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Mister Roboto posted:Maybe I'm the minority, but I'd like to see Megaman ZX continued. I agree, more ZX would be great. I loved Zero too, but I'm glad it ended where it did, and I can't see it continuing. It would just be so wrong. But I really want a couple of games covering the Elf Wars. And it might allow us to see the best X redesign ever yet again.
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# ? Jul 22, 2011 10:00 |
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# ? Jun 3, 2024 17:47 |
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In other news, Inafune just announced his first post-Capcom game, The Island Of Dr. Momo. It appears to be a casual mobile game for a Japanese social network, in which you try to breed The Cutest Thing. Bit of a departure from Methat-detonation...
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# ? Jul 22, 2011 10:11 |
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Shiki Dan posted:What universe did you play MMZ in? Even including them in the same sentence as X6 or X7 shows how flawed your argument is. Captain Invictus fucked around with this message at 10:57 on Jul 22, 2011 |
# ? Jul 22, 2011 10:55 |
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Shiki Dan posted:What universe did you play MMZ in? Look at this wrong-rear end post. (although zero 4 kinda blew)
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# ? Jul 22, 2011 12:26 |
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Megaman Legends 3 canceled http://www.giantbomb.com/news/a-lesson-in-how-not-to-cancel-a-video-game/3513/ [e] They canceled universe too? Agnostic watermelon fucked around with this message at 15:16 on Jul 22, 2011 |
# ? Jul 22, 2011 15:13 |
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Agnostic watermelon posted:Megaman Legends 3 canceled We know friend, we know.
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# ? Jul 22, 2011 15:22 |
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Fargin Icehole posted:Oh, goddamnit, that's a shame. I actually enjoyed ZX and Advent. Being able to just go places and figure poo poo out on your own was pretty good, and I actually like how instead of one power per boss, you take a set of armor modelled after the recurring Zero villains. I googled the crap out of 'jkb' and can't get any meaningful results, it's driving me nuts . What the hell is jkb?
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# ? Jul 22, 2011 15:27 |
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Shinku ABOOKEN posted:I googled the crap out of 'jkb' and can't get any meaningful results, it's driving me nuts . What the hell is jkb? Independent designer working on a from-scratch flash replica of the SNES X engine to create a Metroidvania-style Mega Man game. It's hard to objectify anything from snippets of footage, but by all means it's shaping up to be the X9 Capcom never made. Do keep in mind a lot of his demo videos are from various stages of progress in the game's production, so some things might appear unfinished, or else he's got static placeholders for what'll eventually be fleshed out/balanced. Here's a link to his channel containing footage from the beta. Just peruse whatever strikes your fancy. He's got demos of stage interiors, new enemy design, and new weapons/armors/other doodads. It's the full monty. Outside of several sprites and terrain models, a bulk of what's present here is entirely fresh. He also seems to have reworked some of X and Zero's arsenals from the 32-bit era into 16-bit style spritework, and it's very pretty. The most interesting part to me is the weapons-system: you seem able to deck out each individual weapon with a facet of mods irrespective of the actual charge levels, and it looks to work on an upgrade tier of its own you can pick and choose from, ala Beams from Super Metroid. This has been in production for ages and seems to be making steady if slow progress. He's got someone composing new music mashed from the X1 through 3 soundsets, and several people contributing spritework, but the level design and physics are all him. Hopefully the core game lives up to the promise of what we've been shown. My only worries are in bosses and challenge, as you seem to have access to more overpowered nonsense than even X3 managed. But he's adamant he'll stagger what you receive when, and the challenge rises to meet the demands of your firepower. We'll have to see.
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# ? Jul 22, 2011 20:51 |
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CyberConnect2′s CEO Would Be Happy To Work On Mega Man Legends 3Siliconera posted:Capcom partnered with Solatorobo creator and Naruto: Ultimate Ninja developer CyberConnect2 to create Asura’s Wrath. It’s a brand new intellectual property where you play as an enraged demigod who gets beat down by planet-sized bosses before turning the fight around with a dramatic comeback. Would we green light it? Pretty sure we'd green light anyone at this point.
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# ? Jul 22, 2011 21:18 |
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Tail Concerto wasn't a bad MML clone, so I wouldn't mind seeing the ones who worked on it give a real MML sequel a go.
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# ? Jul 22, 2011 21:30 |
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Takoluka posted:CyberConnect2′s CEO Would Be Happy To Work On Mega Man Legends 3 I know I would. CC2 has made some pretty awesome games. The Naruto games they make are fantastic and Asura's Wrath looks like Godhand 2 which is also fantastic.
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# ? Jul 22, 2011 21:32 |
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Ultimate Ninja Storm and Asura's Wrath are, from a stylistic standpoint, some of the best games I've ever seen. Hell, I'll be honest I didn't like Legends all that much but if these guys can make Naruto look amazing, why not?
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# ? Jul 22, 2011 21:32 |
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The Mega Man Zero series is great from a technical level in terms of controls and level design, but I'm not gonna lie, it is very bland looking and forgettable when it comes to visuals and character designs. Each entry in the classic series and the first 5 X games were pretty memorable. I can name just about all the classic robot masters by heart - I can't name a single one from the Zero series. Those games just kind of blend in for me, I don't know where one ends and where the next one starts. The ZX series is much less memorable. They weren't bad games by any means. They were competently made, but there wasn't anything special about them. Honestly, I'm OK with there never being any more ZX games. In addition, Zero 4 was a decent end to the Zero series and that's where it should stop. They should have stopped the X series at X5, and look what happened. Honestly, all I really wanted was Mega Man 9, which happened and was good, and Mega Man Legends 3... which obviously didn't. If not MML3, I'd like the next Mega Man game to be a sort of relaunch of the series where they go for a huge 3D game that's somewhat like Ratchet and Clank.
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# ? Jul 22, 2011 21:44 |
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Gammatron 64 posted:The Mega Man Zero series is great from a technical level in terms of controls and level design, but I'm not gonna lie, it is very bland looking and forgettable when it comes to visuals and character designs. Each entry in the classic series and the first 5 X games were pretty memorable. I can name just about all the classic robot masters by heart - I can't name a single one from the Zero series. Those games just kind of blend in for me, I don't know where one ends and where the next one starts. Not gonna lie, some of the music on Megaman ZX kicked rear end.
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# ? Jul 22, 2011 21:49 |
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Takoluka posted:CyberConnect2′s CEO Would Be Happy To Work On Mega Man Legends 3 Somehow I don't think it's the fans who would be in a position to greenlight it.
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# ? Jul 22, 2011 21:49 |
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pokecapn posted:Somehow I don't think it's the fans who would be in a position to greenlight it. Sure they would! If they would just support the game then it can totally be made! All it needs is fan support. *works in Capcom PR*
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# ? Jul 22, 2011 21:58 |
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blackguy32 posted:Not gonna lie, some of the music on Megaman ZX kicked rear end. Yeah, it did. The Zero and ZX games had nice music. Maybe my problem with the ZX games was that instead of fun, brightly colored worlds, it was all dark and depressing. The X series was always darker than the original, but it still had very colorful cartoony and unique enemies and locations that evoked the original series, at least in the beginning. While very different in terms of just about everything, Legends still retained this Mega Man "feel", even though it took it in its own unique direction. Even Battle Network kind of retains this, but the games themselves are such dull, boring slogs it makes it hard to appreciate them. One thing's for sure, I definitely do NOT want more Mega Man RPGs. Mega Man, at it's core is running, jumping and shooting.
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# ? Jul 22, 2011 22:01 |
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ZX is dark and depressing in your opinion ? Most people complain about it being Anime as gently caress, which in the game's case means lens-flaring the poo poo out of every scene and giving every character strange proportions. If anything, it's OVER-coloured. The setting is far, far less dark than the later X's; think about X4's opening, a flying city crashes onto part of another city below, that's thousands of people killed in the first five minutes. In ZX, there NEVER is anyone directly threatened but the main characters. All the villians want is absolute power or some poo poo, which doesn't concern the general populace, like, at all. ZX has you wandering around in a town full of people who're all basically going "life is good because the evil Nazi corporation protects us", what's depressing there? Zero is a bit harsher, what with the resistance members basically fleeing from Reploid genocide, but X5's THE VIRUS INFECTS, LIKE, EVERYONE and there's nothing you can do is already darker than that, and it's only the beginning; X6 is canon, like it or not, so the end is "also 90% of humans die". And I like the BN games really, really well because the combat system is THE best I've seen in any RPG; the actual design of the overworld and quests, the constant backtracking and poo poo is poo poo, BUT - as the eternal bane of random encounters which make backtracking a chore usually is actually no big deal at all BECAUSE of the insanely good combat system, it matters not at all. Exception: BN4, because the backtracking is as bad as every other game in the series combined and the enemies are so loving annoying that even the combat system can't fix that. Zero is the best Mega Man series, and Zero 2 is the best Mega Man game period; feel free to have a differing opinion, this is mine. Series could have ended with 3, Capcom demanded a fourth game for money reasons, amazingly it didn't turn out bad at all, there's no need for further games.
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# ? Jul 22, 2011 23:35 |
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Simply Simon posted:Zero is the best Mega Man series, and Zero 2 is the best Mega Man game period; feel free to have a differing opinion, this is mine. Series could have ended with 3, Capcom demanded a fourth game for money reasons, amazingly it didn't turn out bad at all, there's no need for further games. Honestly, I wouldn't be surprised if Capcom got pissed off when Inafune made MMZ4 a great game with the series' best antagonist and a definite conclusion, thus thwarting their plans to zombify the Zero series as well.
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# ? Jul 22, 2011 23:38 |
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Simply Simon posted:ZX is dark and depressing in your opinion ? Most people complain about it being Anime as gently caress, which in the game's case means lens-flaring the poo poo out of every scene and giving every character strange proportions. If anything, it's OVER-coloured. The setting is far, far less dark than the later X's; think about X4's opening, a flying city crashes onto part of another city below, that's thousands of people killed in the first five minutes. In ZX, there NEVER is anyone directly threatened but the main characters. All the villians want is absolute power or some poo poo, which doesn't concern the general populace, like, at all. Of course, they never show any humans in the game at all anyway, they all die offscreen. All of this sounds like it Capcom could've handled it better, but at this point i'm starting to sound like i'm expecting really good writing material on what is essentially a kid's game. I like the Zero series because for some reason, it reminds me of Apogee games. I loving hate Zero 2 though. (And yeah, ZX is anime as all gently caress.)
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# ? Jul 22, 2011 23:44 |
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Gammatron 64 posted:Honestly, I'm OK with there never being any more ZX games. Me too for the same reasons, but playing a MegaMan game where you get to play as the anti-heroes (Prometheus and Pandora) would have been cool.
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# ? Jul 22, 2011 23:46 |
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ZX was, in my opinion, a rather depressing series in terms of theme because you spent your entire run through that game being manipulated by a bunch of forces that are using the whole world as their personal chess board. I would've been really interested to see how things GOT into that condition, perhaps a game where you were taking out Master Thomas would've provided that.
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# ? Jul 22, 2011 23:52 |
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Well, ZX isn't dark and depressing in terms of storyline... I guess? I didn't even pay attention to it and I barely remember what the story even is. All I remember was that it was lame... and the metals or whatever were alive or something, and there was an evil corporation... and yeah, I dunno. I mean... the Zero and ZX games are good... like, they play very well and probably have the best controls out of any Mega Man game, it's the SNES X gameplay refined, but other than that, I don't see what's so great about them. Maybe the visuals were colorful too, I don't know. I don't remember. I only beat it once or twice. This is what I mean when I say they are forgettable and not memorable. Because I literally forgot half of the game. Sometimes I forget they even exist. Other than gameplay and music, they are just so average and samey that they simply don't stand out to me. They just simply did not leave an impression on me. I beat them and I'm like "well, that was fairly decent." Not, "Wow, that was amazing!" or "Christ, that was terrible!" Just a little bit more than "Meh, that was all right." It will probably make you somewhat sad to hear that games like X6 and BN4 are more memorable and have left more of a lasting impression on me just because they're so terrible. I can't really find that much to hate about the Zero and ZX games, so I definitely don't dislike them, but on the flip side, I can't find much that I love about them. I'm just... kind of indifferent towards them. The Zero and ZX games just never clicked for me. I think they just didn't click for a lot of people. I'm glad you love them, at least somebody does. Maybe it's because I didn't grow up with them like I did with the Classic and X games so there's zero nostalgia. Maybe it's because I got jaded with the X series at that point. Maybe it was the off-putting art style. I dunno. GET IN THE ROBOT fucked around with this message at 00:10 on Jul 23, 2011 |
# ? Jul 22, 2011 23:59 |
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Hm, different tastes...I can kinda see your point, though. When I first played Zero (1), I had no clue what I did, it looked and felt strange and confused the hell out of me, also it was balls-hard and I kept dying over and over. Elves? Missions? Overworld? The gently caress? A year or two later, I had played MUCH more Mega Man, and saw the collection, said okay gently caress it and got it. Immediately upon booting up I noticed how insanely good the controls are. They blow everything out of the water that has been before, it's the most refined precision you could ask for. So I was off to a good start. I then had a bit of a downer because Zero 1 just isn't all that GOOD...and I still kept dying all the time. But suddenly, with practice, and determination to not get beaten by those bosses, I realized how much fun I had trying to figure out how to win at the game. ESPECIALLY the boss fights are, in general, the best ones in the whole series. They're fast, unpredictable, have a wide variety of attacks, and are always dodgeable. Sometimes with a trick, sometimes with good reflexes, but never resorting to bullshit, even if some come close. For me, the enjoyment of the games mostly comes from trying to really get GOOD at them. If you take half an hour at the start to grind up the sword, then grind a bit more, get two Subtank Elves and the double health one, then...the game becomes trivial. You can just tank most bosses, fly through the stages, of course it won't be memorable. Everytime I want to do a quick playthrough, just by using weaknesses and a few elves, I find myself stopping at some point and trying to Triple Rod-only the bosses or something because just owning them with charged Saber strikes ISN'T ANY FUN AT ALL. Hard Mode no hit Burble Hektelot - blood pumping, palms sweating, awesome gaming moment. Draining two Subtanks while tanking damage from Phantom's attack because you don't want to think up a tactic - what am I playing this game for anyway.
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# ? Jul 23, 2011 00:13 |
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Pureauthor posted:
Yeah, no. Megaman X has the best controls of ANY game I've played. Not just Megaman, ANY game. Captain Invictus posted:Stop spouting opinion as fact. Stop spouting GameFAQs sentences as argumentation. quote:Zero 2 is the best Mega Man game period Yuck. Just...yuck. Weren't you the guy who never played a MM game until like 2 years ago?
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# ? Jul 23, 2011 01:23 |
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Gammatron 64 posted:Well, ZX isn't dark and depressing in terms of storyline... I guess? I didn't even pay attention to it and I barely remember what the story even is. All I remember was that it was lame... and the metals or whatever were alive or something, and there was an evil corporation... and yeah, I dunno. Yeah, the ZX games weren't dark and gritty by a long shot. Most people hated how cutesy happy anime they were, especially as they took place in a utopia. I liked how we finally got to see what a PEACEFUL Megaman world looked like for once, instead of falling apart due to wars. I can see why they're forgettable, though. They weren't really that heavy on story.
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# ? Jul 23, 2011 01:28 |
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Shiki Dan posted:Yeah, no. Megaman X has the best controls of ANY game I've played. Not just Megaman, ANY game. Did you really read that before you posted it?
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# ? Jul 23, 2011 01:35 |
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Shiki Dan posted:Stop spouting GameFAQs sentences as argumentation. You first? I mean, it's alright to have an opinion, which is all you have, but to trumpet it as fact makes you look worse than those people you look down upon over at GameFAQs.
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# ? Jul 23, 2011 01:40 |
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Shiki Dan posted:Yeah, no. Megaman X has the best controls of ANY game I've played. Not just Megaman, ANY game. Every single thing you can do with X in MMX, you can do with Zero in MMZ with even greater responsiveness and smoothness. That's not opinion. This is factual. MMZ's controls are the best and most responsive in the entire platforming subseries. Edit: Not to mention the MMZ series was the series were Inticreates came to the startling conclusion that binding Dash to the shoulder button was a better idea than one of the face buttons. Pureauthor fucked around with this message at 02:50 on Jul 23, 2011 |
# ? Jul 23, 2011 02:47 |
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So apparently Gene and Megaman where meant to be in Ultimate Marvel vs Capcom 3 but where removed. http://www.eventhubs.com/news/2011/jul/22/mega-man-gene-god-hand-were-final-umvc3-character-pool/#co Just draw a huge middle finger and direct it to every Megaman fan on the planet, its what they're going for it seems.
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# ? Jul 23, 2011 03:12 |
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Christian Svensson posted:Svensson said Mega Man is absolutely not dead and continues to be a very important brand for them. Cancelling all Mega Man related projects, making GBS threads all over his fans, not including him in any of the fighting games even though he's one of the most requested character? Definitely not dead and rotting in a ditch.
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# ? Jul 23, 2011 03:18 |
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I don't really play Capcom crossover fighting games, but how in the world is Mega Man not the first person they put in every one of them? It's like Smash Bros not having Mario in it.
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# ? Jul 23, 2011 03:20 |
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Alteisen posted:So apparently Gene and Megaman where meant to be in Ultimate Marvel vs Capcom 3 but where removed. I'd say there's a difference between "were meant to" and "were last on the chopping block", but I guess that doesn't make MM and Gene fans feel any better.
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# ? Jul 23, 2011 03:23 |
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Momomo posted:I don't really play Capcom crossover fighting games, but how in the world is Mega Man not the first person they put in every one of them? It's like Smash Bros not having Mario in it. Because insofar as fighting games are concerned Ryu's the main face, even in the crossovers. Also, gently caress Capcom.
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# ? Jul 23, 2011 03:25 |
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Alteisen posted:So apparently Gene and Megaman where meant to be in Ultimate Marvel vs Capcom 3 but where removed. Chill the gently caress down. Mega Man is covered by both Zero and Arthur. You want Mega Buster shenanigans? Go with zero. You want a bullet-hell simulator? Go with Arthur. There is no need to go "huuurrrrrrrrrrrrrrrrr meaegman is not there thy haet him heeerrrrrrrrrrrrrrrrrr". Fighting games need players with different styles, why else do you think people are making GBS threads on the Shotoclones? E: Also, to people who want the game to have exactly the same cast as MvC2: Why don't you go play MvC2? Is it really necessary for each version to have the same loving cast? I for am happy that Marvel gave the rabid fans the finger regarding Psyloche, Gambit, Juggernaut, and the rest that we already played in the past. Workaday Wizard fucked around with this message at 03:30 on Jul 23, 2011 |
# ? Jul 23, 2011 03:25 |
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Momomo posted:I don't really play Capcom crossover fighting games, but how in the world is Mega Man not the first person they put in every one of them? It's like Smash Bros not having Mario in it. I'd love to see the next Smash Bros with him. If they can have Sonic (another dead corpse of a franchise...), perhaps Mega Man could lend his fighting talents.
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# ? Jul 23, 2011 03:27 |
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Shinku ABOOKEN posted:Chill the gently caress down. Oh come the gently caress on. Don't even try to convince yourself or anyone else that Zero can be used as a megaman substitute, especially when 95% of his attacks involve the Z-saber. As for Arthur, I don't understand how you people can be so full of yourselves when you say that Megaman is a dead franchise and no one cares about him, when Arthur and Firebrand get in the game. Did I miss the memo? When was Ghouls & Ghosts EVER bigger than Megaman?
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# ? Jul 23, 2011 03:33 |
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Nybble posted:I'd love to see the next Smash Bros with him. If they can have Sonic (another dead corpse of a franchise...), perhaps Mega Man could lend his fighting talents. Sonic's pretty far away from a dead corpse of a franchise. It has new games coming out on a regular basis, they sell very well for the most part and the overall quality has been going up pretty dramatically with recent titles. As far as mascot characters go, Sonic remains second to only Mario as far as general success goes.
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# ? Jul 23, 2011 03:41 |
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Nybble posted:I'd love to see the next Smash Bros with him. If they can have Sonic (another dead corpse of a franchise...), perhaps Mega Man could lend his fighting talents. You say that about Sonic and while those games usually suck (colors was pretty good), Sonic games still sell a shitton of money so its not really dead.
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# ? Jul 23, 2011 03:41 |
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# ? Jun 3, 2024 17:47 |
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Shinku ABOOKEN posted:Chill the gently caress down. Why don't you chill the gently caress out, at no point does my post infer any sort of great rage not to mention the rest of your knee jerk poo poo. I'm sorry but they've canceled 2 projects based off their popular mascot including one that had a lot of fan involvement, Gene is also pretty popular with Clover fans, flat out stating that both Megaman and Gene where in the running but ultimately where decided against is just a dick move, its irrelevant info that nobody really cares for, far as most people where concerned those 2 chars where just flat out never considered, especially Gene. But someone saying, "Yea maybe but na", how else do you expect fans to react.
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# ? Jul 23, 2011 03:42 |