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Niddhogg posted:Deadpool. Oh god I hope so. (It is me I am the Deadpool fan)
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# ? Dec 6, 2011 02:49 |
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# ? May 29, 2024 01:50 |
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Reminder that Niddhogg thought it was only a matter of time until someone unlocked Thor's hidden potential
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# ? Dec 6, 2011 02:52 |
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Deadpool can be really annoying now that zoning is viable AND he has that Wesker gunshot/teleport combo. When I finally decide I wanna play this game decently, I'll try Deadpool/Strange/Hawkeye or something like that or just replace Joe with Deadpool and play Dieminion's team because I love Dieminion.
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# ? Dec 6, 2011 02:59 |
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Cat Machine posted:Reminder that Niddhogg thought it was only a matter of time until someone unlocked Thor's hidden potential Top 8 in Florida, kiss the ring.
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# ? Dec 6, 2011 03:26 |
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Dias posted:As a segue, who do you people think has the potential to become very good in this game? S-Kill talks about Jill a lot and I dunno. Her ground game is really fuckin' strong, tho. Zero has the potential to get better than he already was/is, Nova has lots of potential, and I legitimately think that an old school MvC2 style team of battery/assist/meter user will be amazing for strange once he's fleshed out more. All he needs is one super to start the party train with X factor and then it's 50/50's all the way down with the potential to be cheesier than Cable ever dreamed of when those 50/50's don't work. That said, I still think nemesis has a lot of stuff to be figured out too. There's a lot of gimmicky command grab setups with proper assists and his resets are too disgusting. I think there's a lot of undiscovered stuff with that lvl.3 and kara setups as well.
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# ? Dec 6, 2011 04:04 |
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https://www.youtube.com/watch?v=zC-tTXTnAYI
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# ? Dec 6, 2011 04:12 |
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HORSEPORN posted:Zero has the potential to get better than he already was/is, Nova has lots of potential, and I legitimately think that an old school MvC2 style team of battery/assist/meter user will be amazing for strange once he's fleshed out more. All he needs is one super to start the party train with X factor and then it's 50/50's all the way down with the potential to be cheesier than Cable ever dreamed of when those 50/50's don't work. I don't like Nemesis because of his mobility, but when he gets in he has some pretty good tools. Zero is already strong, dude has so much priority, builds tons of meter and can spend it all for high damage. He can also be an annoying "chip anchor" a la Morrigan/Storm/Dorm with his projectiles and X-Factor. I dunno why he doesn't show up more often, maybe it's the Wesker Factor. Strange will be complete bullshit as soon as someone figures out that he's got more crap than the Yellow Pages and that his oki game can be really fuckin' strong. That's why I wanna run the guy with Deadpool, who's a decent battery. I dunno what kind of assist you'd run in that setup - lockdown for mixups, something with screen coverage for annoying keepaway or meter building crap, which is what Dieminion's doing right now.
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# ? Dec 6, 2011 04:24 |
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I never noticed before just how much detail went into all of sentinels moves and components. He really looks the best from the front.
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# ? Dec 6, 2011 04:30 |
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The soul fist is the most well-designed projectile in all of fighting games.
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# ? Dec 6, 2011 05:33 |
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It's so hard to stay calm and hit my combos out against real people. I always freak out and do poo poo too fast and end up messing even simple combos I can hit 100% in practice. Ghost Rider is a pretty tough character for me to go against, all his full screen grabs totally open me up all the time.
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# ? Dec 6, 2011 05:37 |
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dorkasaurus_rex posted:It's so hard to stay calm and hit my combos out against real people. I always freak out and do poo poo too fast and end up messing even simple combos I can hit 100% in practice. Same.
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# ? Dec 6, 2011 05:44 |
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Sup cracking under the slightest hint of pressure buddies There needs to be a Smith smiley, that would be the most appropriate for this post.
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# ? Dec 6, 2011 05:46 |
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They did unlock Thor's hidden potential.. it's just that it wasn't enough.
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# ? Dec 6, 2011 05:47 |
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dorkasaurus_rex posted:It's so hard to stay calm and hit my combos out against real people. Part of this is nerves and part of it is not- confirming. You can just play people constantly until you can do it, but IMO a good way to practice this is putting the CPU on in practice mode. It is training wheels because at least you are working on a moving target who blocks sometimes. Also, you have to freestyle a little bit because marvel is crazy like that. And don't just practice your combos beginning with heavy attacks, of course.
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# ? Dec 6, 2011 05:50 |
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Is there a video anywhere on the internet that shows a Dr Strange player using him to blow the other team up against a player that knows what they're doing? I've seen people make good use of his assists and get wins with his teammates, but Strange himself usually ends up being a punching bag to rushdown - only way I've seen him get damage is from Spell of Vishanti as whiff punisher or just thrown out randomly. It's so hard to set up his left right mixups for me because people just jump or super jump and block - and sadly even if you have 2 or 3 yellow orbs (which can be hard to set up against rushdown), the flames almost always whiff normal jumpers and ALWAYS miss people super jumping and tech rolling. I feel I make pretty good use of his good normals (cr. M as anti-air, j.M, c.H which outranges wesker's c.M ...) AND I am using him with gold daggers and rapid slash as assists - good players usually push block my hit-confirm normals into assist mix-ups, and with the enemy constantly safely jumping around it's easy to mis-time the mix-up and just have them be in guard stun the entire time - or mis-time it the other way and give them too much time to jump out and block. I still think he has the potential to be good (just being able to whiff punish with Vishanti and use any level of x-factor to kill them off is nice) but I am not finding a solid way to open strong players up reliably like I am with my other characters. Would be nice to see someone having success with him at a decently high level of play.
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# ? Dec 6, 2011 05:56 |
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So after a little while of playing with a friend, I've finally got my team to Skrull/Dormammu/Morrigan, and it's been working pretty well. Would someone fit better in the Skrull spot that isn't Wesker?
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# ? Dec 6, 2011 05:57 |
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bladeworksmaster posted:So after a little while of playing with a friend, I've finally got my team to Skrull/Dormammu/Morrigan, and it's been working pretty well. Would someone fit better in the Skrull spot that isn't Wesker? Is there a reason why Morrigan is your anchor? I think your team would benefit a lot more if Dormammu was in the third slot.
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# ? Dec 6, 2011 06:01 |
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bladeworksmaster posted:So after a little while of playing with a friend, I've finally got my team to Skrull/Dormammu/Morrigan, and it's been working pretty well. Would someone fit better in the Skrull spot that isn't Wesker? There is totally nothing wrong with skrull, he's a good character.
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# ? Dec 6, 2011 06:05 |
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TaurusOxford posted:Is there a reason why Morrigan is your anchor? I think your team would benefit a lot more if Dormammu was in the third slot. I usually put her on anchor for the Level 3 Clone chip damage strategy, but putting Dormammu last definitely seems like a more solid plan. NecroMonster posted:There is totally nothing wrong with skrull, he's a good character. Yeah, he's a lot of fun to use, no one I've played really knows what to expect from him in my circle of friends cause most of them are using Wesker or Vergil and have barely seen him before.
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# ? Dec 6, 2011 06:06 |
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bladeworksmaster posted:I usually put her on anchor for the Level 3 Clone chip damage strategy, but putting Dormammu last definitely seems like a more solid plan. Dormammu Stalking Flare spam is really nice for the chip finish. If you have XF3 Dorm and they have no X-Factor, as long as you have 1/2/3 meters you will win by chip out. Just Flare/XF/Flare and spam meteors and there goes any hope most characters have. A surprisingly fun, if lame, win.
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# ? Dec 6, 2011 08:22 |
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I change teams every day now that I can't play online. Just killing time in training mode lets you get really good at combos. Three teams are: Wesker/Spencer/Iron Man Vergil/Dormammu/Doom and now I'm trying Haggar/Frank West/Doom. Getting an easy-mode lvl. 5 Frank is unbelievably powerful, and with Haggar and Doom assist backing you it's impossible NOT to open someone up. Hidden Missiles, wave dash, barrel roll mixup, if they block haggar assist and mixup again, repeat until dead. All you need to do is land that one Rapid Fire Fist, and that's not so hard with Hidden Missiles and the Shopping Cart helping Haggar get in. The real question is...do I want my team set up so that Haggar ends up as the anchor, or Doom? Haggar works better in the slot with Hidden Missiles behind him, but putting him at anchor lets him recover more red life and lets you call his assist more frequently. Naturally, Doom works anywhere. quote:Dormammu Stalking Flare spam is really nice for the chip finish. If you have XF3 Dorm and they have no X-Factor, as long as you have 1/2/3 meters you will win by chip out. Just Flare/XF/Flare and spam meteors and there goes any hope most characters have. A surprisingly fun, if lame, win. On the other hand, putting Morrigan as the anchor and spamming her meter-building assist means you can spam Stalking Flare all the time. You can probably call Morrigan twice during a stalking flare if the other guy is at full screen, while simultaneously charging your Power of the Destructor/Creator. You'd have to watch out for teleporters and super jumpers, since flares go away if Dorm is struck, but you could probably lock people down pretty well like that. Vengarr fucked around with this message at 10:50 on Dec 6, 2011 |
# ? Dec 6, 2011 10:13 |
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Vengarr posted:and now I'm trying Haggar/Frank West/Doom. Getting an easy-mode lvl. 5 Frank is unbelievably powerful, and with Haggar and Doom assist backing you it's impossible NOT to open someone up. Hidden Missiles, wave dash, barrel roll mixup, if they block haggar assist and mixup again, repeat until dead. All you need to do is land that one Rapid Fire Fist, and that's not so hard with Hidden Missiles and the Shopping Cart helping Haggar get in. I use Haggar/Frank as well with my anchor constantly rotating (right now I'm trying out Trish, for a while I did use Doom). I will say there's no circumstances ever where you want Haggar to be the last team mate alive. Like to the point of letting him get chipped out and let Doom or Frank clean up with XF3. Also in the case of your team Haggar with XF2 backed by either shopping cart or Missiles is really god damned dangerous. His basic BnBs kill everything for no meter and both cart and missles let him get in really well. XF2 will aso let you turn any landed Lariat into a dead character if you are willing to burn your X factor.
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# ? Dec 6, 2011 10:51 |
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Orange Crush Rush posted:I use Haggar/Frank as well with my anchor constantly rotating (right now I'm trying out Trish, for a while I did use Doom). I will say there's no circumstances ever where you want Haggar to be the last team mate alive. Like to the point of letting him get chipped out and let Doom or Frank clean up with XF3. No fair, you gotta tell me why you dropped Doom. I haven't played enough real matches to tell, but it seems like using Hidden Missiles to keep people from jumping backwards and pushblocking all the time would be a no-brainer.
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# ? Dec 6, 2011 10:59 |
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Vengarr posted:No fair, you gotta tell me why you dropped Doom. I haven't played enough real matches to tell, but it seems like using Hidden Missiles to keep people from jumping backwards and pushblocking all the time would be a no-brainer. Because I can't use Doom for poo poo online. Literally the only reason. Although I will say Trish has some very nice synergy with Frank
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# ? Dec 6, 2011 11:07 |
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TaurusOxford posted:Is there a reason why Morrigan is your anchor? I think your team would benefit a lot more if Dormammu was in the third slot. Skrull/Dorm/Morrigan is a team of darn good anchors, so while one may be a better anchor than the other it's actually quite a fun team to have going since they're all really dangerous when they're the last one standing.
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# ? Dec 6, 2011 11:36 |
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Dan Didio posted:So I'm intent on playing Iron Fist, but everywhere with this fuckin' game is sold out.
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# ? Dec 6, 2011 11:50 |
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The Ultimate Marvelous Adventures of Gootecks & Mike Ross Ep. 1 - THE RETURN! https://www.youtube.com/watch?v=lPnswEDTp-M
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# ? Dec 6, 2011 15:36 |
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Bisse posted:Seriously? I thought the game was selling bad? If you're referring to the srk thread, the OP was quoting sales numbers that hadn't yet accounted for any U.S. sales.
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# ? Dec 6, 2011 15:43 |
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Bisse posted:Seriously? I thought the game was selling bad? Well they did put a commercial out for it that I've seen at least ten times already. It contains a lot of flashy clips of lv 3 hypers and it also says "only $40.00!." What gamer wouldn't jump on that!? That plus the old vanilla players might equal decent sales. I can't find any numbers though, so someone else will have to actually provide the important information.
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# ? Dec 6, 2011 15:47 |
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Haha watching Mike Ross freak out about armorless Arthur. "I CAN'T DO ANYTHING!!!"
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# ? Dec 6, 2011 16:05 |
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Thanks for the replies, everyone, I'm gonna alternate Dormammu and Morrigan around in 3rd slot to see which works better for me.
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# ? Dec 6, 2011 16:15 |
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Hahaha, Gootecks's reaction to getting the drone assist to keep a combo going was awesome!
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# ? Dec 6, 2011 16:26 |
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Something weird is going on because my love of watching fighting game videos is totally being overshawdowed by the sheer joy of watching Max(imilian dood) and Doom play Modern Warfare 3. And I don't even play MW3!
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# ? Dec 6, 2011 16:31 |
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I am trying to decide on a teammate for Wolverine/X/Sentinel who is not Wesker. I don't like Wesker. I want someone with an OTG capable hyper for THC at the end of Wolverine's BnB or an assist that lets me do a Fatal Claw after Wolverine's OTG slide. For OTG Hypers in the THC I tested: Dr. Strange with Spell of Vishanti Morrigan with Shadow Servant Zero with Rekkoha (Rekkoha has a lot of startup and won't always connect) Storm with Hail Storm Frank with Walmart I didn't try Magneto, Nemesis, Jill, or Chris because I'm not really interested in them and I didn't try Strider with Legion or Viper with Burst Time because I didn't think of them. For the THC partners I tested the damage was somewhere in the 800k-850k range, with Hail Storm coming in at just over 850k. With Hail Storm and 3 meters so that Sentinel can join the THC the damage bumps to just under 1.1 million. That is obviously very good. For assists that let the combo continue I only found two that really worked well: Wesker's gunshot assist (WHY IS IT SO GOOD?) Ghost Rider's Chain of Rebuttal (it comes out as fast as Wesker's gunshot and it wallbounces) I believe Spencer's grapple assist can work well for continuing the combo but I'm not very interested in playing Spencer. When combo'd from assist into Fatal Claw, Wolverine does just over 700k on his BnB. Some assists work allow the combo to continue in the corner: Doom rocks Frank's tools of survival probably Chun Li's lightning legs Skrull's Tenderizer The issue with those is that if you're not in the corner they won't reach unless you delay your second air series and call your assist at juuuust the right time. I think Cold Star also falls into this category. I didn't test Strider's gram assist but I did look at its frame data and it's 6 or 8 frames slower than Chain of Rebuttal, probably too slow to connect easily like Chain of Rebuttal. Are there any other wallbounce assists that might work? What it comes down to is whether it is better to get a THC partner who can bump Wolverine's damage to 800-850k for 2 meters or an assist who can bump it to 700k for one meter. I am leaning towards THC partner. Storm looks especially good. If Legion works as an OTG in the THC then Strider is a good choice too, especially since Vajra fills a gaping hole in Wolverine's game. However, there is a lot of Wesker out there and I don't think Strider matches up well with Wesker because he is very floaty and dies in half a combo. Ghost Rider/Wolverine has some synergy, Berserker Barrage assist can let Ghost Rider combo after j.S. I'm also interested in trying Viper out. Frank looks promising as well but I'm not sure how I feel about him on point. So for my x I am thinking either Storm, Strider, Frank, Ghost Rider, or Viper. Is there anyone I've forgotten that I should consider? My ideal teammate allows for bonus damage at the end of the BnB and has an assist that helps out Wolverine's point game. Something else I found: Zero's Shippuga assist after Wolverine's OTG leaves the opponent in the perfect spot for Wolverine to jump forward after the OTG and throw. It happens SO fast. If anyone plays Wolverine and Zero give it a shot. Dunno what happens if they don't neutral tech, though. PS - Niddhog, why do you think Deadpool has potential? I just dropped him even though I love him. I think he's rear end.
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# ? Dec 6, 2011 16:51 |
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Dren posted:I am trying to decide on a teammate for Wolverine/X/Sentinel who is not Wesker. I don't like Wesker. Stopped reading here. Learn him. He's good. Really really really good. Seriously though, the only good Strider assist is the teleport kick, which doesn't wall bounce but does cause ground bounce if it hits an airborne opponent. You can OTG that. Also Strider isn't that bad a matchup for Wesker. He's fast and has tracking teleports. With your team, drone assist will help him a lot in that matchup and both Sent and Strider make great anchors. Chocolate America fucked around with this message at 17:14 on Dec 6, 2011 |
# ? Dec 6, 2011 16:58 |
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Vajra assist is hard kd, not ground bounce. \/\/ I miss Cable. Brosnan fucked around with this message at 18:03 on Dec 6, 2011 |
# ? Dec 6, 2011 17:42 |
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Just bought the evil twin pack. Played Deadpool on point and he says pre-fight: "And you thought Cable wasn't in the game!" Pretty cool
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# ? Dec 6, 2011 17:51 |
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Seymour Butts posted:Just bought the evil twin pack. Played Deadpool on point and he says pre-fight: "And you thought Cable wasn't in the game!" Pretty cool They added a few lines like that for alt costumes it looks like. I know when Iron Man wears his alt he says "Ugh. I can still smell Norman Osbourne's hair gel."
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# ? Dec 6, 2011 18:50 |
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Why is is lame to have Dante and Vergil on the same team Gootecks?
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# ? Dec 6, 2011 18:58 |
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# ? May 29, 2024 01:50 |
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PunkBoy posted:Why is is lame to have Dante and Vergil on the same team Gootecks? Realistically, shouldn't they always be on opposing teams?
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# ? Dec 6, 2011 19:04 |