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Defiance Industries posted:Technically, Loki started out as a nickname for a covert ops group that didn't exist. It took hundreds of years for them to even get caught and for the Archon to have to admit they were real, and by then the nickname had inertia. In the first Warrior book, whats-her-name that ends up as Melissa's double recognizes that she's being abducted by Loki because one of them is wearing collar insignia. Stackpole
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# ? May 16, 2011 20:12 |
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# ? May 14, 2024 22:03 |
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Boscrossos posted:Meh, they had it coming, living next to a fuel refinery. What kind of urban planning is that? No respect for human lives, I tell you... Tharkad's probably like Los Angeles, with the refinery and other industries starting out in the middle of nowhere, far away from anyone until urban sprawl resulted in a tidal wave of idiots moving in and filing complaints about the noise/smell/pollution/anything else non-morons should have known about before signing on the dotted line. Good thing ExxonInterstellar's board of directors have friends in high places who can creatively resolve legal disputes on their behalf.
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# ? May 16, 2011 20:38 |
The Merry Marauder posted:In the first Warrior book, whats-her-name that ends up as Melissa's double recognizes that she's being abducted by Loki because one of them is wearing collar insignia. Stackpole Jeana "I'm perfect so that it's 'Tragedy' when I Die in Book 3" Clay EDIT: You know there really should be a limit on how long something's a spoiler. But since I'm a nice guy, here ya go. Rosebud is his sled, by the way. And Vader's Luke's father. Oh, and in the Civil War? Lincoln dies in the end. jng2058 fucked around with this message at 21:58 on May 16, 2011 |
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# ? May 16, 2011 20:38 |
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Hey spoiler that 20 year old book please I haven't read that old poo poo yet
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# ? May 16, 2011 21:30 |
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The Merry Marauder posted:In the first Warrior book, whats-her-name that ends up as Melissa's double recognizes that she's being abducted by Loki because one of them is wearing collar insignia. Stackpole I think that really sums up Stackpole in a single scene. His bad guys are dumb enough to wear identifying insignia on black ops missions. Also if a Capellan actually fights someone and they get a name, they are either a spy or will defect. Defiance Industries fucked around with this message at 21:52 on May 16, 2011 |
# ? May 16, 2011 21:48 |
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Defiance Industries posted:I think that really sums up Stackpole in a single scene. His bad guys are dumb enough to wear identifying insignia on black ops missions. Let me tell you about an organization called Cerberus. This does remind me however that I need to start reading all those old books. I'm not sure I've ever slogged through even one before
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# ? May 16, 2011 22:42 |
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Defiance Industries posted:I think that really sums up Stackpole in a single scene. His bad guys are dumb enough to wear identifying insignia on black ops missions.
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# ? May 16, 2011 22:49 |
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evilmiera posted:Let me tell you about an organization called Cerberus. Not only do they have insignia, they have a ginormously huge space station built in the shape of the insignia, and a recognizable color scheme - both of which they paint on their warship. Uniforms, too! It is a cool color scheme, though. But then, I submit that when an organization is large enough, well-funded enough and powerful enough to claim to have things like "ginormous" space stations which they clearly constructed on their own, as well as "warships" (or singular "warship," in this case,) that they have transitioned from "secret organization" to "hostile foreign power". (It really is a bitching awesome color scheme, though. Black and white with gold trim. Doesn't get much better than that.)
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# ? May 16, 2011 22:54 |
ShadowDragon8685 posted:But then, I submit that when an organization is large enough, well-funded enough and powerful enough to claim to have things like "ginormous" space stations which they clearly constructed on their own, as well as "warships" (or singular "warship," in this case,) that they have transitioned from "secret organization" to "hostile foreign power". I concur, actually. Which makes what Shepard was doing throughout all of Mass Effect 2 something we we like to call "treason." Which is probably why you start Mass Effect 3 on trial, come to think of it.
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# ? May 16, 2011 23:05 |
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paragon1 posted:Why would LOKI even have insignia? When would it ever be useful or necessary in any way for them? Their lounge in LIC HQ needs something to engrave into their tables.
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# ? May 16, 2011 23:09 |
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Defiance Industries posted:Their lounge in LIC HQ needs something to engrave into their tables. Letterhead. The key to winning budget battles is snappy graphic design.
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# ? May 16, 2011 23:12 |
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jng2058 posted:I concur, actually. Which makes what Shepard was doing throughout all of Mass Effect 2 something we we like to call "treason." You're actually on trial for Batarian Genocide (which I hope the renegade option is to plead guild)
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# ? May 16, 2011 23:21 |
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So about how much time has passed since this LP started anyways? The clans made some solid progress between last battle and this one, so I am a bit curious.
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# ? May 16, 2011 23:29 |
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KnoxZone posted:So about how much time has passed since this LP started anyways? The clans made some solid progress between last battle and this one, so I am a bit curious. You're the only clanner here. You don't know how your own war is going? Way to train your troops, Steel Viper. The next mission we take skips ahead to fighting in the newly formed Ghost Bear Dominion.
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# ? May 16, 2011 23:39 |
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Zaodai posted:You're the only clanner here. You don't know how your own war is going? Way to train your troops, Steel Viper. What? There is no way we are skipping the Federated Confederation Civil War. Those battles were downright nasty.
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# ? May 16, 2011 23:47 |
Putin It In Mah rear end posted:You're actually on trial for Batarian Genocide (which I hope the renegade option is to plead guild) What, really? So you get off scott free for the whole joining Cerebus thing? You're on trial for something that only happens in DLC that I haven't even played? Lame.
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# ? May 16, 2011 23:50 |
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jng2058 posted:I concur, actually. Which makes what Shepard was doing throughout all of Mass Effect 2 something we we like to call "treason." As a Spectre (if you took the Paragon path and hence, got re-inducted,) only the Citadel Council has the authority to bring a charge like that. The defense will submit the gun-cam footage of Collectors harvesting entire colonies and the Collectors obviously building a new reaper, and then rest. Besides, it wasn't like they were in a big fat hurry to give her a new ship, let alone one as cool as the SR-2, which, let's face it, is probably one of the most expensive and powerful and definitely the coolest ships flying. (As evidence of expense, you have to strip-mine several star systems to fully upgrade it. As evidence of power, I submit the time when the SR-2 took on a much-larger Collector cruiser which previously made mincemeat out of the SR-1 and whooped it's drive core through its bridge.) quote:Which is probably why you start Mass Effect 3 on trial, come to think of it. Can't that poor woman catch a break? Come on - saved the galaxy twice already, jackholes. Putin It In Mah rear end posted:You're actually on trial for Batarian Genocide (which I hope the renegade option is to plead guild) Wait, what? Batarian Genocide?... Okay, sure, over the course of Mass Effect 2, Shepard no doubt deservices more Batarians than the average Marine Squad over the course of a pitched campaign of warfare, but genocide? How in the hell do you genocide a space-faring race, anyway? It's not easy. The Reapers will testify to that. jng2058 posted:What, really? So you get off scott free for the whole joining Cerebus thing? You're on trial for something that only happens in DLC that I haven't even played? What, really? It's in loving DLC? So they're putting major plot points in the freaking DLC... >_< Sons of bitches. I haven't even seen anything of the bonuses I was supposed to get for forking out an extra for the "Digital Deluxe Edition," and none of the DLC seems to be available through Steam. [edit]Also, I thought you could always maintain that you never joined Cerberus, and was just using their equipment and crew to do the right thing. I even went so far as to never wear the Cerberus uniform... (Well, I cheated: I didn't wear the clothes that had Shepard wearing a Cerberus badge, but I did put on the "ship" uniform that Dr. Chakwas was wearing. Felt it would be good for unit cohesion. Also, so I didn't look ridiculous wearing farm-girl clothes yet commanding a bright and shiny silver warship where everyone was wearing the same colors.) ShadowDragon8685 fucked around with this message at 00:03 on May 17, 2011 |
# ? May 17, 2011 00:00 |
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ShadowDragon8685 posted:How in the hell do you genocide a space-faring race, anyway? Mass Effect 2: Arrival spoiler It's not really genocide, Shepard only kills about 300,000 by blowing up a mass relay (which is something the Clans probably wouldn't like since those can't be rebuild) and taking out one of their systems with the resulting explosion. Naturally very spoiler heavy: http://masseffect.wikia.com/wiki/Arrival_(assignment)
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# ? May 17, 2011 00:14 |
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So about those giant robots... Is the Assassin really going to be able to do enough damage fast enough to take out that train?
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# ? May 17, 2011 01:17 |
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paragon1 posted:So about those giant robots... The Assassin can do 22 damage in a single turn, if it fires everything (and kicks).
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# ? May 17, 2011 01:19 |
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PoptartsNinja posted:The Assassin can do 22 damage in a single turn, if it fires everything (and kicks). Sooooo no, not much of a chance, no.
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# ? May 17, 2011 03:54 |
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The Merry Marauder posted:In the first Warrior book, whats-her-name that ends up as Melissa's double recognizes that she's being abducted by Loki because one of them is wearing collar insignia. Stackpole This is something real Black Ops do. Bet you've heard of these guys. Or how about these guys. The kinds of people who are involved in military grade black ops (as opposed to actual spying) also tend to have lots of tattoos. Truth is, even real spy agencies tend to attract a lot of people who are in it for the glamor and prestige. If you're lucky and someone smart is in charge, they are actually quite useful. Let them run around and believe that they are spies, and involved in very important covert operations despite being flashy and very noticeable. This way they got blown up first when you upset someone instead of losing valuable assets who do real work.
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# ? May 17, 2011 04:04 |
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Tempest_56 posted:Sooooo no, not much of a chance, no. Don't worry, he can explode!
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# ? May 17, 2011 04:51 |
wiegieman posted:Don't worry, he can explode! The train is neither a Loki 'mech, nor a commercial or industrial building. I don't think it counts. Focus on the buildings, maybe try for a Stinger kill, and worry about the train when you've done everything else but die.
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# ? May 17, 2011 05:18 |
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jng2058 posted:The train is neither a Loki 'mech, nor a commercial or industrial building. I don't think it counts. Focus on the buildings, maybe try for a Stinger kill, and worry about the train when you've done everything else but die. The train is shaded in red, the same shade of red as the commercial and industrial buildings. Destroying it is probably going to count towards the property damage total. I believe PTN has flat out stated that as well. EDIT: \/\/\/\/\/ Thanks for the quick confirmation, PTN! GhostStalker fucked around with this message at 05:29 on May 17, 2011 |
# ? May 17, 2011 05:22 |
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GhostStalker posted:The train is shaded in red, the same shade of red as the commercial and industrial buildings. Destroying it is probably going to count towards the property damage total. I believe PTN has flat out stated that as well. I will do so again: it does. If it's red, it's dead.
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# ? May 17, 2011 05:26 |
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LLSix posted:This is something real Black Ops do. Bet you've heard of these guys. I don't think you can call any of those organizations "black ops," but that's beside the point. The event in question was tasked to the head of Lyran intelligence by the head of state herself. It is in no way a diversion. Outside of a police state, which the Lyran Commonwealth is not, it strains credulity to have operatives stealth into an apartment in a residential neighborhood in order to quietly abduct someone - while rocking collar tabs. Especially since the target is military, and if you wanted her to overtly disappear into the system, you could just scoop her up on base. I don't want to detail the book here, but believe me, it doesn't make any sense, especially since the character had previous experience with Loki, so she could have exposited about her attackers to Stackpole's heart's content without a handy identification displayed on their person.
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# ? May 17, 2011 05:28 |
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maybe the trains construction factor is for the entire train, if so, keep hitting it.
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# ? May 17, 2011 05:56 |
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AtomikKrab posted:maybe the trains construction factor is for the entire train, if so, keep hitting it. It's not a building, I'm counting it as a single armorless support vehicle with a LOT of structure. It's a single entity, so yes, that structure is for the whole train.
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# ? May 17, 2011 06:09 |
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PTN, can you introduce the Gauss to House Steiner soon so I can write the Hollander writeup I am obligated to do?
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# ? May 17, 2011 06:29 |
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PoptartsNinja posted:It's not a building, I'm counting it as a single armorless support vehicle with a LOT of structure. It's a single entity, so yes, that structure is for the whole train. In that case keep going at it. You only need to last two turns. Which you can possibly do. Jump to the far end, kick and fire everything, then jump back and do the same. Then die and do 20 damage to it. Or go up and try to sink the highrise. That should be enough.
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# ? May 17, 2011 07:51 |
Affi posted:In that case keep going at it. You only need to last two turns. Which you can possibly do. Jump to the far end, kick and fire everything, then jump back and do the same. Then die and do 20 damage to it. Just be careful...part of the train is between those residential buildings. If the P-hawk or Grasshopper blow you up next to them, that could bring you too close to mission failure.
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# ? May 17, 2011 07:55 |
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jng2058 posted:Just be careful...part of the train is between those residential buildings. If the P-hawk or Grasshopper blow you up next to them, that could bring you too close to mission failure. Yup. But jumping up there would make it very very hard for the grasshopper to kill you. And when you jump back you should be out of range.
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# ? May 17, 2011 08:10 |
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assassin you may want to jump your full 7, with the conditions that is a total of +7 on any rolls to hit you with an energy weapon +6 with non, then hopefully you get medium range at least against the grasshopper (and can trick the von luckner out of the way) which is a further +2, and it will likely need to move so another +1 at least... minimum of an 11 to hit you maybe more. DO IT.
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# ? May 17, 2011 17:11 |
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AtomikKrab posted:assassin you may want to jump your full 7, with the conditions that is a total of +7 on any rolls to hit you with an energy weapon +6 with non, then hopefully you get medium range at least against the grasshopper (and can trick the von luckner out of the way) which is a further +2, and it will likely need to move so another +1 at least... minimum of an 11 to hit you maybe more. DO IT. But how will he die that way?
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# ? May 17, 2011 18:32 |
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PTN: Can the players self-destruct their 'mechs intentionally? I imagine that the ejector seat is probably wired to the bombs, rather than the ejection system.
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# ? May 17, 2011 18:45 |
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As someone mentioned earlier, disabling the heat sinks and jumping & alpha striking for a couple straight turns would do the job too.
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# ? May 17, 2011 18:51 |
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Nevets posted:As someone mentioned earlier, disabling the heat sinks and jumping & alpha striking for a couple straight turns would do the job too. Unless you just shut down instead of setting off your ammo. I'm not sure what the odds are for that. I'll ask again, though: can a mech pick up a train car?
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# ? May 17, 2011 19:25 |
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Nevets posted:As someone mentioned earlier, disabling the heat sinks and jumping & alpha striking for a couple straight turns would do the job too. Alpha strike in a light mech: We're firing BOTH SRM2s! Prepare for the heat! Pretty sure PTN indicated that the mechs could be intentionally self-destructed, hence the only way to lose is to go unconscious.
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# ? May 17, 2011 20:26 |
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# ? May 14, 2024 22:03 |
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I wonder if there are rules for ammo after it has been dumped. You'd think 2000 lbs of .50 cal that has more potential energy than C4 doesn't magically go inert after it touches soil. Maybe they could dump ammo, then shoot/stomp it? I wouldn't trust the built in auto destruct controls now that the players' orders have turned out to be suspect.
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# ? May 17, 2011 20:55 |