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Just got the ship in DQII, and I have to say that the mini-version of the DQI continent you come across is just such as "awwww" moment.
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# ? Mar 8, 2011 21:44 |
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# ? Jun 5, 2024 06:17 |
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AKMoose posted:Just got the ship in DQII, and I have to say that the mini-version of the DQI continent you come across is just such as "awwww" moment. The monsters near Tangetel Castle are a lot harder, though.
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# ? Mar 8, 2011 21:52 |
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AKMoose posted:Just got the ship in DQII, and I have to say that the mini-version of the DQI continent you come across is just such as "awwww" moment. How come I don't remember this? Granted the first thing I do immediately after getting the ship is to go to the 'World Tree' and get a leaf from it. Now that I think about it, I beat DW2 far before completing DW1. Now i'm not sure how I beat either one
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# ? Mar 8, 2011 21:54 |
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Alpha Kenny Juan posted:How come I don't remember this? Granted the first thing I do immediately after getting the ship is to go to the 'World Tree' and get a leaf from it. It's kinda funny that the older games made the player go out of their way and through moderate danger to get their hands on a Leaf of the World Tree, but in DQVI you can buy them relatively cheap at the casino only a couple of hours into the game.
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# ? Mar 8, 2011 22:09 |
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Alpha Kenny Juan posted:How come I don't remember this? Granted the first thing I do immediately after getting the ship is to go to the 'World Tree' and get a leaf from it. Beating the original Dragon Warrior is one of my favorite childhood gaming memories. I was all leveled up and near the end, and one morning before I had to go to school (in third grade at the time) I woke up a little early, fired up the game, and ended up making it to Charlock Castle and slaying the Dragonlord. I beat the game in time to make it to school.
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# ? Mar 8, 2011 22:25 |
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psychoJ posted:(dq6 endgame/postgame spoilers) Oh my god, that's still in there? Okay, gonna put Radiant Historia aside for now and polish off DQ6. That's probably my favorite use of a bonus boss ever. "Well, you beat me. I can't really do much for you, since you're stronger than I am, but here, lemme do you one favor." *teleports to endboss and RUINS HIM BEFORE YOUR EYES, then plays the ending as normal* The first time I saw that, I just sat there laughing my rear end off. Honest to god I wish that would come back in more games somehow.
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# ? Mar 9, 2011 00:09 |
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Wanting to see that end of 6 again and jesus loving christ on a cracker does there really need to be a loving monster EVERY OTHER MOTHERFUCKING STEP? Seriously, it's making the maze bits of the final dungeon take 20 times longer because I can't any sort of situational awareness going. Edit: Totally forgot I could cast return to go straight to Deathcod. LooseChanj fucked around with this message at 00:39 on Mar 9, 2011 |
# ? Mar 9, 2011 00:35 |
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I've just gotten the ability to use the ship underwater and I have to say that I've been getting a DQ2 vibe from this game since getting the ships in each world. I've been really confused about exactly where to go, and have just been exploring both worlds a bit and picking up clues. It was getting kind of irritating until I figured out kind of where I should be, but it's nice to see that element of old DQ design again.
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# ? Mar 9, 2011 00:47 |
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Let's suppose I haven't played any of these games. Would DQ9 be a good starting point, or will it make me upset at the series?
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# ? Mar 9, 2011 00:54 |
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My standard recommendation for starting point would probably be 4 on the DS. Then you can play 5, 6, and 8 and really appreciate them. If you play 9 first, it might be harder to go back to the less slick interface of the older games.
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# ? Mar 9, 2011 00:56 |
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The first trilogy is the best trilogy.
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# ? Mar 9, 2011 00:58 |
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The first trilogy is the only trilogy. It's totally worth playing 1, then 2, then 3, but whenever I post a positive opinion about an NES era game it usually leads to an argument with a bunch of people who think that nothing made before they were born could possibly be good, so I usually don't bother. Even the first (and worst) DQ is still charming in its simplicity, with its "Thou Hast Advanced to Thy next level!" olde English and cliche story, but it's not for everybody.
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# ? Mar 9, 2011 01:04 |
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Adam Bowen posted:The first trilogy is the only trilogy. 4,5,6 is also a trilogy. But yeah, Chronojam, play the original trilogy first. Starting with DQ9 will kinda ruin the experience for you. If going back to NES-era games really doesn't float your boat, then play the DS remakes first, but you're really missing out if you don't play the original trilogy.
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# ? Mar 9, 2011 01:09 |
Chronojam posted:Let's suppose I haven't played any of these games. Would DQ9 be a good starting point, or will it make me upset at the series? Are you actually interested in playing the whole series? If so, then start with the first game. If not, start with VIII or IX.
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# ? Mar 9, 2011 02:02 |
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Captain Vittles posted:4,5,6 is also a trilogy. I haven't finished 6 yet so maybe there's something to tie it all together that I haven't seen, but I'd hardly call 4, 5, and 6 a trilogy. I know there's a theme with the sky castle, but the worlds don't seem directly connected otherwise, and certainly not in the same sense as the first trilogy.
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# ? Mar 9, 2011 02:25 |
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If you want to play the whole series, then definitely play the Dragon Quest games in numbered order. There's a certain feeling of satisfaction you get from killing the demon lords of 1-8 that 9 can't seem to replicate. I think 7 and 8 offer the best satisfaction, followed by 3, but I'm sure everyone knows by now what a chore beginning DQ7 is. While 9 may have a better system, tension is so broken, it's very possible to wreck the final bosses with near 4000 damage hits without even breaking the 50 hour mark. Plus, 9 doesn't offer moments like Dharma in 7. Or in 8, the sage descendant murder spree, and between DQ3 and 9, King Hydra's slaying of Ortega hits harder than the death of Aquila. I guess your mileage may vary on this one. Killing bosses simply has more weight in the older Dragon Quest games. Or, maybe I'm just old-fashioned. Trigramatic fucked around with this message at 11:03 on Mar 10, 2011 |
# ? Mar 9, 2011 02:32 |
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Adam Bowen posted:I haven't finished 6 yet so maybe there's something to tie it all together that I haven't seen, but I'd hardly call 4, 5, and 6 a trilogy. I know there's a theme with the sky castle, but the worlds don't seem directly connected otherwise, and certainly not in the same sense as the first trilogy. They are a loose trilogy. Not as close as the first, but there are minor links that indicate the timeline of the Zenithia trilogy. Wait until you beat the game.
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# ? Mar 9, 2011 02:47 |
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I can see 4, 6, and 9 online for $30 or less from a variety of legit places. But, I can't find 5 anywhere for a reasonable price, not even from sketchy looking sellers. Maybe the local GameStop would have it
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# ? Mar 10, 2011 09:36 |
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Man, I'm glad I picked up DQIVDS on a whim and played it right away. I liked it so much I got DQVDS right as it came out and thus avoided this whole DQVDS shortage thing. These days it seems to take me forever to get around to get to new games thanks to my backlog, so if DQIVDS came out a year or so later I would have been screwed.
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# ? Mar 10, 2011 15:26 |
Chronojam posted:I can see 4, 6, and 9 online for $30 or less from a variety of legit places. But, I can't find 5 anywhere for a reasonable price, not even from sketchy looking sellers. Maybe the local GameStop would have it DQV had a low print run due to DQIV selling pretty poorly (as evidenced by the abundance of copies still available). Getting lucky at a Gamestop is your best bet, otherwise you'll need to turn to eBay/Amazon Marketplace and their inflated prices.
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# ? Mar 10, 2011 15:38 |
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Chronojam posted:I can see 4, 6, and 9 online for $30 or less from a variety of legit places. But, I can't find 5 anywhere for a reasonable price, not even from sketchy looking sellers. Maybe the local GameStop would have it I think it's still at my local one. Maybe I can help you out?
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# ? Mar 10, 2011 16:11 |
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Chronojam posted:I can see 4, 6, and 9 online for $30 or less from a variety of legit places. But, I can't find 5 anywhere for a reasonable price, not even from sketchy looking sellers. Maybe the local GameStop would have it I can check a few gamestops as well.
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# ? Mar 10, 2011 16:24 |
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Wait, just wait a goddamn loving second. The Final Boss + his 2 hands CAN CAST KAZING ON EACHOTHER?! WHAT THE gently caress? I killed each hand twice, and the bosses head 3 times. and it didn't make a lick of difference because I immediately saw them get Kazing'd back to life. gently caress YOU DRAGON QUEST 6. Edit: Got him on my 4th attempt. Thank GOD for Omniheal, and thank god even more for the high level Breath attacks. Edit 2: drat the ending sequence is pretty long, took me a while to even start seeing credits roll. SereneCrimson fucked around with this message at 21:16 on Mar 12, 2011 |
# ? Mar 12, 2011 18:24 |
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Is the Flail of Destruction worth grinding tokens for in the casinos to get in DQ6? Luck isn't being kind to me.
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# ? Mar 12, 2011 20:07 |
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No because DQ6 is full of 0 mp abilities that hit all monsters.
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# ? Mar 12, 2011 20:13 |
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Draile posted:No because DQ6 is full of 0 mp abilities that hit all monsters. I disagree. The flail is brilliant and tokens aren't that hard to come by if you max bet the biggest slot. It took me probably two hours to save up enough for a flail and a few suits are metal king armor.
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# ? Mar 12, 2011 20:16 |
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Speaking of casinos, in DQ5, what's the best way to get tokens in the first casino? Is it worth it to get enough for the Metal King Sword?
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# ? Mar 12, 2011 20:27 |
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Vakal posted:Is the Flail of Destruction worth grinding tokens for in the casinos to get in DQ6? The Flail is worth it in that it's a tremendously powerful hit-all weapon. Even if the hit-all aspect doesn't float your boat, the high attack power will bolster any abilities that rely on weapon power for their damage calculation. The Flail is not worth it in that it will have no effect on abilities that don't rely on weapon power in their calculations. It is also incapable of critical hits, just like the other hit-group and hit-all weapons. If you're like me and rely a lot on Thin Air, Lightning Storm and the Dragon breath skills, then the Flail is probably not worth the effort.
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# ? Mar 12, 2011 20:35 |
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I guess the conclusion is that it really depends on your style. Towards the endgame I use the top-tier 0 mp attack all abilities pretty much exclusively. The flail doesn't offer anything to that style because the abilities are not weapon-dependent. But if you play differently the flail may be useful to you.
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# ? Mar 12, 2011 20:59 |
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Draile posted:I guess the conclusion is that it really depends on your style. Towards the endgame I use the top-tier 0 mp attack all abilities pretty much exclusively. The flail doesn't offer anything to that style because the abilities are not weapon-dependent. But if you play differently the flail may be useful to you. What are your normal go-to skills? My dragon is an easy choice where most things are susceptible to C-c-cold breath or Scorch, but the other characters not so much. I tend to use multifists on things with high resistances, roundhouse kicks on low powered groups, gigaslash on more significant groups and double up on everything else. The flail works really well for spreading damage out across four or more enemies divided into multiple groupings.
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# ? Mar 12, 2011 21:08 |
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I don't get why this is such a popular series, the graphics are behind the curve, the gameplay is an artifact of the worst of the old school days and isn't fun, and the plot is juvenile and trite. I had the misfortune of playing dragon quest VII and I really really tried to give it a chance even though my first impression, seeing people walking in place for no reason and spending 30 hours trying to get to the part where you can change you class, I couldn't bear it any longer and I normally like jRPGs. Why do people like playing this? Final Fantasy on its worst days is better.
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# ? Mar 12, 2011 21:12 |
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Alright, I've worked out a trade with another goon for if I can't find it around here... Infinite Space for Dragon Quest 5. Does it have multiple save slots, or will I need to overwrite his save? I'd rather not do that to the guy.
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# ? Mar 12, 2011 21:15 |
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Chronojam posted:Alright, I've worked out a trade with another goon for if I can't find it around here... Infinite Space for Dragon Quest 5. Does it have multiple save slots, or will I need to overwrite his save? I'd rather not do that to the guy. I'm pretty sure you get three slots, so just keep his most current one if you want to be nice.
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# ? Mar 12, 2011 21:17 |
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Fire posted:I don't get why this is such a popular series, the graphics are behind the curve, the gameplay is an artifact of the worst of the old school days and isn't fun, and the plot is juvenile and trite. I had the misfortune of playing dragon quest VII and I really really tried to give it a chance even though my first impression, seeing people walking in place for no reason and spending 30 hours trying to get to the part where you can change you class, I couldn't bear it any longer and I normally like jRPGs. Why do people like playing this? Final Fantasy on its worst days is better. Part of DQ's appeal IS that lack of innovations. Look in any FF thread, and some people are constantly, constantly saying the SNES days of 16 bit sprites are the best. Others disagree, but there's clearly a market. So DQ is for that crowd who grew up on those games and like them in their old-school style and don't want flashy cutscenes and detailed rendered backgrounds and visuals. I'm not saying it's better or worse, just why people like it.
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# ? Mar 12, 2011 21:17 |
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Walking in a straight line, pressing X once every couple of minutes, and watching more cutscenes than there are battles isn't everyone's idea of fun. Nor is playing games full of whiny emo shitheads and pretentious storylines that read like they were written by a 15 year old who just graduated from tween to young adult books.
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# ? Mar 12, 2011 21:21 |
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Manos del Sino posted:What are your normal go-to skills? Well it's possible to have four dragons before beating the last boss, so if you want to do a bit of grinding everyone in your active party can have c-c-cold breath and scorch. More realistically you'll have two characters who have maxed dragon and the others will use boulder toss, the sunbolt blade item power, the luminary lightning, or multislice. If you go with multislice I think it is weapon-dependent so the flail can help there. A number of enemies are immune to boulder toss and multislice and for them roundhouse kick and multifist are good fallbacks. Double-up is the best single target skill I can think of. Falcon slash is also useful provided that you're not using a weapon that adds magic damage on a hit. After the last boss, once you're halfway through the bonus dungeon you can buy dragon scrolls for an irrelevant amount of money and then the answer is breath attacks for everyone.
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# ? Mar 12, 2011 21:23 |
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Fire posted:I don't get why this is such a popular series, the graphics are behind the curve, the gameplay is an artifact of the worst of the old school days and isn't fun, and the plot is juvenile and trite. I had the misfortune of playing dragon quest VII and I really really tried to give it a chance even though my first impression, seeing people walking in place for no reason and spending 30 hours trying to get to the part where you can change you class, I couldn't bear it any longer and I normally like jRPGs. Why do people like playing this? Final Fantasy on its worst days is better. The problem is you played DQ7. That game attempted to take the best aspects of DQ6 - a fun class change setup and multiple worlds to explore - and expanded them in a way that unfortunately emphasized a couple of the worst aspects of old-style jRPGs. Expanding the class system while leaving growth tied to battles fought results in a terrible grindfest; leaving level caps in early areas means the grindfest is optimized by purposely fighting small groups of weak enemies to prevent experience levels outstripped class ranks, which stretches out the grindfest even more to prepare for the endgame. Combine this with glacial pacing, a poor localisation and sub-par graphics - yes, the monster graphics are pretty good, but the visual effects, map graphics and cutscenes were bad compared to other games released years earlier - and you get a game that is rather underwhelming. I played the hell out of the game when it came out, not because it was super-duper awesome but because I was a Dragon Warrior fan since the first NES game; I was hungry for more since it was the first North American DQ release since DWIV back on the NES. I don't really want to encourage a DQ vs FF pissing contest, as the two series fill different niches of the jRPG genre; there are objective comparisons to be made in favour of either series, but the debate is pretty much pointless if you're coming into it with an attitude of "DQ is worse than the worst FF." My recommendation, if you truly want to see why people love these games, is to start with the first game and work your way up. See the kinds of genre innovations this series made before the first FF game even existed; the DQ series was up to its third installment in Japan before FF was made. The series is what introduced a lot of people to RPGs back in the NES days, and it holds a charm that the FF series has never matched (though, in fairness, it's never really tried to match it; see my above comment about niches). Captain Vittles fucked around with this message at 23:39 on Mar 12, 2011 |
# ? Mar 12, 2011 22:49 |
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Adam Bowen posted:Walking in a straight line, pressing X once every couple of minutes, and watching more cutscenes than there are battles isn't everyone's idea of fun. Nor is playing games full of whiny emo shitheads and pretentious storylines that read like they were written by a 15 year old who just graduated from tween to young adult books. Calm down, man, it's cool to not like FF. You don't have to remind everyone for a full decade.
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# ? Mar 13, 2011 06:44 |
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Captain Vittles posted:My recommendation, if you truly want to see why people love these games, is to start with the first game and work your way up. See the kinds of genre innovations this series made before the first FF game even existed; the DQ series was up to its third installment in Japan before FF was made. Jesus, no, DQ1 is objectively terrible. I like the DQ series but 1 is so old and archaic it's basically like an early DOS Ultima game. I don't even remember DOS anymore, I wasn't born yet, but I've emulated a lot. That'd be like telling someone to try FF1 to get into the theme of the FF series. They'd be turned off it forever. FF1 came out after DQ2, so it tried the job thing before DQ3. Then DQ3 refined it further, and so back and forth until we have the current standards. The Dragon Quests for the DS are probably the best place to start with the series. Probably 5 has the best combo of storyline/engine. Mister Roboto fucked around with this message at 06:52 on Mar 13, 2011 |
# ? Mar 13, 2011 06:48 |
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# ? Jun 5, 2024 06:17 |
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Mister Roboto posted:Jesus, no, DQ1 is objectively terrible. I like the DQ series but 1 is so old and archaic it's basically like an early DOS Ultima game. I don't even remember DOS anymore, I wasn't born yet, but I've emulated a lot. That'd be like telling someone to try FF1 to get into the theme of the FF series. They'd be turned off it forever. Of course it's objectively terrible by today's standards. It's a goddamned NES game. We've had a long-rear end time to improve on the formula.
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# ? Mar 13, 2011 07:29 |