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iPodschun
Dec 29, 2004

Sherlock House

Chocolate America posted:

So there's a small invitational tournament going on tonight.

Stream: http://www.twitch.tv/srklive

Yipes, RayRay, Noel Brown, NerdJosh, ChrisG, MarlinPie, Masta CJ and Dieminion are playing.
Stream is up now with casuals between NerdJosh and Chris G. Tournament is single elimination, 3 out of 5 for $1000.

Bracket and player info http://challonge.com/umvc3showmatchny

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FossilFuelUser
May 8, 2004
Global Warming

Chocolate America posted:

OK then what is the ~official~ definition of "lame"? Because I think that term should go.

Zoning is zoning and defensive is defensive. People started calling it "lame" because it's not all manly brave rushdown or whatever hypermasculine bullshit people project onto these games and that's just outdated as hell, even as a compliment.

MAXIMUM WESKER

Chocolate America
Nov 5, 2008

by garbage day
Posting again for new page:

http://www.twitch.tv/srklive

Going on right now!

sigher
Apr 22, 2008

My guiding Moonlight...



Chocolate America posted:

So there's a small invitational tournament going on tonight.

Stream: http://www.twitch.tv/srklive

Yipes, RayRay, Noel Brown, NerdJosh, ChrisG, MarlinPie, Masta CJ and Dieminion are playing.

Who's the other commentator, because god drat him and Yipes are an award-winning team.

InnercityGriot
Dec 31, 2008
Chris Matrix.

Chacmool
Apr 12, 2007

drat that was short. ChrisG is having a pretty good run it seems.

great big cardboard tube
Sep 3, 2003


I don't think CJ's Magneto did a single drat thing in that whole set, it was like he was only playing 2 characters and he still did well. Dude has the most impressive/unorthodox Dorm I've seen.

Oh Long Johnson
Oct 22, 2010

Seizure Robot posted:

I don't think CJ's Magneto did a single drat thing in that whole set, it was like he was only playing 2 characters and he still did well. Dude has the most impressive/unorthodox Dorm I've seen.
He was using the disruptor assist to set up his Dormammu mixups which were doing great but aside from that yeah Magneto seemed pretty useless to him.

Chocolate America
Nov 5, 2008

by garbage day
Was there a WNF this past week and if so is there an archive up anywhere?

iPodschun
Dec 29, 2004

Sherlock House

Chocolate America posted:

Was there a WNF this past week and if so is there an archive up anywhere?
https://www.twitch.tv/leveluplive Videos tab under the player. It was 2v2 this week.

Chocolate America
Nov 5, 2008

by garbage day

iPodschun posted:

https://www.twitch.tv/leveluplive Videos tab under the player. It was 2v2 this week.

Thanks!

Vengarr
Jun 17, 2010

Smashed before noon

Chocolate America posted:

Thanks!

Sweet jesus but Steve is amazing. Like half of everything he said was pure gold, and the other half embarrassed UltraDavid so much it made me laugh anyway.

FauxCyclops
Feb 25, 2007

I'm the man who killed Hostess. Now, say my name.
I've come to the conclusion that I've been relying too much on Wesker as a crutch in this game and my game has not really improved a whole lot over this year as a result. This is the first game I've tried to play competitively; being summarily destroyed at a local tournament this weekend has reassured me of this, so I've decided to go cold turkey off Wesker for awhile and experiment with new teams to improve my fundamentals.

Right now I'm looking at a zoning team based on MODOK in the second slot and Dormammu in as anchor. At the risk of the answer being "pick Doom", what would a good point character for this team be? Basically I want to zone the opponent out until the end of time and if you could point out (hurr) a point man who would have good synergy with these two I'd appreciate it. :)

Beautiful Ninja
Mar 26, 2009

Five time FCW Champion...of my heart.

FauxCyclops posted:

I've come to the conclusion that I've been relying too much on Wesker as a crutch in this game and my game has not really improved a whole lot over this year as a result. This is the first game I've tried to play competitively; being summarily destroyed at a local tournament this weekend has reassured me of this, so I've decided to go cold turkey off Wesker for awhile and experiment with new teams to improve my fundamentals.

Right now I'm looking at a zoning team based on MODOK in the second slot and Dormammu in as anchor. At the risk of the answer being "pick Doom", what would a good point character for this team be? Basically I want to zone the opponent out until the end of time and if you could point out (hurr) a point man who would have good synergy with these two I'd appreciate it. :)

You pretty much can't go wrong using Hawkeye on a keepaway team. Or any team.

FauxCyclops
Feb 25, 2007

I'm the man who killed Hostess. Now, say my name.
I was strongly considering Chris, is this A Bad Idea?

Vengarr
Jun 17, 2010

Smashed before noon

FauxCyclops posted:

I've come to the conclusion that I've been relying too much on Wesker as a crutch in this game and my game has not really improved a whole lot over this year as a result. This is the first game I've tried to play competitively; being summarily destroyed at a local tournament this weekend has reassured me of this, so I've decided to go cold turkey off Wesker for awhile and experiment with new teams to improve my fundamentals.

Right now I'm looking at a zoning team based on MODOK in the second slot and Dormammu in as anchor. At the risk of the answer being "pick Doom", what would a good point character for this team be? Basically I want to zone the opponent out until the end of time and if you could point out (hurr) a point man who would have good synergy with these two I'd appreciate it. :)

The reason Doom is so great for zoning teams is that Hidden Missiles shuts down full-screen super-jumpers. A surprising number of zoning characters can't control the top corners of the screen, so guys like Wesker or Chris can just super-jump, fire downwards and mess you up. Dormammu doesn't have that problem because Purification H owns, so he makes a great anchor. I'd definitely put MODOK on point and have Doom behind him.

e: alternatively, Deadpool with his Trigger-Happy assist shuts down jumpers as well.

quote:

I was strongly considering Chris, is this A Bad Idea?

Nope, Chris is good. He has the same problem that the above team has, though, compounded by the fact that he has no anti-air whatsoever. If you're going to roll with Chris, you'll need an assist behind him.

Vengarr fucked around with this message at 12:39 on Dec 11, 2011

PunkBoy
Aug 22, 2008

You wanna get through this?

Vengarr posted:

Nope, Chris is good. He has the same problem that the above team has, though, compounded by the fact that he has no anti-air whatsoever. If you're going to roll with Chris, you'll need an assist behind him.

Isn't his flamethrower decent anti-air? Or did they change that?

iPodschun
Dec 29, 2004

Sherlock House
Chris G is on this week's Wakeup SRK podcast, if anyone else is interested in listening
http://shoryuken.com/2011/12/08/wakeup-shoryuken-e081-chris-g-will-smash-your-face-in/

Vengarr posted:

The reason Doom is so great for zoning teams is that Hidden Missiles shuts down full-screen super-jumpers. A surprising number of zoning characters can't control the top corners of the screen, so guys like Wesker or Chris can just super-jump, fire downwards and mess you up. Dormammu doesn't have that problem because Purification H owns, so he makes a great anchor. I'd definitely put MODOK on point and have Doom behind him.
Agreeing with using Doom with Missiles as anchor, but how about putting Dorm first? I don't think much of Dorm's assists for zoning, while MODOK has Barrier to stop stuff and Balloon Bomb helps take up space on the screen.

Lurchington
Jan 2, 2003

Forums Dragoon

Glass Eater posted:

So last night I stumbled across this dude named Bum who was running Haggar/Hulk/Chris. He was murdering everybody. 3-0'd Noel Brown, he actually got in on Dieminion with Haggar of all people.

There's quite a few matches in this archive somewhere: http://www.twitch.tv/bum1six3/b/302097436

I think he starts around 42:40, names are wrong so Crazy Joe is actually Bum. Right off the bat, a Haggar 100% combo on Nemesis :cool:

I just want to say that every single Bum match with this team was great. It may have been half procrastination, but watched easily an hour plus and loved it all. I highly recommend it.

I've been running:
Deadpool/Frank (cart)/Doom (missiles)
or
Deadpool/Haggar (lariat)/Doom (beam)

and just learning, but having fun.

legoman727
Mar 13, 2010

by exmarx
Odd question, but are the twitch.tv archives not working for anyone else? THey'll load the video... then nothing. Hitting play doesn't actually start the video.

iPodschun
Dec 29, 2004

Sherlock House

legoman727 posted:

Odd question, but are the twitch.tv archives not working for anyone else? THey'll load the video... then nothing. Hitting play doesn't actually start the video.
Just tried the Bum archive, and it worked fine for me. Ad plays for me first before video starts playing, so maybe you have to turn off some of your ad blocking stuff?

Double Bill
Jan 29, 2006

legoman727 posted:

Odd question, but are the twitch.tv archives not working for anyone else? THey'll load the video... then nothing. Hitting play doesn't actually start the video.

The videos never start playing automatically for me either, but they start working if I skip ahead a little.

Chocolate America
Nov 5, 2008

by garbage day
I finally got some time to watch those Bum fights (Bumfights?) and holy poo poo is that a godlike Haggar.

Hey Wesker players, what do you do against Nemesis other than gun zone (if anything)? As good as Wesker's rushdown is it's hard to compete with that armor and range. Noramlly what I do is call Rapid Slash assist and once in a while try to catch his off guard when he's jumping with Vajra assist, which owns when it hits because I get a free OTG combo. Otherwise I find that my options are pretty limited. Any advice?

Dren
Jan 5, 2001

Pillbug

Seizure Robot posted:

As a side note, if you're unaware, GR can backdash insanely fast by mashing back + MH or LH. It does something goofy, I think starting and canceling Spire over and over, and is great for putting distance between you and your opponent. If they block your Spire you can cover a good amount of ground before they can even do anything again.

Wow that backdash trick is so good. I can play Ghost Rider and not get bodied now. Any tips on what to do after you hit people with Spire? Since it doesn't cancel to anything I've been throwing out H H and hoping for a frametrap or to hit someone out of a wakeup attack. Spire is a command normal so you can call assists during it, would the right assist allow it to be comboed?

NecroMonster
Jan 4, 2009

Dren posted:

Wow that backdash trick is so good. I can play Ghost Rider and not get bodied now. Any tips on what to do after you hit people with Spire? Since it doesn't cancel to anything I've been throwing out H H and hoping for a frametrap or to hit someone out of a wakeup attack. Spire is a command normal so you can call assists during it, would the right assist allow it to be comboed?

You'de likely have to call the assist before you did spire in order to get that stuff to hit.

You're likely best off either getting space, doing spire again, throwing out a wall bounce special to force the enemy to block and get chipped, or going for some sort of assist aided mixup then trying to combo off of spire.

The Rokstar
Aug 19, 2002

by FactsAreUseless
I just watched the WNF archive last night and I have to say, I'm kind of surprised it took Combofiend as long as it did to drop Nemesis.

Partial Octopus
Feb 4, 2006



Anyone have any tips for someone who's just starting marvel having come from super? I bought the guide and it's pretty good but the BnB's in it seem pretty intense. Should I be learning some simpler combos first? I was watching some stream of some tournament matches and it seems like even the pros don't use the super long combos.

Orange Crush Rush
May 7, 2009

You don't need thumbs for revenge
Here's another crazy Haggar at 51:00 (it's SprintGod, the dude that made that crazy Haggar/Arthur/Felcia video, he now switches between Arthur and Rocket for the matchup)

http://www.twitch.tv/armshouse/b/302317899

HORSEPORN
Oct 7, 2008

Partial Octopus posted:

Anyone have any tips for someone who's just starting marvel having come from super? I bought the guide and it's pretty good but the BnB's in it seem pretty intense. Should I be learning some simpler combos first? I was watching some stream of some tournament matches and it seems like even the pros don't use the super long combos.

BnBs aren't really that long or complicated most of the time. They're all pretty simple muscle memory and even some of the more "complex" combos like zero or dante are incredibly easy once you just practice them a bit.

Just learn a midscreen combo and a corner combo for all three of your characters and you should be fine to have some fun. You can start progressively learning more things like extended combos, combos after air throws, etc.

The marvel engine allows for a lot of creativity so for instance for zero practice (as a corner combo):

s.l (hold), s.m, s.h, f.h, s, jump cancel, j.b, j.b, release buster, L lightning cut, land, s, jump cancel, j.m, j.m, j.h, j.s, land, super.

But as you get better start trying things like:

c.l, c.m, c.h, f.h, s.l (hold), s.m, s.h, f.h, s, jump cancel, j.m, j.m, j.h, j.s, land, jump, M Divekick, release buster, L lightning cut, land, s, jump, j.m, j.m, j.h, j.s, land, jump, M divekick, release buster, L lightning cut XX Level 3

Alternatively you can find a way to continue the combo after that last M divekick with some sort of assist and keep it going longer.

E:

legoman727 posted:

Odd question, but are the twitch.tv archives not working for anyone else? THey'll load the video... then nothing. Hitting play doesn't actually start the video.

This is because you have adblock or something similar that's preventing the loading/playing of the pre-stream ads. If you're watching archives just deal with having to watch one 10 second ad and then turn adblock back on whenever you watch an actual stream.

HORSEPORN fucked around with this message at 23:12 on Dec 11, 2011

FSLink
Nov 6, 2009
Speaking of bnbs for Dante, anybody have some good ones for him? I've practiced the ones in the Brady guide but that's about it. And any tips for Stinger->BC->Teleport? I can't seem to get it consistently.

usedpizza
Jan 1, 2009

Give it up for the champ
To bold cancel teleport try this: Down+LS, Down+S

e: or maybe do that backwards. I can't seem to remember.

HORSEPORN
Oct 7, 2008

FSLink posted:

Speaking of bnbs for Dante, anybody have some good ones for him? I've practiced the ones in the Brady guide but that's about it. And any tips for Stinger->BC->Teleport? I can't seem to get it consistently.

I don't play Dante but I'm pretty sure he's unique in that there's really no "set" bnb and you can pretty much just do whatever the gently caress you can think of. Kind of like how some vergils will go for 2x round trips in corners and other will use his fireballs for damage instead, etc.

Fuchi
Mar 10, 2011
I've been working with Ghost Rider/Nemesis/Taskmaster since day negative one of Ultimate (trying to get myself off of a Phoenix team), and am realizing that this team has some serious offensive gaps against Wesker, Doom, Trish, and to a lesser extent Dormammu. Superjump (gun, photon shot, trish airplay, etc) is something I just don't have a counter for on this particular team and I'm looking to offload Ghost Rider, move Nemesis to point, and find someone who plays those matchups better to be my new second, preferably who also has a good screen control assist for Nemesis's sake.

Hilariously Wesker does not help.

canoshiz
Nov 6, 2005

THANK GOD FOR THE SMOKE MACHINE!

FSLink posted:

Speaking of bnbs for Dante, anybody have some good ones for him? I've practiced the ones in the Brady guide but that's about it. And any tips for Stinger->BC->Teleport? I can't seem to get it consistently.

f+H, instant down+attack+S, then do down+S very very slightly after the stinger connects. Otherwise you'll teleport too early and will end up too high or too far.

The basic Dante BNB is (in the corner): LMH f+H BC Volcano, j.H xx air play, j.H (land) H xx Wild Stomp xx Prop Shredder, super jump, Hammer, (land) Wild Stomp xx Stinger xx Bold Move into Hammer, (land) Volcano xx Beehive, Jet Stream xx Fireworks xx Super. Midscreen, you want to do a SJC teleport after the Prop Shredder and a BC teleport after the Wild Stomp xx Stinger part. You also might need to modify the beginning part to combo into Charge Shot xx Prop Shredder instead of Wild Stomp xx Prop Shredder depending on the character. You can use your assists to extend this combo accordingly (ex. after a Hammer, call Wolverine Tornado Claw and do Volcano, j.S).

Man Cub
Jan 12, 2004

Come on! I'm the lord and savior! YOU'RE SUPPOSED TO CRUCIFY ME, GOD DAMNIT!

Fuchi posted:

I've been working with Ghost Rider/Nemesis/Taskmaster since day negative one of Ultimate (trying to get myself off of a Phoenix team), and am realizing that this team has some serious offensive gaps against Wesker, Doom, Trish, and to a lesser extent Dormammu. Superjump (gun, photon shot, trish airplay, etc) is something I just don't have a counter for on this particular team and I'm looking to offload Ghost Rider, move Nemesis to point, and find someone who plays those matchups better to be my new second, preferably who also has a good screen control assist for Nemesis's sake.

Hilariously Wesker does not help.

Pretty sure the correct answer is Doom. It's always Doom.

FossilFuelUser
May 8, 2004
Global Warming

Fuchi posted:

I've been working with Ghost Rider/Nemesis/Taskmaster since day negative one of Ultimate (trying to get myself off of a Phoenix team), and am realizing that this team has some serious offensive gaps against Wesker, Doom, Trish, and to a lesser extent Dormammu. Superjump (gun, photon shot, trish airplay, etc) is something I just don't have a counter for on this particular team and I'm looking to offload Ghost Rider, move Nemesis to point, and find someone who plays those matchups better to be my new second, preferably who also has a good screen control assist for Nemesis's sake.

Hilariously Wesker does not help.

Strider assist helps a lot against characters who like to gently caress around in the air a lot.

duffath
May 9, 2007

My name is Legion for we are many.

Orange Crush Rush posted:

Here's another crazy Haggar at 51:00 (it's SprintGod, the dude that made that crazy Haggar/Arthur/Felcia video, he now switches between Arthur and Rocket for the matchup)

http://www.twitch.tv/armshouse/b/302317899

Going to have to watch this tomorrow, but yeah sprint's haggar is ace. His haggar can pretty much touch of death you from any situation.

Lothire
Jan 27, 2007

Rx Suicide emailed me and all I got was this amazingly awesome forum account.

Tortured By Flan
Teamsp00ky will have Barfights starting up momentarily.

Trykt
Jul 30, 2000

Still training..

PunkBoy posted:

Isn't his flamethrower decent anti-air? Or did they change that?

It was never good anti-air. It has some situational uses in that department but that's the problem, all Chris's anti-airs (flamethrower, landmine, stand S, air throw, j.buttons into combo, ground shotgun) are situational. The bright side is he tends to get great damage when they work.

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Orange Crush Rush
May 7, 2009

You don't need thumbs for revenge

duffath posted:

Going to have to watch this tomorrow, but yeah sprint's haggar is ace. His haggar can pretty much touch of death you from any situation.

Hilariously he can land like 700K off an air pipe trade

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