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Tarquinn posted:Or: Now you know why the Charger is called Charger. Edit: In retrospect, that terrible 'awesome' smiley would be better suited to the Awesome. PoptartsNinja fucked around with this message at 18:53 on Apr 20, 2011 |
# ? Apr 20, 2011 18:48 |
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# ? May 27, 2024 02:06 |
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landcollector posted:Like others have said, Caesar got worked. I'm starting to think that the Clanners being bad at mech melee combat is a lie, since both of them that we engaged in melee won quite thoroughly. What was the Atlas made of, tin foil? A couple strikes and its arm falls off (which Dusk uses to club him)? The Executioner 'mech Dusk was driving has an advanced myomer system that lets her essentially overcharge the mech's musculature for short periods of time. It makes the 'mech incredibly fast and strong while its active, but prolonged use will overheat and damage the artificial muscle fibers. That high-pitched buzzing noise was probably her activating the system and doubling or tripling the voltage going through those fibers. (High-tension wire makes a similar high-pitched buzz which I bet is where PTN got the idea.) That's why she tore Caesar's Atlas apart in thirty seconds flat -- she had a short burst of speed and strength and needed to make a completely berserk attack before her mech's muscles starting overheating and breaking down. Caesar had no way of knowing that he was facing a mech with a MASC system because he didn't know such technology existed. Challenging an experienced Executioner pilot to a fistfight seemed like a good idea, but it was actually a serious tactical error. Dusk's nonchalance about the fight may have related to her information advantage. She knew she could tear him apart, and was amused that he chose this particular style of combat against this particular mech.
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# ? Apr 20, 2011 18:56 |
We have to make sure that the Inner Sphere learns as much about the Clans as is possible. And what better way to do that then to have the best equipped forces in the Inner Sphere try to penetrate deep behind enemy lines and rescue some important person who was there the whole time. So my vote goes to A.
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# ? Apr 20, 2011 19:01 |
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Arglebargle III posted:The Executioner 'mech Dusk was driving has an advanced myomer system that lets her essentially overcharge the mech's musculature for short periods of time. It makes the 'mech incredibly fast and strong while its active, but prolonged use will overheat and damage the artificial muscle fibers. That high-pitched buzzing noise was probably her activating the system and doubling or tripling the voltage going through those fibers. (High-tension wire makes a similar high-pitched buzz which I bet is where PTN got the idea.) I reacquainted myself with the mech's wiki page and I am aware of its MASC system. By the way PTN, Dusk is a Gunnery 1, Piloting 2 according to your tactical updates from the Vipers of Somerset scenario (one of your more recent posts has her as a 2/2).
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# ? Apr 20, 2011 19:11 |
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landcollector posted:I reacquainted myself with the mech's wiki page and I am aware of its MASC system. By the way PTN, Dusk is a Gunnery 1, Piloting 2 according to your tactical updates from the Vipers of Somerset scenario (one of your more recent posts has her as a 2/2). I assume the 2/2 is what Dusk was with the +1 penalty for a clanner in melee combat.
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# ? Apr 20, 2011 19:18 |
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landcollector posted:I reacquainted myself with the mech's wiki page and I am aware of its MASC system. By the way PTN, Dusk is a Gunnery 1, Piloting 2 according to your tactical updates from the Vipers of Somerset scenario (one of your more recent posts has her as a 2/2). I'm lazy and didn't double-check her stats. Problem solved. Voting will remain open for a while longer, it's closer than I expected. VVVV Nah, not at all. I just feel the need to point out when I'm being a twit and not checking my 'fluff bible' PoptartsNinja fucked around with this message at 19:26 on Apr 20, 2011 |
# ? Apr 20, 2011 19:19 |
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PoptartsNinja posted:I'm lazy and didn't double-check her stats. Problem solved. If I sounded like I was about Dusk's skill ranks, that was not my intent.
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# ? Apr 20, 2011 19:25 |
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This is tough. I love me some bagpipes, but I want to see those clanners get their comeuppance! A then!
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# ? Apr 20, 2011 19:36 |
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If only the expedition could put Focht were he needed to be
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# ? Apr 20, 2011 19:49 |
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A. The
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# ? Apr 20, 2011 19:51 |
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Voting A because playing as ComStar will give us a chance to see more lostech stuff in use (and on our side) without completely de-fanging the Clans by letting us be them. I think option C is a kickass idea, but it's just a bit early to hand the players Clan tech IMO.
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# ? Apr 20, 2011 19:53 |
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A-34 B-3 C-25 D-24 Now I am sorely tempted to switch to D. ComGuard has been an option every time, and I bet they continue to be an option for quite a while...
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# ? Apr 20, 2011 20:17 |
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KnoxZone posted:A-34 But how often will it be a daring raid behind enemy lines, risking disaster on a single bold stroke to try to reverse the tides of war?
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# ? Apr 20, 2011 20:21 |
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Mukaikubo posted:But how often will it be a daring raid behind enemy lines, risking disaster on a single bold stroke to try to reverse the tides of war? I am not sure if Myndo Waterly is worth it.
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# ? Apr 20, 2011 20:26 |
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KnoxZone posted:I am not sure if Myndo Waterly is worth it. Was Adam Steiner?
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# ? Apr 20, 2011 20:29 |
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I voted C because I wanted to be sure we got to do Bobbin's scenario. But now that I know it's going to be available later as well, I Switch my vote from C to A.
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# ? Apr 20, 2011 20:29 |
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Come on guys, support D. It's clearly the most interesting option (especially now that C is going to be available for a while) given how little we know about it.
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# ? Apr 20, 2011 20:30 |
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A is the obvious answer, see real comstar mechs verus clanner scrap
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# ? Apr 20, 2011 20:34 |
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Mukaikubo posted:Was Adam Steiner? Of course. Now Ceasar will have heaps of information to use as ammunition. Thanks Adam Steiner!
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# ? Apr 20, 2011 20:43 |
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The time has come, the Telecom giant must rise to the call, deliver excellent service at great prices and... a gently caress it A) ComGuards
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# ? Apr 20, 2011 20:46 |
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I did not understand that option C would have us controlling the Clans. I don't want to see that yet. Ergo, I could like to change my vote from C to D, if only to figure out what the hell's going on there.
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# ? Apr 20, 2011 21:12 |
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PoptartsNinja posted:
So true.
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# ? Apr 20, 2011 21:24 |
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Voting for A. Also looking forward to seeing what Bobbin helped cook up, but it'll be there after this, and it's looking like ComStar is going to win anyway.
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# ? Apr 20, 2011 21:30 |
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My vote is D.
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# ? Apr 20, 2011 21:33 |
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Yeah I thought we where to play the mercenaries against the clans..... I'll change my vote to D instead.
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# ? Apr 20, 2011 21:38 |
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If we play Kurita against the Clans, we need to challenge them to single combat the honorable way. With Shuriken!
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# ? Apr 20, 2011 21:45 |
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As long as we get to play it later, I will switch my vote from C to A, and pray that, even though this is a rescue mission, there will be no opportunity for anyone to yell "Get to da DropShip! " Because Jesus Christ I will murder someone.
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# ? Apr 20, 2011 21:58 |
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Remora posted:As long as we get to play it later, I will switch my vote from C to A, and pray that, even though this is a rescue mission, there will be no opportunity for anyone to yell "Get to da DropShip! " Because Jesus Christ I will murder someone. What about more telephone company-related humor? Is that permissible? "Can you hear the Word of Blake now?!" *BOOM* "... Good!"
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# ? Apr 20, 2011 22:07 |
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Okay! I am switching my vote to D now that C is loosing traction (I will vote it later).
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# ? Apr 20, 2011 22:14 |
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I, too, picked C to be sure it was taken at some point, but I actually had one more reason for it. I know everyone is saying "we must see how powerful the Clans are before we get to play as them!", but I had a higher thought: we need to keep the Clan invasion rolling, and putting player luck in the Clan's camp helps that. If the Clan invasion stalls out too quickly, the Inner Sphere is going to develop along some pretty weird lines.
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# ? Apr 20, 2011 22:28 |
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ZeeToo posted:I, too, picked C to be sure it was taken at some point, but I actually had one more reason for it. I really do not think we need to worry about the Clans stalling out quite yet.
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# ? Apr 20, 2011 22:30 |
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ZeeToo posted:I, too, picked C to be sure it was taken at some point, but I actually had one more reason for it. The Clans have Caesar Steiner and Hunter and Clover. If we let them stockpile up too much Awesome they'll be too powerful to be interesting.
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# ? Apr 20, 2011 22:31 |
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ZeeToo posted:If the Clan invasion stalls out too quickly There's no danger of that. If anything, I may need to do some map tweaking because I realized I may have made the invasion corridores too narrow.
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# ? Apr 20, 2011 22:34 |
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DivineCoffeeBinge posted:The Clans have Caesar Steiner and Hunter and Clover. If we let them stockpile up too much Awesome they'll be too powerful to be interesting. No, that is just the Steel Vipers. The rest of the Clans have... Myndo Waterly. We need to relieve the Horses of that burden so that they can apply themselves to obtaining more interesting Inner Sphere figures as captives. Otherwise the first map in the history Knox posted will become reality.
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# ? Apr 20, 2011 22:37 |
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Mukaikubo posted:No, that is just the Steel Vipers. The rest of the Clans have... Myndo Waterly. We need to relieve the Horses of that burden so that they can apply themselves to obtaining more interesting Inner Sphere figures as captives. Otherwise the first map in the history Knox posted will become reality. Whatever happened with the Trial of Possession for her? Will we show up to find the Scorpions and Horses tussling over her?
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# ? Apr 20, 2011 22:47 |
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Mukaikubo posted:No, that is just the Steel Vipers. The rest of the Clans have... Myndo Waterly. We need to relieve the Horses of that burden so that they can apply themselves to obtaining more interesting Inner Sphere figures as captives. Otherwise the first map in the history Knox posted will become reality. Yeah, but they're the Steel Vipers. The other Clans hate them. I figure there ought to be someone with the balls to mount a Trial of Possession for the Unwearied Second.
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# ? Apr 20, 2011 22:47 |
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Aesirstorm posted:Whatever happened with the Trial of Possession for her? You'll just have to wait and see.
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# ? Apr 20, 2011 22:50 |
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Also, I think I will just leave this here too, also from the first post.quote:Clan Steel Viper is, quite frankly, a problem for Clan Widowmaker. Although they strongly espouse the Crusader doctrine, the Steel Vipers’ self-serving politics and ‘vision’ for the invasion is hardly ideal. They intend, on taking Terra, to work with the Great Houses of the Inner Sphere to restore the Star League to its former glory. I am stroking my chin thoughtfully and eying Caesar the bondsman with a grin as I read these words. I am just saying, is all.
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# ? Apr 20, 2011 22:53 |
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Voting D: Operation Himinbjörg, because I always vote for the option containing an umlaut.
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# ? Apr 20, 2011 22:56 |
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# ? May 27, 2024 02:06 |
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Mukaikubo posted:Also, I think I will just leave this here too, also from the first post. I love how the Steel Vipers plan to work with groups that are mutually hostile to both themselves and each other. That they know little about them and understand even less is just icing on the incredibly retarded cake. I don't know what an incredibly retarded cake with icing looks like, but I imagine that it's quite silly.
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# ? Apr 20, 2011 23:00 |