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I'm really curious to see how Marie plays. Double, too. Mostly because I don't want to be Peacock player number 5001.
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# ? Sep 7, 2011 10:04 |
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# ? Jun 6, 2024 21:17 |
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Endorph posted:I'm really curious to see how Marie plays. Double, too. Pretty sure those are [mini-]bosses. Join the Cerebella and Umbrella army. If you ain't got two L's and an A at the end of your name then you ain't poo poo.
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# ? Sep 7, 2011 10:07 |
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Mini-bosses can still be playable! Also I will only play Umbrella if she at least three of Amingo's moves. Don't ask me why she reminds me of Amingo, I don't know either.
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# ? Sep 7, 2011 10:10 |
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I'm just praying she doesn't turn out to be "tiny little girl who is actually a slow, strong bruiser for no reason."
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# ? Sep 7, 2011 10:16 |
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Popehoist posted:This is a great MB match, showcasing F-PCiel, who is currently Yun-levels of broken but getting the nerfbat soon, VS C-Roa, who was total trash in previous versions of the game and is still something of an unknown. As far as I've seen, it's not F-PCiel that's hilariously broken, it's C-PCiel. That loving electro bolt normal gives ridiculously stupid oki. https://www.youtube.com/watch?v=hVIDizr63VI I'll probably end up using C-PCiel, because holy drat does she look fun. She just needs a bit of nerfing, because that poo poo is sick.
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# ? Sep 7, 2011 10:28 |
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Broken Loose posted:It's Cerebella and "And I must scream" should be Double. It's also Squigly with 1 g and Bloody Marie(unless they dropped the Bloody recently). edit: The bottom 3 are bosses and won't be playable(for now)
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# ? Sep 7, 2011 12:47 |
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Endorph posted:I'm really curious to see how Marie plays. Double, too. Marie has a skeleton vacuum cleaner. She better be playable eventually. The character designs in this game go from incredibly original straight to boring as gently caress with seemingly nothing in between.
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# ? Sep 7, 2011 12:59 |
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YFDHippo posted:That sounds pretty odd. You're going to have to open it and check the stick and the switches. Thanks for the info, I wondered if it would be a stuck thingamajig or some dirt somewhere, and worst case it looks like joysticks are pretty painless to replace. Could it also be just messed up from someone previously jamming on the stick too hard so it loses contact or something at full right? Pyruvate fucked around with this message at 13:28 on Sep 7, 2011 |
# ? Sep 7, 2011 13:26 |
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Pyruvate posted:Thanks for the info, I wondered if it would be a stuck thingamajig or some dirt somewhere, and worst case it looks like joysticks are pretty painless to replace. Could it also be just messed up from someone previously jamming on the stick too hard so it loses contact or something at full right? Well if you bought the stick second hand, yeah, someone could have broken it. If it's brand new make madcatz replace it. (I didn't see if you said where you got it) Otherwise the sticks are cheap to replace and involve one quick disconnect plug and some screws. Could be the switch on that side of the stick is bent too. Open er' up.
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# ? Sep 7, 2011 13:35 |
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S-Alpha posted:As far as I've seen, it's not F-PCiel that's hilariously broken, it's C-PCiel. That loving electro bolt normal gives ridiculously stupid oki. I don't know jack about CC but I'm having a little difficulty seeing why they put a character into this game with both a beam that leads to safe meterless pressure and an EX DP that's safe on whiff and leaves you out of the corner
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# ? Sep 7, 2011 14:56 |
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Mio Bison posted:I don't know jack about CC but I'm having a little difficulty seeing why they put a character into this game with both a beam that leads to safe meterless pressure and an EX DP that's safe on whiff and leaves you out of the corner The DP isn't that bad because it has no invincibility at all on startup, but what's particularly infuriating about the bolt is that it persists even if pciel gets hit. Presumably they're going to fix something in the next patch.
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# ? Sep 7, 2011 16:35 |
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Mio Bison posted:I don't know jack about CC but I'm having a little difficulty seeing why they put a character into this game with both a beam that leads to safe meterless pressure and an EX DP that's safe on whiff and leaves you out of the corner Havn't played 1.05 but in the PS2 release Kohaku's unblockable bomb reset was the dumbest thing. If you didn't have a reversal(and guessed right) or burst ready you died. What I'm saying is melty has tons of broke stuff. 1 frame full screen reversal super that combos on hit. EX DPs that are plus on block and really hard to punish on whiff. At least P-ciels reversal looks parryable Red arc's was/is a blockable command throw reversal that was +3 on block and dashed across 2/3 the screen and you couldn't parry it. Did I mention you could combo off of it? ShinsoBEAM! fucked around with this message at 18:02 on Sep 7, 2011 |
# ? Sep 7, 2011 17:59 |
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LevelUpYourGame is now doing their own version of Excellent Adventures with Tekken 6 https://www.youtube.com/watch?v=RZrIBqS9yfQ
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# ? Sep 7, 2011 18:00 |
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Anyone have any experience with the Etokki Omni Arcade Sticks? I played on someone's for like 2 games the other day and it felt FANTASTIC. Plus <$200 is a decent deal for a dual-console stick. Anyone have any experiences with regards to their reliability and mod-ability? http://etokki.com/Playstation3/Omni-Sanwa-Edition E: also the drat thing must have weighed half a ton. It's like there were bricks stashed in there. Jmcrofts fucked around with this message at 19:14 on Sep 7, 2011 |
# ? Sep 7, 2011 19:09 |
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KingShiro posted:LevelUpYourGame is now doing their own version of Excellent Adventures with Tekken 6 A nice idea but they will have to cut it a lot more then adventures. Last time I played Tekken 6 about 1 in 5 games was playable.
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# ? Sep 7, 2011 19:18 |
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KingShiro posted:LevelUpYourGame is now doing their own version of Excellent Adventures with Tekken 6 Skipped ahead in the video *bad audio quality* WEOOOO!!! Can I say penis on this? *close*
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# ? Sep 7, 2011 20:21 |
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This reminds me: I got to try out the new SxT TE Pro the other night, and it sucked. The red plastic makes it look like a toy, and the housing is mostly hollow plastic (as opposed to the regular TE's thicker plastic with a steel top) so it feels like a toy. It's too light, feels cheaper and brittle, and I have no idea why Madcatz would make something like that after the genius of the TE.
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# ? Sep 7, 2011 20:31 |
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Gutcruncher posted:Skipped ahead in the video The video was actually pretty good though.
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# ? Sep 7, 2011 20:32 |
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Jmcrofts posted:The video was actually pretty good though. Ok Ill give it another try. For you.
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# ? Sep 7, 2011 20:36 |
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Gutcruncher posted:Ok Ill give it another try. For you. Aw
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# ? Sep 7, 2011 20:38 |
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Jmcrofts posted:The video was actually pretty good though. And also pretty accurate to my experience with Tekken 6's netcode, which can best be described as "The kind of netcode in which every one of DSP's whines is correct."
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# ? Sep 7, 2011 20:38 |
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chumbler posted:And also pretty accurate to my experience with Tekken 6's netcode, which can best be described as "The kind of netcode in which every one of DSP's whines is correct." So many lows go unblocked in t6 online
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# ? Sep 7, 2011 20:41 |
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Jmcrofts posted:Anyone have any experience with the Etokki Omni Arcade Sticks? I played on someone's for like 2 games the other day and it felt FANTASTIC. Plus <$200 is a decent deal for a dual-console stick. Anyone have any experiences with regards to their reliability and mod-ability? 7.2lbs according to the website, majority of the box is probably steel.
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# ? Sep 7, 2011 20:43 |
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http://www.youtube.com/watch?v=vTg4KIxdpic&feature=digest_refresh_wed loving broke rear end characters in this game!
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# ? Sep 7, 2011 21:39 |
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Broken Loose posted:This reminds me: I got to try out the new SxT TE Pro the other night, and it sucked. The red plastic makes it look like a toy, and the housing is mostly hollow plastic (as opposed to the regular TE's thicker plastic with a steel top) so it feels like a toy. It's too light, feels cheaper and brittle, and I have no idea why Madcatz would make something like that after the genius of the TE. The SFxT Fightstick PRO is not a "TE" and it will not replace the TE series at all. If you prefer MadCatz TE sticks then you don't have anything to worry about. They will keep making TE sticks and that includes revisions, new colors, etc.
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# ? Sep 7, 2011 21:45 |
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Oh my god I can't breathe http://forums.sirlin.net/showthread.php?t=5692
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# ? Sep 7, 2011 23:59 |
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__________________________________________________ __________________________________________________ ________ |A's strategy \ B's strategy ->-i'|-i-i Meta Knight Strategy-i-i-i-i-i|-i-i-i-i Non Meta Knight Strategy-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i ''''| |_________________________'''|____________________ ______'''|________________________________________ ___________''| |Meta Knight Strategy-i-i-i-i-i-i '|-i-i[-i0-i,-i0-i ]-i-i-i-i-i-i-i-i-i-i-i '|-i-i-i [30 , -5]-i-i-i-i-i-i-i-i-i-i-i-i-i '-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i''''| |.._________________________|.. ________________________'''|______________________ ____________________________'''''| |Non Meta Knight Strategy-i-i-i '|-i-i[-i-5-i,-i30-i]-i-i-i-i-i-i-i-i-i-i'''|-i-i-i-i [15, 15]-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i-i '''| |.._________________________|.. _________________________|________________________ __________________________'''''| The top left cell averages 0 fun per player, the second and third average 12.5 fun per player, the fourth averages 15 fun per player.
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# ? Sep 7, 2011 23:59 |
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Meta Knight is a perfect representation of smash players, being round and incapable of proper speech.
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# ? Sep 8, 2011 00:02 |
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Winning is the most important thing for me to have fun, so the increased probability of winning from the character select screen will be assigned 20 fun points.
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# ? Sep 8, 2011 00:07 |
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What game is meta knight from anyways
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# ? Sep 8, 2011 00:07 |
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^^^^ He's a character in several Kirby games. Most notably in the minigame Revenge of Metaknight (which was awesome) in the SNES Kirby Super Star or All Stars or whatever it was called.Gamest Mook posted:The top left cell averages 0 fun per player, the second and third average 12.5 fun per player, the fourth averages 15 fun per player. In the year 2011, That being said, as I understand Metaknight is fun neither to play nor to watch in a competitive setting, but Smash isn't competitive to begin with, so .
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# ? Sep 8, 2011 00:08 |
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absolutely anything posted:Winning is the most important thing for me to have fun, so the increased probability of winning from the character select screen will be assigned 20 fun points. ahaahhahahaahhajhaajdg oh my loving god
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# ? Sep 8, 2011 00:08 |
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40 OZ posted:What game is meta knight from anyways The Kirby series, I think.
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# ? Sep 8, 2011 00:08 |
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A player can improve the amount of fun he scores by switching to Meta Knight in any of the cells where he isn't playing Meta Knight already, so if everyone is playing to win and everyone is rational about getting there, they'll always pick Meta knight, even though they would actually all have more total fun if they did not pick Meta Knight. every sentence containing the word fun is gold
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# ? Sep 8, 2011 00:10 |
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Metaknight is the
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# ? Sep 8, 2011 00:11 |
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Someone please measure the fun achieved by doing Dan's super taunt tia
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# ? Sep 8, 2011 00:12 |
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Banning the the Meta Knight strategy here increases the total amount of fun experienced in every match from zero per player to fifteen per player.
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# ? Sep 8, 2011 00:13 |
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For fun, and demonstration, here's a group of "stoners" playing the game. They absolutely do not care about winning at all.
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# ? Sep 8, 2011 00:14 |
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Endorph posted:Someone please measure the fun achieved by doing Dan's super taunt tia
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# ? Sep 8, 2011 00:15 |
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# ? Jun 6, 2024 21:17 |
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Endorph posted:Someone please measure the fun achieved by doing Dan's super taunt tia Dan's Taunt against a Scrub = Hilarious Dan's Legendary Taunt against a Scrub = Awesome Dan's Taunt against a Good Player = That player is a bro. Dan's Legendary Taunt against a Good Player = That player is a super bro. Dan's Taunt and Legendary Taunt against Daigo Umehara = "Rare footage of Daigo actually laughing."
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# ? Sep 8, 2011 00:16 |