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I've only really played From the New World, but it felt like it was trying to hard and I hated how just about everything was a minigame or a gimmick.
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# ? Dec 22, 2011 19:45 |
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# ? May 14, 2024 12:47 |
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Frank is amazing and don't you forget it. Anyways, it'd take a great amount of research for a Persona game to take place in America and honestly? I don't think that's their cup of tea. I'm curious as to where the series will go and look forward to Persona 5, but I am confident that they will create a solid setting for the game regardless of where it's actually located. Whatever mythology theme is cool in my book too, since the SMT series and spin-offs really like to expand on them in a unique way.
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# ? Dec 22, 2011 20:30 |
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I'm current running a Persona RPG over instant messanger with some friends that's set in an American charter school and the main characters all have Personae based on native american mythology, so there's ground to be covered there in a proper game. I appreciate that Atlus has the professional integrity to not set a game here unless they knew they could do the setting justice, but part of me wants to see what it would be like if they just did it anyway and instead of having the game being an honest take on American culture it was a skewed vision of America through Japanese eyes where everyone carries a gun and black people are literal superheroes.
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# ? Dec 22, 2011 21:05 |
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TurnipFritter posted:I've only really played From the New World, but it felt like it was trying to hard and I hated how just about everything was a minigame or a gimmick. Well the game's battle system is based off a glorified golf swing meter, but in From the New World the gameplay is basically perfect. In fact, I don't think I've played an RPG with as amazing gameplay as FTNW.
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# ? Dec 22, 2011 21:44 |
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The first Shadow Hearts handled it's setting pretty well though. Good use of both the time frame and setting. Plus like a fourth of the game took place in China? Haven't played the second and the third was pretty much intentionally ridiculous.
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# ? Dec 22, 2011 21:44 |
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King of Solomon posted:I absolutely adored the original Shadow Hearts (it's one of, if not my favorite game to this day), and was very disappointed in SH2 (though it did net me a copy of the original of my own, which is great.) As a result, I never played anything beyond the second. I had the same experience. I loved Shadow Hearts, and played about halfway through SH2, and went away somewhat disappointed. It seems like the series progressed From Koudelka -> SH1 -> SH2, it got less serious, and more into wacky humor. I think if I'd played the series now, I better know how to approach it, but SH2 was disappointing at the time because SH1 was a a blend of serious and wacky, while SH2 had a major plot points somewhat like "ride Roger Bacon's fission jet across the world to escape from the Russian revolution with Princess Anastasia." I accidentally read spoilers for the events of the True Ending of Shadow Hearts 2 and , I highly recommend looking it up if you don't know it, because it's one of the biggest mindfucks in gaming. EDIT: But count me in as one of those that thinks that Koudelka was a masterful handling of a Western setting and plot, and Shadow Hearts 1 was an excellent balance and blend of both Eastern and Western. Oh wait, was this not the Shadow Hearts thread? Well, I started playing Persona 2 Innocent Sin last night, and I'm really loving the 90's slang speak that's been put into the English script! Also, the game is very different than I expected...most of the description makes it seem pretty dark, but the game has started off more lighthearted and anime than I expected. I'm going to guess that means it'll start off lighthearted with an underlying darkness that will come to a head later.
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# ? Dec 22, 2011 21:53 |
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Alteisen posted:Also only one game was set in the west, that being Shadow Hearts From the new world(the 3rd one), the first 2 where set in the UK, Russia and around Japan and had characters from those countries as well as references to them, Shadow Hearts 2 in particular is very Russia centric down to one of your antagonists and one of your party members. Ah, "The West" refers to pretty much everything west of, say, Poland. Not just the US, but also the UK, France, and Italy, which make up probably half of the European locales in the Shadow Hearts series.
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# ? Dec 23, 2011 02:08 |
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Strange Matter posted:I'm current running a Persona RPG over instant messanger with some friends that's set in an American charter school and the main characters all have Personae based on native american mythology, so there's ground to be covered there in a proper game. I appreciate that Atlus has the professional integrity to not set a game here unless they knew they could do the setting justice, but part of me wants to see what it would be like if they just did it anyway and instead of having the game being an honest take on American culture it was a skewed vision of America through Japanese eyes where everyone carries a gun and black people are literal superheroes. Hopefully their take on American culture would be a little more aware than the use of Native American culture in Soul Hackers, in which the game's demonic compendium is largely derived from Native American myths yet the only Native American character is literally named "Redman".
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# ? Dec 23, 2011 02:09 |
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Azure_Horizon posted:Well the game's battle system is based off a glorified golf swing meter, but in From the New World the gameplay is basically perfect. In fact, I don't think I've played an RPG with as amazing gameplay as FTNW. Yeah, FTNW's gameplay is pretty good. It could probably be in the running for greatest RPG ever if the characters weren't awful. SH1 has the best story of the bunch and SH2 is probably the best of the bunch because of how it's a good medium between the story of SH1 and the gameplay of SH3.
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# ? Dec 23, 2011 02:46 |
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So I finally got around to beating Strange Journey, and I have to say, gently caress that final boss. Half my party (MC and one of my demons) deal the vast majority of their damage using gun spells, and there wasn't a single loving turn (despite the boss's supposed resistance swapping every turn) that I actually got to use a gun skill, since the boss never swapped out of her resistance sets that reflect gun. I think the vast majority of the damage I dealt was based in my Huang Long casting Megidolaon every turn.
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# ? Dec 23, 2011 17:07 |
I lost interest in beating the final boss the legit way and just found a bunch of high level codes and used those. Honestly if you can get to the end of a game with no problems and then the last boss destroys you and you have to grind a ton it's pretty lame.
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# ? Dec 23, 2011 17:28 |
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Radish posted:I lost interest in beating the final boss the legit way and just found a bunch of high level codes and used those. Honestly if you can get to the end of a game with no problems and then the last boss destroys you and you have to grind a ton it's pretty lame. Yeah, I think I wound up grinding something like 15-20 levels between reaching the boss and killing her and I still had a fair bit of trouble even discounting the resistance bullshit (which isn't to say I intentionally ground that hard, part of it just happened between me deciding to grind up a few levels, then doing the entire game's worth of side quests and doing a little last-minute grinding for demon sources and cash to Mitama fuse.)
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# ? Dec 23, 2011 17:38 |
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The real gimmick to that boss is the dumbest thing possible and I hate it. In both forms, most of its attacks are hit-all and elemental. If your demons all reflect the four main elements it will kill itself in spectacularly short order.
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# ? Dec 23, 2011 17:51 |
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UselessLurker posted:The real gimmick to that boss is the dumbest thing possible and I hate it. In both forms, most of its attacks are hit-all and elemental. If your demons all reflect the four main elements it will kill itself in spectacularly short order. Even better: Reflect is completely broken in SJ and is based on the difference between levels between the attacker and defender. So it's possible to just use a super low level demon with some reflect skills and kill the final boss in 1 hit. :I
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# ? Dec 23, 2011 19:12 |
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That boss can also one shot your MC if it feels like it, no warning and there's no way to defend against it just, WELP GAME OVER, HAHAHA. Typical "challenge" from Atlus games.
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# ? Dec 23, 2011 19:16 |
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Well, Strange Journey is just filled with awful bosses, bad balance, and bad game mechanics in general. So a retarded final boss was pretty much just par for the course. It's been nothing but downhill since Nocturne. :/
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# ? Dec 23, 2011 19:36 |
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Both Shadow Hearts and Koudelka were pretty cool rpgs. The series is now dead and buried though.
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# ? Dec 24, 2011 12:28 |
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Honest Thief posted:Both Shadow Hearts and Koudelka were pretty cool rpgs. The series is now dead and buried though. After Persona 2 there wasn't another game in the series for eight years. Who knows, maybe in half a decade they'll make Shadow Hearts 4, and then immediately churn out a near-identical game a year or two later.
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# ? Dec 24, 2011 12:48 |
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Justice posted:After Persona 2 there wasn't another game in the series for eight years. Who knows, maybe in half a decade they'll make Shadow Hearts 4, and then immediately churn out a near-identical game a year or two later. That depends if another dev wants to handle it, because the original developers for the Shadow Hearts series went out of business.
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# ? Dec 24, 2011 16:36 |
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The Black Stones posted:That depends if another dev wants to handle it, because the original developers for the Shadow Hearts series went out of business. Which is a shame as Nautilus was made up from all the people that left Square before it went to poo poo, not enough androgynous pretty boys in their games are guess, the humor was probably a no-no to. "A protagonist that's perfectly content with his life? THIS WILL NOT STAND"
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# ? Dec 24, 2011 17:37 |
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Alteisen posted:Which is a shame as Nautilus was made up from all the people that left Square before it went to poo poo, not enough androgynous pretty boys in their games are guess, the humor was probably a no-no to. Apparently a bunch of employees went on to form FeelPlus which went on to make Lost Odyssey, which you could somewhat tell by the ring system battle system it had, but they really didn't make anything good afterwards.
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# ? Dec 24, 2011 18:24 |
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The Black Stones posted:Apparently a bunch of employees went on to form FeelPlus which went on to make Lost Odyssey, which you could somewhat tell by the ring system battle system it had, but they really didn't make anything good afterwards. That explains why I loved that game so much.
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# ? Dec 24, 2011 20:00 |
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The Black Stones posted:That depends if another dev wants to handle it, because the original developers for the Shadow Hearts series went out of business. Here's hoping it gets a reboot in the future, but I'm not really waiting with bated breath. I feel like FTNW was the best time to end it, since it perfected the gameplay and there wasn't a ton more you could do with it. Perhaps someone else will come along with a modern RPG series of the same depth and scope of that one. Persona is close, but doesn't quite hit the mark.
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# ? Dec 24, 2011 20:13 |
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Turns out I have the first two Shadow Hearts games. Guess I know what I'm doing this weekend! (Still gotta find the last one.) Also, anyone looking towards Devil Survivor 2? I'm not too crazy about the characters (seriously ) but as long they got the same gameplay, I'm good.
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# ? Dec 24, 2011 21:14 |
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Gwyrgyn Blood posted:Even better: Reflect is completely broken in SJ and is based on the difference between levels between the attacker and defender. So it's possible to just use a super low level demon with some reflect skills and kill the final boss in 1 hit. :I Wow, I'm pretty sure that's some legacy code from Etrian Odyssey showing through. You could pull a similar trick on the ultimate boss from the second game by using low-level Landsknechts with the Counter skill to do five-digit damage. Alteisen posted:That boss can also one shot your MC if it feels like it, no warning and there's no way to defend against it just, WELP GAME OVER, HAHAHA. That's actually the other end boss that can do that (and its success rate is low enough that it almost certainly won't happen more than once, so just have an auto-revival item equipped like you should anyway.) The normal end boss just uses regular Curse and Expel attacks.
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# ? Dec 25, 2011 00:07 |
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RadicalR posted:Also, anyone looking towards Devil Survivor 2? I'm not too crazy about the characters (seriously ) but as long they got the same gameplay, I'm good. I've had it ore-ordered ever since I could. I'm also a crazy guy that doesn't mind the character designs. They're not great by any means, but I don't have any big issue with them either.
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# ? Dec 25, 2011 05:45 |
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Thuryl posted:Wow, I'm pretty sure that's some legacy code from Etrian Odyssey showing through. You could pull a similar trick on the ultimate boss from the second game by using low-level Landsknechts with the Counter skill to do five-digit damage. I figured he was referring to that physical(?) attack that hits like 8 times and is random. As random attacks go, occasionally they decide to hit one character every time. Doesn't happen often, thankfully (I only got hosed by that when I first reached her, when I was honestly not prepared to fight her anyways.)
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# ? Dec 25, 2011 17:23 |
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King of Solomon posted:So I finally got around to beating Strange Journey, and I have to say, gently caress that final boss. Half my party (MC and one of my demons) deal the vast majority of their damage using gun spells, and there wasn't a single loving turn (despite the boss's supposed resistance swapping every turn) that I actually got to use a gun skill, since the boss never swapped out of her resistance sets that reflect gun. I think the vast majority of the damage I dealt was based in my Huang Long casting Megidolaon every turn. Strange Journey took quite a nose-dive for me in the final dungeon (neutral route) simply because of the last couple of bosses. Jimenez was doing 1000+ damage pretty frequently, plus had some almighty attack that wiped everybody. The MC was essentially useless outside of cowering in a defensive stance and chucking healing items out. I pretty much had to luck out by bringing my Doppleganger out of the woodwork and hoping Jimenez lost a brain cell and kept using his ultra powerful physical move on the physical-reflecting Doppleganger. With the final boss, I just caved in and used codes to get a really awesome Alice and Rangda. At that point, there was absolutely no way I was going to grind anymore. Given how the MC was pretty terrible in my experience in SJ, I felt that unlike Persona 3 and 4 (where the MC is essentially carrying the team), the entire "leader death = Game Over" really doesn't help things. On an unrelated note, I am in the mood to replay through the Digital Devil Saga games. For some reason, I just liked both of them more than Nocturne (and maybe even P3 and P4).
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# ? Dec 26, 2011 07:24 |
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MechaX posted:Strange Journey took quite a nose-dive for me in the final dungeon (neutral route) simply because of the last couple of bosses. Jimenez was doing 1000+ damage pretty frequently, plus had some almighty attack that wiped everybody. The MC was essentially useless outside of cowering in a defensive stance and chucking healing items out. I pretty much had to luck out by bringing my Doppleganger out of the woodwork and hoping Jimenez lost a brain cell and kept using his ultra powerful physical move on the physical-reflecting Doppleganger. With the final boss, I just caved in and used codes to get a really awesome Alice and Rangda. At that point, there was absolutely no way I was going to grind anymore. ...Huh. When I fought Jimenez, he just spammed his buff spell. He attacked maybe once the whole fight, and it did hurt, just not all that much.
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# ? Dec 26, 2011 16:30 |
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Famitsu has a Persona 4: The Golden update! (Link in English)
New story events include a trip to an Inn and a Ski Lodge! Characters have all new outfits that can be changed into, apparently are only seen in combat. New Wi-Fi/3G feature "Everyone's Voice" which allows you to see what other players did on the day you're currently playing. vvv Yeah it's the magazine Policenaut fucked around with this message at 07:51 on Dec 27, 2011 |
# ? Dec 27, 2011 07:15 |
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They're getting this information from the magazine, not the site, right? I can't find it anywhere on the fami P4 page. I'm not sure the 'Simultaneous Attack' is actually you commanding two characters in one turn, it's much more likely that it's two characters attacking one enemy at the same time for a kind of Critical Attack. It's a mechanic that was added to Persona 3 Portable, it tended to happen when an enemy was knocked down or shocked or low on health.
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# ? Dec 27, 2011 07:50 |
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Famitsu leaked today and the Persona 4 The Golden content is here and accounted for. Sadly, the jerks who photographed the issue uploaded their content to Pic.to, a Japanese mobile exclusive photo viewing site. So thanks to the magic of me begrudgingly digging out my iPod Touch and saving them and emailing them to myself, here you are! So here's some expanded stuff:
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# ? Dec 28, 2011 04:59 |
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Takehaya Susanoo amd Haraedo no Ookami? Why make new evolutions for some characters but not others? Unless they made them for all battle characters and have only released those two so far. The Simultaneous Attack is physical but not elemental, meaning it hits enemies penetrating resistances (or more like it can't be used on enemies who reflect/null Physical to begin with, I think). I played Persona 3 Portable for a couple hundred hours (adding time from both languages together) and only saw Simultaneous Attack three times, so hopefully they make it happen a lot more often in the P4 remake. One time I remember clearly, I had knocked out all enemies except one with an effective elemental attack, and Aigis ran up with the protagonist and executed the finisher together. I have no idea what the exact flags for it are though.
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# ? Dec 28, 2011 07:14 |
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So is there any word yet on who that new girl is supposed to be? Is she a new party member or what?
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# ? Dec 28, 2011 08:03 |
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I finally started Persona 4, and maaaaaan I am not prepared for the Contrarian King at all. Am I supposed to come back to that way later, or just figure out a better strategy to beat it?
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# ? Dec 28, 2011 08:06 |
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Justice posted:Takehaya Susanoo amd Haraedo no Ookami? Why make new evolutions for some characters but not others? Unless they made them for all battle characters and have only released those two so far. I think that all the battle characters will have a new Persona evolution but Atlus is just portioning out how many of them they're revealing. With the game sitting in a murky "Spring 2012" release date, Atlus probably doesn't want to reveal everything about the game all at once so they can keep the game in the public eye with weekly/timely updates.
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# ? Dec 28, 2011 08:14 |
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Justice posted:The Simultaneous Attack is physical but not elemental, meaning it hits enemies penetrating resistances (or more like it can't be used on enemies who reflect/null Physical to begin with, I think). I played Persona 3 Portable for a couple hundred hours (adding time from both languages together) and only saw Simultaneous Attack three times, so hopefully they make it happen a lot more often in the P4 remake. One time I remember clearly, I had knocked out all enemies except one with an effective elemental attack, and Aigis ran up with the protagonist and executed the finisher together. I have no idea what the exact flags for it are though. Only 3 times? When I played P3P, I got simultaneous attacks dozens of times. They were a pretty regular occurrence. Strange Matter posted:I finally started Persona 4, and maaaaaan I am not prepared for the Contrarian King at all. Am I supposed to come back to that way later, or just figure out a better strategy to beat it? Yeah, come back later. It's possible to beat the king at that point, but it's not worth the time and effort until you've done some of the next dungeon already. Contrarian King will END you.
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# ? Dec 28, 2011 08:28 |
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Strange Matter posted:I finally started Persona 4, and maaaaaan I am not prepared for the Contrarian King at all. Am I supposed to come back to that way later, or just figure out a better strategy to beat it? You can do it later. It's not story-related so feel free to come back to it at a higher level.
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# ? Dec 28, 2011 08:29 |
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Nessa posted:Only 3 times? When I played P3P, I got simultaneous attacks dozens of times. They were a pretty regular occurrence. Do you happen to remember anything the instances had in common? I hadn't seen it reported in any previews and I could never find anything about it on the japanese wiki either, so when I first saw it I was really surprised.
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# ? Dec 28, 2011 09:10 |
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# ? May 14, 2024 12:47 |
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It just happens when you knock an enemy down, it's the same as the special attacks the characters had in Persona 4 like Chie kicking enemies into the sky, only it just does critical damage.
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# ? Dec 28, 2011 09:33 |