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landcollector posted:Wow, look at those numbers! The pilot probably can't even walk straight, but drat can he shoot... Kick this one. Friendly neighborhood nutjob posted:“As ComTap,” Inari replied. “ComLang. CalTars: SkirEn only. PrepRet if SitWar.” Also, any translations? I think it's: Assume they're tapping our coms, use our special language. Call out your targets, ??? (?Skirmish engage?) only (only the ???) Prepare a retaliation if the situation is war.
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# ? Aug 24, 2011 04:27 |
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# ? May 26, 2024 06:27 |
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the JJ posted:Kick this one. I beg your pardon?
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# ? Aug 24, 2011 04:30 |
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landcollector posted:I beg your pardon?
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# ? Aug 24, 2011 04:31 |
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As Clanners, are we supposed to stick to Zellbrigen? Once our side has determined the enemies' numbers, should we each challenge a single 'Mech and only attack it according to the rules stated herein?
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# ? Aug 24, 2011 04:32 |
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A good poster posted:As Clanners, are we supposed to stick to Zellbrigen? No. I'm not holding players to any rules of engagement. Besides, Vost Lance is
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# ? Aug 24, 2011 04:35 |
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PoptartsNinja posted:Jackrabbit IIC Interesting, it cannot overheat without engine damage and the Streak won't fire unless it gets a lock. Oh, and it probably outranges anything the IC has by what, 5+ spaces? (edit: 7+) Krumbsthumbs fucked around with this message at 04:38 on Aug 24, 2011 |
# ? Aug 24, 2011 04:36 |
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Mystery box detected: a strange magnetic anomaly. A lance-equivalent of Demolishers would not surprise me.
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# ? Aug 24, 2011 04:36 |
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the JJ posted:Also, any translations? Prepare to Retreat if the Situation Warrants it.
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# ? Aug 24, 2011 04:41 |
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Anyone with a Streak SRM should fire it always. Especially if it can't hit.
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# ? Aug 24, 2011 04:43 |
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I await your answer the JJ. What did I say that warrants you saying "kick this one"?
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# ? Aug 24, 2011 04:46 |
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landcollector posted:I beg your pardon? I know, I'm dezgra scum. On the other hand, you're all Freebirth Sea Fox. Not much lower to go. PoptartsNinja posted:No. I'm not holding players to any rules of engagement. Also that and that. Also, the melee prohibition isn't technically against zell. I'm sure there are ways to swing it such that it becomes a sign of contempt, especially if the Mech in question promptly keels over. In such a situation, with a culture that places so high an emphasis on Mech skill the revelation of such incompetence would create a black hole of scorn so intense everyone nearby would come out smelling like roses in comparison. e: landcollector posted:I await your answer the JJ. What did I say that warrants you saying "kick this one"? Ah, I see. I was referring to the idiot savant gunner. Getting kicked forces a piloting check. the JJ fucked around with this message at 04:51 on Aug 24, 2011 |
# ? Aug 24, 2011 04:47 |
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landcollector posted:I await your answer the JJ. What did I say that warrants you saying "kick this one"? I think he meant the enemy mech, not you.
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# ? Aug 24, 2011 04:47 |
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Gimmick Account posted:I think he meant the enemy mech, not you. If that's true, then I feel somewhat embarrassed...sorry for flying off the handle the JJ.
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# ? Aug 24, 2011 04:49 |
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landcollector posted:If that's true, then I feel somewhat embarrassed...sorry for flying off the handle the JJ. I like how the people replying to you thought you were role playing a clanner.
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# ? Aug 24, 2011 04:52 |
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Holy moly, I'm a Clanner, and a Otter Star, set all weapons to "troll"! (also PTN, I've got PMs now)
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# ? Aug 24, 2011 05:07 |
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PTN, for future reference, are you going to be refusing to allow a weapon to be fired if the TN exceeds twelve or there's no LOS or something, and explaining why it didn't fire?
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# ? Aug 24, 2011 05:29 |
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At last, revenge! Kill them all! Leave none standing! In the name of the Clans and of decent writing!
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# ? Aug 24, 2011 05:30 |
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ShadowDragon8685 posted:PTN, for future reference, are you going to be refusing to allow a weapon to be fired if the TN exceeds twelve or there's no LOS or something, and explaining why it didn't fire? No, I'm not. Most 'Mechs have more than enough ammo that it's not an issue. In a normal game, if you decide to fire something and can't hit, you still have to eat the heat and/or loss of ammo. I will still be warning people who let me know they've never played Battletech before, at least until they get the hang of mathing out their chances to hit. VVV It's also the toughest 'Mech on the field. Not a huge deal for Clan weapons, but you're probably not going to put it down in a single turn of focused fire the way you would a Locust or the Javelin.
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# ? Aug 24, 2011 05:36 |
Hey the Sea Fox! That's nifty. Now kill those snakes! In particular, you want to get rid of the Phoenix Hawk to get the jammer off the board, especially since it has the biggest gun on the Kurita side.
jng2058 fucked around with this message at 06:05 on Aug 24, 2011 |
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# ? Aug 24, 2011 05:36 |
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PoptartsNinja posted:No, I'm not. Most 'Mechs have more than enough ammo that it's not an issue. In a normal game, if you decide to fire something and can't hit, you still have to eat the heat and/or loss of ammo. I will still be warning people who let me know they've never played Battletech before, at least until they get the hang of mathing out their chances to hit. What about those of us who've played plenty of MegaMek but are crap at figuring the math for ourselves because we've never had to do it, and only risked firing a bad shot because we were clicking too fast? Do we count in the first category, or in the "suck it up you big baby" category?
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# ? Aug 24, 2011 05:45 |
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ShadowDragon8685 posted:What about those of us who've played plenty of MegaMek but are crap at figuring the math for ourselves because we've never had to do it, and only risked firing a bad shot because we were clicking too fast? Do we count in the first category, or in the "suck it up you big baby" category? Most of the time, it's not a big deal. Just apend an "unless the shot would be impossible" to the end of your orders and I won't take the shot if it's impossible. For example: "I will fire my ER Large Laser and Streak SRM-4 at the Panther, unless the shot would be impossible." Then, no matter the circumstances, if you can't hit the panther you won't fire at the panther. If you have no line of sight, I'll still let most people know what they do have line of sight to because I'm not a total jackass. Most of the time. >_> Hell, half the advantage of Streak SRMs is that they don't waste ammo if they don't hit, so you can take stupid shots with them you couldn't with normal SRMs.
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# ? Aug 24, 2011 05:50 |
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Wait... are you telling me their mission is to eliminate the characters from Far Country? ... This is quite possibly the best scenario to date. Sorry, Knox, but in this instance, I feel it best to root for the noble Mechwarriors of Clan Sea Fox.
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# ? Aug 24, 2011 05:54 |
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PoptartsNinja posted:Hell, half the advantage of Streak SRMs is that they don't waste ammo if they don't hit, so you can take stupid shots with them you couldn't with normal SRMs.
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# ? Aug 24, 2011 05:54 |
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Vost? Seagroves? Pesht? Guys guys guys, I'm pretty sure you're fighting the guys in Far Country. I do hope you will be giving them a proper drubbing. Fortunately at 45tons, I don't think that's a Phoenix Hawk LAM, which is very good, because if it is, the 15/23 airmech move would allow it to play some very, very fun games. Also, play careful. The DEST are likely to be hiding near the forest for ambush, and are almost certainly very very good. Getting swarmed by leg infantry isn't quite as scary as being swarmed by Elementals, but it's still very scary. And of course, if they leg attack you and kill your mobility, you'll get shot to poo poo very quickly. So send the Kit Fox in first, it has A-Pods.
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# ? Aug 24, 2011 05:55 |
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MJ12 posted:So send the Kit Fox in first, it has A-Pods. ... Because it always astounded me that the Clans would develop a tool specifically designed to protect 'Mechs from unarmored infantry swarm attacks yet refused to mount them on any of the 'Mechs that are actually vulnerable to unarmored infantry swarm attacks. VVV Sorta. They developed a weapons system specifically for killing bandit-cast trash. PoptartsNinja fucked around with this message at 06:05 on Aug 24, 2011 |
# ? Aug 24, 2011 05:59 |
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The Kit Fox C in canon has them, but they are comparatively rare. What always amazes me is that the Clans developed a whole weapon system specifically for killing freebirths and Solahmas.
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# ? Aug 24, 2011 06:03 |
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Arquinsiel posted:The Kit Fox C in canon has them, but they are comparatively rare. What always amazes me is that the Clans developed a whole weapon system specifically for killing freebirths and Solahmas. Wait, A Pods arn't a response to Elementals? I don't even know any more.
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# ? Aug 24, 2011 06:13 |
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Nope, B-pods are.
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# ? Aug 24, 2011 06:14 |
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A Pods don't really do much to Elementals. Also, the Streak systems perform as normal SRMs if they're affected by an ECM field.
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# ? Aug 24, 2011 06:16 |
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Taerkar posted:A Pods don't really do much to Elementals. They don't. Streak missiles are unaffected by Guardian ECM, but if targeting an enemy through a bubble of Angel ECM, they roll on the table as standard missiles. They still, however, will not fire without lock. So don't worry about that. PoptartsNinja posted:... Because it always astounded me that the Clans would develop a tool specifically designed to protect 'Mechs from unarmored infantry swarm attacks yet refused to mount them on any of the 'Mechs that are actually vulnerable to unarmored infantry swarm attacks. I just kind of forgot they existed, seeing as a point of Elementals hitching a ride on your omni tends to be a very good method of getting rid of unarmored infantry. A-Pods are bad, B-Pods can be useful in the right circumstances, and M-Pods are fun in a box.
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# ? Aug 24, 2011 06:22 |
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I am going to enjoy this one, and silently curse myself for not signing up quicker. Piranhas are fun.
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# ? Aug 24, 2011 06:30 |
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Mary Annette posted:Holy moly, I'm a Clanner, and a PTN you glorious bastard. My favorite Clan based solely on the way they were first described to me; Huge loving trolls in giant mechs. Piranha pilots! If one of you doesn't finish an enemy mech by shoving your fist into a broken piece of armor and letting loose with all those guns I will be disappointed.
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# ? Aug 24, 2011 06:46 |
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Trast posted:Piranha pilots! If one of you doesn't finish an enemy mech by shoving your fist into a broken piece of armor and letting loose with all those guns I will be disappointed. That's a Beef Mechfist move if I ever saw one. I think you've been nominated, Dolash.
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# ? Aug 24, 2011 07:27 |
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Wow, a Pilot 7/Gunnery 1 enemy? That's a strange combination. Am I right in assuming that the guy can't move well and will suck if he has to avoid falling or going unconscious or anything like that, but is an artist with his weapons? Maybe try knocking him out first or something. Taking out the unit with the ECM quickly would probably be helpful as well. Guess I'll just have to wait and see hoe Goonstar performs. Clan Sea Fox, is it? Those guys are Merchants that like to troll everyone, right? Guess you guys can have fun with this. Those Piranhas look interesting as hell. They won't be hurting for the dakka, I presume. Not sure about how the other units you guys have will perform, but I guess I'll just have to wait and see.
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# ? Aug 24, 2011 07:29 |
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Trast posted:PTN you glorious bastard. My favorite Clan based solely on the way they were first described to me; Huge loving trolls in giant mechs. Creating knockoff designs of more famous mechs for inner sphere clients who don't know any better. Or at the very least, want to make the lord from the next planet over jealous because their shiny new mech is ~~*clantech*~~
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# ? Aug 24, 2011 07:51 |
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So how about we start a nice fores-fire here to smoke out (burn to death) the DEST ninjas? Also be cool and stick to zell, at least the trueborn should until they declare themselves dezgra.
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# ? Aug 24, 2011 08:35 |
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I guess in this scenario the Piranha pilots should remember to fire their MGs after their other guns because they are functionally critseekers?
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# ? Aug 24, 2011 09:51 |
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Affi posted:So how about we start a nice fores-fire here to smoke out (burn to death) the DEST ninjas? Yeeeeeees.
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# ? Aug 24, 2011 10:45 |
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There is an issue, you are in light mechs, and the enemy are ninja whom you can't see till after they attack you once. This means you could get one shotted before you know what hits you as they cleave you open with 18-20 damage
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# ? Aug 24, 2011 11:50 |
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# ? May 26, 2024 06:27 |
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WAIT WAIT WAIT! These characters in the Combine mechs are, according to this novel I found, currently 10 years old or so, having undertaken some sort of combat jump in the year 3056 in the original timeline. Sorry Poptarts, this LP is over for me. Sense of immersion ruined. EDIT: Oh, yeah, game. Ummm, at this point I would recommend taking the mechs on without rushing them. Unless I'm forgetting something, infantry usually have short range, so avoid bum rushing the mechs and getting mobbed by 3 teams of Ninjas, plus the Boss Ninja. Chicken Slayer fucked around with this message at 12:33 on Aug 24, 2011 |
# ? Aug 24, 2011 12:25 |