that makes the original guns tactilol as hell. Like ragnarok said, it's just a gimmick--I've only used a gun a handful of times, most of my fighting is done with the sword.

Gyshall: the duster is from the "advanced recon armor" mod. If I wasn't on an iPod right now I would give you a link.

E: I should also mention that the hat is from the TG armor mod.

Cialis Railman fucked around with this message at 07:10 on Feb 9, 2011

Vince MechMahon
Jan 1, 2008



Ok so let's say I have Fallout 3 GOTY edition on my PC already, and I also have New Vegas on my PC already. Is there anyway to take the stealth suit from the Operation Anchorage missions and somehow kinda just...put it in New Vegas?

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.
Chinese Stealth Suit is in New Vegas already. Somewhere in Hoover Dam's office level. Doesn't have a stealth field, though.

HOTLANTA MAN
Jul 4, 2010

by Hand Knit
Lipstick Apathy

Apotheosis posted:

To be honest, the AK isn't even the worst of it. I have like six weapons mods that add guns that wouldn't be out of place in MW2, plus a weapon replacer that makes the original guns tactilol as hell. Like ragnarok said, it's just a gimmick--I've only used a gun a handful of times, most of my fighting is done with the sword.

Yeah, tacticlol wasn't the right word to use, so my bad. The gun runner thing makes more sense now that I think about it but it's just a bit odd for me to see all that rust and decay next to sparkly guns. Whatever floats one's boat :)

Though a cool sword mod would be neat I guess. I might wanna get on that.

Vince MechMahon
Jan 1, 2008



Schubalts posted:

Chinese Stealth Suit is in New Vegas already. Somewhere in Hoover Dam's office level. Doesn't have a stealth field, though.

That's the main thing from it I wanted...

HOTLANTA MAN
Jul 4, 2010

by Hand Knit
Lipstick Apathy

TheJoker138 posted:

That's the main thing from it I wanted...

I think if you have Project Nevada it gets a stealth field you can turn on and off.

Naky
May 30, 2001

Resident Crackhead
Re: shiny tactilol gun debate: oh boy, you may want to avoid my pack then...

Anywho, testers who I don't have emails of - you should swing by the chan in the next day or two. The next update has arrived. (actually, you don't have to, just use the same filepath you guys had before but change the number).

Trilobite
Aug 15, 2001

One Sick Puppy posted:

I think if you have Project Nevada it gets a stealth field you can turn on and off.
There are a few stealth suit mods out there that add the stealth field back in: just search for "stealth" on the nexus site, it'll pull up like three or four pages of them.

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FadedReality
Sep 5, 2007

Okurrrr?
I'm partial to the Reinforced Chinese Stealth Suit mod myself. It has a nightkin style stealth/unstealth effect, optional different colors for the lights, an enhanced targeting visor and a night vision visor that is honestly not great.

Click here for the full 1600x900 image.

FadedReality fucked around with this message at 09:34 on Feb 9, 2011

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