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Lord Commissar posted:
Yup, it used to be a tiny tiny sub-genre of modern warfare, as you can cram in a ton of tanks. Now there's ACW also, and one or two terrain companies make terrain as well. I think they look far better than 2mm miniatures, which looks like tiny bumps on a base.
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# ? Mar 6, 2011 17:39 |
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# ? May 12, 2024 15:09 |
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If I was doing Blitzrkieg and Cold War Commander all over from scratch I would go 3mm for sure. That way instead of having 1 10mm or 6mm vehicle on a base to represent a platoon/squad of tanks etc, you could actually have 3 or 4 tiny tanks and make it look just right.
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# ? Mar 6, 2011 20:07 |
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The start of my 6mm project for Hail Caesar
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# ? Mar 7, 2011 22:19 |
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I think it's safe to say that's a good start. Gonna look awesome when you put the whole army on the table.
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# ? Mar 8, 2011 02:06 |
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That's some very nice looking romans. What are the base sizes?
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# ? Mar 8, 2011 05:00 |
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40x20 and 20x20. Each unit is 2 40x20mm bases and 2 20x20mm bases, that way its still useable for Warmaster and should give me enough fleixbility for Hail Caesar from what I have read so far. EDIT- welp, just ordered another 7 units of legionaries, 3 auxillaries, some archers and bolt throwers. Should have enough to do about 4-5 brigades for Hail Caesar. (already have a bag full from a couple of years ago, so this is adding to that) Looking at 3 brigades comprising 4 legionary units, bolt throwers and auxillary light cavalry (not got these might use celts or numidians), then a couple of brigades with 3 units of auxillary infantry, aux archersand aux cav. Should be about right. Jinjin Bemar fucked around with this message at 09:04 on Mar 8, 2011 |
# ? Mar 8, 2011 07:55 |
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Bwahahaha
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# ? Mar 9, 2011 02:07 |
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Is that scope on Not Naomi Watts's gun on backwards?
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# ? Mar 9, 2011 07:04 |
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No, it's a normal pistol-style scope, although why you'd put one on a revolver like that, I dunno. I just thought it was funny they picked someone who obviously needs more naps as their model.
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# ? Mar 9, 2011 12:36 |
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I made some new products for my 6mm samurai range: a gate for a temple or castle complex, and some smaller village houses. http://www.muraminiatures.com/products/6mm/ I'm also no longer allowed to post on Warseer because I'm not allowed to post my own stuff in their forums if I'm not paying for it because that is unpaid advertisement and makes the paying advertisers angry. No, really.
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# ? Mar 10, 2011 18:29 |
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lilljonas posted:I made some new products for my 6mm samurai range: a gate for a temple or castle complex, and some smaller village houses. What? There are other people who post their terrain WIPs and sell the kits afterwards. Are they paying advertisers or what? Smells like bullshit to me. ):
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# ? Mar 10, 2011 18:36 |
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So, I started painting up my Dystopian Wars FSA Navy (pictures eventually) - and I decided I really, really hate the bomber models. For reference, here's what they look like. I've been looking for an alternative, as apparently Dystopian Wars is in 1/1200 scale (supposedly) - the bombers appear to be modeled at 1/600. I've been looking for something that resembles a B-29, but haven't had any luck. I've scoured N-Scale Train Modeling companies, sites that make 1/600 scale airplanes (only commercial, oddly enough) and just haven't found what I'm looking for. Before I give up and go poke around at toy stores like the manchild that I am, I was curious if anyone had any leads on something like this? Outside of the incredibly expensive Micro Machines option (50 loving dollars for a set, of which I'd use one plane, and then another 50 dollars for the second set, etc http://www.amazon.com/Micro-Machines-MIlitary-World-Classics/dp/B001X2CAZC/ref=sr_1_23?s=toys-and-games&ie=UTF8&qid=1299779944&sr=1-23 ) - I really don't know where else to look. Thoughts?
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# ? Mar 10, 2011 19:15 |
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Tuxedo Jack posted:So, I started painting up my Dystopian Wars FSA Navy (pictures eventually) - and I decided I really, really hate the bomber models. For reference, here's what they look like. Yes http://picoarmor.com/pages/product_details.php?pid=1083 ;p
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# ? Mar 10, 2011 19:31 |
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Jinjin Bemar posted:Yes Wow, thank you! Their decals are excellent too! edit: Welp, I'm totally buying those decals, but I found this: http://cgi.ebay.com/Axis-and-Allies-Europe-Pacific-1940-USA-Pieces-Parts-/230594388221?pt=LH_DefaultDomain_0&hash=item35b07f20fd and it's just about perfect, so I pulled the trigger. Tuxedo Jack fucked around with this message at 20:09 on Mar 10, 2011 |
# ? Mar 10, 2011 19:53 |
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Who wants to run some HJ!?
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# ? Mar 11, 2011 01:14 |
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I kind of do want to now.
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# ? Mar 11, 2011 02:55 |
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Flames of War first thoughts. In the Early War period, the two StuGs you get in the Open Fire box are 1/3 of the way to a 1500 point German army...
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# ? Mar 11, 2011 07:56 |
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Sadly the StuG Ausf G with Schurzen weren't available in the early-war period. It was late 1942 by the time they turned up. The differences are enough that any grognards (like me) will spot it instantly.
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# ? Mar 11, 2011 15:17 |
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Arquinsiel posted:Sadly the StuG Ausf G with Schurzen weren't available in the early-war period. It was late 1942 by the time they turned up. I think I can model up a couple of the shorter barrels for Ausf A's and escape detection. Edit: hm... I guess those track guards are as much of a giveaway. The Oldest Man fucked around with this message at 17:07 on Mar 11, 2011 |
# ? Mar 11, 2011 16:50 |
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The schurzen and taller superstructure will give it away, they really are very different vehicles: Ausf A and Ausf G. If it doesn't bother you then go for it, but be prepared to have the smackdown prepared for that one guy.
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# ? Mar 11, 2011 17:07 |
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Yeah to be honest the main reason I thought of that is because I want an opfor for some Polish mechanized and don't want to spend a lot of money.
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# ? Mar 11, 2011 17:08 |
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That's fair, it's not all that much fun to spend a bucketload on an army you'll only use a few times. TBH though, StuGs are a bit too late-war for that, I don't think they existed until a year after the Polish campaign. They're also god-machines in early war, with impressive armour and firepower.
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# ? Mar 11, 2011 17:57 |
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Can someone summarize how FoW combat/weapons/support platoons work exactly (or tell me where in the mini-rulebook I should be looking)? I know you always need the barebones combat platoons in the chart, but the rules distinctions seem to be hiding from me.
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# ? Mar 12, 2011 11:07 |
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It's all made clear in the individual army lists, there's no hard and fast rule for what fits into what section. Tanks are normally support in an Infantry Company, Combat in a Tank Company etc. Look through any one of these and it should become clear.
Arquinsiel fucked around with this message at 13:51 on Mar 12, 2011 |
# ? Mar 12, 2011 13:44 |
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Arquinsiel posted:It's all made clear in the individual army lists, there's no hard and fast rule for what fits into what section. Tanks are normally support in an Infantry Company, Combat in a Tank Company etc. Look through any one of these and it should become clear. Well yeah I know it's shown in the charts what type of platoon are in what category, I'm just trying to figure out what that actually means in terms of being able to take them in a list. For example, the Polish mech cav list has its standard infantry platoons both as Combat platoons and Weapons platoons (in different quantities)- same for tankette squads, anti-tank gun platoons, etc. Is there any rules effect for Combat vs Weapons vs Support platoons? Am I restricted in the ratio of platoon types I can take somewhere that I'm not seeing?
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# ? Mar 12, 2011 19:14 |
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The Oldest Man posted:Well yeah I know it's shown in the charts what type of platoon are in what category, I'm just trying to figure out what that actually means in terms of being able to take them in a list. For example, the Polish mech cav list has its standard infantry platoons both as Combat platoons and Weapons platoons (in different quantities)- same for tankette squads, anti-tank gun platoons, etc.
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# ? Mar 12, 2011 19:48 |
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Arquinsiel posted:You're not looking in the right place. Download this. Go to the second page. Look at the chart. The unit can take the platoon types and numbers listed there, at a ratio of one listed option per slot on the chart. Theoretically you could just make a giant list of units, and if any chart tells you that you can take that unit in a slot then you can take that unit to fill that slot. Yes I understand that, what I'm asking is what is the actual difference between, say, a Piechoty Company taken as a Weapons platoon vs one taken as a Combat platoon vs one taken as a Support platoon? Is there one?
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# ? Mar 12, 2011 22:55 |
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The Oldest Man posted:Yes I understand that, what I'm asking is what is the actual difference between, say, a Piechoty Company taken as a Weapons platoon vs one taken as a Combat platoon vs one taken as a Support platoon? Is there one? Sometimes there is, be it points or specific options. Sometimes there isn't.
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# ? Mar 12, 2011 23:15 |
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The Oldest Man posted:Can someone summarize how FoW combat/weapons/support platoons work exactly (or tell me where in the mini-rulebook I should be looking)? The game mechanic that makes the most use of the distinction between combat platoons and weapons platoons is the German's Kampfgruppe national characteristic. Squads or sections from combat platoons and weapons platoons can be peeled off from their parent units and added to the kampfgruppe. Support platoons can't do the same for some reason.
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# ? Mar 13, 2011 06:37 |
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^^^^ I think that's just a balance thing to prevent you being a dick and mixing tank and PanzerGrenadier units to mess with people. In practice a Kampfgruppe was literally just "you guys, stop fleeing and follow me". The Oldest Man posted:Yes I understand that, what I'm asking is what is the actual difference between, say, a Piechoty Company taken as a Weapons platoon vs one taken as a Combat platoon vs one taken as a Support platoon? Is there one?
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# ? Mar 14, 2011 01:43 |
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I will be passing on this (for now), but I know a lot of you ancients players are looking forward to Hail Caesar. It's now available for pre-order.
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# ? Mar 14, 2011 13:45 |
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Lord Commissar posted:I will be passing on this (for now), but I know a lot of you ancients players are looking forward to Hail Caesar. Pre ordered it already. Frantically painting a Roman army for it too! Will defintily do you a write up.
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# ? Mar 14, 2011 17:49 |
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So when putting together a FoW army what is the milestone to aim for, points-wise?
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# ? Mar 15, 2011 05:15 |
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The Oldest Man posted:So when putting together a FoW army what is the milestone to aim for, points-wise? 1500-2000, depending on what the locals in your area tend to play. The scale is very similar to 40k/Fantasy if you've ever played that, but for your infantry platoons you're buying stands instead of individual guys.
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# ? Mar 15, 2011 05:36 |
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So I'm kinda being tempted by FoW, looks like exactly my kind of historical game. I'm really not sure who I want to play though, everyone seems to have so many cool options. I'm a bit tempted to avoid being haunted by my Grandpa and play Romania, how do they play out since they're, from what I read, a kind of fringe 'oh why not throw these guys in too' type army? The other temptation is France, France is pretty neat.
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# ? Mar 15, 2011 05:46 |
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shotgunbadger posted:So I'm kinda being tempted by FoW, looks like exactly my kind of historical game. I'm really not sure who I want to play though, everyone seems to have so many cool options. Well, first thing's first: do you want to play early, mid, or late war? Because the options, and points costs are quite different between them.
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# ? Mar 15, 2011 06:15 |
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Oh yea, that's a good question isn't it. Honestly this is where being a history nerd kills me because my ideal answer is 'all three, and every faction' but I suppose Early War is the most interesting period to me. Of course with Early War I'll most likely say gently caress it and get some English or Afrika Korps because desert fox all in this bitch.
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# ? Mar 15, 2011 07:00 |
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shotgunbadger posted:Oh yea, that's a good question isn't it. Honestly this is where being a history nerd kills me because my ideal answer is 'all three, and every faction' but I suppose Early War is the most interesting period to me. That's mid war. Also, here's kind of what I'm looking at doing (roughly based on some stuff the 1st Uhlan did): pre:Regiment HQ 45 Mounted Company -3 platoons 440 Mounted Company -1 platoon 180 Kawalerii HMG company -1 Taczanka platoon 160 Armored Train -2 heavy artillery cars 535 Kawalerii AT Gun Platoon -3 37mm 120 -mounted 5 ------- 1485 +Add assault car +160 -Lose one 37mm -35 +Recon Tank Platoon 5 TKS +100 1 20mm +5 Roman Orlik +35 ------- 1750 Bunch of rad fearless vets on horses [ ] Train [ ] Thoughts?
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# ? Mar 15, 2011 07:47 |
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Haha I'm retarded, yes it is. I totally meant mid war, it's mid war that I think would be most fun. Also I know nothing of lists and all but any list with that train as a centerpiece is best list.
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# ? Mar 15, 2011 08:07 |
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# ? May 12, 2024 15:09 |
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Are Late War games interesting or is it just German players smugly placing a trio of Tiger IIs? I think I totally want to do a mid-war invasion of Crete style German paratrooper army, any suggestions?
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# ? Mar 15, 2011 09:22 |