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MacGyvers_Mullet posted:I think the best course of action for Battlefield would be to clip the mic to your cat. On that note, I pretty much came to a startling surprise this past month. Other than the odd dabbling and a short stint with TF2, I mostly avoided competitive multiplayer shooters altogether because I felt they were way more of a time investment then I wanted to bother with and my past experiences teetered between boredom, bewilderment (because most of them give you almost no instruction and assumed you've been playing them all the time) and frustration. I decided that I should give it the old college try instead of just insisting it that it was just unfair because of the hardcore crowd and wasn't "for me", so I pre-ordered both Battlefield 3 and Modern Warfare 3, since I assumed the best case scenario was getting in on release when the biggest amount of similar newbies would be available. Everyone told me that the former would be way too confusing and punishing but the latter would be more accessible. However, I have found the complete opposite is true. While both have been a trial by fire, BF3's way of offering different kits based on what I felt like doing, allowing me to choose my spawn point, and rewarding me for things like spotting and assisting others have made me feel better about my lovely ranking while I learn the maps and the proper way to play each mode. Meanwhile, MW3 has been a constant onslaught of incidents that basically scream "gently caress you for trying" to me. My first three play sessions involved me being shot the instant I spawned and/or being killed by a bomb being dropped on me or something equally ludicrous so my KTD ratio was 0/6 before I even got the chance to turn a corner. I prefer the Rush mode in BF3 though so it sounds like I should give Bad Company 3 a chance should it ever exist.
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# ? Nov 12, 2011 17:12 |
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# ? Jun 10, 2024 08:48 |
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kuddles posted:Considering my current success during matches with me talking into a mic, it probably would be a massive improvement. You might really like assault mode when BTK comes out for BF3. It's sort of a split between Rush and Conquest. The map is set up like conquest but one team had no incap spawn and starts with control of every flag. The other team has to try and drive the defenders off of every flag but unlike Rush mode there are 5-10 flags you can go for at any time.
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# ? Nov 12, 2011 17:40 |
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Siochain posted:Corsair Graphite 600T That Thermaltake Level 10 looks hideous and costs £200. I won't argue with you about the R3, that's awesome and not absurdly overpriced. Bowmore, the parts picking thread has a bunch of case recommendations to suit whatever budget you might be on, probably best to look there.
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# ? Nov 12, 2011 18:12 |
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Pierson posted:Does anyone know of games that do useful things with a dual-monitor setup? I don't just mean stretching a picture across both screens, I mean actual stuff like gameplay on one screen and stats/maps or whatever on the other? Supreme Commander 2 does this and it's pretty loving cool, any others? World in Conflict can put a map on your second screen. I dunno how popular multi-monitor setups are these days (does/can Valve collect that info in their Steam surveys?), but I wish more games would do stuff like that.
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# ? Nov 12, 2011 18:16 |
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So is there any way I can grab a US Skyrim key for cheaper than the price on Steam? Intkeys has it for 30, but they're russian keys.
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# ? Nov 12, 2011 23:36 |
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Ive noticed a couple games with HD 4870s as the minimum. Would my HD 4850 work if overclocked, or is the 70 different enough that it's not just a slightly faster 50?
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# ? Nov 12, 2011 23:44 |
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bowmore posted:Nevermind I really really really want one of those Fractal Define R3s http://www.newegg.com/Product/Product.aspx?Item=N82E16811352016 Lots of space and good design.
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# ? Nov 12, 2011 23:50 |
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Fil5000 posted:That Thermaltake Level 10 looks hideous and costs £200. I won't argue with you about the R3, that's awesome and not absurdly overpriced. Oh agreed on the Level 10, but I've had customers who loved it, and function-wise its a great case. The rest aren't overpriced imo, there's a lot of cases in that price range that are (Antec cases, Coolermasters, etc), but those are great cases for the cash. PM me for more info though, I'll be glad to help out!
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# ? Nov 13, 2011 00:17 |
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I got one of these because the HAF 912 was sold out when I was building. NZXT Source 210 Elite It had all the features I wanted and comes with good stock cooling, it has a very modest and plain exterior but that is a plus for me anyways. Best feature is it's $50.
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# ? Nov 13, 2011 09:26 |
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I am playing through Chrono Trigger again. It, too, is going faster than I remember. Even without the speedup stuff. We truly were dumber when we were kids.
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# ? Nov 13, 2011 22:20 |
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Did that rumor about Windows 8 being able to play 360 games ever get shot down? That'd be awesome because I dont want to pay 400 bucks to play Gears 3 & Halo 4
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# ? Nov 13, 2011 22:27 |
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blazeing w hitler posted:Did that rumor about Windows 8 being able to play 360 games ever get shot down? That'd be awesome because I dont want to pay 400 bucks to play Gears 3 & Halo 4 It's unlikely, since it'd basically have to be an emulator, thanks to the way that console games are optimized at a hardware level.
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# ? Nov 13, 2011 22:42 |
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blazeing w hitler posted:Did that rumor about Windows 8 being able to play 360 games ever get shot down? That'd be awesome because I dont want to pay 400 bucks to play Gears 3 & Halo 4 Not officially because it's such a stupid rumor that MS didn't even deign responding to it. Everyone with common sense shot it down immediately.
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# ? Nov 13, 2011 22:43 |
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blazeing w hitler posted:Did that rumor about Windows 8 being able to play 360 games ever get shot down? That'd be awesome because I dont want to pay 400 bucks to play Gears 3 & Halo 4 What they're really doing is adding some XBox Live stuff to Windows 8. Track your gamerscore, maybe do some cross-platform chat?
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# ? Nov 13, 2011 23:16 |
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In other words, still far inferior to Steam.
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# ? Nov 13, 2011 23:55 |
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They're going to be using the "Xbox" brand for everything game-related and "Windows 8" for everything else(that I know of) so yeah I'd expect a lot of integration between platforms. I heard that XNA won't be able to make Metro-style apps, so I hope for indie devs' sake they release some other platform for developing games across PC, Windows 8 phones, and the Xbox that will work with the metro stuff.
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# ? Nov 14, 2011 00:05 |
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blazeing w hitler posted:Did that rumor about Windows 8 being able to play 360 games ever get shot down? That'd be awesome because I dont want to pay 400 bucks to play Gears 3 & Halo 4 I doubt it. I think what MS means is they are rebranding the Windows Live for Gaming stuff to XBox Live. XBoxes aren't that expensive anymore, heck the 4GB is under AUS$200 these days.
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# ? Nov 14, 2011 01:12 |
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IF they're going to do it, they would be better off coming up with some other name that is not attached to Windows or XBOX specifically. Like Fusion or GameFusion or something. Like a new brand/app. Then, it would just happen to include old "games for windows" titles and some XBOX integration. Those would be selling points. If you have a name like XBOX staring you in the face, it would seem weird to have other things involved in that application. They could have a storefront in there, or friends lists or whatever. "Download Fusion today to buy and manage games and chat with your friends. Join games. See what your friends with XBOX live are doing" makes a lot more sense than "Download XBOX Live for your PC" to me.
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# ? Nov 14, 2011 03:14 |
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crestfallen posted:IF they're going to do it, they would be better off coming up with some other name that is not attached to Windows or XBOX specifically. Like Fusion or GameFusion or something. Like a new brand/app. http://www.tested.com/news/xbox-live-coming-to-pc-with-windows-8/2452/ It seems like they just want to expand this brand. "XBOX" should mean "MEDIA" to people and not a specific concept/console line, according to Microsoft.
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# ? Nov 14, 2011 03:27 |
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Fergus Mac Roich posted:http://www.tested.com/news/xbox-live-coming-to-pc-with-windows-8/2452/ It seems like they just want to expand this brand. "XBOX" should mean "MEDIA" to people and not a specific concept/console line, according to Microsoft. I don't see that happening, mostly because it's pretty deeply ingrained into myself and other people that when we hear Xbox, we think Xbox, and not media. I like the idea of rebranding it as a different name, maybe even something like Gaming Live, then you would have Xbox Live, GFWL, and who knows what else.
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# ? Nov 14, 2011 03:40 |
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You Am I posted:I doubt it. I think what MS means is they are rebranding the Windows Live for Gaming stuff to XBox Live. Don't you really need a bigger hard drive though? Some games require installs, plus there's demos and stuff. Xbox hard drives are proprietary and expensive.
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# ? Nov 14, 2011 09:50 |
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A Fancy 400 lbs posted:Ive noticed a couple games with HD 4870s as the minimum. Would my HD 4850 work if overclocked, or is the 70 different enough that it's not just a slightly faster 50? The difference is only in performance, the 4850 will run anything 4870 can.
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# ? Nov 14, 2011 09:56 |
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How's the PC version of Skyrim?
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# ? Nov 14, 2011 11:28 |
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Bobfromsales posted:How's the PC version of Skyrim? There's complaints about the interface. People are making a really big deal over the issues with it. There's some functions that require keyboard input and overall it seems to be designed for a controller or a keyboard, but I have had no real issues using mouse + keyboard extensively(19 hours played now). The performance is the best Bethesda has ever done on the PC. Game runs better on this system than Oblivion does. It also doesn't look half bad, although don't expect crazy tessellation or ultra hi-res textures. edit: For perspective, I'm running with all settings maxed on an Athlon II x4 640 at 3ghz or something like that, 4gb of ram, and a sapphire 1gb 6870 and this is what the game looks like, just imagine it's in motion with radial blur and stuff that makes it look a bit prettier: Framerate is a bit dodgy in one of the towns but it's above 30 otherwise. Fergus Mac Roich fucked around with this message at 11:43 on Nov 14, 2011 |
# ? Nov 14, 2011 11:36 |
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The interface is horseshit. Typical UI design conventions don't really apply here and the way it's setup isn't really condusive to using the mouse, which is by far much much faster than using the keyboard exclusively (imo). The UI isn't standardized in terms of how it flows in quitting out or exiting or accepting things, the skills menu is more flashy than it needs to be, there's no paperdoll or preview of your stats/character () and there's no sorting options whatsoever. (it does some basic sorting but that's it) I've played 22 hours and while it's usable, it's not very good and I'd pay extra if I had to just to have a complete overhaul to it.
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# ? Nov 14, 2011 12:05 |
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Can't say that isn't expected. The UI was made for consoles and then quickly redone for PC. Just like Oblivion.
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# ? Nov 14, 2011 12:08 |
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Yeah I thought after Oblivion they said "whoops sorry guys, will make sure there's a good pc interface with the next game!"
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# ? Nov 14, 2011 12:50 |
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One dude on Twitter put it well:quote:Apparently the Skyrim UI is supposed to be like an iPod. Thing is, I've never had to kill a loving dragon with an iPod. That said, it's bad but not dealbreaker bad, even though I'll be more than glad to install the first UI mod that comes out on the Nexus. The only thing I really hate is that it's unreliable about which response it highlights in dialogue, which has led me to a few unnecessary quickloads (fortunately loading times are really good). Oh, and for those who missed it, 1-8 DO still work as hotkeys, you just need to set them from the Favourites menu. Weapons go to the right hand; spells go to your left hand, unless they're already there in which case you start doublecasting.
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# ? Nov 14, 2011 12:51 |
It's also worth mentioning there have been some improvements on the UI, too. Like a favorites list you can easily bring up, sorting ingredients by effect and immediately knowing whether a weapon/piece of armor is better than the one you currently have equiped.
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# ? Nov 14, 2011 14:16 |
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I'm completely out of touch when it comes to PC components now. I currently have a Radeon 4850. What's a good upgrade for that in the $150-200 price range? Preferably ATI again since I have an AMD proc, they seem to marry well.
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# ? Nov 14, 2011 14:19 |
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Orgophlax posted:I'm completely out of touch when it comes to PC components now. I currently have a Radeon 4850. What's a good upgrade for that in the $150-200 price range? Preferably ATI again since I have an AMD proc, they seem to marry well. ATI sub $200: The 6870. Get more info here: http://forums.somethingawful.com/showthread.php?threadid=3371605
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# ? Nov 14, 2011 15:57 |
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The biggest problem with Skyrim's interface is the lack of information, it's completely stupid that I can't see important information like, say, if I've been debuffed by an enemy caster, or how long my Resistance To Fire countdown is without going down three menu levels.
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# ? Nov 14, 2011 16:25 |
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I agree with everything here, but even with all the UI crap the game is still fantastic. It really is built around the 360 controller though.
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# ? Nov 14, 2011 22:37 |
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GreenBuckanneer posted:The interface is horseshit. Typical UI design conventions don't really apply here and the way it's setup isn't really condusive to using the mouse, which is by far much much faster than using the keyboard exclusively (imo). The UI isn't standardized in terms of how it flows in quitting out or exiting or accepting things, the skills menu is more flashy than it needs to be, there's no paperdoll or preview of your stats/character () and there's no sorting options whatsoever. (it does some basic sorting but that's it) The UI is completely consistent. And it's much faster using the keyboard than the mouse. W/S move you up/down, S/D collapses or expands menus depending on what side of the screen they start on, E accepts things, TAB exits things, and for a couple really important things where you need a second confirmation (like crafting/enchanting/destroying items), you can use Y/N for yes/no.
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# ? Nov 14, 2011 22:44 |
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I liek the 360 sticks for Skyrim cause you can play at like 30fps without noticing the lag like you would a mouse. Same for Crysis 2, that games fun as gently caress with a gamepad and it feels like I'm getting a sneak peak at Xbox 5 or something
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# ? Nov 14, 2011 22:49 |
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Fag Boy Jim posted:The biggest problem with Skyrim's interface is the lack of information, it's completely stupid that I can't see important information like, say, if I've been debuffed by an enemy caster, or how long my Resistance To Fire countdown is without going down three menu levels. Yeah the one thing I really want is something showing buffs/debuffs in the main HUD.
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# ? Nov 14, 2011 23:37 |
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Fergus Mac Roich posted:Yeah the one thing I really want is something showing buffs/debuffs in the main HUD. I like the way the inventory/spell menus work, but I agree, I'd like to see something a little more consolidated. I mean, there's only a handful of skills, so it would be immensely helpful to have one informational screen that shows your current skill levels, health/stamina/magika, encumbrance, gold, and active magic effects. If modders add that and a screen that shows what my character looks like from within the inventory menu I'll be completely satisfied.
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# ? Nov 14, 2011 23:53 |
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MacGyvers_Mullet posted:I like the way the inventory/spell menus work, but I agree, I'd like to see something a little more consolidated. I mean, there's only a handful of skills, so it would be immensely helpful to have one informational screen that shows your current skill levels, health/stamina/magika, encumbrance, gold, and active magic effects. I was a little baffled as to why they removed the character preview from oblivion. Now to see how a piece of armor looks, you have to go to the menu, find it in a long-rear end unsortable list, put it on, back out, look at your character model, go back into the menu, find the next piece of equipment, etc... A lot of entirely unnecessary busywork. Being able to see your current active buffs/debuffs on the main screen would be excellent as well. It's stupid that there's no way without going a few menu options deep to find out whether or not you've been affected by a debilitating spell. Game's actually really good despite all of this, though. Bethesda managed to make an utterly fantastic game world.
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# ? Nov 15, 2011 09:40 |
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These all sound like problems that could be corrected by mods.
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# ? Nov 15, 2011 09:58 |
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# ? Jun 10, 2024 08:48 |
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zachol posted:These all sound like problems that could be corrected by mods. They also sound like problems that shouldn't exist in such a high-budget sequel to a popular game.
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# ? Nov 15, 2011 10:07 |