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PoptartsNinja posted:but if I can get MegaMek to play nice with a video-recording program our format may change enough for me to juggle two LPs at once. That sounds great, and I am really excited about it. (If it works )
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# ? Jun 16, 2011 14:42 |
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# ? May 23, 2024 02:49 |
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Clan MVP: Point Commander Cairn's Elemental Star for showing the true power of Elementals Com MVP: Wyvern for fighting to the bitter end SynthOrange posted:
This is so awesome.
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# ? Jun 16, 2011 14:53 |
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Tarquinn posted:That sounds great, and I am really excited about it. (If it works ) And if the videos aren't 3 hours long...
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# ? Jun 16, 2011 15:07 |
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Alas, when it comes time to choose MVPs, it seems playing Kick the Clan with Elementals is no match for giving no fucks... oh well. Regrets? Well, kinda wish I had taken out the Guillotine instead of switching to focus on the 'hawk, but either way I was probably going to die that turn anyway. At least this way I helped get the 'hawk down just a little bit more for the Wyvern to finish it off. (Protip for future pilots: "immobilized" means "can't move", not "can't move or shoot".) Kinda wish I'd pursued that second point of Elementals and finished them off. But there's no telling how badly that would've screwed over the Crab and the Wyvern attempting to take on the 'Mechs, so... eh. I got between 3-5 of the little bastards. I can live with that. Kinda wish Kei hadn't died to an ammo explosion... was hoping maybe his cockpit having no armor left would've caused him to be thrown clear of his mech by the explosion, but in the end, it doesn't matter. At least he went out fighting... can't ask for more than that. Regrets? Nah, no regrets. Survived way longer than I had any right to, so I guess I'm satisfied with how things turned out. It's a shame that the Crab also got nuked by a lucky critical the same turn Kei went down, though; if he had survived that round, we might have been able to take out both C2 and C1. Clan MVPs: Elementals, though it galls me to nominate them for it. But results is results, and between them the Elementals managed to take out 3 of our guys on their own. Clan Honorable Mention: The Grasshopper IIC; he was the only 'Mech the Hell's Horses had left in anything resembling fighting shape. ComGuard MVP: The Wyvern survived the longest and was able to finish off one of the Hell's Horses 'Mechs, so gotta give it to Revenant. ComGuard Honorable Mention: The Crab, for giving no fucks.
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# ? Jun 16, 2011 15:40 |
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Honestly surprised I actually managed to take one out, there; I assumed this turn would start with the Wyvern drifting off into space somewhere. Good to have taken at least one down. Clan MVPs; The Elementals, for obvious 'mech-destroying abilities. ComGuard MVP: Kintaro, for Elemental punting in its haters gonna hate stride.
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# ? Jun 16, 2011 18:04 |
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Well honestly, the thing I saw with the game is that the objectives were only the mechs, if they had been aggressive and focused on one mech after the other the elementals would have only taken a few mechs down but they would have won. However, all this is hard to come to a census as a group alot of times especially when you aren't in front of a physical board, plus some really bad beats screwed everyone over. MVP: Kintaro for taking down a mech and elementals. MVP: Elementals: They had the game of their life!
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# ? Jun 16, 2011 19:43 |
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elitebuster posted:Clan MVP: Elementals W.T. Fits posted:(Protip for future pilots: "immobilized" means "can't move", not "can't move or shoot".)
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# ? Jun 16, 2011 21:54 |
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Comguard MVP: Wyvern Clan MVP: Elementals
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# ? Jun 16, 2011 22:02 |
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Comstar MVP: Captain Njangu White, for facing down a Lola 3 in a Union Dropship and telling it, literally and figuratively, that you can stick your Isorla up your arse. Clan MVP: Elementals. Fear them and live. Underestimate them and eat vacuum. If you're lucky.
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# ? Jun 16, 2011 23:19 |
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This is bumming me out way more than it has any right to be. Hope the ground side can pull this off somehow. Edit:vvvv Prayer? paragon1 fucked around with this message at 23:57 on Jun 16, 2011 |
# ? Jun 16, 2011 23:52 |
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paragon1 posted:This is bumming me out way more than it has any right to be. Wait so how the hell are the Comstar forces on the planet supposed to leave the planet and the system if they can't reach the jumpship?
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# ? Jun 16, 2011 23:56 |
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They're supposed to fight and die, taking as many clanners with them as possible.
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# ? Jun 16, 2011 23:58 |
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Boogle posted:Wait so how the hell are the Comstar forces on the planet supposed to leave the planet and the system if they can't reach the jumpship?
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# ? Jun 16, 2011 23:59 |
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Boogle posted:Wait so how the hell are the Comstar forces on the planet supposed to leave the planet and the system if they can't reach the jumpship? They climb into orbit on a stack of Clanner wreckage.
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# ? Jun 17, 2011 02:03 |
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Boogle posted:Wait so how the hell are the Comstar forces on the planet supposed to leave the planet and the system if they can't reach the jumpship? I'm not sure if a Castle Brian is the kind of thing you want to leave once you get inside.
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# ? Jun 17, 2011 02:11 |
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MVP: Crab MVP: Elementals Yeah it's gonna be a bloodbath. Probably have to complete certain objectives before the orbital cannons reaches mission area and kill everybody.
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# ? Jun 17, 2011 02:11 |
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Artificer posted:Yeah it's gonna be a bloodbath. Probably have to complete certain objectives before the orbital cannons reaches mission area and kill everybody. It takes a Long Time to get from a jump point (where the Red Knight is) to the planet. Since ComStar got dirtside from a different jump point, chances are decent they can finish their business and escape before the WarShip can get there.
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# ? Jun 17, 2011 02:40 |
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Artificer posted:Yeah it's gonna be a bloodbath. Probably have to complete certain objectives before the orbital cannons reaches mission area and kill everybody. Look at this Inner Sphere dog suggesting that Clan Hell's Horses wil stoop to such dishonor. Amusing, quiaff?
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# ? Jun 17, 2011 02:56 |
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Zikan posted:Look at this Inner Sphere dog suggesting that Clan Hell's Horses wil stoop to such dishonor. Amusing, quiaff? Aff, it is indeed amusing.
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# ? Jun 17, 2011 03:15 |
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Zikan posted:Look at this Inner Sphere dog suggesting that Clan Hell's Horses wil stoop to such dishonor. Amusing, quiaff? Nobody ever knows what to expect from a less-honorable, second line unit. After all, they're second line for a reason.
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# ? Jun 17, 2011 03:37 |
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Artificer posted:Nobody ever knows what to expect from a less-honorable, second line unit. After all, they're second line for a reason. They did need the Elementals to do all the heavy lifting after all.
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# ? Jun 17, 2011 04:00 |
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The Merry Marauder posted:It takes a Long Time to get from a jump point (where the Red Knight is) to the planet. Since ComStar got dirtside from a different jump point, chances are decent they can finish their business and escape before the WarShip can get there. Actually... the dropship lured the lola AWAY from the planet, the LOLA is headed for the jumppoint the dropship came from... which is not the same as the the one the rest are coming from, a bold and... honorable move in light of this was not the entire battle quiaff? sacrificed itself to buy the rest time.
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# ? Jun 17, 2011 04:06 |
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Artificer posted:Nobody ever knows what to expect from a less-honorable, second line unit. After all, they're second line for a reason. Warships are front line units, not enough of them to have a second line.
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# ? Jun 17, 2011 04:37 |
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Aesirstorm posted:Warships are front line units, not enough of them to have a second line. not in this universe.
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# ? Jun 17, 2011 08:48 |
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ComStar MVP? I'll have to vote the Kintaro for actually taking out the Clan MVP (the Toads).
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# ? Jun 17, 2011 13:46 |
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AtomikKrab posted:not in this universe. Well in the official fluff they went from behind another honorable position (Glorious warship battles as we invade) to being transports during the invasion once the Clans realized the Inner Sphere had no Warships.
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# ? Jun 17, 2011 15:31 |
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Taerkar posted:Well in the official fluff they went from behind another honorable position (Glorious warship battles as we invade) to being transports during the invasion once the Clans realized the Inner Sphere had no Warships. Comstar has warships right? Or is it more along the lines of "Comstar has a warship."?
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# ? Jun 17, 2011 17:53 |
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Zikan posted:Comstar has warships right? Or is it more along the lines of "Comstar has a warship."? Yeah they had more than probably the rest of the inner sphere combined, but they never used them for anything
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# ? Jun 17, 2011 18:02 |
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Zikan posted:Look at this Inner Sphere dog suggesting that Clan Hell's Horses wil stoop to such dishonor. Amusing, quiaff? Well, if there's ever a moment where a Clanner WarShip captain will be in a sufficiently... apocalyptic mood for something like that, it'd be after a bunch of guys loosing a trial decided to ram a Union up his ships rear end. Zikan posted:Comstar has warships right? Or is it more along the lines of "Comstar has a warship."? They have a few hidden away in mothballs that will take a lot of time to reactivate. And that's after the problem of getting crews. Best bet for the IS to gently caress up warships right now: 1. Aerospace fighter spam. 2. Tactical nukes. 3. DropShips playing kamikaze.
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# ? Jun 17, 2011 18:30 |
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The ComGuard has like 50-some WarShips stored away, but they're not really crewed. What they DO have at Terra, though, is a functional SDS system. It cost Kerensky more WarShips than the Clans likely have to break through it.
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# ? Jun 17, 2011 18:37 |
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/\ Yeah, SDS are no joke. If the Clans are successful enough, they might try to get others online on old Hegemony worlds. The Blakists managed it. ComStar's fleet is a motley collection of whatever stuff they could round up, and isn't really optimized for fleet actions. The Clans aren't exactly awash in WarShips, either, though, and the Lola-III at Richmond is one-fifth of the combat fleet of the Hell's Horses. Goliath Scorpion is more flush, and would make about an equal match for the ComStar fleet in a totally theoretical stand-up (float-up?) fight.
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# ? Jun 17, 2011 18:47 |
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So how dumb are the clanners? Did they really expect random people who have know idea who they are to even know what isorla means, let alone follow along with its purpose? Did nobody brief them on the way out that, "Oh by the way, this system of bidding and honour duels that we have, they don't know about it, so don't expect anything." They launched this invasion with literally no intel whatsoever?
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# ? Jun 17, 2011 19:12 |
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Fuzzy Mammal posted:So how dumb are the clanners? Did they really expect random people who have know idea who they are to even know what isorla means, let alone follow along with its purpose? Did nobody brief them on the way out that, "Oh by the way, this system of bidding and honour duels that we have, they don't know about it, so don't expect anything." They launched this invasion with literally no intel whatsoever? Yes, they did. No Wolf's Dragoons existed in this timeline to send back information to the Clans. To be fair, the Clanners were kind of dumb about this even in canon.
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# ? Jun 17, 2011 19:20 |
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Defiance Industries posted:The ComGuard has like 50-some WarShips stored away, but they're not really crewed. What they DO have at Terra, though, is a functional SDS system. It cost Kerensky more WarShips than the Clans likely have to break through it. Well, theoretically functional, not actually functional; I don't think in canon it comes online again until after the WOB gets ahold of it, but I might be wrong. But yeah, there are entire classes of ships (like the Luxor) that don't exist anymore purely because of the old SDS networks during the Amaris coup.
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# ? Jun 17, 2011 19:24 |
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They probably know that they don't have the rules but are just stubborn as poo poo about it, I thought? The impression I got was that they were pretty arrogant about their skills and tech and just believed they could stick to their honor code and still win. Fight with one hand pinned behind their back, so to speak.
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# ? Jun 17, 2011 19:53 |
Putin It In Mah rear end posted:They probably know that they don't have the rules but are just stubborn as poo poo about it, I thought? The impression I got was that they were pretty arrogant about their skills and tech and just believed they could stick to their honor code and still win. Fight with one hand pinned behind their back, so to speak. Which, to be fair, pretty much worked until Tukayyid.
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# ? Jun 17, 2011 20:01 |
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Taerkar posted:Well in the official fluff they went from behind another honorable position (Glorious warship battles as we invade) to being transports during the invasion once the Clans realized the Inner Sphere had no Warships. To be fair, it wasn't even that there were no Warships. It's that the IS was so paranoid about their safety that risking one in an actual military confrontation was insane. They were paper tigers, not combat units. The IS could have had hundreds and it wouldn't have been different on that front.
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# ? Jun 17, 2011 20:30 |
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Don't the FWL have tons and tons of warships? Like more than comstar)?
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# ? Jun 17, 2011 21:29 |
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Poptarts mentioned the successor states still have warships... so comstar likely has a fuckload, hell either they or the lyrans have the INVINCIBLE which in canon was I think the last warship left outside the hands of comstar... before getting lost in space after shooting the poo poo out of some dracs and eventually falling into the hands of the word of blake who fixed it up and had it assault the lyrans who made it. Eventually the Lyrans recapture it. Whoever has that mighty ship that gives no fucks has a power advantage. Just so you can see its weaponry damage is per gun 4 x NL35s 3.5 capital or 35 damage 4 x NL45s 4.5 capital 11 x NL55s 5.5 capital 15 x Medium NPPCs 9 capital or 90 standard 8 x Heavy NPPCs 15 capital or 150 standard 6 x NAC/20s 20 capital 6 x NAC/25s 25 capital 4 x NAC/30s 30 capital 4 x NAC/35s 35 capital 6 x Killer Whale Launchers 4 x Heavy N-Gauss Cannons 30 capital (significant range advantage over naval ACs) 992 capital damage possible in total (note that guns are in different arcs so its not all going in the same place and yadda yadda) And it mounts an array of anti aerospace weaponry which is the reason it survived because it was one of the few star league era ships able to make aerospace gently caress off. 18 x LRM-20s 18 x LRM-10s 17 x Large Lasers 34 x Medium Lasers lets compare it to another warship the Cameron class 12 x Heavy NPPCs 15 capital 8 x AR-10 Launchers fires missiles... not sure if its 10 missiles per or just one per never says 16 x NAC/25s 25 capital 10 x NL55s 5.5 capital 635 capital scale damage and no way to defend against fighters either. (also a crappy ship) and behold the end all warship the Leviathan II at 2.4 million tons it is about 3 times the size of either of the previous mentioned and mounts 2 x Heavy Naval Gausses 30 capital 4 Medium Naval Gausses 25 capital 10 x NAC/30s 30 capital 28 x Medium NPPCs 9 capital 108 x NL55s 5.5 capital 6 x AR-10 Launchers Missiles 1306 And anti aerospace 10 x ER PPCs 50 x ER Large Lasers 40 x ER Medium Laser 20 x Large Pulse Lasers 40 x Medium Pulse Lasers 16 x Gauss Rifles 12 x LRM 20+ArtIV 80 x ATM-12s 18 x Streak SRM 6s 30 x AMS of course the real thing is... it houses 300 aerospace fighter assets and so much armor that nukes bounce off the drat things. but also production won't start on this for another 12 years and even then it takes 10 more for clan ghost bear (Clan Lyrans in Disguise) to get a halfassed one done. AtomikKrab fucked around with this message at 22:20 on Jun 17, 2011 |
# ? Jun 17, 2011 21:53 |
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# ? May 23, 2024 02:49 |
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Longinus00 posted:Don't the FWL have tons and tons of warships? Like more than comstar)? Canonically, no Successor States have any WarShips at this time. Later, with Blakist design/construction/salvage help, the FWL does end up with a fleet the size of ComStar's, half of which the Blakists abscond with.
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# ? Jun 17, 2011 21:55 |