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First mission objective is to deface a landmark in order to draw attention? That's just awesome.ShadowDragon8685 posted:I wonder; if your 'mechs go passive sensors, could they sneak up to the statue and topple it with melee? That'd be fun to see, just saunter up and give the Aldo statue a nice uppercut. But I think in order to grab LOKI's attention they're going to need to light it up.
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# ? Apr 21, 2011 23:36 |
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# ? May 12, 2024 08:03 |
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goatface posted:Don't tell me, night vision and thermals are lostech right? No, actually. They're advanced rules, which means they might as well be unless PTN is planning to dig out TacOps sensor rules. Angry_Ed posted:First mission objective is to deface a landmark in order to draw attention? That's just awesome. Actually, what would be even more fun would be if someone called a Death from Above attack on the statue. Crash down on that sumbeech with 40 tons of Assassin.
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# ? Apr 21, 2011 23:36 |
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ShadowDragon8685 posted:Presumably not to completely obliviate the need to purchase the TRO books and hence, not get their asses hit with some kind of legal-jitsu by whomever currently holds the BTech tabletop rights. Yeah, I guess that makes sense. I thought all the rules were more or less published at this point, but of course they just released a new box set so obviously that's wrong. also the word is 'obviate', I only mention it because you said you're a writer and I thought you'd want to know
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# ? Apr 21, 2011 23:38 |
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goatface posted:Don't tell me, night vision and thermals are lostech right? Flashlights are also lostech.
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# ? Apr 21, 2011 23:40 |
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Felime posted:Flashlights are also lostech. And yet, lasers aren't. So I suggest the players use them. Torch the park. Throw up some smoke for cover. Maybe torch a few non-residential buildings, too. Spread some chaos and confusion! Collateral damage? I think you misspelled the phrase Bonus Damage!
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# ? Apr 21, 2011 23:50 |
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ShadowDragon8685 posted:Spread some chaos and confusion! Collateral damage? I think you misspelled the phrase Bonus Damage! Wait, so this mission we're playing Cappellans?
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# ? Apr 21, 2011 23:53 |
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Leperflesh posted:Yeah, I guess that makes sense. I thought all the rules were more or less published at this point, but of course they just released a new box set so obviously that's wrong. It's more of the razor blade model; they have rules on their website for download but if you want the stats for all the new mechs they come out with you'll need to buy more books for that. (or download solaris skunk werks )
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# ? Apr 21, 2011 23:54 |
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ShadowDragon8685 posted:So I suggest the players use them. Torch the park. Throw up some smoke for cover. Maybe torch a few non-residential buildings, too. I thought this was Muk's gimmick?
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# ? Apr 21, 2011 23:55 |
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Felime posted:Flashlights are also lostech. Some 'Mechs are equipped with searchlights; but typically only the really big ones. Thermals etc do exist, but they're magic 1980s see-through-walls rainbow predator-vision thermals. They're not very useful for targeting, since there're a lot of things that can give off a high heat signature and a 'Mech will be superheating the air around it pretty well, too; which makes it even harder.
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# ? Apr 21, 2011 23:55 |
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Since the players have two mechs with LRMs (and the OPFOR don't) one option would be to snipe the statue from the other side of the park while the Javelin and Commando sneak around the flank. That way when the enemy moves into the park to investigate they can get hit with cross-fire without worrying about hitting that nightclub or civilians. Of course, they can also go with the tried and true Capellan BURN EVERYTHING approach...they loaded that Javelin up with Infernos, right?
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# ? Apr 21, 2011 23:58 |
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I thought about giving that option, but that'd be a great way to fail the mission.
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# ? Apr 22, 2011 00:01 |
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Leperflesh posted:(I'm annoyed that the sarna wiki pages doesn't have in-game stats like tons of armor or speed in hexes. Why is that?) Translating the given stats is pretty easy, though. 91.6 km/h max speed equals a 6/9 movement curve and 180 meters jump capability make that 6/9/6. As for searchlights, IR, nightvision etc., all that stuff is advanced rules. TacOps and Co have rules for just about everything. And don't let me start about some of the advanced construction rules. LOL, Rattler Mk II.
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# ? Apr 22, 2011 00:01 |
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If that's a city park - and it is - then damage to the trees may well count as collateral damage.
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# ? Apr 22, 2011 00:02 |
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quote:I thought this was Muk's gimmick? Go with God, my sons. I endorse burning it. Burning it all. Cleansing the park with holy fire. BURN IT ALL. AHAHAHAHAHAHHA Sorry. So, anyone think they know who is in that nightclub that we will be murdering if we try to run, slip, skid, and have a 30 ton machine bellyflop into a brick facade at 80 km/hr? (please be Melissa trying to enjoy a night out on the town away from her handlers) Mukaikubo fucked around with this message at 00:07 on Apr 22, 2011 |
# ? Apr 22, 2011 00:05 |
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PoptartsNinja posted:I thought about giving that option, but that'd be a great way to fail the mission. It sounds like a great way to have a hell of a roasting good time, too!
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# ? Apr 22, 2011 00:06 |
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Mukaikubo posted:Go with God, my sons. I endorse burning it. Burning it all. Cleansing the park with holy fire. BURN IT ALL. AHAHAHAHAHAHHA None of the mechs can skid more than 2 hexes so they'll be going a bit slower than 80kph.
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# ? Apr 22, 2011 00:10 |
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DivineCoffeeBinge posted:If that's a city park - and it is - then damage to the trees may well count as I'm counting on it. Mukaikubo posted:Go with God, my sons. I endorse burning it. Burning it all. Cleansing the park with holy fire. BURN IT ALL. AHAHAHAHAHAHHA. + = quote:Sorry. No you're not. Don't even lie. You love it. quote:So, anyone know who is in that nightclub that we will be murdering if we try to run, slip, skid, and have a 30 ton machine bellyflop into a brick facade at 80 km/hr? It's probably either Melissa Steiner, who needs an extraction from an agonizing night being courted by that oval office Lestrade, or Lestrade, who needs to be kidnapped, tied to a plank and given the Jack Bauer treatment because we suspect him to be a collaborator.
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# ? Apr 22, 2011 00:10 |
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Longinus00 posted:None of the mechs can skid more than 2 hexes so they'll be going a bit slower than 80kph. They can skid a lot further than that, since the MP penalty for fog can be ignored with a piloting check. Of course, jumping ignores both skidding and fog entirely.
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# ? Apr 22, 2011 00:11 |
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PoptartsNinja posted:They can skid a lot further than that, since the MP penalty for fog can be ignored with a piloting check. Of course, jumping ignores both skidding and fog entirely. Right. Shooting a statue = meh. Toppling a statue with an uppercut = cool. Death from Above on a statue = awesome.
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# ? Apr 22, 2011 00:12 |
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Or maybe Great White is playing there and everyone will be pissed at our But more likely there's someone important in there, yeah. e. Uprooting a statue and using it as a club to bludgeon another mech with: priceless.
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# ? Apr 22, 2011 00:16 |
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I was just hoping one of the characters goes out yelling FOR THE ARCHON, but since they are rather inadvisably pretending to be Clanners that seems unlikely.
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# ? Apr 22, 2011 00:18 |
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ZeeToo posted:Hey, guys, you know what could make Urbanmechs really deadly to you all? This IS what you had in mind, right? Right?
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# ? Apr 22, 2011 00:19 |
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Mastigophoran posted:Hahaha, that is fantastic! the Urbanmech will never move fast enough to force a skidding roll
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# ? Apr 22, 2011 00:28 |
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Oh, those poor tanks are going to suffer.
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# ? Apr 22, 2011 00:29 |
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All the urbie has to do is turn around to force a pirouette check.
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# ? Apr 22, 2011 00:43 |
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Der Waffle Mous posted:All the urbie has to do is turn around to force a pirouette check. Nope, it has to run, turn, and move into an adjacent hex. It simply can't perform that feat. Agent Interrobang has passed her turn due to RL issues; Kaboom Dragoon is now the pilot of the Commando!
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# ? Apr 22, 2011 00:44 |
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First, I wholly endorse DFAing the statue. Make it happen people. Second, PTN? Please please please have an Urbie be in the reinforcements wave. (C'mon folks, look at the OpFor. There ARE gonna be more of them.) It needs to kill Tilde.
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# ? Apr 22, 2011 00:47 |
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Ah, what the hell. Put me on the list.
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# ? Apr 22, 2011 00:50 |
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PoptartsNinja posted:Nope, it has to run, turn, and move into an adjacent hex. It simply can't perform that feat. If you turn in the hexes before you "run" into another hex then it forces a skid check. If it didn't you could get away with doing all your turning before running which implies that you move slower in the first part of movement than the latter.
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# ? Apr 22, 2011 00:55 |
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I was about to say. But I forgot about the "move into a hex" prerequisite, so no pirouetting urbanmechs.
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# ? Apr 22, 2011 00:56 |
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Hob_Gadling posted:Gay Abortions, if you're reading this we have a small matter of a bet to settle. Also, I'm getting a vaguely-Exodus Road vibe off Drang and Samantha's budding relationship. This bodes ill. Gay Abortions fucked around with this message at 00:59 on Apr 22, 2011 |
# ? Apr 22, 2011 00:57 |
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As far as real tactics go we want to pull them away from the nightclub so I suggest booking it up the road to around 0518 and unleashing holy hell on the statue from that area, keeps us relatively far away from the baddies and a bunch of L/SRMs should wake up the neighborhood.
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# ? Apr 22, 2011 01:08 |
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Let me just say that "To Tha Extreme" is my favorite disco on Tharkad so don't damage it god drat it.
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# ? Apr 22, 2011 01:18 |
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ZeeToo posted:Hey, guys, you know what could make Urbanmechs really deadly to you all? This actually made me laugh out loud when I read it. Then I saw you picked relatively tame atmospheric conditions that cripple the enemy. For shame. Also, you guys should have swung by the Caballeros offices and picked up some of their sappers. They'd sneak in and blow up the statue completely undetected compared to 50 foot tall flying robots. =P
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# ? Apr 22, 2011 01:28 |
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"the only truly visible patch was the black spider adorning each ‘Mech" Well this is mysterious.
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# ? Apr 22, 2011 01:29 |
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Gay Abortions posted:Also, I'm getting a vaguely-Exodus Road vibe off Drang and Samantha's budding relationship. This bodes ill.
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# ? Apr 22, 2011 01:38 |
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Zaodai posted:Also, you guys should have swung by the Caballeros offices and picked up some of their sappers. They'd sneak in and blow up the statue completely undetected compared to 50 foot tall flying robots. =P The whole point of the objective is to create a distraction.
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# ? Apr 22, 2011 01:42 |
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Vox Nihili posted:The whole point of the objective is to create a distraction. No, the entire point is an objective that has yet to be revealed, which will make use of a distraction. Having some sappers come in, especially drunken Mexican sappers that will use way, WAY too many explosives, will be a far better distraction than having to keep your mechs there to blow it up. Since, you know, it lets you actually be somewhere else besides the location you're pulling the enemy to.
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# ? Apr 22, 2011 01:47 |
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Zaodai posted:No, the entire point is an objective that has yet to be revealed, which will make use of a distraction. Having some sappers come in, especially drunken Mexican sappers that will use way, WAY too many explosives, will be a far better distraction than having to keep your mechs there to blow it up. You don't send a tank to investigate a carbomb. You send a tank to stop another tank.
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# ? Apr 22, 2011 01:49 |
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# ? May 12, 2024 08:03 |
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Gothsheep posted:You don't send a tank to investigate a carbomb. You send a tank to stop another tank. You generally don't send a tank and some mechs to guard a night club, either. But here we are. If destroying the statue is what pulls them away from the night club, then presumably the explosion is what draws them. They won't know whether it was a mech, a tank, or a few hundred pounds of explosives. If it's that they identify the attackers as being mechs, then the statue objective is completely superfluous and the point is moot. You could just have one mech jump in on top of a building and shoot one of the tanks then run off into the city.
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# ? Apr 22, 2011 01:55 |