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Nintendo Kid
Aug 4, 2011

by Smythe

Evil Badman posted:

San Andreas is the amalgamation of LA, Hollywood and Vegas. You're limiting your scope.

Uh, did you mean LA, San Francisco and Vegas there?

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ChuckDHead
Dec 18, 2006

I do wonder if we'll end up seeing any of the cast of GTA4's Vinewood Cunts or (if we do get a full San An state, Venturas Poker Challenge)?

sirbeefalot
Aug 24, 2004
Fast Learner.
Fun Shoe

Evil Badman posted:

San Andreas is the amalgamation of LA, Hollywood and Vegas. You're limiting your scope.

"Little Seoul" is pretty clearly a K-town reference though.


Musical predictions? I'm going to state the obvious and call "I love LA", and possibly "Nobody walks in LA." Maybe edited to LS, but GTAIV had a little of both ("Back in a New York groove...").

Snowman_McK
Jan 31, 2010

mobby_6kl posted:

Ahaha are people seriously saying that GTA 4 was good because it sold a lot of copies?

Anyway, I just saw the trailer, what's with the San Andreas setting again, are they going to continue recycling their main settings forever now? Why not do London '69 or something that wasn't done just before the previous game in the series... meh.

A blaxploitation game with a main character voiced by Pam Grier would own bones.

Jek Tono z0rkins
Oct 31, 2011

Cage posted:

Can't wait to take my first goonbus trip down that mountain.

Beep Beep Steve's Asleep

i hope we get all the old goontheftauto back together

robot roll call
Mar 7, 2006

dance dance dance dance dance to the radio


FetusOvaries posted:

I'm gonna bet that the whole San Andreas is included. If you remember, the first trailer for GTA:SA only showed Los Santos, and then the other cities were shown in later trailers. Also, these look like casinos:

https://lh4.googleusercontent.com/-3XTmApEBXHA/TrF0nIW6SoI/AAAAAAAAATo/BOiudBfsWWA/s1600/V9.jpg

has to be Las Venturas!

I hate to burst you bubble, but Little Seoul is very likely standing in for Korea town in LA.

You're all going to be so let down when it's just Los Santos and a lot of surrounding countryside. I'm excited though, look at the scope of the city. It's MASSIVE. They captured the sprawl of LA perfectly. It's so vast and diverse that there isn't really a need for other cities, especially at the level of detail they're working with.

wa27
Jan 15, 2007

ChuckDHead posted:

It did have local multiplayer, at least on the PS2. In-game you'd find little icons like the Rampage skull icon, but double. Accessing that meant that player 2 could join in as some random woman for a 2-player local killing spree.
There were rampage modes but I always played the free-roam modes. (I think it was a pink icon?). 2 players in one vehicle was kind of cool because I think it was the only time you could free-aim from a car outside of missions. In prior GTA games, a friend and I would usually just take turns running from the cops until we died. That was made so much more fun in the 2 player mode because one person could shoot while the other drove. Pretty much every session ended in some hilarious way, often the result of the bugs that came with multiplayer. The best was when we both ended up walking around on the ocean floor because the game bugged out and didn't recognize that we were underwater. The invisible tether lead to some weird stuff.

I was disappointed when GTA4 didn't have any sort of local coop like that, though I totally understand why they did it, and I'll probably just have to accept San Andreas as the only one that will ever have local play.

Can GTA4 do system-link?

Away all Goats
Jul 5, 2005

Goose's rebellion

After finally watching the trailer, all I can think is...

Grand Theft Auto V: Starring Frank West

Sir Xiphos
Dec 11, 2008
I'd prefer if it was just Los Santos. It doesn't make much sense to include to entire cities to the mix if LA itself is goddamn enormous. That coupled with the countryside and such will give us plenty to gently caress around with.

FCKGW
May 21, 2006

Dale Gribble CONFIMRED



I hope the Bug-a-bago is an unlockable vehicle :allears:

Songbearer
Jul 12, 2007




Fuck you say?
I think the main problem I had with GTA4's rampages is that your character is so goddamn vulnerable in that game, even with body armour. If you get enough police on you it's so easy to get shredded apart, it basically forces you to rely on the cover system if you're getting into extended combat and that slows the game down a hell of a lot.

When I play GTA4 for the purpose of rampaging, I always install the game, do the first mission when you get to the safehouse, then make a local multiplayer game and do it from there where it's nice and easy to pick up tons of guns and armour and the penalty for dying is a lot easier to bear. If I didn't want to deal with police I could just turn them off entirely, that was cathartic.

Car chases were a lot of fun though, I loved screeching around corners at ridiculous speeds in my Dukes and having about 6 police cruisers have to swerve around oncoming traffic.

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
I hate to bring this up all the time, but I think I should. There is a reason why GTAIV doesn't have all the crazy extra poo poo that SA had. This is simply because they had to create an entire new game. GTAIII came out and had a few side things, hidden packages, rampages. Not too much since it was a new game and they had to create the entire game. Then Vice City came out and they added some more stuff, easy because all they had to do was make a new map this time, so more time was available for adding content. Then for San Andreas they had a lot of experience in that engine so they had more time to add in extra content. Then for GTAIV they create and entirely new engine, with a level of detail never seen before. So it's no real wonder why there wasn't a poo poo ton of extra content in the game. People seem to get caught up in "New game = lots more content" while forgetting that the jump from SA to IV was all new stuff, nothing was reused.

Expecting the amount of content to jump up form SA to IV is just stupid. Expecting the content from IV to V to jump up is at least reasonable. I'm sure they'll have lots of dumb, canned crap for you to do this time.

Dush
Jan 23, 2011

Mo' Money
Hopefully they continue to expand upon the multiplayer from GTA4/RDR. RDR was already a pretty big step up with gang hideouts and all :allears:

Mostly I appreciate having stuff to do in multiplayer besides TDM/CTF and shoot your friends or run over your friends.

Nintendo Kid
Aug 4, 2011

by Smythe

wa27 posted:

Can GTA4 do system-link?

No but if you have two Xbox 360s int he same place you can just both go online and have one of you start a multi instance.

MaliceMolaka
Jan 23, 2005

Welcome to Sensimilla Street.
I think the evidence that all three cities will be returning is overwhelming. Possibly the strongest piece of evidence would be the presence of jets, they would not have featured so prominently in the trailer if they were not flyable. What need would one have for a jet if only one city were playable?

Dush
Jan 23, 2011

Mo' Money

MaliceMolaka posted:

I think the evidence that all three cities will be returning is overwhelming. Possibly the strongest piece of evidence would be the presence of jets, they would not have featured so prominently in the trailer if they were not flyable. What need would one have for a jet if only one city were playable?

There's jets in SR3. :smug:

Jupiter Jazz
Jan 13, 2007

by sebmojo

Cojawfee posted:

I hate to bring this up all the time, but I think I should. There is a reason why GTAIV doesn't have all the crazy extra poo poo that SA had. This is simply because they had to create an entire new game. GTAIII came out and had a few side things, hidden packages, rampages. Not too much since it was a new game and they had to create the entire game. Then Vice City came out and they added some more stuff, easy because all they had to do was make a new map this time, so more time was available for adding content. Then for San Andreas they had a lot of experience in that engine so they had more time to add in extra content. Then for GTAIV they create and entirely new engine, with a level of detail never seen before. So it's no real wonder why there wasn't a poo poo ton of extra content in the game. People seem to get caught up in "New game = lots more content" while forgetting that the jump from SA to IV was all new stuff, nothing was reused.

Expecting the amount of content to jump up form SA to IV is just stupid. Expecting the content from IV to V to jump up is at least reasonable. I'm sure they'll have lots of dumb, canned crap for you to do this time.

I agree that expecting the same amount of content going from SA to IV was unrealistic, and I really didn't for the reasons you highlighted.

But I still expected at least a modicum of activities to soak in when I get bored of the main story. There are package missions, taxi missions, assassination missions and vigilante missions. But to my knowledge none of them offer any substantial rewards aside from more buddy rep, and if I remember correctly, in the case of the cab missions, you can't do them anymore after you've completed them to begin with. It's as if Rockstar completely forgot their roots.

Making it realistic is one thing, but denying gamers any substantial rewards or anything like that for plodding through the game in a genre that is all about rewarding the player with goodies is counter intuitive.

MaliceMolaka
Jan 23, 2005

Welcome to Sensimilla Street.

Dush posted:

There's jets in SR3. :smug:

Is this the SR3 discussion thread?

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



MaliceMolaka posted:

Is this the SR3 discussion thread?
I think his point is that SR3 is a single city and has jets.

MaliceMolaka
Jan 23, 2005

Welcome to Sensimilla Street.

Zedd posted:

I think his point is that SR3 is a single city and has jets.

My statement was made with the frame of mind that Rockstar would have more sense than to include jets in a game world that so far looks no bigger than Liberty City, Saints Row and GTA are apples and oranges.

Edit: Saint's Row has jets because it is meant to be over the top, zany action. I can't foresee Rockstar having the player use a jet to fly somewhere in the surrounding countryside because a helicopter or ground transportation just would not do.

MaliceMolaka fucked around with this message at 01:34 on Nov 3, 2011

Dush
Jan 23, 2011

Mo' Money

MaliceMolaka posted:

My statement was made with the frame of mind that Rockstar would have more sense than to include jets in a game world that so far looks no bigger than Liberty City, Saints Row and GTA are apples and oranges.

The trailer had a cropduster (so by extension the game will probably have some farmland) and a big mountain. I'm sure that GTA5 will have a bigger game world than GTA4, but one city + some surrounding countryside is plenty of room for a jet. Jets = all three cities doesn't really logically follow.

edit:

MaliceMolaka posted:

Edit: Saint's Row has jets because it is meant to be over the top, zany action. I can't foresee Rockstar having the player use a jet to fly somewhere in the surrounding countryside because a helicopter or ground transportation just would not do.


Yeah, maybe. Honestly I hope you're right but we just don't know. I could totally see Rockstar putting in a jet just for some zany fun.

Dush fucked around with this message at 01:38 on Nov 3, 2011

OlMaster
May 12, 2008
Not sure I agree with people saying that Rockstar are just refreshing the old 'reluctant guy dragged into crime' plot, which people complained was the source of the big disconnect in GTAIV between what you do in missions and out of missions. I got from the trailer that he was saying 'well, I was going to leave that life of crime behind me, but, gently caress it, it's just too good to leave behind'. Although honestly Niko didn't bother me that much.

I like how Rockstar are making scale and detail their thing. They do that much better than any other sandbox developers out there.

ChuckDHead
Dec 18, 2006

Cojawfee posted:

I hate to bring this up all the time, but I think I should. There is a reason why GTAIV doesn't have all the crazy extra poo poo that SA had. This is simply because they had to create an entire new game. GTAIII came out and had a few side things, hidden packages, rampages.

I can absolutely accept that you can't expect the sort of leap in content between SA and IV as VC and SA, because as you say, they made a whole new game from scratch, so technically it is all new content, but it still didn't feel like there was enough to do. And frankly, as excellent as IV's graphics and physics were, it's not even the most fun sandbox out there (granted it probably was at the time, but only because there was nothing else yet), so some more "dumb canned crap" would have gone a long away to keeping me playing it longer.

I'll agree that they created a really great engine using all that time between SA and IV. I won't agree that they created the most enjoyable GTA game, regardless of what the sales figures and magazine review scores are.

MaliceMolaka
Jan 23, 2005

Welcome to Sensimilla Street.

Dush posted:

The trailer had a cropduster (so by extension the game will probably have some farmland) and a big mountain. I'm sure that GTA5 will have a bigger game world than GTA4, but one city + some surrounding countryside is plenty of room for a jet. Jets = all three cities doesn't really logically follow.

I just can't see them putting different airports in the "surrounding countryside" these jets have to have somewhere to land, and if a little surrounding countryside is all we get then jets wouldn't make sense at all.

Nintendo Kid
Aug 4, 2011

by Smythe

MaliceMolaka posted:

I think the evidence that all three cities will be returning is overwhelming. Possibly the strongest piece of evidence would be the presence of jets, they would not have featured so prominently in the trailer if they were not flyable. What need would one have for a jet if only one city were playable?

I get the feeling that if it is the whole state, it's going to be a new design. New cities even, maybe.

Like the fact that they explicitly mark a freeway in Los Santos as I-5... it kind of leads me to think we might get a GTA version of San Diego too.

Dush
Jan 23, 2011

Mo' Money
Does anyone know if it'd even be possible for them to have the whole state with those fancy graphics on current-gen systems? Not even considering all the time and work that'd be. Holy balls.

Away all Goats
Jul 5, 2005

Goose's rebellion

Dush posted:

Does anyone know if it'd even be possible for them to have the whole state with those fancy graphics on current-gen systems? Not even considering all the time and work that'd be. Holy balls.

Hey if they can get a game like San Andreas on the PS2, anything is possible. That thing had terrible memory limitations and didn't even have the luxury of having a hard drive as a standard feature.

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



It probably would as long as they employ smart use of draw distance and objects like mountains to block out stuff to render.
Also fuckloads of disk swapping on the 360.

SA Pushed the ps2 to it's limit back in the day, the scale was insane for the time.

ruddiger
Jun 3, 2004

loving Xbox, if this game is on multiple discs ala LA Noire, I'm going to seriously consider getting a PS3.

loving INTEGRATE A BLU-RAY DRIVE ADD-ON ALREADY MICROSOFT YOU DUMB BASTARDS.

Nintendo Kid
Aug 4, 2011

by Smythe

Dush posted:

Does anyone know if it'd even be possible for them to have the whole state with those fancy graphics on current-gen systems? Not even considering all the time and work that'd be. Holy balls.

It's easy to make distances "feel" bigger than they are. And hey, Just Cause 2 had a 400 square mile playfield on current gen consoles. The stretches in between cities don't necessarily need to be that detailed either.

Jupiter Jazz
Jan 13, 2007

by sebmojo
I hope to god that Rockstar North takes a cue from Rockstar San Diego and implements a Red Dead style thing where you could save or fast travel literally anywhere on the map, especially if this is a full on state like San Andreas.

Lao Tsu
Dec 26, 2006

OH GOD SOMEBODY MILK ME
I agree that jets implies more than one city. You need more than one metropolitan hub to fly to. However, I think its very likely that cities beside Los Santos won't be San Fierro or Los Venturas.

If the game is modern they'll probably want to include the Mexican border and/or areas that are currently more in the public spotlight.

Nintendo Kid
Aug 4, 2011

by Smythe

Himuro posted:

I hope to god that Rockstar North takes a cue from Rockstar San Diego and implements a Red Dead style thing where you could save or fast travel literally anywhere on the map, especially if this is a full on state like San Andreas.

Pedro's San Andreas Wasteland Taxi Sevice. Just call 'em up on your cell phone and they drive you back to a safehouse for $40.

Songbearer
Jul 12, 2007




Fuck you say?

Install Gentoo posted:

Pedro's San Andreas Wasteland Taxi Sevice. Just call 'em up on your cell phone and they drive you back to a safehouse for $40.

In the trunk.

And it won't be your safehouse...

Kin
Nov 4, 2003

Sometimes, in a city this dirty, you need a real hero.

Cojawfee posted:

I hate to bring this up all the time, but I think I should. There is a reason why GTAIV doesn't have all the crazy extra poo poo that SA had. This is simply because they had to create an entire new game. GTAIII came out and had a few side things, hidden packages, rampages. Not too much since it was a new game and they had to create the entire game. Then Vice City came out and they added some more stuff, easy because all they had to do was make a new map this time, so more time was available for adding content. Then for San Andreas they had a lot of experience in that engine so they had more time to add in extra content. Then for GTAIV they create and entirely new engine, with a level of detail never seen before. So it's no real wonder why there wasn't a poo poo ton of extra content in the game. People seem to get caught up in "New game = lots more content" while forgetting that the jump from SA to IV was all new stuff, nothing was reused.

Expecting the amount of content to jump up form SA to IV is just stupid. Expecting the content from IV to V to jump up is at least reasonable. I'm sure they'll have lots of dumb, canned crap for you to do this time.

There was more gameplay variety in GTA3 than GTA4. It was also more sandboxy and much less scripted.

Dush
Jan 23, 2011

Mo' Money

Himuro posted:

I hope to god that Rockstar North takes a cue from Rockstar San Diego and implements a Red Dead style thing where you could save or fast travel literally anywhere on the map, especially if this is a full on state like San Andreas.

I dunno, I think they went too far in RDR. In that game it would've made more sense to me just to have fast travel between towns, rather than absolutely loving everywhere. It was too convenient. In GTA, getting around town is half the fun, it doesn't really need fast travel.

Nintendo Kid
Aug 4, 2011

by Smythe
My fast travel is a Comet. Painted pink.

Cacator
Aug 6, 2005

You're quite good at turning me on.

ruddiger posted:

loving Xbox, if this game is on multiple discs ala LA Noire, I'm going to seriously consider getting a PS3.

loving INTEGRATE A BLU-RAY DRIVE ADD-ON ALREADY MICROSOFT YOU DUMB BASTARDS.

But that would mean giving money to Sony...

MaliceMolaka
Jan 23, 2005

Welcome to Sensimilla Street.

Dush posted:

I dunno, I think they went too far in RDR. In that game it would've made more sense to me just to have fast travel between towns, rather than absolutely loving everywhere. It was too convenient. In GTA, getting around town is half the fun, it doesn't really need fast travel.

While fast travel is always optional it should have been limited to stagecoach only in Red Dead imo. The fast travel in GTA IV fit the environment perfectly, you could enjoy the sounds and sights of the city from the back of a taxi or skip straight to your destination or in my case use the taxi driver as an unwitting getaway driver. If the scale of V is as large as I hope perhaps taxi travel would extend only to city boundaries or a little bit outside.

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Nintendo Kid
Aug 4, 2011

by Smythe

MaliceMolaka posted:

While fast travel is always optional it should have been limited to stagecoach only in Red Dead imo. The fast travel in GTA IV fit the environment perfectly, you could enjoy the sounds and sights of the city from the back of a taxi or skip straight to your destination or in my case use the taxi driver as an unwitting getaway driver. If the scale of V is as large as I hope perhaps taxi travel would extend only to city boundaries or a little bit outside.

They do have long distance taxi services, and taxi services out in boonies. You need to call them for dispatch tho and the fees can get pretty high.

That said, San Andreas did have an airline system even if it was kinda crap. A better version of that could work here for inter-city travel with taxis and such in-city.

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