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Disease posted:So after learning how to use Virgil properly I'm managing to win a lot more than I lose now. But I've got a huge problem against certain zoning teams: Spencer and Ryu (or Akuma) kill zoners with their instant-startup hypers that plow through any and all projectiles. Consider Amaterasu as well; she's got a projectile-reflecting counter move, is small enough to walk right under lots of projectiles, and has an instant-startup punish hyper and a slowdown hyper to make getting in really easy. And her Cold Star assist can lock down characters for easy mixups.
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# ? Nov 19, 2011 23:35 |
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# ? May 30, 2024 13:47 |
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NecroMonster posted:Can another nova player test something for me, Or just someone with some time and modest execution skills? Works fine for me against Akuma in either direction.
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# ? Nov 19, 2011 23:39 |
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Fenn the Fool! posted:Yeah, but if you're at casuals or a tournament where you tend to not be on your own console and make a trip to the character select screen once for every 2 or 3 matches turning the 60 second process into a 10 second one would be pretty helpful. It taking you 60 seconds to select characters and colors is your fault, not the game.
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# ? Nov 20, 2011 00:02 |
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Someone I know posted up this video just now. Anyone see any flaws in this tech?? https://www.youtube.com/watch?v=mUg3w9YulEQ
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# ? Nov 20, 2011 00:04 |
Why cant you jump block that?
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# ? Nov 20, 2011 00:19 |
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Cat Machine posted:Someone I know posted up this video just now. Anyone see any flaws in this tech?? I didn't spot any glaring flaws when I tested it a few days ago.
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# ? Nov 20, 2011 00:28 |
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The biggest flaw is he's going to destroyed by anyone who isn't retarded. Just call out any super with instant start up -> xfactor super again. You just killed both characters GG. Or you can just Xfactor cancel the ghost rider hit and block dead pool and kill him. Either way it would only work once or twice before anyone who can adapt between matches would destroyed it
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# ? Nov 20, 2011 00:30 |
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f1av0r posted:The biggest flaw is he's going to destroyed by anyone who isn't retarded. Just call out any super with instant start up -> xfactor super again. You just killed both characters GG. Or you can just Xfactor cancel the ghost rider hit and block dead pool and kill him. Either way it would only work once or twice before anyone who can adapt between matches would destroyed it How is that any different from any time someone calls an assist when the opponent isn't in block stun? I don't really see people getting immediately blown up every time they call taskmaster or sentinel to provide some cover for getting in from across the screen.
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# ? Nov 20, 2011 00:35 |
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If he mistimes he's going to get owned by Wesker and Task counter supers, and that ain't good.
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# ? Nov 20, 2011 00:40 |
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I don't think the question was "is this an unstoppable atomic bomb of a strategy with no counter whatsoever" so much as "is this pretty much on par with your standard unblockable set-ups (which are powerful, but not the end-all-be-all)", but with the added benefit of being done from very far away. Considering so far all of these things have only been things that also beat other "normal" unblockable set-ups I suppose the answer is "yes."
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# ? Nov 20, 2011 00:51 |
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Until recently I was using Ghost Rider + Phoenix Wright Missile assist for the same unblockables. It doesn't cover very much space, and Ghost Rider's j.S has terrible startup and properties.
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# ? Nov 20, 2011 01:13 |
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Yeah. Low hitting assist + ghost rider isn't a great way to set up unblockables. High hitting assist + ghost rider's sweep tho? That's dirty sexy fun.
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# ? Nov 20, 2011 01:29 |
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Yo money havers, is this Vergil combo I just thought up in my head possible? l m h stinger xx upkicks sj m h s land summon swords black hole assist xx into place the summon swords on the opponent, and then l m followed by chained h's in s's until the summons swords run out? I doubt it but whatever. Also, do you build meter while the summon swords are in other formations?
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# ? Nov 20, 2011 01:35 |
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I figured Ghost Rider backed by Deadpool's low hitting assist and Doom's beam would be fun.
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# ? Nov 20, 2011 01:51 |
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Okay, so to put it to rest, I just saw a video where it looks like the most consistent thing to do is backdash, QCB+L, M for Hawkeye's corner OTG. It's just insanely tight, I guess. My fingers feel really stupid even trying to practice 6+L+M, QCB L, M that fast. Can anyone suggest a team? I played Wesker/Dorm/Sentinel or Doom in vanilla, and I was trying to pick up at least one new character, if not build a new team with two. I'm primarily interested in Hawkeye, Nova, Vergil, or Ghost Rider. Or Captain America. Or Ryu. I want to play an 8v8 MvC4.
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# ? Nov 20, 2011 02:07 |
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Phenotype posted:Okay, so to put it to rest, I just saw a video where it looks like the most consistent thing to do is backdash, QCB+L, M for Hawkeye's corner OTG. It's just insanely tight, I guess. My fingers feel really stupid even trying to practice 6+L+M, QCB L, M that fast. step backwards -> f+M works for corner OTG too, though I think Freeze Shot does more damage.
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# ? Nov 20, 2011 02:21 |
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Thanks to the goon for Iron Fist jump cancel, putting it to use though I don't know what to follow up with, it seems like everyone recovers in the air really quickly and S doesn't lead into a bounce so I can't follow up with an OTG. Ideas?
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# ? Nov 20, 2011 02:36 |
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On the LevelUP stream, the game system just crossed Jint up. Even the system's got mad mixups. He was comboing Taskmaster (the assist) after killing the point character with Ryu, so his Hadoken went the wrong way. He desperation tags out, but since he jumped forward, Taskmaster came back in on the other side, so KillerKai could pop XFactor and Happy Birthday Jint. Ultimate Marvel vs. Capcom 3
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# ? Nov 20, 2011 02:54 |
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Liku posted:Thanks to the goon for Iron Fist jump cancel, putting it to use though I don't know what to follow up with, it seems like everyone recovers in the air really quickly and S doesn't lead into a bounce so I can't follow up with an OTG. Ideas? If you catch them low enough you can do j.MH (delay a bit) S, M, qcf+L rekka, then either qcb/qcf+m into some more stuff. Only really worked on Iron Fist on day1 before deciding he wasn't for me but I did figure out that little loop. edit: watch this http://www.youtube.com/watch?v=hokn7MvPlLQ MadRhetoric posted:On the LevelUP stream, the game system just crossed Jint up. Even the system's got mad mixups. Pretty sure this is because the game uses the 'corpse' of the dead character to determine direction rather than whatever James Chen was talking about with characters coming in from certain sides, though the second case was true. It was the same in vanilla. Fellblade fucked around with this message at 03:11 on Nov 20, 2011 |
# ? Nov 20, 2011 03:02 |
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Combofiend's Hawkeye is pretty cool and holy poo poo that poison arrow pressure.
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# ? Nov 20, 2011 03:13 |
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Floe just got absolutely destroyed by that doom, wow. Also Combo's Hawkeye is really fun to watch.
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# ? Nov 20, 2011 03:23 |
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Floe just ate a rocket. Silly Floe, rockets are not oedipal.
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# ? Nov 20, 2011 03:33 |
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GREATEST COMEBACK EVER HOLY poo poo COMBOFIEND
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# ? Nov 20, 2011 03:48 |
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InnercityGriot posted:GREATEST COMEBACK EVER HOLY poo poo COMBOFIEND and then another absolutely insane comeback, combofiend holy poo poo
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# ? Nov 20, 2011 03:51 |
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Fellblade posted:Pretty sure this is because the game uses the 'corpse' of the dead character to determine direction rather than whatever James Chen was talking about with characters coming in from certain sides, though the second case was true. It was the same in vanilla. Yeah, he probably hopped the point character with Cap before Tasky came in.
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# ? Nov 20, 2011 03:56 |
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So what exactly am I supposed to do against a Hawkeye/Task/<> Team? Stay at range and they can beat anyone, get in close and well whaddaya know, they have an excellent way to fight hand to hand. They can keep at range AND combo your face off. This is good. This was a good idea. I only have Skrull as a teleporter on my team and his options are pretty limited teleport wise.
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# ? Nov 20, 2011 03:57 |
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Waverhouse posted:So what exactly am I supposed to do against a Hawkeye/Task/<> Team? Stay at range and they can beat anyone, get in close and well whaddaya know, they have an excellent way to fight hand to hand. They can keep at range AND combo your face off. This is good. This was a good idea. I only have Skrull as a teleporter on my team and his options are pretty limited teleport wise.
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# ? Nov 20, 2011 04:01 |
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GR/Chris/Skrull It's not really pro or has any actual synergy (I can use skrull for an otg on one Chris combo, even there its not a big deal. Chris mines are nice for GR too I guess). GR can handle himself alright, but I can only pressure them into the corner and get some Air S.s, half the time of which I cant seem to combo. It also doesn't help that the highly nuanced jump back arrow strategy can block before skrull lands on them,or moves them out of the way. EDIT Does Hawkeye level 3 hit OTG? Waverhouse fucked around with this message at 04:19 on Nov 20, 2011 |
# ? Nov 20, 2011 04:17 |
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Thought I'd share a little Nova trick. At this point, everyone playing him is already relaunching with f.H at some point in their BnB combo, and thats cool. But, when you do this, instead of f.H > S, use his c.B to put them in the air and you can go for an air grab reset a la wesker's gunshot + assist set up, except assistless. Usually you're in or near the corner at this point in a nova combo, so throwing him away from it with a back throw sets you up to OTG with 623L and leave the wall bounce to reset again if you want to or get a full combo.
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# ? Nov 20, 2011 04:17 |
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Waverhouse posted:Does Hawkeye level 3 hit OTG? Pretty sure it does. EDIT: The New Testament says yes. Guide is great, BTW.
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# ? Nov 20, 2011 04:21 |
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So yeah, I was dicking around with Hawkeye earlier and found out Triple Arrow's unsafe on hit to characters with good quick normals. Presumably means stuff like Ace Attorney and Gravity Squeeze can own it too. Going to test beam supers tomorrow probably I'm sure everyone other than me knows this, just posting it for shits and giggles
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# ? Nov 20, 2011 04:41 |
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Another funny Hawkeye thing is that net arrow (or is it "dead arrow"?) blows up a lot of weird stuff, like Nemesis' super armor hyper. Stops them dead in their tracks. Probably works on other things I haven't seen yet.
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# ? Nov 20, 2011 04:46 |
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Apparently all of the H&H cards have leaked. http://img.imgcake.com/1321749853766jpgam.jpg http://img.imgcake.com/1321749937694jpgaz.jpg http://img.imgcake.com/1321749990648jpguz.jpg
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# ? Nov 20, 2011 04:51 |
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Cue a thousand fanboys crying "WHY ISN'T THIS CHARACTER PLAYABLE" e: on topic, is h&h playable online as well as locally? It actually sounds pretty fun, I wanna try it with my friends.
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# ? Nov 20, 2011 04:55 |
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Jmcrofts posted:Cue a thousand fanboys crying "WHY ISN'T THIS CHARACTER PLAYABLE" You can do both, yeah.
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# ? Nov 20, 2011 04:57 |
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Jmcrofts posted:Cue a thousand fanboys crying "WHY ISN'T THIS CHARACTER PLAYABLE" I'm pretty sure they said it was available for both. I'm laughing that multiple man is literally copy pasted though. I don't know if that's a nice touch or not.
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# ? Nov 20, 2011 04:58 |
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Card art owns, I guess. Any word on the effects? While we're at it, any idea if there's a random card option? That would be fun as heck e: Pretty sure I read somewhere that it's playable online and that it tallies whether heroes or heralds are winning each each or something. I'll see if I can dig up a link e2: hahaha gently caress me, i can't read Fungah! fucked around with this message at 05:01 on Nov 20, 2011 |
# ? Nov 20, 2011 04:58 |
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Fin Fang Foom card makes all characters on your team wear purple speedos. Offline play for Heroes and Heralds sounds kinda weird, can't find if there's anything about local play: http://www.eventhubs.com/news/2011/nov/03/umvc3s-heroes-heralds-mode-will-have-online-weekly-wars/
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# ? Nov 20, 2011 05:00 |
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Zabel card lets you move forward while crouching Sasquatch card replaces your level 3 with a banana eating super Also none of this is true
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# ? Nov 20, 2011 05:00 |
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# ? May 30, 2024 13:47 |
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darealkooky posted:Apparently all of the H&H cards have leaked. Is it just me or does it seem like those cards are all missing some green? Also who is fat iron man?
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# ? Nov 20, 2011 05:04 |