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You're missing that you have to be in turnabout mode already for order in the court to come out I believe.
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# ? Nov 14, 2011 00:24 |
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# ? May 30, 2024 13:43 |
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Dosvidanya posted:You're missing that you have to be in turnabout mode already for order in the court to come out I believe. Just have to be in trial mode, and if you're investigation mode, you have enough time to switch over after an air combo.
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# ? Nov 14, 2011 00:26 |
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I meant trial Can you switch back to investigation mode after being in trial? I haven't even touched him. I could probably check but eh...
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# ? Nov 14, 2011 00:29 |
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Dosvidanya posted:I meant trial I'm seen it done, so yeah.
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# ? Nov 14, 2011 00:31 |
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Dosvidanya posted:I meant trial I imagine you would have to be able to. In the Assist Me! videos, Wright didn't have three pieces of good evidence but was still able to go into trial mode. I imagine another hit of down-down-special would put him back in investigation mode.
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# ? Nov 14, 2011 00:31 |
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I just figured it was fairly linear aside from the timer on turnabout. Well, good to know. The only thing I know for sure about phoenix wright is that his god damned sneeze attack is annoying as hell due to it being a projectile based melee attack so it's got all the priority of a zero saber based attack.
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# ? Nov 14, 2011 00:33 |
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Another stream featuring the online play so far http://www.ustream.tv/channel/vidya-game-test Tuesday can't get here fast enough
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# ? Nov 14, 2011 00:35 |
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Dosvidanya posted:I just figured it was fairly linear aside from the timer on turnabout. Well, good to know. You can switch freely between Investigation and Courtroom stances with down down S. Once you get into Turnabout, you're in there until the timer runs out or you land a level 3 hyper, whichever comes first. Anyway, those parts about the judge hyper destroying bad evidence and the Maya hyper hitting low on the last hit both sound pretty nice.
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# ? Nov 14, 2011 00:49 |
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Trykt posted:UMVC3 LAUNCH DAY TOURNAMENT Will you be able to deal with non-signed-up late comers at all? I don't know if I'll have money for it until the day it launches thanks to all the games dropping this month, but if I manage it, I definitely want to join in on the PSN.
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# ? Nov 14, 2011 00:56 |
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Anyone use a Fightstick for this/have recommendations for good ones? Is it best to just go safe with Madcatz TE stick, or has anyone had luck with some of the sticks that are PS3/360 compatible like that Eightarc Fusion stick.
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# ? Nov 14, 2011 01:35 |
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https://www.youtube.com/watch?v=cRT6JUzI4jU
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# ? Nov 14, 2011 01:38 |
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Cat Machine posted:
Lovin' it.
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# ? Nov 14, 2011 01:42 |
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Cat Machine posted:
Way better than the vanilla menu music.
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# ? Nov 14, 2011 01:43 |
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Dosvidanya posted:I just figured it was fairly linear aside from the timer on turnabout. Well, good to know. I like the idea of Wright going like "achoo" and then Doc Strange being like "back achoo" with his beam counter hyper. Anything projectile triggers it right?
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# ? Nov 14, 2011 01:44 |
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YoshiStomper posted:Anyone use a Fightstick for this/have recommendations for good ones? Is it best to just go safe with Madcatz TE stick, or has anyone had luck with some of the sticks that are PS3/360 compatible like that Eightarc Fusion stick. I built my own from parts from focus attack and ply wood, if you have the time and the skill building your own stick will make you the coolest kid in town. Just having a TE is good but having a custom built stick is so much cooler.
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# ? Nov 14, 2011 01:46 |
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Revitalized posted:I like the idea of Wright going like "achoo" and then Doc Strange being like "back achoo" with his beam counter hyper. Someone needs to check to see if you can use Seven Rings on reaction to Shinku Hadouken. If so, I know how to tear up online.
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# ? Nov 14, 2011 01:50 |
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Groghammer posted:Someone needs to check to see if you can use Seven Rings on reaction to Shinku Hadouken. If so, I know how to tear up online. It has invincible startup I believe, I'm pretty sure as long as you're not already in block stun you can.
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# ? Nov 14, 2011 01:55 |
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YoshiStomper posted:Anyone use a Fightstick for this/have recommendations for good ones? Is it best to just go safe with Madcatz TE stick, or has anyone had luck with some of the sticks that are PS3/360 compatible like that Eightarc Fusion stick. Can't go wrong with the TE stick. The Eightarc Fusion stick is a good stick though, if you're lazy and don't mind paying extra (TE + coupon + TE Kitty or TEasy Strike to dual mod is cheaper) The Classic Menu theme is so awesome! I really like the Dynamic music for the menu in UMvC3 too. Is there new stage themes for the new stages in Dynamic?
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# ? Nov 14, 2011 02:00 |
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The Crusher posted:It has invincible startup I believe, I'm pretty sure as long as you're not already in block stun you can. It'd have varying mileage if they still had x-factor but you could X-factor cancel the block stun on a beam then go into Rings aswell.
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# ? Nov 14, 2011 02:03 |
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Cat Machine posted:
I love the new Dynamic character select screen music as well. Wonder why it takes Capcom's sound team two games to get things right? Wonder if there are any new TU4AR remixes though, or if they remixed the dynamic stage themes for the remixed stages.
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# ? Nov 14, 2011 02:03 |
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Sex Vicar posted:I love the new Dynamic character select screen music as well. Wonder why it takes Capcom's sound team two games to get things right? https://www.youtube.com/watch?v=708m4lA4ORA
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# ? Nov 14, 2011 02:09 |
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Very nice, but I can't say no to rocking guitars while I choose my heroes.
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# ? Nov 14, 2011 02:12 |
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Sex Vicar posted:Wonder if there are any new TU4AR remixes though, or if they remixed the dynamic stage themes for the remixed stages.
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# ? Nov 14, 2011 02:16 |
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More Vergil combos for the Vergil combos gods: http://www.youtube.com/watch?v=hINFQ1r41JA These combos are really flashy, though. A lot of them involving comboing into Spiral Swords and then into the formation change. Vergil looks like tons of fun.
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# ? Nov 14, 2011 02:20 |
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Cat Machine posted:
1. Arrange old music in 12/8 feel 2. Get praised Capcom should take this approach with all of their music
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# ? Nov 14, 2011 02:28 |
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Swag combos look like they take a lot of meter. Still cool though.
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# ? Nov 14, 2011 02:29 |
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The problem with vanilla was that the dynamic menu and char select music was good, but you can't use those and have character themes in the game play. Is this fixed in Ultimate?
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# ? Nov 14, 2011 02:31 |
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Kageneko posted:The problem with vanilla was that the dynamic menu and char select music was good, but you can't use those and have character themes in the game play. Nope. Which is a shame since the stage themes are inferior to character themes. (I like Daily Bugle's stage music a lot though!)
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# ? Nov 14, 2011 02:35 |
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For the Frank West fans in the thread, here's a big post by Chrisis (Cali Viper player, I think he was at both Ultimate NorCal vs. Capcom events) talking about his experience with Frank so far and his thoughts: http://shoryuken.com/forum/index.php?threads/ive-covered-wars-yknow-frank-west-thread.148405/page-17#post-6122969 Basically, he seems really impressed with Frank and thinks he'll be pretty good.
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# ? Nov 14, 2011 02:45 |
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Shadow Ninja 64 posted:More Vergil combos for the Vergil combos gods: http://www.youtube.com/watch?v=hINFQ1r41JA I was assuming that the recovery animation on Maximum Vergil where he sheathes the sword again was cancellable but the uploader implies in the comments that it's not, doesn't that make the move unsafe on hit if you use it while you're close in? I must be missing something here because that'd make the move terrible and nobody else has commented on it.
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# ? Nov 14, 2011 02:48 |
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e; Wrong thread, sorry.
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# ? Nov 14, 2011 03:07 |
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Mio Bison posted:Maximum Vergil Anything but that.
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# ? Nov 14, 2011 03:07 |
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Here's a neato Frank combo and also a neato Iron Fist combo. Neato. http://www.youtube.com/watch?v=vqN_v3P_1BM&feature=player_embedded
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# ? Nov 14, 2011 03:09 |
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http://www.global-trance.com/ultimate/ This site has all the pictures for victory poses. Including the DLC ones.
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# ? Nov 14, 2011 03:09 |
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Broken Loose posted:Anything but that. If it makes you feel any better we could try calling it "Shut up Broken Loose", unfortunately I think Maximum Vergil is more likely to stick
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# ? Nov 14, 2011 03:11 |
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Mio Bison posted:I was assuming that the recovery animation on Maximum Vergil where he sheathes the sword again was cancellable but the uploader implies in the comments that it's not, doesn't that make the move unsafe on hit if you use it while you're close in? I must be missing something here because that'd make the move terrible and nobody else has commented on it. I've seen it hit and end with the enemy right under vergil's feet and it's still safe. I don't know where you could get the idea that it's unsafe on hit.
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# ? Nov 14, 2011 03:14 |
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Mio Bison posted:If it makes you feel any better we could try calling it "Shut up Broken Loose", unfortunately I think Maximum Vergil is more likely to stick God forbid "Dimension Slash" or even "orb super" is a hard name to say or remember.
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# ? Nov 14, 2011 03:14 |
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Broken Loose posted:God forbid "Dimension Slash" or even "orb super" is a hard name to say or remember. Yeah but look at that poo poo it's totally Maximum Vergil.
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# ? Nov 14, 2011 03:16 |
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FSLink posted:http://www.global-trance.com/ultimate/ so that's that confirmed I guess.
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# ? Nov 14, 2011 03:16 |
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# ? May 30, 2024 13:43 |
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Broken Loose posted:God forbid "Dimension Slash" or even "orb super" is a hard name to say or remember. Or you could just call it like it sounds, i.e. "wuwuwuwuwuwuwuwu".
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# ? Nov 14, 2011 03:25 |