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ToxicFrog
Apr 26, 2008


:psyduck: this may explain why I can't launch the Sam & Max games anymore. How the hell can that break things?

I'll look into a workaround; failing that, I can repackage steamtools so that it uses its own, internal Lua install that (hopefully) won't interfere with anything else.

Edit: there is not enough :psyduck: in the world for this, but here's a workaround.

Short form: unset the LUA_PATH and LUA_DEV environment variables.

Long form: Control Panel -> System -> Advanced System Settings -> Advanced tab -> Environment Variables -> Find "LUA_PATH" and "LUA_DEV" in the list and delete them both

steam2backloggery should continue to work after you do this, and now your Telltale games should start working, too. This is persistent across logins, so you should only need to do it once.

If someone can figure out how to make a batch file or powershell script that launches sam & max without needing to fiddle global variables, I'd appreciate it. I'm not good at windows.

ToxicFrog fucked around with this message at 16:01 on Aug 18, 2011

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ManxomeBromide
Jan 29, 2009

old school

ToxicFrog posted:

Edit: there is not enough :psyduck: in the world for this, but here's a workaround.

Short form: unset the LUA_PATH and LUA_DEV environment variables.

Ick. It must be loading the wrong libraries, and thus not finding its own. That's pretty close to Lua or Java's equivalent to DLL Hell. That's more :doh: than :psyduck:, imo.

ToxicFrog posted:

If someone can figure out how to make a batch file or powershell script that launches sam & max without needing to fiddle global variables, I'd appreciate it. I'm not good at windows.

To unset stuff in a batchfile, simply assign the empty string.

Nolua.bat posted:

set LUA_PATH=
set LUA_DEV=
whatever.exe

That will unset LUA_PATH and LUA_DEV with respect to that console window for the duration of its run. since you're presumably launching the batch file on its own, the console window will immediately close afterwards, and then you should be in good shape unless they're doing something seriously wacky.

(Caveat: I've only tested the general case here, not interaction with TTG games specifically. I don't have Lua available on this system just now.)

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch
Welp I played through Critical Mass. A decent little puzle game I guess but there's nothing about it to break up the soul crushing monotony after a few levels. At least it's not impossibly hard anymore after the patch.

e:

Red_Fred posted:

In a similar coincidence I just finished Spear of Destiny. It's strange I found the second to last boss harder than the last. Also the final hell level was really easy.

I just started trying to play Spear of Destiny and I don't think I can do it. It's boring, the levels are repetitive and confusing, and it kinda hurts my eyes and makes me nauseous. I did find out however that if enable mouse control while using the keyboard to move if you move your mouse forwards you can run at double speed.

Yodzilla fucked around with this message at 20:45 on Aug 18, 2011

ToxicFrog
Apr 26, 2008


ManxomeBromide posted:

Ick. It must be loading the wrong libraries, and thus not finding its own. That's pretty close to Lua or Java's equivalent to DLL Hell. That's more :doh: than :psyduck:, imo.

Considering that Lua and all scripts are baked into the game (or possibly into some archives in Pack/data/), it's more like releasing a fully statically linked program that stops working if LD_LIBRARY_PATH is set. They pretty much had to work extra hard to get this to happen; if you're doing this sort of thing "properly" LUA_PATH never gets involved in the first place, and it's worth noting that TTG's games are the only ones I've ever heard of failing this way.

quote:

To unset stuff in a batchfile, simply assign the empty string.

...

(Caveat: I've only tested the general case here, not interaction with TTG games specifically. I don't have Lua available on this system just now.)

After some testing and discussion on IRC, it looks like this won't work for my copy, because it's launched through Steam (even if you run sammax*.exe directly), and Steam sets up the program's environment by reading the environment configuration straight out of the registry or something, with the result that any environment tweaking you do in the shell before launching it is simply ignored. It might work for the non-Steam version, though.

Furthermore, attempting to patch the game executable directly causes it to fail some sort of validation on startup.

So, until Telltale releases a patch, the only option appears to be to remove LUA_PATH from your environment entirely.

Morter
Jul 1, 2006

:ninja:
Gift for the grind, criminal mind shifty

Swift with the 9 through a 59FIFTY
So um...I ended up acquiring both Gratuitous Space Battles and Space Pirates And Zombies within the past two days.

And now I'm damned motivated to play some games.

Other than the occasional Fallout New Vegas and TF2 (I basically lounge in a chill idle server there, I never "play" it), my backlog is going to consist fully of space games. Every space-ish* game I own save for X3:TC is now targeted and I'll be damned if I don't finish one of them before I flake and change my backloggery.

*The only other games my Now Playing includes is Darkstar One and Starscape.



I'm taking you on, Space. :arghfist:

ToxicFrog
Apr 26, 2008


Well, finished off Guild Wars: Prophecies the other day, and I'm rapidly coming up on the end of Fallout: New Vegas. I've also evicted Torchlight from my backlog permanently.

I'm thinking I might try Alien Legacy next, if I can suppress my urge to remake it in a more modern engine. Apart from that, I'm not sure what to play next. Edit: no I'm not, the patch for EYE has dropped, so I think it's time to play that.

Morter posted:

*The only other games my Now Playing includes is Darkstar One and Starscape.

I'm so sorry. :ohdear:

Edit: New Vegas finished! There's at least one more playthrough in there somewhere, but I think that can wait until all the DLC is out, and I feel alright marking it "beaten".

ToxicFrog fucked around with this message at 08:12 on Aug 19, 2011

Red_Fred
Oct 21, 2010


Fallen Rib

Yodzilla posted:

Welp I played through Critical Mass. A decent little puzle game I guess but there's nothing about it to break up the soul crushing monotony after a few levels. At least it's not impossibly hard anymore after the patch.

e:


I just started trying to play Spear of Destiny and I don't think I can do it. It's boring, the levels are repetitive and confusing, and it kinda hurts my eyes and makes me nauseous. I did find out however that if enable mouse control while using the keyboard to move if you move your mouse forwards you can run at double speed.

I played it using the total conversion for GZDoom. This means you get all the awesome features of GZDoom but it's still really authentic. Check it out.

ManxomeBromide
Jan 29, 2009

old school
And, that's Tomb Raider: Legend beaten and Deus Ex: Human Revolution getting preloaded. Pretty solid except for the level 6 boss fight, which was glitchy and extremely difficult to interact with, but I have to forgive it because the rest of level 6 was solid gold. ABANDONED ROADSIDE ATTRACTION RAIDER, because that tourist trap down the street from Croft Manor is in fact King Arthur's Tomb. I had a lot less trouble clearing this one than I did Tomb Raider: Anniversary. I only had to hit a walkthrough once, and it was for the aforementioned glitchy boss fight to figure out if I was remotely on the right track. (I was.)

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


Red_Fred posted:

In a similar coincidence I just finished Spear of Destiny. It's strange I found the second to last boss harder than the last. Also the final hell level was really easy.

I guess this is the best thread to ask a question like this - does a fan/mod remake of the original Wolfenstein 3D exist? It seems like this would be a popular idea and the game was short enough to pull this off. I would just love to see it on a quake/source/new wolfenstein engine.

Chinook
Apr 11, 2006

SHODAI

Palpek posted:

I guess this is the best thread to ask a question like this - does a fan/mod remake of the original Wolfenstein 3D exist? It seems like this would be a popular idea and the game was short enough to pull this off. I would just love to see it on a quake/source/new wolfenstein engine.

I'm not entirely sure how complete they are, but googling 'wolfenstein 3d remake' does show a few things.

This would be the best place to ask, too:
http://forums.somethingawful.com/showthread.php?threadid=3420790

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


Chinook posted:

I'm not entirely sure how complete they are, but googling 'wolfenstein 3d remake' does show a few things.

This would be the best place to ask, too:
http://forums.somethingawful.com/showthread.php?threadid=3420790

Thanks, I didn't even know a thread like this existed. I also tried researching this but all the mods I found were just announcements with most of them unreleased/suspended/dead. The closest I found was a Source mod which you can actually try but I was looking for something more complete - I'll go to that other thread.

csm141
Jul 19, 2010

i care, i'm listening, i can help you without giving any advice
Pillbug
Knocked out Bastion, fun game, very well done. Might go back to upgrade all the stuff and get the other ending. Now I need to find something to fill the time between now and Deus Ex:HR, New Vegas probably.

Mmann
Dec 1, 2007

Kyoon Was Right
12/21/12
I ended up not being able to get NWN2 to run properly (crashing every time I tried to transition areas, and none of the fixes I could find worked) so I opted instead to try my hand at Divinity 2.

I'm not finished yet but I can't say I'm enjoying the last portion of it as much as I had hoped I would.

I really enjoyed the first part: hunting down bounties, the 'oh poo poo' moment of the first troll, exploring the temple and finding the island.
The second half though, when I have my tower, seems a lot harder to navigate and the gameplay seems to be more and more melee biased as I'm constantly put into a cutscene, have my weapon automatically put away, and then get attacked at close range in small enough areas that my ranger can't really avoid the damage.
Combat has become little more than 'fire, run, jump, run, fire, repeat' until all of the enemies are dead. The outdoors stuff isn't so bad but most of the quest stuff seems sectioned off into caves and caverns.

Does it get any better once you get into the Flames of Vengeance or is it just more of the same?

Tsurupettan
Mar 26, 2011

My many CoX, always poised, always ready, always willing to thrust.

Oh God my backlog is going nowhere, and all of these awesome games are coming out. :smith: On top of that, I resubbed City of Heroes. :psyduck: Once Gundemonium and Touhou 13 are for sale at their respective stores, my steam backlog is going to cry out even more.

What can I do to put this MMO beast down for a few days and actually make progress on my steam backlog? It's hard to convince myself to not play it when I'm actively paying for it.

grimdarkkrieg
May 12, 2009
Started playing Quantum of Solace. I don't know if it's the lightning or what, but goddamn this game looks just plain. Later levels do better but even it never goes above mediocre.

On top of that, it's supposed to be stealthy FPS I guess, but the stealth never just feels right. There's no way to really tell if you're stealthy or not, Bond's head can poke out of cover but you're still hidden. However, get seen for even a split second before you take someone down, you INSTANTLY get elite squads coming all over you from behind the nearest corner, it's annoying as hell.

So far - I'm on the first Casino Royale hotel-level right now - it's only been mediocre shooting. I got kinda excited when I got on the train and got to walk around without a gun, expecting some short of adventure gamey level mingling with high class folks, but nah, it's back to shooting and jumping between trains after walking one hallway. One good thing about the game is that it's supposed to be short.

Oh and I bought the Witcher 2 from GOG!

Edit: yep, about two hours after posting and it's done. What an utterly mediocre game.

grimdarkkrieg fucked around with this message at 16:58 on Aug 19, 2011

Morter
Jul 1, 2006

:ninja:
Gift for the grind, criminal mind shifty

Swift with the 9 through a 59FIFTY

ToxicFrog posted:

Well, finished off Guild Wars: Prophecies the other day, and I'm rapidly coming up on the end of Fallout: New Vegas. I've also evicted Torchlight from my backlog permanently.

I'm so sorry. :ohdear:

Oh, it's fine. I actually like/play those two games, though I hit a slight wall with Darkstar One.

Also, how do you beat Guild Wars, which I assume is an MMO?

ToxicFrog
Apr 26, 2008


Morter posted:

Oh, it's fine. I actually like/play those two games, though I hit a slight wall with Darkstar One.

Also, how do you beat Guild Wars, which I assume is an MMO?

It is an MMO, but it's a very story-focused one.

Each campaign (Prophecies, Factions, and Nightfall, plus the "mini-campaign" Eye of the North and episodic campaign Beyond) has a well-defined storyline that you can play through, presented as a series of cooperative missions scattered across the continent. These are interspersed with the usual explorable areas and side quests.

Completing all of the storyline missions marks that campaign as "finished"; you see the final cutscene, get a title, unlock Hard Mode and a bunch of nasty high-level dungeons, and so forth. So it is entirely possible to "beat" individual Guild Wars campaigns.

Getting Complete on them is much, much harder, though, because once you finish the main storyline that still leaves:
- Hard Mode missions
- Vanquishing (go to each PvE zone in hard mode and kill everything)
- Endgame dungeons
- A shitload of side quests, some of which have Hard Mode versions as well

And, if you want to get really insanely completionist
- All skills
- All unique weapons and prestige armour
- All titles

Which is why I'm pretty sure I'll never mark any part of Guild Wars as "complete".

Mmann posted:

Does it get any better once you get into the Flames of Vengeance or is it just more of the same?

FoV is mostly set in and under a city; although stuff is generally pretty open, it can't match the wide expanses of the first act.

Personally, I loved it, but I was playing a dual-wielding melee cuisinart.

ToxicFrog fucked around with this message at 15:35 on Aug 19, 2011

From Earth
Oct 21, 2005

Finished the DLC of Defense Grid. Some thoughts:

  • It's still one of the best tower defense games out there. I thought I pretty much had the game figured out, but some of the DLC levels (which are generally more difficult than the old levels) really required me to switch up my usual tactics. The balance was pretty good; some were a tad easy, others were a real challenge, but no real dick moves, except for...
  • ...Risk Exposure. Seriously, Risk Exposure can suck a dick. Especially the Poison Core challenge, gently caress that.
  • The "Out of Bullets" challenges were a nice idea, but they were too easy, I beat all of them on my first try with a gold medal.
  • I was a bit disappointed with the challenges for the DLC level. For each level, it was basically "Campaign Challenge", "X Resources", "Y Tower Limit", and either "Campaign Reverse" or "Poison Core". Where were my Grinder challenges, Hidden Path? :argh:
  • The two C.H.A.S. levels sucked. Big surprise there.
  • This is now the only game for which I've got all achievement. So, uh... yay, I guess?

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch
Beat Brutal Doom 2 :hellyeah:


Might take it easy on the series for a little while now before I burn out. TNT and Plutonium have been decent so far but don't really flow as well as most of the regular series.

I think it's time for some Quake! :clint:

Caesarian Sectarian
Oct 19, 2004

...

What are the best mods to use with Doom 3?

I started it but need to do something about this flashlight switching. Also anything that makes it look better would be great.

fatpat268
Jan 6, 2011
Playing through Alpha Protocol, and it seems like I'm near the end.

But drat this game is good. I rented it on the 360 when it first came out, and I was pretty disappointed, and I never really gave it a chance. I was always frustrated that my shots weren't hitting their target. Anyway, I maxed out Stealth and Pistol, and the game is laughably easy (in a good way) with Shadow Operative and Chain Shot.

I love all the story hooks and decisions you have to make. A breath of fresh air from Mass Effect where everything is based on a moral system.

RightClickSaveAs
Mar 1, 2001

Tiny animals under glass... Smaller than sand...


therealjon_ posted:

What are the best mods to use with Doom 3?

I started it but need to do something about this flashlight switching. Also anything that makes it look better would be great.
Duct Tape, the only mod you really need!

Caesarian Sectarian
Oct 19, 2004

...

RightClickSaveAs posted:

Duct Tape, the only mod you really need!

Perfect! Thank you.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

fatpat268 posted:

Playing through Alpha Protocol, and it seems like I'm near the end.

But drat this game is good. I rented it on the 360 when it first came out, and I was pretty disappointed, and I never really gave it a chance. I was always frustrated that my shots weren't hitting their target. Anyway, I maxed out Stealth and Pistol, and the game is laughably easy (in a good way) with Shadow Operative and Chain Shot.

I love all the story hooks and decisions you have to make. A breath of fresh air from Mass Effect where everything is based on a moral system.
Do a replay after as a completely different type of personality and enjoy. AP falls into the class of games you need two runs to really complete (see: Nier and V:TM Bloodlines with a Malkavian run).

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch
Welp I beat Quake and Scourge of Armagon...for some reason. I wasn't even planning on it, I just kinda found myself installing them and then six hours later they were beaten. Guess it's time to move on to DoE!

ToxicFrog
Apr 26, 2008


Tortolia posted:

Do a replay after as a completely different type of personality and enjoy. AP falls into the class of games you need two at least three and probably more like 5-10 runs to really complete.

Fixed a typo for you. :) I'd say you have to at least see the three main archetypes (one of them as Veteran), and even once you do that there's still lots of stuff to uncover - I've beaten it three times and I figure it's got at least two more playthroughs in it, with specific endings I want to see if I can arrange.

Eh! Frank
Mar 28, 2006

Doctor gave me these, I said what are these?
He said that they'll cure an existential type disease
Just finished the main quest on Two Worlds, put in about 20 1/4 hours and reached 55th level. But(un)fortunately the game ends there and you can't continue playing like you can in the Elder Scrolls games. I want to come back to it eventually, playing a mage character (this one was primarily a lock-picking fighter, though I did some magic skills towards the end) and do every side quest I can find and clear the whole map, but until then, I'm marking it as 'Beaten' and moving on.

Edit: Decided to try Fable again next, and holy poo poo, now I remember why I can never get very far into it: broken quest elements.

Have a quest where you need to escort some idiot through enemy-infested areas? You better believe that every single monster in that area is going to run right past you, the mighty warrior, and go for the weak idiot that you're supposed to keep alive. And of course the idiot is too stupid to avoid your weapons swings, so you have to be extra careful not to hit him whenever you're trying to save his defenseless rear end.

Need to sneak past some guards in order to get past a gate before it closes? Here's a "crouch" button that doesn't actually do anything! You randomly become unhidden (if you switch weapons, if there's a cut-scene, if you do practically anything, you're no longer stealthy), and if you're not 100% hidden behind a rock, those guards magically see you. Decide to snipe at them instead with your bow? Oops! The controls randomly start loving up, causing your bow to go off before you're properly aimed, alarming the guards to your presence. The worst part is the stealth bit I'm on now is of the incredibly stupid "you're spotted, you fail" type.

I swear, this game pisses me off so much. When it's fun, it's really fun, but it has these incredibly lovely sections that pretty much ruin the whole game. If it continues with this, I'm just going to say gently caress it and sell my disks to Half Price Books.

:goonsay: I'm ANGRY about GAMES!!

Edit 2: Ok, controls cooperated that time and got past that stealth section, which was actually pretty short. Hopefully there aren't any more (other than the current "get an enemy uniform to blend in" which isn't so bad)

Eh! Frank fucked around with this message at 07:48 on Aug 20, 2011

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

ToxicFrog posted:

Fixed a typo for you. :) I'd say you have to at least see the three main archetypes (one of them as Veteran), and even once you do that there's still lots of stuff to uncover - I've beaten it three times and I figure it's got at least two more playthroughs in it, with specific endings I want to see if I can arrange.
I agree with you, but telling someone to replay more than once outright is probably a bit strong - you can't know how reactive AP is until you start a second game, but then it makes sense. I just think encouraging two playthroughs of a game is an easier task than going higher than that, because that kinda puts it into "too much effort" territory.

Don't get me wrong, I love AP, but do think you have to ease people into it a bit.

jvempire
May 10, 2009

Eh! Frank posted:

Fable
I've played Fable 1 too many times, or well to the limit of it, and I don't remember any other sneaking besides that bandit camp one. Just as a suggestion, when ever you get the chance, grind. The best spot to grind, or the place I grinded the most, was at that Knothole Glade area there's a spot outside the town where those werewolves spawn and most of the times there's a rock troll. Grind using the rock troll (kill him, leave area, return to area, repeat) a bit before doing the arena.

fatpat268
Jan 6, 2011

Tortolia posted:

Do a replay after as a completely different type of personality and enjoy. AP falls into the class of games you need two runs to really complete (see: Nier and V:TM Bloodlines with a Malkavian run).

ToxicFrog posted:

Fixed a typo for you. :) I'd say you have to at least see the three main archetypes (one of them as Veteran), and even once you do that there's still lots of stuff to uncover - I've beaten it three times and I figure it's got at least two more playthroughs in it, with specific endings I want to see if I can arrange.

Yea, I need to do an rear end in a top hat Thorton playthrough. :D

Eh! Frank
Mar 28, 2006

Doctor gave me these, I said what are these?
He said that they'll cure an existential type disease

jvempire posted:

I've played Fable 1 too many times, or well to the limit of it, and I don't remember any other sneaking besides that bandit camp one. Just as a suggestion, when ever you get the chance, grind. The best spot to grind, or the place I grinded the most, was at that Knothole Glade area there's a spot outside the town where those werewolves spawn and most of the times there's a rock troll. Grind using the rock troll (kill him, leave area, return to area, repeat) a bit before doing the arena.
Thanks for the advice, but I'm giving up on this game. I've run into yet another "protect the idiot" quest. I got the healing spell to use on quests like this, but even then they insist on standing right next to me when I'm fighting, and if I tell them to hang back, the (infinitely respawning) enemies just keep flocking right towards him. Screw this, I'm moving onto something that is actually fun and where the game doesn't have to resort to cheating in order to be challenging.

jvempire
May 10, 2009

Eh! Frank posted:

Thanks for the advice, but I'm giving up on this game. I've run into yet another "protect the idiot" quest. I got the healing spell to use on quests like this, but even then they insist on standing right next to me when I'm fighting, and if I tell them to hang back, the (infinitely respawning) enemies just keep flocking right towards him. Screw this, I'm moving onto something that is actually fun and where the game doesn't have to resort to cheating in order to be challenging.
I can understand. Grinding is needed so you can become a power house and steam roll everything. And in reality, the greatest time I had in the game was when I was discovering glitches post end-game :v:.


I started working on my backlog before I noticed this thread, but I've been getting through it.

Just beat VVVVVV, and I loved it. It was challenging, but fun. The exploration added a lot charm to the game as well. Actually the only part that I hated was the Veni Vidi Vici trinket, but I think the crazy difficulty is part of its joke.

Oh here's my backloggery account: http://backloggery.com/jvempire

codebot
Nov 10, 2008

I started playing Alpha Protocol the other day, despite lukewarm reviews that I'd seen and heard.

And it's awesome.

I like games that let you sneak, but don't penalize you to the point of INSTA-LOSE if you decide to do some parts guns-blazing. And Alpha Protocol is exactly that.

Not sure how long the game is overall, but I feel like I'm probably already halfway to two-thirds done with it. Glad to finally be making some progress through my backlog!

grimdarkkrieg
May 12, 2009

codebot posted:

Alpha Protocol

Glad to finally be making some progress through my backlog!

Well, unless you want to really Complete it... cause in that case, be prepared for another dozen playthroughs!

codebot
Nov 10, 2008

Fair enough -- I'm generally one of those guys that marks the game as "complete" when I beat it for the first time. Replay value is an excellent plus, but not something that I take into consideration when addressing my backlog.

That said, I definitely think that replay value adds a lot to a game (doesn't everyone?), and I'm excited to be able to replay Alpha Protocol to full completion over time :)

Opus125
Jul 29, 2011

by Y Kant Ozma Post
Finished the original Max Payne. Moving on to the sequel.

One down down, another hundred or so to go!

ToxicFrog
Apr 26, 2008


codebot posted:

I like games that let you sneak, but don't penalize you to the point of INSTA-LOSE if you decide to do some parts guns-blazing. And Alpha Protocol is exactly that.

The great thing about AP is that it rewards you no matter what you do. There's pretty much no situation where you go "well, my Thorton would probably act like X here, but unless I act like Y instead I lock myself out of $AWESOME_REWARD".

quote:

Not sure how long the game is overall, but I feel like I'm probably already halfway to two-thirds done with it. Glad to finally be making some progress through my backlog!

The game has four hubs - Saudi Arabia, Rome, Moscow, and Taipei - plus the prologue/tutorials in the Greybox, and the endgame. So if you've done Saudi Arabia + one other hub you're probably a bit less than half done; if you've done two hubs you're more like 2/3rds done. (If you've been switching between hubs before finishing them it becomes harder to judge.)

Of course, it doesn't really kick off until you start your second playthrough with a different Thorton and realize how differently everything plays out and how much stuff you missed the first time through.

Rap Game Goku
Apr 2, 2008

Word to your moms, I came to drop spirit bombs


Knocked off Braid and Cogs. They got to the point where figuring out the puzzles wasn't fun anymore so that's close enough to beaten in my book. On to Trine.

Hemish
Jan 25, 2005

Well it took me a while but I finished the Assassin's Creed trilogy in the past few weeks.

I'm a giant pussy at scary games but I'll try my hands at Amnesia now. It's already installed and it's not even 1pm yet!

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flatluigi
Apr 23, 2008

here come the planes

Athenry posted:

Knocked off Braid and Cogs. They got to the point where figuring out the puzzles wasn't fun anymore so that's close enough to beaten in my book. On to Trine.


That doesn't count and you know it. :v:

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