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Gammatron 64 posted:I think Capcom should wait on MM11. MM9 was a very well designed game, but I think a big part of what made people so thrilled about it was that it took so long for it to come about. MM10 came out immediately after, and I was less excited to get it. Wily Wars was one of the best Megaman games ever made and I wish they'd make a new Megaman game like it. With modern graphics. On a major console. And not as a download.
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# ? Jun 17, 2011 23:09 |
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# ? Jun 3, 2024 16:45 |
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Screaming Idiot posted:With modern graphics. On a major console. And not as a download. For once I mostly agree with you. I left out the modern graphics bit as it would be pretty unrealistic to expect Capcom to completely redraw everything or make 3D models for each and every sprite that ever appeared in the classic series. It would already be a ton of work to redraw everything from 7 and 8 into the 8-bit style so it all matches. Plus you would have to recreate every level, weapon and enemy from MM1-8 in the MM9/10 engine, which would be more work than you'd think. It wouldn't be like designing everything from scratch, but it's not like you can just copy \ paste NES code into something modern. Plus none of the "2.5D" games like Powered Up, Maverick Hunter X or Network Transmission really felt right. They all felt floaty and weird. Not like the NES games which were smooth and precise. I would want 2D sprites or no game at all. I would love HD hand drawn sprites along the lines of something like Guilty Gear or BlazBlue, but that would be way, WAY too much work. This isn't just a "Capcom is lazy" thing, I wouldn't expect that from anybody. You could maybe remake 1 Mega Man game every couple years with HD sprites. But all of them? Nuh uh. It would be easier to use 3D models for everything, but it would suck and look bad. All that said, Capcom actually did manage to do something kinda like this, the Japanese-only Complete Works versions of MM1-6, but they didn't combine them all into one game, of course. Plus I don't think anybody knows how much of those were emulated versus recoded. Sticking all 10 Mega Man games on one disc would be easy. Merging them all into one game would require some effort.
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# ? Jun 18, 2011 00:08 |
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Gammatron 64 posted:I would love HD hand drawn sprites along the lines of something like Guilty Gear or BlazBlue, but that would be way, WAY too much work. This isn't just a "Capcom is lazy" thing, I wouldn't expect that from anybody. You could maybe remake 1 Mega Man game every couple years with HD sprites. But all of them? Nuh uh. It would be easier to use 3D models for everything, but it would suck and look bad. I dunno, I can still call Capcom lazy, seeing as how one character in BlazBlue probably has more frames of animation than probably the majority of sprites in the entire Mega Man and Mega Man X series combined, and they probably have greater resources to work with than ASW does when putting out a new 2d fighter. Mega Man is just not as 'cool' anymore among today's gamers. The original series has managed to get by on novelty alone with 9 and 10, but the X and Zero series are finished/dead, Legends is part of a small but devoted fanbase, the ZX games failed to keep the interest of many gamers for a number of good reasons. I'd like to believe a super badass HD sprite Mega Man or X series title would fix things, but it's more likely that it wouldn't. If we're bringing up our dream games, I want an X series game where it plays out like a (much) faster paced Monster Hunter, with four players working together to take down mavericks or giant machines that are absurdly tough to take down solo.
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# ? Jun 18, 2011 07:27 |
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fivegears4reverse posted:I dunno, I can still call Capcom lazy, seeing as how one character in BlazBlue probably has more frames of animation than probably the majority of sprites in the entire Mega Man and Mega Man X series combined, and they probably have greater resources to work with than ASW does when putting out a new 2d fighter. Let's not even mention Capcom's laziness when it comes to Monster Hunter, cause heaven forbid they make a MH game that has higher graphics than PS2-quality. Since we're on the dream-side of things, I still want Capcom to remake all the X games similar to what they did with MHX. If they fixed up all the problems any of the games had you could have eight awesome games.
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# ? Jun 18, 2011 07:31 |
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fivegears4reverse posted:I dunno, I can still call Capcom lazy, seeing as how one character in BlazBlue probably has more frames of animation than probably the majority of sprites in the entire Mega Man and Mega Man X series combined, and they probably have greater resources to work with than ASW does when putting out a new 2d fighter. BlazBlue took years to make. I was thinking a HD remake \ compilation would include way more frames for more fluid motion. Although I suppose you could go the Super Street Fighter II Turbo HD Remix route and have all the same exact frames of animation simply redrawn. In the case of HDR though, that wasn't just a cost cutting thing, in fighting games animation frames are hugely important as changing them would affect the timing of links, startup, recovery, active frames and hitboxes... so in other words, it would be a different game. Of course they then rebalanced the whole game so it was a different game than Super Turbo anyway... but let's not go there. Mega Man doesn't do combos and his hitboxes only change when he slides, so you could add as many frames of animation as you'd like. A Monster Hunter X game would be pretty cool. For the X games though, I'd wish for a game that retcons X5-X8 out of existence and finishes the series right. Heck, I wouldn't mind the same kinda compilation deal I mentioned for the X games, either. It would be cool to mix and match different armor parts from the different games.
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# ? Jun 19, 2011 03:30 |
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I noticed that Mega Man Online is getting little to no attention. It looks like it plays like an X Game but with a shitload of numbers jumping at you in standard MMO-fashion. Maybe it's because it's not going to be available in the states, but officially it looks to be the only thing related to the X series. Unofficially though, Corrupted is the only hope.
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# ? Jun 19, 2011 08:28 |
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Who cares about the story anyway. I don't think we really need stuff in-between Classic and X, X and Zero etc. because it'd be inevitably retarded as hell because X's story has gotten retarded as hell. The Zero series did the exact right thing and said "yeah, Sigma finally died. THEN there was another war which destroyed everything AGAIN, and NOW we're on a clean slate except Zero and X still exist...but Zero has amnesia". That way, they could get away with having to incorporate as few plot points from X6 as possible, which is a very good thing. A few simply unchangeable things that even carry over to ZX, like the space colony's crash, stilly set X6's definition of what was the "real ending" of X5 ins stone, but I'm cool with that. Zero has by no means a deep or engaging storyline, but it's thankfully devoid of ever-more-desparate tries to explain what the hell is up with Zero's past or what Sigma REALLY is and stuff like that. Sadly, ZX and especially ZXA have a plot that's completely bananas again, but at least those too had the decency to set themselves so far in the future that all of the retarded poo poo that happens is homebrew and not X6 loving up things for decades after its release AGAIN.
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# ? Jun 19, 2011 09:42 |
So I spent the last few days reading through this thread, and I wish I'd done so earlier. I do love Mega Man, after all. Now I'm just going to toss out some random bullet point opinions on the thread and the Mega Man franchise as a whole.
Sorry about all the . I think that's all I had to add... Oh wait, one last thing. You know how people were disappointed at Bass' sprite in MM10, saying he just looked like they took Mega Man's sprite and added fins? Well, I was messing around with sprites the other day and I realized it was truer than I thought. Sheesh. Even by Capcom standards that's terrible.
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# ? Jun 21, 2011 00:44 |
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You take that back, Starforce 3 is fantastic.
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# ? Jun 21, 2011 03:47 |
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Lurdiak posted:I really didn't like how they messed with the classic games' armor-upgrade system, switching between armors while trying to guess which on you need for each stage is stupid, having no-armor X be completely useless is crappy and unfun, and the armors were generally overdesigned and unpleasant-looking, especially ninja X. Ninja X was awesome, you shut up. I will agree that I hated that too, having to get all four pieces before I could use the armor. At least in X5 it wasn't too bad cause I could still you the Force Armor from X4, but in X6 I had to do it with the now-useless Falcon Armor.
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# ? Jun 21, 2011 05:01 |
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Lurdiak posted:I don't think the plot to X4 is all that terrible . Sure, the execution of said plot is what it is, but the story it tries to tell has some interesting ideas. I also think that if X5 had been allowed to be the last X game, that still would have been a good lead up into the Zero games. At the same time, we wouldn't have gotten X8, and I actually really like that game. Yup, it's me, I'm the rear end in a top hat that actually really likes the 'plot' to the X/Zero games. If anything, X4 hints at some interesting developments among reploids. These reploids chose to go Maverick. They weren't infected by a virus or anything. They were only given an offer, weighed their options and accepted it. It shouldn't be a surprise to anyone that the X series is at least partly inspired by Blade Runner (Reploids/Replicants, and the idea that they have limited lives or limited choices to make in life, and if they get out of line even slightly their fate is government mandated execution on the spot). Unfortunately, it's pretty hard to have 'good' writing when at the end of the day Mega Man is basically a playable kids show done by the numbers. But the background to the series is pretty interesting if you let your imagination run with it a little bit.
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# ? Jun 21, 2011 09:33 |
That's the problem, though. Starting with X4 they leave less and less to the imagination, and tell you everything in awful detail. The problem is twofold: one, their fleshed out story is not going to be as good as the implied story we'd get from vague hinting, just like an offscreen monster is less scary once you actually see it, because nothing can top your imagination. Two, the Megaman X story is pretty shaky all around, and the zombie makeup rule applies here: the more you have to look at it, the worse it looks. So by making us look at the story and character development dead on for cutscene after cutscene, the flaws in the storytelling become more and more glaring, because we have time to analyze it, in detail. This is also why modern JRPG tend to feel like they have much worse stories than older ones: they tell you too much of it, for too long, and with nothing to distract you from the story. This means all of it becomes harder and harder to take seriously unless it's a really fantastic story, which almost never happens in video game writing.
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# ? Jun 21, 2011 11:23 |
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Lurdiak posted:X4 I remember I played it at a friends house when i was a kid in 98', owning only the first game, puzzled why zero was even alive and poo poo, and i was floored by the fact that there were actual anime cutscenes. After remembering the X series and wanting X4 so bad, i decide to give it a try a year ago. Holy poo poo, It was the worst set of game cutscenes i've ever seen. Look on the bright side, X4's cutscenes can be skipped completely. X5 on the other hand (despite not being voiced) you can't fully skip any of the bullshit you encounter. In my eyes X4's replay value is high up there in comparison to 5. If you take a look the storyline, you think there an infinite amount of ways that it could have been better, or better explained, but it's just ignored and left to interpretation. Much like the jump from original to X. I don't think they will ever explain that poo poo. fivegears4reverse posted:If anything, X4 hints at some interesting developments among reploids. These reploids chose to go Maverick. They weren't infected by a virus or anything. They were only given an offer, weighed their options and accepted it. It shouldn't be a surprise to anyone that the X series is at least partly inspired by Blade Runner (Reploids/Replicants, and the idea that they have limited lives or limited choices to make in life, and if they get out of line even slightly their fate is government mandated execution on the spot). It does, but it's just presented in one of the worst ways i've ever seen. Fargin Icehole fucked around with this message at 17:25 on Jun 22, 2011 |
# ? Jun 22, 2011 00:24 |
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I didn't like it much as a kid but going back to it now, X2 is definitely the high point of that series (though X3 is close as well as my favorite).
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# ? Jun 22, 2011 02:54 |
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C-Euro posted:I didn't like it much as a kid but going back to it now, X2 is definitely the high point of that series (though X3 is close as well as my favorite). X3 is a close second favorite in my book. I still remember feeling like a total badass fighting Blast Hornet as naked X and winning. Good times...
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# ? Jun 22, 2011 03:01 |
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X4 is currently my favorite (pretty much for the bosses, I hate X's voice though), followed by either X or X5. I haven't really spent much time with X3 or X6 yet, and I never played the PS2 games. X5's final levels really pissed me off though. In the first level I think, they used two Mega Man obstacles I'm really terrible at: Quick Man lasers and the Yellow Devil. I'm just bad at avoiding the lasers and I could never beat the Yellow Devil in MM1. I remember when I first got to that level, I spent 40 minutes or so just trying to get past the lasers. When I finally got past them, I met a boss I could never beat before. Purple D. Link fucked around with this message at 03:15 on Jun 22, 2011 |
# ? Jun 22, 2011 03:12 |
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I actually did enjoy playing through X6 last time. It's not as good as 4 or 5, but it has a different soundtrack approach that I really liked.
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# ? Jun 22, 2011 03:18 |
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Purple D. Link posted:X4 is currently my favorite (pretty much for the bosses, I hate X's voice though), followed by either X or X5. I haven't really spent much time with X3 or X6 yet, and I never played the PS2 games. X6 has even more egregious examples of simply bad design, like all of Blaze Heatnix', but that you can at least BREAK. There's no way to cheese the Black Devil I know of, and for the lasers, one charge of Dizzy's weapon isn't enough to last you anywhere near the whole way through. It's terribly, terribly unfun to play through, hate every second, and the following stages aren't even worth it. And yeah, X6 has a tremendous soundtrack. Like with MM6, it's the best thing about the game. I still like playing it every once in a while because it feels good beating stages at Xtreme mode unarmored. Some of them actually pose a legit challenge instead of being all bullshit all the time, and I love every second. Like Gate's second stage, the first part. Beautiful.
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# ? Jun 22, 2011 12:26 |
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http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom Welp.
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# ? Jul 19, 2011 02:28 |
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ImpAtom posted:http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom I can't imagine Capcom making a net gain in profit off of a decision like that, even if it would lose money. If there's a fanbase that doesn't actually need your new games to enjoy it, it's Megaman.
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# ? Jul 19, 2011 02:31 |
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Niton posted:I can't imagine Capcom making a net gain in profit off of a decision like that, even if it would lose money. If there's a fanbase that doesn't actually need your new games to enjoy it, it's Megaman. I strongly suspect Capcom just doesn't believe Mega Man makes money anymore and nobody in the company is really pushing for it.
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# ? Jul 19, 2011 02:35 |
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ImpAtom posted:http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom Dead to me. Forever dead. Thanks for kicking me in the balls for 11 years, Capcom. Thanks for loving everything.
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# ? Jul 19, 2011 02:35 |
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I wish they didn't even tease a Legends 3 if this is the outcome.
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# ? Jul 19, 2011 02:36 |
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...what. What in the gently caress. What in the loving gently caress?! God loving drat it, Capcom? Why do you hurt us fans? What is your problem? Jesus Christ.
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# ? Jul 19, 2011 02:37 |
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Well, it's not like anyone didn't see this coming. gently caress off, Capcom.
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# ? Jul 19, 2011 02:38 |
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Capcom makes it so hard to like them.
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# ? Jul 19, 2011 02:40 |
I just wonder how Inafune feels about this.
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# ? Jul 19, 2011 02:40 |
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MonkeyforaHead posted:I just wonder how Inafune feels about this. He's too busy cameoing in Hyperdimension Neptunia 2.
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# ? Jul 19, 2011 02:41 |
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At least this means they will get back to making proper 2d platforming mega men, right? Right? franchise is dead forever, isn't it?
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# ? Jul 19, 2011 02:46 |
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Drox posted:At least this means they will get back to making proper 2d platforming mega men, right? You don't get to act as if this is a good thing. 11 loving YEARS. I've been waiting since I was a small, idiotic boychild for this to come out. loving Capcom. Who wants to start a riot and burn down Capcom USA?
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# ? Jul 19, 2011 02:48 |
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I remember when we were at the beginning of the generation and Capcom was held as an example of one of the 3rd parties that had their poo poo together.
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# ? Jul 19, 2011 02:48 |
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Magil of Shadow posted:loving Capcom. Who wants to start a riot and burn down Capcom USA? I'm in. Seriously, I'm expecting people to be posting pictures of people with torches and pitchforks in front of Capcom HQ by the end of the day tomorrow. I don't know why this would be anywhere near a good PR decision.
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# ? Jul 19, 2011 02:50 |
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Magil of Shadow posted:You don't get to act as if this is a good thing. 11 loving YEARS. I've been waiting since I was a small, idiotic boychild for this to come out. It's not a good thing. They canceled a 2d platformer mega man earlier this year. If they're canceling Legends also, that means they are probably shutting down the mega men entirely. I'm going to go cry, drink, and play the Anniversary Collection.
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# ? Jul 19, 2011 02:50 |
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I haven't played the other Legends games and wasn't really excited for this, but that still felt like a kick in the balls. I honestly feel bad for everyone who was looking forward to this. Plus, yeah, with this and Universe cancelled I'm starting to worry a bit for this series.
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# ? Jul 19, 2011 02:51 |
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I bought a 3DS for this game Well at least Capcom has more room in the budget for Resident Evil spinoffs and new Street Fighters.
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# ? Jul 19, 2011 02:51 |
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MonkeyforaHead posted:I just wonder how Inafune feels about this. Decisions like this are probably why he bailed. I mean Resident Evil and Devil May Cry and Monster Hunter are allright I guess but I'm not really into them all that much. They're fun, but I can live without them. But when someone says "Capcom", I don't think Monster Hunter, it's Mega Man and Street Fighter that immediately pop into my head. And it's probably like that for most everyone. Well, at least I get SFIV, SF X Tekken and MvC3 after what was a 10 year hiatus. It seems Capcom will only do one of their trademark franchises at a time. And if they can MML3, anybody who ever wanted a new Darkstalkers or Breath of Fire... just don't bother hoping. Buy games from somebody else.
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# ? Jul 19, 2011 03:01 |
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Just give me Megaman X in Super MvC3 Capcom! I never cared about Legends! Just give me X and i'll still like you!
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# ? Jul 19, 2011 03:15 |
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Welp, gently caress. Between this and Resident Evil Mercenaries' permasave bullshit, that's it. No more Capcom games bought by me, ever. God drat it Capcom, why even bother with the campaign if you're not going to release it? gently caress you in your corporate assholes.
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# ? Jul 19, 2011 03:26 |
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Overbite posted:I bought a 3DS for this game This announcement probably means Capcom was hit harder by the recession than we thought. Mister Roboto fucked around with this message at 16:14 on Oct 23, 2014 |
# ? Jul 19, 2011 03:28 |
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# ? Jun 3, 2024 16:45 |
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So, what're the odds that Capcom never intended to make MML3 in the first place, and just set this all up as a big way to draw attention to themselves? I wouldn't put it past them at this point.
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# ? Jul 19, 2011 03:28 |