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Taffer posted:L4D1* Man like it or not L4D2 did do a lot of nice things. Adding melee weapons alone changed a big dynamic of the game that couldnt be done as dlc.
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# ? Feb 17, 2011 08:22 |
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# ? Jun 10, 2024 11:50 |
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RagnarokAngel posted:Man like it or not L4D2 did do a lot of nice things. Adding melee weapons alone changed a big dynamic of the game that couldnt be done as dlc. Like making the survivors more OP than they already were (if we wanna keep spergin about this we should probably move it to the l4d thread)
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# ? Feb 17, 2011 08:26 |
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It just looked like "When Realdolls Emote" to me.
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# ? Feb 17, 2011 11:14 |
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Devs should keep making zombie games until someone gets it right.
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# ? Feb 17, 2011 18:58 |
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The inevitable remix https://www.youtube.com/watch?v=FQBJZhK5rp8
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# ? Feb 17, 2011 19:08 |
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Anyone has experience with a mouse bungee? Pretty overpriced but sounds like a godsend for wired mouses.
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# ? Feb 17, 2011 19:23 |
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"Godsend" to solve... what, exactly? Do people actually yank their mice so hard they run out of cord, or somehow get stuck on a cable attached to the opposite side of the device from your hand? I get the appeal of wireless peripherals letting you mouse or type from across the room, but the idea that the wire itself is a problem outside of range boggles my mind.
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# ? Feb 17, 2011 19:31 |
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Gaming peripherals, pay $50 for some mouse cable!
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# ? Feb 17, 2011 19:48 |
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Dead Island trailer was pretty chilling. Developed by a Polish house, gives me hope for the PC version. 4-player goon co-op? Count me in.
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# ? Feb 17, 2011 19:50 |
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Monster w21 Faces posted:Devs should keep making zombie games until someone gets it right. http://roguesurvivor.blogspot.com/p/about.html Here you go
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# ? Feb 17, 2011 19:54 |
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Dudebro posted:Dead Island trailer was pretty chilling. Developed by a Polish house, gives me hope for the PC version. 4-player goon co-op? Count me in. Being developed by the guys behind Call of Jaurez which was pretty loving good to be honest and about as savagely optimized as you could ever hope to achieve on PC so consider me hyped.
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# ? Feb 17, 2011 20:15 |
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slovach posted:Being developed by the guys behind Call of Jaurez which was pretty loving good to be honest and about as savagely optimized as you could ever hope to achieve on PC so consider me hyped. Seriously? I'm hyped now. Call of Juarez 2 was like a B-rate Red Dead Redemption (think of how Two Worlds was in comparison to Oblivion and you've got a pretty good general idea) and the PC version was badass.
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# ? Feb 17, 2011 20:26 |
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Tufty posted:http://roguesurvivor.blogspot.com/p/about.html Alright this is cool. Almost didn't try it because roguelikes seem to have universally obtuse controls and graphics but surprisingly it has good controls including mouse functions and informative tiles! This is cool!
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# ? Feb 17, 2011 21:07 |
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Vegetable posted:Anyone has experience with a mouse bungee? Holy loving poo poo the mouse bungee is back Somebody call PlanetQuake in the year 2000, I need thresh's opinion on this
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# ? Feb 17, 2011 21:19 |
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Monster w21 Faces posted:Devs should keep making zombie games until someone gets it right.
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# ? Feb 18, 2011 00:45 |
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RightClickSaveAs posted:I'm still waiting for someone to make a Grand Theft Auto-style free roaming survival horror game with zombies. And Dead Rising doesn't count! The first was console-exclusive, and from what I saw of it they locked you in a shopping mall, put you up against a timer, and gave you 5 minute long unskippable cutscenes. This isn't a really fair evaluation. 1.You are locked into a mall but it's more like the mall of America than your local shopping mall. 2.You are given a timer but its extremely permissive, the games designed around replays because your level is saved from game to game 3.Wrong about the cutscenes. In short Dead Rising owns.
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# ? Feb 18, 2011 01:00 |
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Vegetable posted:Anyone has experience with a mouse bungee? What the hell is this supposed to do? Are people whipping their mice around that have two inch wires or something?
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# ? Feb 18, 2011 01:07 |
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It ensures the mouse always has some cable slack, which makes it easier to move around. Of course, you don't need a specialised tripod to accomplish that.
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# ? Feb 18, 2011 01:31 |
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RightClickSaveAs posted:I'm still waiting for someone to make a Grand Theft Auto-style free roaming survival horror game with zombies. And Dead Rising doesn't count! The first was console-exclusive, and from what I saw of it they locked you in a shopping mall, put you up against a timer, and gave you 5 minute long unskippable cutscenes. There's always Survival Crisis Z. A bit shallow, but also a teensy bit awesome. And free. e: Still, Rogue Survivor seems like it would have that "build a fort to stand against the darkness" that would really make something like this shine. Maybe something like that will be the end result of Dwarf Fortress/Minecraft/Goblin Camp/all the other horde games. doctorfrog fucked around with this message at 02:12 on Feb 18, 2011 |
# ? Feb 18, 2011 02:05 |
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Spatial posted:It ensures the mouse always has some cable slack, which makes it easier to move around. Yeah. You seriously do not need what is probably a $50 piece of poo poo so that your mouse has slack. Also I have to agree with RagnarokAngel on Dead Rising 2. It's a milestone better than part 1 which is an older and more obtuse console exclusive. As for the subject of zombie games I love the ones that aren't poo poo. Fort Zombie sounds like a good idea but the execution is horrible to the point where Dominic White has not extremely positive things to say about it I think.
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# ? Feb 18, 2011 02:50 |
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averox posted:Also I have to agree with RagnarokAngel on Dead Rising 2. It's a milestone better than part 1 which is an older and more obtuse console exclusive. I actually was talking about 1. 2 is good but I liked 1 more. 2 did some dumb things in addition to the nice things, like needing to give your daughter Zombrex in a very narrow time window. DR1 never had anything that specific in terms of time.
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# ? Feb 18, 2011 03:18 |
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Spatial posted:It ensures the mouse always has some cable slack, which makes it easier to move around. Tape is a lovely thing. Still amazed that people will pay a ton of money to accomplish what 1 inch of crappy tape will do.
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# ? Feb 18, 2011 04:11 |
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It's almost as bad as "Hi-Fi" audio companies selling a mat to audiophiles to improve the warmth of the sound in their room.
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# ? Feb 18, 2011 05:07 |
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RagnarokAngel posted:I actually was talking about 1. 2 is good but I liked 1 more. 2 did some dumb things in addition to the nice things, like needing to give your daughter Zombrex in a very narrow time window. DR1 never had anything that specific in terms of time. Oh god. I thought DR2 was a lot more fun with being able to strafe with guns and survivors who weren't completely useless. The Zombrex run is a bit annoying but you only do it three times. It also helps to be able to act like completely dumbasses in co-op.
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# ? Feb 18, 2011 05:15 |
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Kashwashwa posted:It's almost as bad as "Hi-Fi" audio companies selling a mat to audiophiles to improve the warmth of the sound in their room. Hey console players, this $50 Monster cable is better than that lovely $10 HDMI you've got. Buy it, you'll notice a difference. It's gold plated, you can't go wrong!
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# ? Feb 18, 2011 06:56 |
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Cheezymadman posted:Hey console players, this $50 Monster cable is better than that lovely $10 HDMI you've got. Buy it, you'll notice a difference. It's gold plated, you can't go wrong! http://www.pearcable.com/sub_products_anjou_sc.htm
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# ? Feb 18, 2011 07:01 |
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Someone link that $500 ceramic thing that lifts audio cables off the ground. Maybe I saw it in this thread come to think of it.
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# ? Feb 18, 2011 07:05 |
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Mu Zeta posted:http://www.pearcable.com/sub_products_anjou_sc.htm "In extended listening sessions, I found the cables' greatest strength to be its PRAT. Simply put these are very danceable cables. Music playing through them results in the proverbial foot-tapping scene with the need or desire to get up and move. Great swing and pace—these cables smack that right on the nose big time." That's right, these cables are guaranteed to make you dance no matter what.
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# ? Feb 18, 2011 07:06 |
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Node posted:Someone link that $500 ceramic thing that lifts audio cables off the ground. This was a review I read of these very "cable lifters:" quote:On first hearing the difference I was really surprised: the Cable Elevators brought about a clearly noticeable improvement over my homemade versions. Track after track, it was a delight to confirm that my system was sounding better. I noted hearing greater levels of dynamics, quicker transients and better attack, a darker background and increased musical articulation allowing for a more expressive performance. Also: greater control at frequency extremes enabling music to project more convincingly, all translating into a more believable and musical experience. Switching to cables on the floor, carpet to be more precise, was followed by a loss of musical involvement. The sound became emotionally flatter and slower, there was less of that "get up and go" and the corresponding musical energy I so preferred. I quickly went back to the Cable Elevators and continued to listen, long into the night. http://www.audiotweaks.com/reviews/cblelevators/page03.htm e: above was letter-by-letter hand-edited to provide emboldifying context for per-pixel emphasis on bullshit cultspeak ee: the sound actually became slower??? Now, this gentleman is not only comparing lifted cables to those that are merely carpet-borne, but the difference between his homemade porcelain cable lifters and the pricy brand name versions. Ah, the curse and the pleasure of he that should bear the Golden Ear! doctorfrog fucked around with this message at 00:13 on Feb 19, 2011 |
# ? Feb 18, 2011 09:28 |
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doctorfrog posted:This was a review I read of these very "cable lifters:" Most of these old dudes probably have terrible ears in the first place....
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# ? Feb 18, 2011 15:49 |
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What is their reasoning for rejecting double blind tests again? It's like these guys are in an actual cult.
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# ? Feb 18, 2011 16:12 |
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Amazing screenshot of The Witcher 2 I cannot wait. E: Sorry about the huge image. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Feb 18, 2011 16:13 |
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I hope the combat is better this time around. It pretty much ruined the first game for me along with the dodgy translation. I loved everything thing else about the game but I could never get myself to finish it because I'd get bored at some point during the third chapter in the city.
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# ? Feb 18, 2011 16:19 |
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Jet-Poop posted:What is their reasoning for rejecting double blind tests again? It's like these guys are in an actual cult. Heh, you know drat well what the reason is for not doing a double blind. I mean seriously James Randi has a cool $1 million if someone can perceive better sound through the Pear Anjou cables in a double blind.
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# ? Feb 18, 2011 16:21 |
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Smoking dan, that shot of witcher 2 gave me a tingle. Can't wait either. We got a release date?
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# ? Feb 18, 2011 18:39 |
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Spatial posted:It ensures the mouse always has some cable slack, which makes it easier to move around. edit: Okay, it's pretty silly. I've accomplished the same thing by taping the cable to a higher platform on the desk. Inspiration: http://www.youtube.com/watch?v=sMtf2UKJxsw Works perfectly. Vegetable fucked around with this message at 18:52 on Feb 18, 2011 |
# ? Feb 18, 2011 18:42 |
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averox posted:Heh, you know drat well what the reason is for not doing a double blind. I mean seriously James Randi has a cool $1 million if someone can perceive better sound through the Pear Anjou cables in a double blind. Naw he doesn't mean the actual reason. Audiophiles have some weird rear end excuse for why they're not valid. I've heard it before but can't remember what it was.
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# ? Feb 18, 2011 18:46 |
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RagnarokAngel posted:Naw he doesn't mean the actual reason. Audiophiles have some weird rear end excuse for why they're not valid. I've heard it before but can't remember what it was. "It's only valid data for the individual taking the test" followed by a dozen vague references to studies about human hearing that never materialize. Much like scientology, audiophiles are amusing until you realize how deeply invested they get into it and then it becomes unsettling.
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# ? Feb 18, 2011 19:17 |
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That's the thing I hate about hobby forums. You'll get some elitist dudes that try to invalidate what other people use to justify their spending habits. It really takes away from all the valid responses in thoughtful advice. It happens almost all over and it makes it hard to wade through all the bullshit to get actual advice.
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# ? Feb 18, 2011 20:21 |
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# ? Jun 10, 2024 11:50 |
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darkhand posted:That's the thing I hate about hobby forums. You'll get some elitist dudes that try to invalidate what other people use to justify their spending habits. It really takes away from all the valid responses in thoughtful advice. It happens almost all over and it makes it hard to wade through all the bullshit to get actual advice. No poo poo. You see that all over here even. Just take a gander over at Watch and Weight for gods sake.
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# ? Feb 18, 2011 20:26 |