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W.T. Fits posted:Huh... well, let's just pop on over to Sarna and see what all the fuss is about this Rattler thing- Yeah...compared to that thing, an Awesome is not so "awesome" is it?
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# ? Aug 22, 2011 20:26 |
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# ? May 26, 2024 00:05 |
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landcollector posted:With mechs that heavy, you would likely run out of open crit slots long before hitting the weight limit (excepting super heavy weapons like Heavy Gauss Rifles). Presumably, a 'mech that large would be issued extra critical slots, or maybe it would get a slot-space reduction on existing components. Rick_Hunter posted:When I said that, it was tongue in cheek reference to the Lyran Alliance's preference for slow, heavy assault mechs designed to out last their opponents. Fixed that for you. W.T. Fits posted:Huh... well, let's just pop on over to Sarna and see what all the fuss is about this Rattler thing- I love how they put an Awesome in there for comparison, and it looks puny. PTN, please, please, please tell me we're going to have scenarios with these monstrosities in them. Hell, this isn't something that Elementals "swarm", this is something Elementals "board". How freaking awesome is that?
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# ? Aug 22, 2011 20:57 |
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Zeroisanumber posted:I played BT for a while when I was younger, but after I quit I remember someone saying something about FASA releasing rules for super-heavy mechs. I think that they went up to 200 tons or some game-breakingly absurd number. There's always the infamous Ares, AKA that retarded tripod mech.
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# ? Aug 22, 2011 21:01 |
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Cythereal posted:There's always the infamous Ares, AKA that retarded tripod mech. Wasn't that the work of Wizkids though?
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# ? Aug 22, 2011 21:03 |
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Yeah. FASA never released rules for 100+ ton mechs, that was WizKids. They DID have rules for vehicles, specifically boats, that went up to 200 tons, though. The thing is, engines in those STILL only went up to 400, so the fastest you could go was 2/3.
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# ? Aug 22, 2011 21:29 |
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That thing has 20 machineguns. Those builders knew what they were doing, I guess. While it does look neat, it sounds like a nightmare to have and steer in an actual game.
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# ? Aug 22, 2011 21:46 |
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W.T. Fits posted:Huh... well, let's just pop on over to Sarna and see what all the fuss is about this Rattler thing- Haha, that looks exactly as the drawings I would do at age 13, with tanks that just grew bigger and bigger as I added more tracks and dozens upon dozens of turrets. It makes sense. If you are 13.
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# ? Aug 22, 2011 21:46 |
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lilljonas posted:Haha, that looks exactly as the drawings I would do at age 13, with tanks that just grew bigger and bigger as I added more tracks and dozens upon dozens of turrets. It makes sense. If you are 13. 13 years old, or Hitler: http://en.wikipedia.org/wiki/Landkreuzer_P._1500_Monster Zack Parson did a great bit on it in his WWII book, the most important thing being that even if you managed to create a suspension / wheels / tracks that could handle the weight of the vehicle, the ground itself couldn't and you'd never be able to get it to the action.
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# ? Aug 22, 2011 22:14 |
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Nevets posted:13 years old, or Hitler: Obviously the Rattler would only be deployed on Ferrocrete which is tougher than the wimpy surface of the Earth.
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# ? Aug 22, 2011 22:16 |
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Angry_Ed posted:Obviously the Rattler would only be deployed on Ferrocrete which is tougher than the wimpy surface of the Earth. Walking battlemechs regularly crack / pothole / leave giant footprints in Ferrocrete. The stuff has to be over a foot thick to support an assault-weight 'Mech without more than superficial surface damage.
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# ? Aug 22, 2011 22:47 |
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PoptartsNinja posted:Walking battlemechs regularly crack / pothole / leave giant footprints in Ferrocrete. The stuff has to be over a foot thick to support an assault-weight 'Mech without more than superficial surface damage. In which case we must clearly build an entire raised highway of ferrocrete hundreds of feet thick with which to deploy the Rattler on At this point I'm just trying to imagine how Catalyst could justify something so huge being able to exist and function other than "1980s in space"
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# ? Aug 22, 2011 22:54 |
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I think I'm going with D.SynthOrange posted:We got redactamentals all up our redactholes. ShadowDragon8685 posted:The most hilarious victory in Solaris VII's grand championship (gigantic loving brawl) is to bring the smallest, fastest Light 'mech you can loaded down with NARC beacons. Zeroisanumber posted:I played BT for a while when I was younger, but after I quit I remember someone saying something about FASA releasing rules for super-heavy mechs. I think that they went up to 200 tons or some game-breakingly absurd number. lilljonas posted:Haha, that looks exactly as the drawings I would do at age 13, with tanks that just grew bigger and bigger as I added more tracks and dozens upon dozens of turrets. It makes sense. If you are 13.
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# ? Aug 22, 2011 22:55 |
You know, looking at the Jihad stuff and especially the Dark Ages stuff, I can't help but wonder if it isn't time to do a Gundam style reboot on the Battletech universe. Keep the 'mechs and some of the basic structures and start over from scratch otherwise. It just seems like after 30 something years, the Battletech is too bogged down to be anything than a tiny niche game, and I think the setting deserves better.
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# ? Aug 22, 2011 22:59 |
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jng2058 posted:You know, looking at the Jihad stuff and especially the Dark Ages stuff, I can't help but wonder if it isn't time to do a Gundam style reboot on the Battletech universe. Keep the 'mechs and some of the basic structures and start over from scratch otherwise. Yeah it does suck that the new Mechwarrior game appears to be slipping away into vapourware.
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# ? Aug 22, 2011 23:14 |
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Alchenar posted:Yeah it does suck that the new Mechwarrior game appears to be slipping away into vapourware. Agreed. All I have to say about it is this: HARMONY GOOOLLLDDD!!!
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# ? Aug 22, 2011 23:21 |
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jng2058 posted:You know, looking at the Jihad stuff and especially the Dark Ages stuff, I can't help but wonder if it isn't time to do a Gundam style reboot on the Battletech universe. Keep the 'mechs and some of the basic structures and start over from scratch otherwise. Sounds like a good idea to me. Start over, actually give some depth and definition to everyone, including the FWL, probably keep the Clan invasion at some point later on, etc.
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# ? Aug 22, 2011 23:24 |
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jng2058 posted:You know, looking at the Jihad stuff and especially the Dark Ages stuff, I can't help but wonder if it isn't time to do a Gundam style reboot on the Battletech universe. Keep the 'mechs and some of the basic structures and start over from scratch otherwise. Except the one that inexplicably throws all of the usual themes out and introduces magic Kung Fu robot fighting.
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# ? Aug 22, 2011 23:27 |
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Der Waffle Mous posted:And then they'll keep doing it every other year and all of them will be terrible. The Steiner House Rules: The Series. Ends with Ceaser Steiner dropping an elbow on the ilKhan from orbit. Angry_Ed fucked around with this message at 23:31 on Aug 22, 2011 |
# ? Aug 22, 2011 23:27 |
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Alchenar posted:Yeah it does suck that the new Mechwarrior game appears to be slipping away into vapourware.
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# ? Aug 22, 2011 23:37 |
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landcollector posted:Agreed. All I have to say about it is this: Now now, let's not be too harsh on Harmony Gold. They're just being a typical company, protecting their assets... *snerk* Sorry, I can't say that with a straight face. They're being petulant jackasses hoarding everything they possibly can, screaming "Mine, mine, mine, mine, mine!," even when what they're hoarding is trash to them but beloved of others, and it's not making them any money. What I don't get is why didn't S&T just go to Harmony Gold and offer to outright buy the Unseen, or at least license them. I mean, the Warhammer is an iconic 'mech, and it's also iconic of the Unseen, right along with the Marauder. Did they think they had the appropriate license to use it and Harmony Gold shouted "Attourney!" or something?
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# ? Aug 22, 2011 23:44 |
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ShadowDragon8685 posted:
Pretty much, they thought they had everything lined up properly but it turned out they didn't. Then again the licensing around Macross/Robotech rights is so convoluted I can't really blame them for screwing up.
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# ? Aug 22, 2011 23:45 |
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Arquinsiel posted:Rumour has it that the delay is because Pirahna got hired to do the multiplayer for Duke Nukem Forever. Oh that makes sense in a good way. I mean I heard DNF was poo poo, but nobody was complaining about it being poo poo because of the multiplayer.
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# ? Aug 22, 2011 23:49 |
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Anyways, I have some bad news, thread. I was let go from my job today; quite unexpectedly. I'll spare you the details, but that does mean I need to devote a lot of energy to finding a new job. I know you understand, and it's my hope that this will cause minimal disruption to the thread. I just wanted to keep everyone in the loop.
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# ? Aug 22, 2011 23:52 |
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Arquinsiel posted:Try it with artillery beacons instead. You will be amused. Bwahahahahaaah! I guess that Solaris VII has very liberal weapons-control laws that permit for you to deploy an artillery brigade within city limits. quote:Those were never official until Wizkids raped the setting. They are, sadly, due for a comeback now though because Catalyst are tied into that bullshit future. This is going to be heretical, but... I actually kind of like the idea of superheavy 'mechs. Angry_Ed posted:The Steiner House Rules: The Series. Ends with Ceaser Steiner dropping an elbow on the ilKhan from orbit. That would actually be pretty cool. Angry_Ed posted:Pretty much, they thought they had everything lined up properly but it turned out they didn't. Then again the licensing around Macross/Robotech rights is so convoluted I can't really blame them for screwing up. That figures. Hell, for all we know, they do have the proper rights... For Japan. Maybe they'll release it in Japan and then look the other way when it gets imported back into the states en masse and let Harmony Gold spend their time tracking down the importers? More likely, Piranha simply is busy (or rather, was busy,) on DNF, and they're getting things sorted out behind the scenes.
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# ? Aug 22, 2011 23:54 |
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Alchenar posted:Oh that makes sense in a good way. I mean I heard DNF was poo poo, but nobody was complaining about it being poo poo because of the multiplayer. DNF isn't poo poo, it's just not all that it could be. It's an okay game, but the oppressive linearity is a bit grating. PoptartsNinja posted:Anyways, I have some bad news, thread. I was let go from my job today; quite unexpectedly. I'll spare you the details, but that does mean I need to devote a lot of energy to finding a new job. Oh, wow. That's awful. Sorry to hear that, Poptarts. Good luck in the job search.
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# ? Aug 22, 2011 23:55 |
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PoptartsNinja posted:Anyways, I have some bad news, thread. I was let go from my job today; quite unexpectedly. I'll spare you the details, but that does mean I need to devote a lot of energy to finding a new job. That seriously sucks. Good luck in the job search and if you have to take time off from the thread to find one don't worry about it.
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# ? Aug 23, 2011 00:00 |
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PoptartsNinja posted:Anyways, I have some bad news, thread. I was let go from my job today; quite unexpectedly. I'll spare you the details, but that does mean I need to devote a lot of energy to finding a new job. Don't worry about this thread. Focus on real life, and I wish you the best of luck.
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# ? Aug 23, 2011 00:03 |
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PoptartsNinja posted:I know you understand, and it's my hope that this will cause minimal disruption to the thread. I just wanted to keep everyone in the loop. Yeah, I do understand. Best of luck getting a new position with minimal fuss.
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# ? Aug 23, 2011 00:05 |
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Well, that's unpleasant to hear. I wish you the best of luck in your job search. Like others have said, take time off from the thread if you have to; we are patient, we can wait.
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# ? Aug 23, 2011 00:07 |
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ZeeToo posted:Yeah, I do understand. Best of luck getting a new position with minimal fuss. I'm fortunate, I have a couple of strong leads and a solid resume. With any luck, this shouldn't be an ordeal--I'd just prefer not to go crawling back to Wal*Mart if I can help it.
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# ? Aug 23, 2011 00:08 |
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Craaaap. Hope you find something soon.
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# ? Aug 23, 2011 00:15 |
Been there, man. It sucks, but things get better if you ride it out. Do what you have to, we'll still be here debating MRMs vs LRMs or some such nonsense when you get back.
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# ? Aug 23, 2011 00:21 |
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PoptartsNinja posted:Anyways, I have some bad news, thread. I was let go from my job today; quite unexpectedly. I'll spare you the details, but that does mean I need to devote a lot of energy to finding a new job. This is awful. I don't know how much time you have to devote to running this thread every day, but seeing as we're conveniently between battles, maybe it's best to finish the current vote and then lock the thread until you get your real-life stuff sorted out? We love you, but the internet has to take a backseat in such situations.
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# ? Aug 23, 2011 00:32 |
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PoptartsNinja posted:Anyways, I have some bad news, thread. I was let go from my job today; quite unexpectedly. I'll spare you the details, but that does mean I need to devote a lot of energy to finding a new job.
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# ? Aug 23, 2011 00:48 |
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PoptartsNinja posted:Anyways, I have some bad news, thread. I was let go from my job today; quite unexpectedly. I'll spare you the details, but that does mean I need to devote a lot of energy to finding a new job. This is terrible. Good luck on finding another job and don't be afraid to drop some good news when you've got it.
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# ? Aug 23, 2011 01:17 |
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PoptartsNinja posted:Anyways, I have some bad news, thread. I was let go from my job today; quite unexpectedly. I'll spare you the details, but that does mean I need to devote a lot of energy to finding a new job. Ah gently caress. Sorry man.
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# ? Aug 23, 2011 01:29 |
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It happens. There's nothing I would've (or could've) done differently. It's just the first time I've ever been fired, and the news kinda hits you like a point-blank heavy gauss. ... But I will say I have no intention of shutting down this thread. I can spare two hours (approximately) a day to something I enjoy. The next scenarios may be a bit simpler than the previous ones, but that may not be a bad thing either.
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# ? Aug 23, 2011 01:47 |
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PoptartsNinja posted:It happens. From experience with my own job search, it is not time in a day that you may lack, it is energy. Job hunting takes far more of the latter than the former. Best of luck.
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# ? Aug 23, 2011 01:56 |
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PoptartsNinja posted:It happens. If Real Life worked like we all wish it did, you could have declared a Trial of Grievance against your boss and whipped his rear end to retain your job. Do you want to tell us what happened? It sounds like you got the bum's rush.
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# ? Aug 23, 2011 02:01 |
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# ? May 26, 2024 00:05 |
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PoptartsNinja posted:The next scenarios may be a bit simpler than the previous ones, but that may not be a bad thing either. ...Maybe that situation would lend itself to a series of simple, short Solaris matches, hint hint? ...No? ... ...Sorry. I hope you recover emotionally from this.
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# ? Aug 23, 2011 02:11 |