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CrushedB posted:
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# ? Sep 7, 2011 04:39 |
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# ? Jun 6, 2024 08:20 |
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NecroBob posted:Did you knock him out with something? If you knock an NPC out and it says "Unconscious" when you look at them, the game counts that NPC as being dead, just a different type of "dead". Nope! Didn't do a drat thing different from vanilla: just finished up the conversation, Anna blast him down, turns to me and goes "Well done, Agent, it seems you are one of us after all." And I've suddenly killed Lebedev. And yet maintain my no-kill run. Damndest thing. I looked up on their website, and one of the commentators experienced this too when running biomod, so it doesn't seem to be just me.
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# ? Sep 7, 2011 04:59 |
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I remember Paris being loving jarring in DX1. The buildings are all unadorned boxes with not poo poo going on in them. I remember the club or coffee shop or whatever it was being particularly bad, with just a wide open space and a couple useless npcs.
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# ? Sep 7, 2011 07:12 |
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Part of why I liked Paris was it was relaxing. Which is a strange way to describe a level in a shooty game I suppose, but there it was. New York gets you going, Hong Kong is sensory overload, returning to New York is frenetic, then Paris slows down the pace and gives you a leisurely section before the intense rest of the game. I appreciated that. I dunno, I'm not a francophile or anything, I just always enjoy it.
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# ? Sep 7, 2011 07:31 |
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By the way, does Biomod get rid of shifter's dumb skill point system? If it does then it kinda just seems like a straight improvement of the vanilla game. I've got a friend who's playing for the first time and I might have him play with Biomod. edit: ah, it keeps the randomized inventory thing. i always hated that. Little Blue Couch fucked around with this message at 07:43 on Sep 7, 2011 |
# ? Sep 7, 2011 07:40 |
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Little Blue Couch posted:By the way, does Biomod get rid of shifter's dumb skill point system? If it does then it kinda just seems like a straight improvement of the vanilla game. I've got a friend who's playing for the first time and I might have him play with Biomod.
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# ? Sep 7, 2011 07:54 |
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Shumagorath posted:I always let Anna kill him since it seemed like a perfect catalyst for JC becoming disillusioned with UNATCO. That, and watching Simons kill his own unarmed prisoners. I dunno I think it can go either way, when she's threatening to kill him right there it seems kinda silly of JC to let her do it then beat himself up for it later. Grand Fromage posted:Part of why I liked Paris was it was relaxing. Which is a strange way to describe a level in a shooty game I suppose, but there it was. New York gets you going, Hong Kong is sensory overload, returning to New York is frenetic, then Paris slows down the pace and gives you a leisurely section before the intense rest of the game. I appreciated that. I hated the curfew part though, takes away the "relaxation" I think. It felt more like a way to keep you from exploring too much and noticing how lovely the level is. RagnarokAngel fucked around with this message at 08:37 on Sep 7, 2011 |
# ? Sep 7, 2011 08:30 |
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Male Man posted:Nope. Im explained myself in the wrong way sorry. What i meant is that the shooting mechanics are clunky and i have to melee to get reliable kills without being in the risk of alert the whole NSF. But thanks with the tips about Biomod/shifter. Also i've read that biomod gives a little stream of xp points (DX:HR) instead of vanilla's way to give you XP if you discover a "secret" area or complete a mission. Does that mean that you get more XP total or is just balanced so you get XP points without being punished for not explore everything?
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# ? Sep 7, 2011 11:10 |
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Guillermus posted:Also i've read that biomod gives a little stream of xp points (DX:HR) instead of vanilla's way to give you XP if you discover a "secret" area or complete a mission. Does that mean that you get more XP total or is just balanced so you get XP points without being punished for not explore everything? The current version of Biomod handles experience in the same way that vanilla DX does. You're probably thinking of Shifter or earlier versions of Biomod — they also give experience for killing enemies and whatnot.
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# ? Sep 7, 2011 11:22 |
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Smol posted:The current version of Biomod handles experience in the same way that vanilla DX does. You're probably thinking of Shifter or earlier versions of Biomod — they also give experience for killing enemies and whatnot. Really? I could have sworn I got like 10 XP for disabling bots in current Biomod.
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# ? Sep 7, 2011 11:29 |
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resurgam40 posted:Really? I could have sworn I got like 10 XP for disabling bots in current Biomod. Hmm. That sounds like a bug. The release notes for Biomod 1.0 states "Removed Shifter's skill system", so it would be quite odd if the author removed all other XP gains that Shifter added, but not the one from disabling robots.
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# ? Sep 7, 2011 12:11 |
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resurgam40 posted:Nope! Didn't do a drat thing different from vanilla: just finished up the conversation, Anna blast him down, turns to me and goes "Well done, Agent, it seems you are one of us after all." And I've suddenly killed Lebedev. And yet maintain my no-kill run. Damndest thing. I looked up on their website, and one of the commentators experienced this too when running biomod, so it doesn't seem to be just me. If she shot him, you didn't. The game considers you to have killed Lebedev as opposed to working with him but you didn't mechanically kill anyone.
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# ? Sep 7, 2011 12:29 |
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closeted republican posted:That's pretty much it. Almost everything CoD did pisses off whiny "hardcore" (usually PC) gamers because CoD is popular. ....................../´¯/) ....................,/¯../ .................../..../ ............./´¯/'...'/´¯¯`·¸ ........../'/.../..../......./¨¯\ ........('(...´...´.... ¯~/'...') .........\.................'...../ ..........''...\.......... _.·´ ............\..............( ..............\.............\... (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Sep 8, 2011 16:25 |
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I'm trying hard to play this, but Christ... "Here go kill guys in the Statue of Liberty. Here's a like two loving rounds of ammo for whatever weapon your using." Ah well, time to soldier on... Oh, and apparently a great many people pronounce the name "Deuce Ex"? I had no idea because the only person I've ever discussed this game with knows how to say it, but after mentioned Human Revolution at work, I guess it's common to mispronounce it? "Gonna play the new Deus Ex." "Oh, yeah, Deuce Ex." "What?" Edit: to clarify, I was trying not to kill anyone on Liberty Island, but ran out of charges for my prob. Now I'm so angry I'm just killing all these fuckers (first time playing this ever). Alasyre fucked around with this message at 19:04 on Sep 8, 2011 |
# ? Sep 8, 2011 18:57 |
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Alasyre posted:Edit: to clarify, I was trying not to kill anyone on Liberty Island, but ran out of charges for my prob. Now I'm so angry I'm just killing all these fuckers (first time playing this ever). You can use a regular baton to do it too.
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# ? Sep 8, 2011 19:07 |
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Der Luftwaffle posted:You can use a regular baton to do it too. gently caress. Forgot I had that. Still, give me more poo poo, government!
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# ? Sep 8, 2011 19:26 |
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A lad I know pronounced it 'Juicy Ex' at first.
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# ? Sep 8, 2011 19:27 |
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Oh hey, a thread for the original Deus Ex. I just downloaded this from Steam and finished it last week. It's pretty cool. Honestly the controls are pretty bad in parts (Super nano robot soldier dude who has giant problems climbing down ladders!) but for the most part I thought it was a great game. The ending(s) is/are neat too. EDIT: If I want to do a future playthrough, I should install the Biomod from the OP and New Vision? I am using the Steam GotY edition. I downloaded New Vision and tried to install it, but I got a weird bug where peoples' speeches wouldn't finish (like half of the text/sound would play, and then it would just jump forward as if I'd hit ESC to move along), so I uninstalled and reinstalled without New Vision and it worked properly so I just played the game. What does Biomod do exactly? Rashomon fucked around with this message at 19:56 on Sep 8, 2011 |
# ? Sep 8, 2011 19:38 |
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resurgam40 posted:Really? I could have sworn I got like 10 XP for disabling bots in current Biomod. EMP-ing bots did give some skill points last time I played Biomod, but I assumed it was a bug. It certainly doesn't have Shifter's handy "Skill-points-alert-means-your-tranq-darts-have-worked" scheme.
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# ? Sep 8, 2011 21:56 |
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Alasyre posted:Oh, and apparently a great many people pronounce the name "Deuce Ex"? I had no idea because the only person I've ever discussed this game with knows how to say it, but after mentioned Human Revolution at work, I guess it's common to mispronounce it? I actually got into an argument with someone about this. Only it was the other way around, he was trying to correct me and tell me the correct pronunciation was Doos Ex. I'm pretty sure I wasn't able to convince him.
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# ? Sep 8, 2011 22:02 |
Alasyre posted:Oh, and apparently a great many people pronounce the name "Deuce Ex"? I had no idea because the only person I've ever discussed this game with knows how to say it, but after mentioned Human Revolution at work, I guess it's common to mispronounce it? I was around 8 when the game came out, and I was paranoid about pronouncing the name wrong after I read an article where someone mentioned they got annoyed by people pronouncing the game "Deuce Ex" or variations, without saying the correct way to pronounce it. That's how I used to say it, at least.
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# ? Sep 8, 2011 22:12 |
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I pronounced it "Do Sex" before I knew what the real way was.
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# ? Sep 8, 2011 22:15 |
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Alasyre posted:Oh, and apparently a great many people pronounce the name "Deuce Ex"? I had no idea because the only person I've ever discussed this game with knows how to say it, but after mentioned Human Revolution at work, I guess it's common to mispronounce it? I call it D E because I'm afraid of mentioning sex in a conversation about games
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# ? Sep 8, 2011 22:31 |
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AXE COP posted:I pronounced it "Do Sex" before I knew what the real way was. Thankfully the PC Gamer review that convinced me to buy it had some joke about the pronunciation (something about do sex and day of sex) or I would have been in the same boat.
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# ? Sep 8, 2011 22:37 |
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SolidSnakesBandana posted:I actually got into an argument with someone about this. Only it was the other way around, he was trying to correct me and tell me the correct pronunciation was Doos Ex. I'm pretty sure I wasn't able to convince him. Oh, I meant I was the one pronouncing it correctly. Two of my buddies thought it was "Doose Ex" Luckily I told one of them what it was derived from, so I'm sure I convinced him. The other... there's no convincing with him. Unfortunately I never paid attention to this game despite knowing about it for years. Luckily a person I trust spoke highly of it.
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# ? Sep 9, 2011 00:06 |
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I was talking about it with a friend at work and someone walking by wondered why we were talking about a game called "Day of Sex". Awkward moment right there.
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# ? Sep 9, 2011 02:27 |
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Rashomon posted:EDIT: If I want to do a future playthrough, I should install the Biomod from the OP and New Vision? You should install biomod and New Vision (really, there's no reason not to have them both on playthrough #1) but I don't know if the OP links are up to date. In case they aren't: http://www.moddb.com/mods/biomod http://www.moddb.com/mods/deus-ex-new-vision
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# ? Sep 9, 2011 17:03 |
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Is it possible to install Biomod over Shifter or do I need to uninstall Shifter first? EDIT: Dumb question, it appears not to make a difference as Biomod is built on top of Shifter. Catalyst-proof fucked around with this message at 18:49 on Sep 9, 2011 |
# ? Sep 9, 2011 18:36 |
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Yes. Password? http://www.youtube.com/watch?v=uoREOpany_Q&list=UUc1YtI9t4GZnbq54tHSfHOw&feature=plcp
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# ? Sep 9, 2011 22:34 |
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silencer_shh posted:Yes. Password? This is hilarious. Playthrough note: Didn't want to waste my lock pick on the trapdoor of the ship by Filben, so I took the TNT by the mercenary, tossed it into the water, and threw my crowbar at it. Took out the trapdoor. loving awesome.
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# ? Sep 9, 2011 23:53 |
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silencer_shh posted:Yes. Password? This is amazing. Add this to the op Basic Beater.
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# ? Sep 10, 2011 00:09 |
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I would play a mod of just all the dialogue changed to this.
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# ? Sep 10, 2011 00:59 |
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Shumagorath posted:I always let Anna kill him since it seemed like a perfect catalyst for JC becoming disillusioned with UNATCO. That, and watching Simons kill his own unarmed prisoners. This is something I've always wondered. Whenever I see people talking about playing the Deus Ex series, I always see them talking about how much work they put in to avoiding kills, and nonlethal, and stacking boxes to exploit AI so they could get nonlethal and all this other touchy feely nonsense. And thats always felt odd to me, when I was a kid, and found out the NSF was the good guys, I immediately restarted the game, and did a full nonlethal run, but honestly, it wasn't much fun, and felt really out of place. I also did that for Invisible War, and again, it felt strange, why was JC/Alex not killing these dudes. When Human Revolution came out, I decided to play it like Adam would, when facing main bad guys, or terrorists, I shot to kill, but when facing cops or just some Purity First idiots who were guarding something, I knocked them out and moved on, because they had nothing to do with anything. And it felt right, like thats how things were supposed to play out. I recently went back and did the same with Deus Ex and Invisible War, killing the NSF on Liberty, but knocking out those guarding stuff, and it was really interesting watching the NPCs react to something besides "YOU ARE GOOD MAN/YOU ARE lovely EMPLOYEE" and "YOU ARE MASS MURDERER/HERE IS A BONUS." I'm just wondering how most people play through the games, do they actually try to nonlethal everything, or kill everyone. Or a little of both like I'll be doing from now on. Oh, and about Biomod, what exactly is a list of changes, and can you pick and choose? I'm interested in playing through it again using it, but not if it messes up a ton of stuff along the way that I can't change.
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# ? Sep 10, 2011 01:17 |
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Rookersh posted:Oh, and about Biomod, what exactly is a list of changes, and can you pick and choose? I'm interested in playing through it again using it, but not if it messes up a ton of stuff along the way that I can't change. You can't pick and choose, no. I have the readme here. BioMod includes all the changes of Shifter plus: quote:========================================
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# ? Sep 10, 2011 01:20 |
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Rookersh posted:I recently went back and did the same with Deus Ex and Invisible War, killing the NSF on Liberty, but knocking out those guarding stuff, and it was really interesting watching the NPCs react to something besides "YOU ARE GOOD MAN/YOU ARE lovely EMPLOYEE" and "YOU ARE MASS MURDERER/HERE IS A BONUS." I think the way you described is the way most people play through it the first time. Before I knew the plot, I killed everyone I could, and then used the rest of the game to sort of atone for that. Or maybe that was just me.
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# ? Sep 10, 2011 01:41 |
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Rookersh posted:This is something I've always wondered. In Invisible War I killed Silas and every SSC trooper in Tarsus, as well as all the Templars I could get my hands on. Thanks to ragdoll physics I'd often punch them out with the baton then whip them off a balcony with mega-strength. I also beat up the two workers in Trier who corner the Order guy, but they lived.
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# ? Sep 10, 2011 01:48 |
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Fren posted:I think the way you described is the way most people play through it the first time. Before I knew the plot, I killed everyone I could, and then used the rest of the game to sort of atone for that. Or maybe that was just me. When I first played DX, I had recently finished Thief, and stealth just felt right. I started it up and it engaged my Thief reflexes rather than my Half-Life ones. Played it right through to the end stealthy and mostly nonlethal - it's unprofessional to steal lives as well as valuables, after all. Since then, I've played it through as an FPS too, but it never feels as natural as it does when I'm being stealthy.
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# ? Sep 10, 2011 02:01 |
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Rookersh posted:When Human Revolution came out, I decided to play it like Adam would, when facing main bad guys, or terrorists, I shot to kill, but when facing cops or just some Purity First idiots who were guarding something, I knocked them out and moved on, because they had nothing to do with anything. And it felt right, like thats how things were supposed to play out. I recently went back and did the same with Deus Ex and Invisible War, killing the NSF on Liberty, but knocking out those guarding stuff, and it was really interesting watching the NPCs react to something besides "YOU ARE GOOD MAN/YOU ARE lovely EMPLOYEE" and "YOU ARE MASS MURDERER/HERE IS A BONUS." Yup, in Human Revolution I only killed people who I felt deserved it. Although, after Malik died and I found out about Sevchenko I made it my duty to put a bullet in people's heads after I stunned them to get revenge. silencer_shh posted:Yes. Password? "What if I said I knew where you could load up on military hardware?" "WOO!" This is pretty much my reaction too.
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# ? Sep 10, 2011 02:46 |
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the Unreal Revolution video now has a mod you can download and try. pretty much everything in the video works and is playable, which is weird considering the video doesn't show a whole lot that's in it.
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# ? Sep 10, 2011 08:31 |
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# ? Jun 6, 2024 08:20 |
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Speaking of rap and Deus Ex... https://www.youtube.com/watch?v=Lwg6PqUw9nc
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# ? Sep 10, 2011 12:46 |