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Is the bigfoot logo on the side of police cars a reference to the rumor from GTA:SA that if you hung out in the countryside area during a specific time bigfoot would show up? http://gta.wikia.com/Bigfoot If so, thats a pretty cool wink from Rockstar to the fans.
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# ? Nov 3, 2011 04:33 |
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# ? May 29, 2024 06:01 |
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In reality, Interstate 5 connects Los Angeles and the San Francisco area
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# ? Nov 3, 2011 04:33 |
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In reality this is a video game and not a road atlas
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# ? Nov 3, 2011 04:34 |
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You guys, you guys. What if the presence of dogs on the beach precludes the possibility.... ...of police dogs.
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# ? Nov 3, 2011 04:44 |
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You're speculating that the narrator for the video is more-than-likely not the player character based on really nothing, but giving this guy poo poo for pointing out a potential real-world reference built into the game? The Statue of Liberty doesn't really hold a 20oz cup, guys.
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# ? Nov 3, 2011 04:46 |
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Install Gentoo posted:If the distance is proper long enough, it'd be impossible to see the next city over in real life, let alone in a video game. You don't need a mountain to block rendering if the place is "actually" 10 miles away. I'm pretty sure they did use buildings to block rendering. That's just basic level design. If something is behind something else, you don't draw it. So there were tall buildings in the middle of the map that they could use to block the rendering of the entire other island.
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# ? Nov 3, 2011 04:47 |
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dundun posted:Is the bigfoot logo on the side of police cars a reference to the rumor from GTA:SA that if you hung out in the countryside area during a specific time bigfoot would show up? http://gta.wikia.com/Bigfoot More than likely. The sasquatches in Red Dead were probably the same.
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# ? Nov 3, 2011 04:49 |
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I see that there. posted:In reality this is a video game and not a road atlas well what's the point of putting Interstate 5 on a sign
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# ? Nov 3, 2011 04:51 |
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fuckyoubitch posted:It's exactly the same poo poo goons would be doing if they hadn't already made that video, goons are loving awful with speculation and trailers.
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# ? Nov 3, 2011 04:51 |
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FetusOvaries posted:In reality, Interstate 5 connects Los Angeles and the San Francisco area Actually it connects the Mexican border in San Diego up through LA into Sacramento. You take 80 or 580 over into SF itself. I do hope we get a mexican border area.... Cojawfee posted:I'm pretty sure they did use buildings to block rendering. That's just basic level design. If something is behind something else, you don't draw it. So there were tall buildings in the middle of the map that they could use to block the rendering of the entire other island. You know how on PC you move a slider for draw distance? The game can just be set to fog out and not render anything greater than X distance from camera. You really don't need to put objects in the way.
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# ? Nov 3, 2011 04:55 |
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Look, it's one thing for fans and other people to speculate like crazy, but it's another when someone like IGN does the same thing and further highlights how much of a joke game journalism is.
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# ? Nov 3, 2011 04:55 |
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Video game journalism and all that but gently caress it, I loved Tommy Vercetti and I think GTAV would be kick rear end if it was about him
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# ? Nov 3, 2011 04:57 |
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I think it could be Tommy too with a different voice actor but the blue car comparison was hilarious.
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# ? Nov 3, 2011 05:00 |
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I find myself feeling uncomfortable about the whole black guy = CJ thing. Do people really think only one black person is allowed to exist in a series?
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# ? Nov 3, 2011 05:01 |
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That Awful Nick posted:You guys, you guys. What if the presence of dogs on the beach precludes the possibility.... It better not. I have no qualms about mowing down oldies ladies with walkers in my car, but I really don't want to have to shoot police dogs. Throw in a mini game about dog walking for your neighbors. More minigames I say!!
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# ? Nov 3, 2011 05:02 |
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davebo posted:It better not. I have no qualms about mowing down oldies ladies with walkers in my car, but I really don't want to have to shoot police dogs. Throw in a mini game about dog walking for your neighbors. More minigames I say!! Police dogs would be the one thing that finally convinces me to surrender to the law. I can spray down police officers all day with my SMG or whatever, fire RPG's into helicopters, ram into SWAT vans. But I can't shoot a puppy. I will absolutely stop instantly if the LSPD deploys a K9.
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# ? Nov 3, 2011 05:05 |
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-Dethstryk- posted:Look...IGN...[was always]...joke game journalism I, Butthole posted:Video game journalism and all that but gently caress it, I loved Tommy Vercetti and I think GTAV would be kick rear end if it was about him I don't know. I liked Vercetti too, but that's because it was top-of-his game Tommy. Could you imagine (how old would he be?) a 52-year-old Tommy running around trying to get together his finances because his kid's scholarship was cancelled to the local state college? Momomo posted:I find myself feeling uncomfortable about the whole black guy = CJ thing. Do people really think only one black person is allowed to exist in a series? 8-ball will always be "that black guy from GTA" for me.
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# ? Nov 3, 2011 05:05 |
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Momomo posted:I find myself feeling uncomfortable about the whole black guy = CJ thing. Do people really think only one black person is allowed to exist in a series? I find the speculation a bit spurious for other reasons, but the guy in the trailer did share more characteristics with CJ than just "black".
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# ? Nov 3, 2011 05:12 |
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Games > Grand Theft Auto V: "After 5 years on the east coast it was time to go home."Momomo posted:I find myself feeling uncomfortable about the whole black guy = CJ thing. Do people really think only one black person is allowed to exist in a series? No kidding. There's no way that's CJ when its so obviously Lance Vance.
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# ? Nov 3, 2011 05:12 |
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Colonel Whitey posted:I find the speculation a bit spurious for other reasons, but the guy in the trailer did share more characteristics with CJ than just "black". He also wears a wifebeater. Just looking at the guy's face alone tells me it's definitely not CJ.
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# ? Nov 3, 2011 05:13 |
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GTA V: The Legend of Bigfoot & Vance
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# ? Nov 3, 2011 05:17 |
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Momomo posted:He also wears a wifebeater. Just looking at the guy's face alone tells me it's definitely not CJ. Exhibit a) Tattoos Exhibit b) How the hell can you compare a blocky PS2 face of a twenty-something year old to a current-gen face of a forty-something year old? I'm not saying I think it's CJ, I'm just saying that people who think it might be are not automatically racist.
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# ? Nov 3, 2011 05:21 |
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Colonel Whitey posted:Exhibit a) Tattoos So says Colonel Whitey.
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# ? Nov 3, 2011 05:23 |
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Game is gonna be released like a hybrid of GTA4 and StarCraft 2. Disc will be Los Santos and the primary character, DLC expansion packs will be stories set in San Fierro and Las Venturas with new characters. Each city/area will be near the size of GTA4's map but won't be on disc or accessible without the sequel-expansions.
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# ? Nov 3, 2011 05:24 |
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Colonel Whitey posted:Exhibit a) Tattoos If you showed me the concept art for CJ, I would honestly not know it was him. Seriously vs. Maybe I'm just a racist though.
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# ? Nov 3, 2011 05:25 |
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I do think they intentionally at least put in characters that would be mistaken for CJ and Niko.
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# ? Nov 3, 2011 05:29 |
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Don't really know what to say about the tattoos, but that concept art does change things. This new guy looks closer to that than how CJ actually looked ingame.
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# ? Nov 3, 2011 05:30 |
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Role Play McMurphy posted:I do think they intentionally at least put in characters that would be mistaken for CJ and Niko.
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# ? Nov 3, 2011 05:32 |
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Role Play McMurphy posted:I do think they intentionally at least put in characters that would be mistaken for CJ and Niko. And frank west.
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# ? Nov 3, 2011 05:39 |
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I think the biggest argument for it being more than one city is the fact that, as far as it appears in the trailer, Los Santos doesn't have any natural barriers. How are they going to unlock different sections of the city if it doesn't seem to be on more than one island? Oh god, I've started with the unfounded speculation, someone kill me.
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# ? Nov 3, 2011 05:39 |
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Panzerfaust posted:Accusing people who speculate such of being racist is just stupid. That's just what the racists want you to think! But yeah, I'm more intrigued by that brief look at a mission we saw. Costumed heists and criminal activity are a fun concept, and I'd love it if you could choose various ways of approaching a situation by having different costume types. That's probably not the case, but I'm allowed to dream.
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# ? Nov 3, 2011 05:41 |
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Coolodile posted:Games > Grand Theft Auto V: "After 5 years on the east coast it was time to go home."
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# ? Nov 3, 2011 05:44 |
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Coolodile posted:Los Santos doesn't have any natural barriers. How are they going to unlock different sections of the city if it doesn't seem to be on more than one island? just a lot of road barricades. I mean a lot.
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# ? Nov 3, 2011 05:45 |
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wa27 posted:Tommy continued his life of crime until he decided to leave it all behind him and move to the other coast. Be a good guy, you know, a family man. To his surprise, Tommy finds Lance is alive and well in Los Santos. Turns out, the shootout at Starfish Island wasn't really the last dance for Lance Vance. Now Tommy must decide whether to return to his "previous line of work" and go after Lance or continue on the right track. And, well, you know how it is... Lance's brother, CJ "Grand Theft Auto III" Vance.
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# ? Nov 3, 2011 05:48 |
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Why do people think this will be tied into the old games when IV was a clean slate?
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# ? Nov 3, 2011 05:49 |
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The guys in that IGN video don't know what they're talking about for other reasons as well. They say that the windmills are remakes of those in the Los Alamont pass on the way to San Francisco, but the terrain around them looks exactly like that around some of the windmills that are on the way to Palm Springs from LA and, more importantly, the turbines themselves are far closer to those in Palm Springs, especially if you compare the supports... not to mention that the Palm Springs turbines are much more iconic, making it actually worthwhile to show them in a teaser (even most people who live in California probably never heard of Los Alamont or its windmills). They also say that the mountain that is shown briefly implies that Yosemite will be in the game... despite not at all looking like Yosemite (there is something important in that shot that it seems that no one else has mentioned, though: the trees on the right-hand side appear to be redwoods, which I don't think really grow in forests like that anywhere in southern California). Saying that just any old mountain is a stand-in for something that should be as identifiable as Yosemite is almost as bad as if they had said that every black guy wearing a wifebeater was CJ... which they do to both guys black buys wearing wifebeaters despite one having tattoos where the other doesn't (no, they don't look like CJ and they even explain themselves how it wouldn't make sense to say they look like CJ... they might as well say the guy putting up the "foreclosed" sign is CJ). They also say that the 5 freeway making an appearance is a sign that San Fierro will be in the game, but the 5 freeway is significant in LA itself, and if RockStar is going to do a semi-faithful reproduction of LA, then they would have to include the 5 or an analog anyway (another notable thing they didn't point out is that the real 5 freeway is named after San Diego and the one in this game is named after "Los Puerta", a place that didn't feature in San Andreas at all, so I personally think this naming of the 5 freeway implies more about what's south of Los Santos rather than what's north... they also didn't seem to notice the 2 freeway sign in the shot with the homeless guy, which is a very minor freeway when compared to the 5, mostly existing outside of and north of Los Angeles but not actually passing as close to the taller buildings in LA as the sign would imply, so it's not even clear if the freeway numbers will correspond in a really meaningful way to their real-life counterparts). Edit: I should say that the 2 technically passes pretty close to downtown, but at that part of it it's just like any other surface street and not a real freeway yet... and even that's a few exits away from downtown while on the freeway that crosses it which does pass through downtown, but that freeway also doesn't pass quite as close to the really tall buildings as it appears in the trailer, so if the freeways correspond to their real-life counterparts, we can at least be sure the LA area will be significantly smaller than it is in real life. Willie Trombone fucked around with this message at 06:01 on Nov 3, 2011 |
# ? Nov 3, 2011 05:49 |
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People can tell where windmills are from based on what they look like? I lived in the bay area for 11 years and saw windmills all the time. They all looked the same to me.
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# ? Nov 3, 2011 06:00 |
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Cojawfee posted:People can tell where windmills are from based on what they look like? I lived in the bay area for 11 years and saw windmills all the time. They all looked the same to me. If you've seen the Palm Springs windmills and you've seen the Altamont Pass windmills, you know the difference, yes.
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# ? Nov 3, 2011 06:16 |
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Cojawfee posted:People can tell where windmills are from based on what they look like? I lived in the bay area for 11 years and saw windmills all the time. They all looked the same to me. Los Alamont: another: http://www.flickr.com/photos/benjamin_bonnet/5146385085/ Palm Springs is mostly these, by contrast: another (better and bigger): http://i.imgur.com/HQZe2.jpg This is the look I'm guessing they were approximating (imagine everything after the foreground windmills was eliminated so that mountains could be put much closer behind):
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# ? Nov 3, 2011 06:23 |
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# ? May 29, 2024 06:01 |
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Coolodile posted:I think the biggest argument for it being more than one city is the fact that, as far as it appears in the trailer, Los Santos doesn't have any natural barriers. How are they going to unlock different sections of the city if it doesn't seem to be on more than one island? In San Andreas they loaded you up on max wanted level if you ventured out too early. There is always some contrived explanation for the barriers, but it's not really a big deal.
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# ? Nov 3, 2011 06:25 |