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FelixMeOneMoreTime
May 11, 2010

Hakkesshu posted:

Zany Golf, maybe?

No, but thanks. It wasn't as fantasy themed as Zany Golf, and it was top down rather than isometric.

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The Joe Man
Apr 7, 2007

Flirting With Apathetic Waitresses Since 1984

FelixMeOneMoreTime posted:

PC game from the mid-90s, required the disc to play but no install required. It was a golf game with a top down view, kind of like Candyland golf, but far more basic graphically. You'd click the ball and drag in the direction opposite to the direction you want to send it in, in order to swing. It was a fantasy crazy golf type of game, with four sets of 18 holes if I remember correctly. Lasers and guns were some of the obstacles, and they'd destroy the ball. Pistons too. I'm not sure if it's a legitimate game or just some shovelware from the bargain bin, but it was incredibly fun and I want to play it again.

Best guess assuming you're misremembering a few things: http://www.mobygames.com/game/dos/fuzzys-world-of-miniature-space-golf

cmndstab
May 20, 2006

Huge Internet Celebrity!
Is it 3D Ultra Minigolf Deluxe?

FelixMeOneMoreTime
May 11, 2010
Neither of those. It was far more graphically basic, and it was definitely top down.

Chedranian Girl
Sep 15, 2008

IS THAT A WEAPON?
Oh thank God this thread still exists, I've spent all evening going nuts trying to remember some old Amstrad CPC games I used to play as a kid. Can you guys help at all?

One: platformer, he's a miner (NOT Manic/Jet Set) - the levels were particularly beautiful, the first one was a mineshaft, the second was underground with these rats climbing up and down chains. There was a gorgeous level with flowers and butterflies, another with a vulture across the sky set in some desert, another set in a snowy land with penguins. The final level was literally Hell and there were flaming boulders and skeletons. I forget what you had to collect or do, but it was so so pretty for its time.

Two: A sort of platformer, but you were a space man (or a deep sea diver :\) and you had to dock your little ship/sub to get air while you journeyed around. I remember there were areas you could only go through one way and such maybe? REALLY vague on this one, but I remember the controls being really fluid because you were just floating about between platforms.

Three: Adventure, largely text based but there were images - it was basically Adventure Quest/Dungeon Adventure etc (Jewels of Darkness) but it was sci fi? All I remember is one of your first encounters is a beaten up cyborg that follows you around afterwards.

I'd really appreciate finding these so I can PLAY them again, because that first one was just amazing and I really want to explore the world in the last one now I'm no longer five.

dregan
Jan 16, 2005

I could transport you all into space if I wanted.

Chedranian Girl posted:

Three: Adventure, largely text based but there were images - it was basically Adventure Quest/Dungeon Adventure etc (Jewels of Darkness) but it was sci fi? All I remember is one of your first encounters is a beaten up cyborg that follows you around afterwards.

This isn't Planetfall is it?

.DAT Azz
Jan 8, 2009

by Y Kant Ozma Post

Chedranian Girl posted:

Oh thank God this thread still exists, I've spent all evening going nuts trying to remember some old Amstrad CPC games I used to play as a kid. Can you guys help at all?

One: platformer, he's a miner (NOT Manic/Jet Set) - the levels were particularly beautiful, the first one was a mineshaft, the second was underground with these rats climbing up and down chains. There was a gorgeous level with flowers and butterflies, another with a vulture across the sky set in some desert, another set in a snowy land with penguins. The final level was literally Hell and there were flaming boulders and skeletons. I forget what you had to collect or do, but it was so so pretty for its time.

Two: A sort of platformer, but you were a space man (or a deep sea diver :\) and you had to dock your little ship/sub to get air while you journeyed around. I remember there were areas you could only go through one way and such maybe? REALLY vague on this one, but I remember the controls being really fluid because you were just floating about between platforms.

Three: Adventure, largely text based but there were images - it was basically Adventure Quest/Dungeon Adventure etc (Jewels of Darkness) but it was sci fi? All I remember is one of your first encounters is a beaten up cyborg that follows you around afterwards.

I'd really appreciate finding these so I can PLAY them again, because that first one was just amazing and I really want to explore the world in the last one now I'm no longer five.

1. Stairway To Hell: http://genesis8.free.fr/amstrad/game-rom/amstrad-game.php?prog_id=4470

Chedranian Girl
Sep 15, 2008

IS THAT A WEAPON?
Yes Yes yes! Thank you so much! Haha, doesn't look so beautiful now I see it again.

Dregan - googled Planetfall but nothing's ringing any bells. Looks like it was entirely text adventure? This one definitely had images. The robot thing floated, maybe? I'm imagining like a sphere, but my ancient brain might be thinking of Wheatley now :P

Dinictus
Nov 26, 2005

May our CoX spray white sticky fluid at our enemies forever!
HAIL ARACHNOS!
Soiled Meat
Man, I've got an itching for an old game, but here I go, plumb forgetting the title. And I'll probably have more patience with this thing now than 10 year-old me had back then.
  • The game is an old RTS with a directly top down perspective, as wont be the case for these older RTS's, rather than isometric.
  • The game was released in medio 1990-95 or so, and was made by a Dutch studio. It was actually decently translated, voice-overs weren't too bad. In English, that is.
  • The game was set in a light-hearted post-apocalyptical setting, where man began to reform tribes on the dovetails of forgotten technologies. Tribes had to fend off against other tribes and roving brigands while trying to gather as much food as possible in the earlier missions.
  • Technologies were set along three paths of development, those being war, agriculture and diplomacy, and some units and buildings being dependant on more than one path of development.
  • Units of particular note were a diplomat styled after the Monopoly man (tophat and all), tractors and loving warbears trained from a circus.
Any takers?

GhostBoy
Aug 7, 2010

Dinictus posted:

Man, I've got an itching for an old game, but here I go, plumb forgetting the title. And I'll probably have more patience with this thing now than 10 year-old me had back then.
  • The game is an old RTS with a directly top down perspective, as wont be the case for these older RTS's, rather than isometric.
  • The game was released in medio 1990-95 or so, and was made by a Dutch studio. It was actually decently translated, voice-overs weren't too bad. In English, that is.
  • The game was set in a light-hearted post-apocalyptical setting, where man began to reform tribes on the dovetails of forgotten technologies. Tribes had to fend off against other tribes and roving brigands while trying to gather as much food as possible in the earlier missions.
  • Technologies were set along three paths of development, those being war, agriculture and diplomacy, and some units and buildings being dependant on more than one path of development.
  • Units of particular note were a diplomat styled after the Monopoly man (tophat and all), tractors and loving warbears trained from a circus.
Any takers?
Rising Lands? It's from 1997, but sounds like what you are looking for.

Dinictus
Nov 26, 2005

May our CoX spray white sticky fluid at our enemies forever!
HAIL ARACHNOS!
Soiled Meat

GhostBoy posted:

Rising Lands? It's from 1997, but sounds like what you are looking for.

If this has a bear on the box, it definitely is.

EDIT: It does. Hahaha. Talk about fast. Cheers man!

GhostBoy
Aug 7, 2010

Dinictus posted:

If this has a bear on the box, it definitely is.

EDIT: It does. Hahaha. Talk about fast. Cheers man!
My Google-Fu is mighty. Also, I was bored ;)

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

This was a SNES game where you started as a fish, and as you played you ate various enemies and plants to earn evolution points, which you could spend to swap your fish parts with better ones. Eventually you reached land and evolved some legs, and so on and so forth until you eventually became a human. It was a weird kind of rpg-beat'emup-platformer hybrid that didn't excel much at being fun, but was addictive because you just wanted to make the coolest little fish guy/frog guy/dinosaur/bird/humanoid. The final boss was like a weird genetic blob that spat out previous bosses to fight you.

dregan
Jan 16, 2005

I could transport you all into space if I wanted.

Funkmaster General posted:

This was a SNES game where you started as a fish, and as you played you ate various enemies and plants to earn evolution points, which you could spend to swap your fish parts with better ones. Eventually you reached land and evolved some legs, and so on and so forth until you eventually became a human. It was a weird kind of rpg-beat'emup-platformer hybrid that didn't excel much at being fun, but was addictive because you just wanted to make the coolest little fish guy/frog guy/dinosaur/bird/humanoid. The final boss was like a weird genetic blob that spat out previous bosses to fight you.

EVO: Search for Eden?

duckfarts
Jul 2, 2010

~ shameful ~





Soiled Meat

Funkmaster General posted:

This was a SNES game where you started as a fish, and as you played you ate various enemies and plants to earn evolution points, which you could spend to swap your fish parts with better ones. Eventually you reached land and evolved some legs, and so on and so forth until you eventually became a human. It was a weird kind of rpg-beat'emup-platformer hybrid that didn't excel much at being fun, but was addictive because you just wanted to make the coolest little fish guy/frog guy/dinosaur/bird/humanoid. The final boss was like a weird genetic blob that spat out previous bosses to fight you.
^^ This is 100% EVO, and a little secret for you: you don't have to become human.

Cleatcleat
Mar 27, 2010
I got Dead Island recently thinking it was a different zombie because on the cover art was a girl and in the back was zombies. What I remember of the zombie game I'm thinking of is it's new or not yet released, it features a girl or a recently turned zombie girl, she finds a normal human kid and escorts him/her back to other humans, and fights other zombies.

Tried googling "zombie girl escort game" and that was something I regret. Any ideas?

Solvalou
Aug 31, 2001

Chedranian Girl posted:

Two: A sort of platformer, but you were a space man (or a deep sea diver :\) and you had to dock your little ship/sub to get air while you journeyed around. I remember there were areas you could only go through one way and such maybe? REALLY vague on this one, but I remember the controls being really fluid because you were just floating about between platforms.

Is is Rescate Atlantida?

https://www.youtube.com/watch?v=CZ2W0b8oNzQ

Hakkesshu
Nov 4, 2009


Cleatcleat posted:

I got Dead Island recently thinking it was a different zombie because on the cover art was a girl and in the back was zombies. What I remember of the zombie game I'm thinking of is it's new or not yet released, it features a girl or a recently turned zombie girl, she finds a normal human kid and escorts him/her back to other humans, and fights other zombies.

Tried googling "zombie girl escort game" and that was something I regret. Any ideas?

That's Amy. I don't think it's out 'till sometime next year.

Cleatcleat
Mar 27, 2010
Thank you! That's it. I'm putting the name down so I won't forget.

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

dregan posted:

EVO: Search for Eden?

duckfarts posted:

^^ This is 100% EVO, and a little secret for you: you don't have to become human.

Yep, you guys hit it. Thanks!

chairface
Oct 28, 2007

No matter what you believe, I don't believe in you.

duckfarts posted:

^^ This is 100% EVO, and a little secret for you: you don't have to become human.

I recommend remaining a bird-tyrannosaur, actually. Although quadrahorn rhinocerlion isn't bad.

Vault Zero
May 3, 2007
a product of The Coca-Cola Company
I never played this game but watched a friend play it on their DOS/Windows 95 PC. It was a strategy fantasy game where you assembled an army and did battle with other armies. I remember the person playing selected a necromancer type character/race/class. I think he had an army of skeletons, and cast some kind of death poison mist that killed the other army (I think the attack was called pestilence or something like that). It had to have been out no later than 1997.

When you entered a battle I think it would zoom in and you'd see each individual units.

As I research this it looks like one of the Heroes of Might and Magic games, HOWEVER those look like they attacks/battles are from left to right, this game attacked from from bottom to top. Maybe some kind of HoMM rip off?

Golbez
Oct 9, 2002

1 2 3!
If you want to take a shot at me get in line, line
1 2 3!
Baby, I've had all my shots and I'm fine

Vault Zero posted:

I never played this game but watched a friend play it on their DOS/Windows 95 PC. It was a strategy fantasy game where you assembled an army and did battle with other armies. I remember the person playing selected a necromancer type character/race/class. I think he had an army of skeletons, and cast some kind of death poison mist that killed the other army (I think the attack was called pestilence or something like that). It had to have been out no later than 1997.

When you entered a battle I think it would zoom in and you'd see each individual units.

As I research this it looks like one of the Heroes of Might and Magic games, HOWEVER those look like they attacks/battles are from left to right, this game attacked from from bottom to top. Maybe some kind of HoMM rip off?

Master of Magic?

Vault Zero
May 3, 2007
a product of The Coca-Cola Company

Golbez posted:

Master of Magic?

That looks about right, I'll watch a few Youtube videos and check it out. Thanks!

TheShrike
Oct 30, 2010

You mechs may have copper wiring to re-route your fear of pain, but I've got nerves of steel.
Late 1900's/early 2000's adventure/shooting/exploration game. It was 3D, and I think it was third/first person perspective. It was dark and moody, you could talk to individuals and you had an inventory. I think it was an apocalyptic setting. PC.

Main distinguishing characteristic and the only one i can really recall: the level transitions and save points were marked by an orange/red sign on the ground, it was either a pentagram or an anarchy symbol.

HoldYourFire
Oct 16, 2006

What's the time? It's DEFCON 1!

Kontradaz posted:

Late 1900's/early 2000's adventure/shooting/exploration game. It was 3D, and I think it was third/first person perspective. It was dark and moody, you could talk to individuals and you had an inventory. I think it was an apocalyptic setting. PC.

Main distinguishing characteristic and the only one i can really recall: the level transitions and save points were marked by an orange/red sign on the ground, it was either a pentagram or an anarchy symbol.

Maybe something like Realms of the Haunting or Clive Barker's Undying? I'm not too confident though.

Possibly Omikron - The Nomad Soul?

Pablo Nergigante
Apr 16, 2002

Kontradaz posted:

Late 1900's/early 2000's adventure/shooting/exploration game. It was 3D, and I think it was third/first person perspective. It was dark and moody, you could talk to individuals and you had an inventory. I think it was an apocalyptic setting. PC.

Main distinguishing characteristic and the only one i can really recall: the level transitions and save points were marked by an orange/red sign on the ground, it was either a pentagram or an anarchy symbol.
This sounds like Omikron to me

The Joe Man
Apr 7, 2007

Flirting With Apathetic Waitresses Since 1984

Kontradaz posted:

Late 1900's/early 2000's adventure/shooting/exploration game. It was 3D, and I think it was third/first person perspective. It was dark and moody, you could talk to individuals and you had an inventory. I think it was an apocalyptic setting. PC.

Main distinguishing characteristic and the only one i can really recall: the level transitions and save points were marked by an orange/red sign on the ground, it was either a pentagram or an anarchy symbol.

Anne McCaffrey's Freedom - First Resistance
http://www.mobygames.com/game/windows/anne-mccaffreys-freedom-first-resistance

Not a very good game.

TheShrike
Oct 30, 2010

You mechs may have copper wiring to re-route your fear of pain, but I've got nerves of steel.

The Joe Man posted:

Anne McCaffrey's Freedom - First Resistance
http://www.mobygames.com/game/windows/anne-mccaffreys-freedom-first-resistance

Not a very good game.

Yes! That's it. Thanks a bunch, I've been looking for this game for a long time. I might just give it a try for nostalgia's sake.

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

HoldYourFire posted:

Clive Barker's Undying

Just want to chime in and say this game is god drat awesome.

Chedranian Girl
Sep 15, 2008

IS THAT A WEAPON?

Solvalou posted:

Is is Rescate Atlantida?

https://www.youtube.com/watch?v=CZ2W0b8oNzQ


No... I don't remember it looking even half as graphically intense as that. I don't remember many Amstrad games looking that good, in fact. I'm pretty sure it was more an astronaut than a deep sea diver, it just played a bit like being in a sub rather than a space ship. I've no idea. I wish I could find it, if only to confirm I'm not making it up. Thanks though!

G.I. Jaw
Mar 26, 2003

More cake, Mrs. Tuffington?

Nap Ghost
I want to go back and play some game I enjoyed in the early 2000s, but I can't for the life of me remember the name of it, and it didn't seem to be a big enough title for Wikipedia to record it in the "20XX in Video Gaming" pages.

- From what I remember, this game came out in the early 2000s. I was still in high school when it was released so between 1999-2003, but most likely after 2001.

- It was set in medieval times, and you could choose between several classes, I think there were eight in all. The classes were divided into factions and half of them were good, half were evil. I think that depending on your faction, you played each level from a different side of the map, as if your objectives for the level were counter to that of the opposing faction.

- I know Knight was one of the classes, and I think Mage and Archer were too (I bet this key bit of info helps a lot).

- The gameplay was 3rd person over the shoulder perspective, and combat played pretty much like any hack and slash game, just a bunch of clicking to swing. Also you could jump.

- I think the title was just one word, but I could be misremembering this.

Any help on this would be great because it's been driving me crazy lately!

The Joe Man
Apr 7, 2007

Flirting With Apathetic Waitresses Since 1984

G.I. Jaw posted:

I want to go back and play some game I enjoyed in the early 2000s, but I can't for the life of me remember the name of it, and it didn't seem to be a big enough title for Wikipedia to record it in the "20XX in Video Gaming" pages.

- From what I remember, this game came out in the early 2000s. I was still in high school when it was released so between 1999-2003, but most likely after 2001.

- It was set in medieval times, and you could choose between several classes, I think there were eight in all. The classes were divided into factions and half of them were good, half were evil. I think that depending on your faction, you played each level from a different side of the map, as if your objectives for the level were counter to that of the opposing faction.

- I know Knight was one of the classes, and I think Mage and Archer were too (I bet this key bit of info helps a lot).

- The gameplay was 3rd person over the shoulder perspective, and combat played pretty much like any hack and slash game, just a bunch of clicking to swing. Also you could jump.

- I think the title was just one word, but I could be misremembering this.

Any help on this would be great because it's been driving me crazy lately!

Blade of Darkness

G.I. Jaw
Mar 26, 2003

More cake, Mrs. Tuffington?

Nap Ghost

The Joe Man posted:

Blade of Darkness

Holy poo poo you're awesome, this is definitely it. Thanks!

organburner
Apr 10, 2011

This avatar helped buy Lowtax a new skeleton.

The Joe Man posted:

Blade of Darkness

Blade of Darkness only has 3 classes though. Barbarian, Knight and... Amazonian? Some agile chick basically.

Unless I've played some other game with that same name. (Severance: Blade of Darkness is a loving awesome game though, the only game I know of that has similar combat style is Demon's Souls)


I guess G.I. Jaw might also be misremembering and it really is blade of darkness though.

Fake edit: Wait, four classes. Forgot the Dwarf.

Real Edit: Well I guess you had it right anyway! I really would kind of like to see a Blade of Darkness with magic though.

Morpheus
Apr 18, 2008

My favourite little monsters
All I remember about Blade of Darkness is how loving hard it was.

Baldbeard
Mar 26, 2011

This is going to be a reach, but I remember playing an original game boy game as a kid that was way too hard and had the worst music I had ever heard. It's medieval/fantasy setting. I think you walk around through screens Zelda style, and periodically an evil enemy player would attack you. I think the enemy players also represented a few different classes, but I just remember the 'dark knights', and it being impossibly hard for my child game abilities.

It's all hazy, but I want to say the premise was like good soldiers vs evil soldiers in a medieval country side?

The music still haunts me.

Edit: gently caress me. I also remember good cheese and bad cheese you could find on the ground.

Baldbeard fucked around with this message at 15:37 on Sep 20, 2011

Hakkesshu
Nov 4, 2009


Robin Hood: Prince of Thieves, maybe?

Baldbeard
Mar 26, 2011

No, it was much faster paced than that. Believe it or not, I want to say there was an advanced map too, and I think you could switch which unit or hero you controlled on the fly.

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Golbez
Oct 9, 2002

1 2 3!
If you want to take a shot at me get in line, line
1 2 3!
Baby, I've had all my shots and I'm fine
edit: game boy, not genesis :downs:

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