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eSKAObar posted:This series of articles is more for a large scale tournament, but you can take some ideas from it: http://www.option-select.com/blog/entry/?id=83 http://www.option-select.com/blog/entry/?id=106 I have multiple setups but one is vastly different than the other (projector vs. TV), I have one 360 with the game and one PS3 with the game, and I have one stick for the 360, and one stick that works with both. I have lots and lots of snacks anyways (I'm a goon, after all) I'm mostly concerned about getting people to come. I'll have friends helping me make sure everything not bolted to the floor doesn't get stolen, but I'm not sure how I should get the word out (apart from giving out fliers at Gamestop) especially since the only arcade in town closed up recently (Chinatown fair) There is this place but I've never been: http://www.yelp.com/biz/next-level-brooklyn-2#query:next%20level%20arcade Do you have an email address or something I could reach you at outside of the forums?
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# ? Jan 9, 2012 02:12 |
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# ? May 31, 2024 02:52 |
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dorkasaurus_rex posted:http://www.yelp.com/biz/next-level-brooklyn-2#query:next%20level%20arcade There's a streamed tournament every week at next level, with the best players on the east coast. It is run by the guy who managed chinatown fair.
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# ? Jan 9, 2012 02:16 |
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Noel uses air exchanges from Wolverine to Frank a lot doesn't he? Babby's first combo with Wolverine into air exchange Frank j.MMH xx qcf+L, M xx qcf+L, MS, land snapshot is pretty basic. You can cancel the snapshot into his qcb super and DHC glitch into berserker charge for a second snapshot too, which should be enough to get you to level 4.
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# ? Jan 9, 2012 03:04 |
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dorkasaurus_rex posted:Hey folks. I'm considering doing a little tournament out my apartment and had some questions. Mainly, just some guidelines and rules to keep things organized and fair, and also maybe any tips on how to get a livestream going. - Use tio (http://allisbrawl.com/tio/) or challonge or some software to make the bracket. Make sure you test and know how to use it before hand. This includes stuff like manually seeding certain players if necessary, fixing mistakes if a match is recorded incorrectly, adding players after the bracket is made/remaking the bracket, etc. - Have at least 2 people near the entrance for signups and registration. Sit at a table, have one person take the money and another add them to whatever brackets for the games they enter. - Get some change before the tournament to break 20s and 50s, you want as many 5s as possible. Have a cash box or something to put the money in to keep it organized so you can make change quickly. It doesn't need to be super secure or have some crazy lock because that's not going to keep anyone from stealing it; keeping it in a backpack that you're going to wear for the entire duration of the tournament will. For smaller tournaments you can just use manila envelopes for each game + venue. - Use ASUS V236H and 4:3 CRTs only. Anything else and you'll get complaints, and no one wants to play on a laggy TV. Put post-its or something on every setup with a number so you can tell people easily where to play their match. I assume the tournament will be small but if it gets bigger... (75~100 people) - Name tags are a good idea, people can be identified quickly if their name is called for a match. - Sometime during the tournament have 1 or 2 people count up and split the pots for each game so that you are ready to pay players when the games end. - If the venue is big/noisy, buy a megaphone and a shitload of batteries. - Don't be afraid to disqualify players. Depending on the size you shouldn't wait more than 5 minutes for a player if you don't know where they are. Even if you do know where they are if they are holding poo poo up by leaving to eat or some poo poo just disqualify them. Streaming is a whole nother thing. First make sure you have a WIRED connection. If it's wireless and you're not Spooky then forget about it. 500k upload at the venue ABSOLUTE minimum, but it will look like dog poo poo. 1mb (megabyte) upload or higher is good. I believe XSplit has come a long way and I think it's still free so that's probably the program you want to use. Wirecast is more stable than anything else I've used by a longshot, though. If you don't have decent quality headsets or want to spend a lot of money, you're probably going to be using Behringer xm1800s, which means you can't type and talk at the same time without a desk stand. You will also suck dick at commentary because pretty much everyone does, so try to find at least 1 guy that is knowledgeable and can express his thoughts in a coherent manner through voice. If you can, try to always have 2 dudes on the mic, only 1 has to be a good commentator, the other can bounce questions off him and stuff like that. You'll need a basic mixer with mic inputs which is about 100, I think Macky makes a decent one. If you have a 1/4" TRS jack or RCA inputs on your PC you don't actually need a mixer, you can go cheap mode on monoprice and get some XLR to 1/4" or XLR to RCA mic cables and put them through a cheap 2x TRS/RCA to 1 TRS/RCA adapter and the sound quality will be decent for a starter stream. I'd recommend a mixer though, especially if the venue is loud.
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# ? Jan 9, 2012 06:09 |
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dorkasaurus_rex posted:I have multiple setups but one is vastly different than the other (projector vs. TV), I have one 360 with the game and one PS3 with the game, and I have one stick for the 360, and one stick that works with both. I have lots and lots of snacks anyways (I'm a goon, after all) Oh yeah definitely check if there's any lag on your setups. You might not see any, but to be sure check this thread: http://shoryuken.com/forum/index.php?threads/sub-1-frame-hdtv-monitor-input-lag-database.145141/ Like 40OZ said, definitely take a trip down to Next Level. Henry Cen runs it and he is a guy that knows a thing or two about tournaments. Hit up the SRK regional matchmaking subforum to get the word out http://shoryuken.com/forum/index.php?forums/tournaments-events.96/ Maybe see if you can get in touch with Next Level to see if you can advertise. If you have any questions, feel free to hit me up on AIM/steam: eskaobar EDIT: ooh getting change is a great idea. I also like name tags too. Even if you only have a 16 man bracket (which is a good number for a small apartment), it's good to see who paid and for everyone to get to know each other. Edit2: wrong links whoops eSKAObar fucked around with this message at 07:07 on Jan 9, 2012 |
# ? Jan 9, 2012 06:22 |
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That Which Squeaks posted:http://www.twitch.tv/8wayrun/b/304923041 has a nice viper->doom exchange that keeps them in the corner at about 1m40s in. edit: Still using Doom. OTG with s.H (or after the above exchange combo, s.M), dash cancel forward, jump up-forward air throw seems like a trick that may work once. Also on the funny hitboxes topic from last page, doing Doom's midscreen double foot dive loop on Tron sometimes she flies too far after the S to continue the combo or I just suck sometimes and miss it iPodschun fucked around with this message at 07:33 on Jan 9, 2012 |
# ? Jan 9, 2012 06:31 |
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PalmTreeFun posted:Which characters all have weird hitboxes in this game? I know Shuma does, and some of the smaller characters like Joe drop out of some combos, but I'd love to know how I can practice to make sure that I don't end up with no viable BnB's when I'm fighting against a character with a weird hitbox. Rocket Raccoon has the tiniest hitbox. I have seen Wesker's gunshot OTG go past his head. Like other people said, Tron and Modok have weird fat hitboxes. Shuma has a weird one. I've had some problems with Deadpool's c.L c.M c.H series against certain characters. The c.M pops them up a little bit and the c.H is a slide so it will miss if they pop up too high. This happens without fail on a standing Magneto (since he's always floating) and happens sometimes on other characters.
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# ? Jan 9, 2012 16:12 |
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Dren posted:Like other people said, Tron and Modok have weird fat hitboxes. Oh thank God this is a real thing. I kept missing MODOK with Arthur's OTG fire bottle in training mode and I was afraid it was player error. Speaking of which, should I use the daggers or the fire bottle on an Arthur/Ammy (Cold Star)/Doom (beam) team?
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# ? Jan 9, 2012 22:22 |
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Groghammer posted:Oh thank God this is a real thing. I kept missing MODOK with Arthur's OTG fire bottle in training mode and I was afraid it was player error. Ammy is another one with an odd hitbox now that I think about it. I believe the weirdness was that Ammy is the only character in the Vanilla cast that Deadpool can ground throw backwards then be able to connect a katanarama. Something to do with Ammy being longer than the other characters and being thrown differently. Off the top of my head here are criteria for utility of an assist:
I try to choose assists that get as many positives as possible from that list. There are some assists, Wesker's Samurai Edge assist for example, that tick a lot of those boxes (or at least tick some really good ones). Samurai Edge is an OTG, hits low so you can set up unblockables, and is great for extending combos. The invincible Haggar/Tron assists in Vanilla were also amazing assists that ticked a ton of boxes. Neither of the Arthur assists you mentioned provide much beyond projectile lockdown. I believe the daggers are the better choice there. However, you should experiment. You may find that you like the fire bottle better for certain situations or that it helps you extend combos. One use I can imagine for the fire bottle is calling it as you start an attack string. Arthur would be safe because the opponent is in blockstun and the fire bottle would be well positioned to create further lockdown. Like how Clockwork uses Ammy's Cold Star to give Doom time to do mixups.
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# ? Jan 10, 2012 00:41 |
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I've been thinking of making my own fight stick and would like some input on button layouts. I found a website ( http://www.slagcoin.com/joystick/layout.html ) that walked me through the whole process and I feel I can do it myself. The modified Sega layouts ( the ones that are 2nd player and under ) seem to closely mimic the Madcatz TE layout and is what I plan to go with. A friend told me that the Hori layout isn't that great, and it seemed too curved for my own liking as well.
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# ? Jan 10, 2012 01:44 |
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Just got linked this on IM and I can't for the life of me work out what's going on. https://www.youtube.com/watch?v=jKZYsnZ_ucQ&t=37s Looks like DHCing Hsien-Ko's armour super into Ryu somehow ends up with both characters on screen attempting simultaneous supers? For two meters total?
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# ? Jan 10, 2012 01:59 |
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Ergoglobe posted:I've been thinking of making my own fight stick and would like some input on button layouts. You may want to bring this to the general fighting game thread.
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# ? Jan 10, 2012 02:17 |
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Combo question for you guys who are more familiar with all the characters... I'm really liking UMVC3, but am definitely a casual player when it comes to fighting games (lately I only play against the CPU) and don't really have a lot of time to dedicate to learning the crazy stuff. I also have a horrible memory, so I've been having more fun with characters that have very easy to remember, decent (at least to me) combos like Ammy's c.M + mash H forever, or Hsien Ko's combo from mission mode that basically just alternates between c. and standing across LMH. Very simple and easy to do into the standard air combo and hyper or whatever. Anyway, my question is if any of you could point me towards other characters with simpler combos like that that I could try out to mix things up a little bit without having to really dig into learning characters and memorizing combos. I've dug around in the guide a bit but it's a lot of information to sift through, and a lot of their combos seem to be focused towards what's best and not what's simplest for casual players.
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# ? Jan 10, 2012 08:16 |
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Skunk Ape posted:Combo question for you guys who are more familiar with all the characters... Wesker Edit: All these characters are easy to play: Captain Amercia, Wolverine, Sentinel, Hulk, Nemesis, and Dorm is easy if you can do a dragon punch motion for is OTG into super. So a team of Hulk, Sentinel, Wesker. All their easy combos are just the magic series + super. Flying High fucked around with this message at 08:35 on Jan 10, 2012 |
# ? Jan 10, 2012 08:28 |
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Skunk Ape posted:Anyway, my question is if any of you could point me towards other characters with simpler combos like that that I could try out to mix things up a little bit without having to really dig into learning characters and memorizing combos. I've dug around in the guide a bit but it's a lot of information to sift through, and a lot of their combos seem to be focused towards what's best and not what's simplest for casual players. Nemesis is a fun character that is pretty simple on the combo end. He is fun, and he does 750k+ on super simple combos, plus the possibility of resets with his command grab. Also he is super fun to play, so even if he isn't the best he is super fun to play!
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# ? Jan 10, 2012 08:31 |
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Flying High posted:Wesker I'd put Taskmaster in there too, especially since you don't even need the OTG part if you can't do the long combos, just go straight into super! Or better yet, use Wesker with his OTG assist to make extending combos a breeze
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# ? Jan 10, 2012 08:40 |
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Thanks guys, I'll look into these!
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# ? Jan 10, 2012 09:03 |
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Used to use Thor in vanilla..He's got pretty simple combos too. He's sometimes feels a bit slow and clunky to use, but with good assists backing him up he's really dangerous.
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# ? Jan 10, 2012 11:14 |
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In case anyone is still having problems with Phoenix players, fubarduck tweeted this earlier: "I'll make a post on IPlayWinner today explaining the new UMVC3 trick. It really takes away all the fear from fighting Phoenix players." So you can watch out for that. Frieda, the Japanese Zero player, showed it to him.
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# ? Jan 10, 2012 21:41 |
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Doomtalk: I've got the footdive loop going okay, but I'm having a lot of trouble with what apparently is referred to as the buktooth loop. I can get the first relaunch just fine, but anything after that just falls right out of my hands, and if I do land it, I can't do much else other than 2 j.M and then the finger super. I know that I can get more damage out of it, I just can't figure out how. Also, my footdive loops are coming just shy of 700k, is that average or am I missing a chunk of damage somewhere?
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# ? Jan 11, 2012 00:36 |
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Max put up a video demonstrating how to plink dash properly a little while ago. https://www.youtube.com/watch?v=CqNfNarLSEE I knew that plink dashing existed but I'd misunderstood the technique. Now that I can do it, it's awesome. I can get in through zoning I never would have been able to beat before and keep pressure on people who are holding up-back or super jumping. Just thought I would mention it in case anyone else doesn't know how to do it correctly. Also, I'm practicing a lot more than I'm playing matches and that's helping my game a lot too.
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# ? Jan 11, 2012 03:23 |
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Hawaiian Shirt posted:Doomtalk: I've got the footdive loop going okay, but I'm having a lot of trouble with what apparently is referred to as the buktooth loop. I can get the first relaunch just fine, but anything after that just falls right out of my hands, and if I do land it, I can't do much else other than 2 j.M and then the finger super. I know that I can get more damage out of it, I just can't figure out how. Also, my footdive loops are coming just shy of 700k, is that average or am I missing a chunk of damage somewhere? https://www.youtube.com/watch?v=3yPskuh1yx8 As far as damage goes, I get ~750k ending with s.H Sphere Flame, and I think ~730k ending with air beam, finger lasers.
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# ? Jan 11, 2012 03:31 |
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Dren posted:Max put up a video demonstrating how to plink dash properly a little while ago. https://www.youtube.com/watch?v=CqNfNarLSEE Thanks for posting that, I don't know how I never knew about this. I always just did the dash crouch dash crouch thing.
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# ? Jan 11, 2012 03:32 |
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iPodschun posted:Buktooth tutorial Alright then, I had the idea right I just have to practice the timing more. I've been trying to do s.H Sphere Flame after the foot dive loop but I kept being just a split second short. Knowing that I can, though, I'll just have to try to tighten it up some more
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# ? Jan 11, 2012 03:48 |
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Watch some college kids (and their friends) play Marvel 3. http://www.twitch.tv/KOcast/
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# ? Jan 11, 2012 05:31 |
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I didn't know Sentinel had a special winquote against Zero. "Retrieving useful technology"
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# ? Jan 11, 2012 05:38 |
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I'm practicing Haggar combos, I use cr.H to OTG and call hawkeye's tripple arrow assist at the same time. For reasons I fail to understand this drops randomly, the input display will show that both buttons were hit simultaneously but sometimes it works and sometimes it drops. Even doing this straight out of piledriver it will drop, so hitstun decay isn't the problem. Why the hell is this happening?
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# ? Jan 11, 2012 07:59 |
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Groghammer posted:I didn't know Sentinel had a special winquote against Zero. Probably because Zero wins like 9 out of 10 matches against Sentinel. Fenn the Fool! posted:(is dropping haggar combos) How exactly are you dropping them? Does the hawkeye assist come out and hit the opponent right after you do down-H? In my experience, you have to mash out the assist until it comes out then do the OTG.
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# ? Jan 11, 2012 15:43 |
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Flying High posted:Wesker Also, Ghost Rider. He's very 1-Dimensional, but he owns that dimension, and tend to be a really good match-up against a lot of the cast. He has one combo that works anywhere: H,H, d-b L, d-f L, d-f super that does about 600K damage. It can even be simplified into H, H, d-b L, and dragonpunch super. Starting in the air you just tack the jumping S to it. You can expand it easily to do 700k, and that's basically his go-to BnB. Everything else about him is learning his different zoning moves and using assists, almost all of which can be converted to his OTG run-you-over-with-a-chopper super. Thundercracker fucked around with this message at 16:17 on Jan 11, 2012 |
# ? Jan 11, 2012 16:11 |
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When people are wearing their headphones at tournaments, are they listening to the game audio, or music, or what? Does listening to something on your headphones make a difference or help out in any way?
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# ? Jan 11, 2012 17:00 |
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Usually it's music so they can drown out the crowd/anything distracting.
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# ? Jan 11, 2012 17:00 |
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I can't play with headphones on, I need to hear my button presses >_>
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# ? Jan 11, 2012 17:06 |
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dorkasaurus_rex posted:When people are wearing their headphones at tournaments, are they listening to the game audio, or music, or what? Does listening to something on your headphones make a difference or help out in any way?
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# ? Jan 11, 2012 18:11 |
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Groghammer posted:I didn't know Sentinel had a special winquote against Zero. My favorite dialogue vs Zero: http://www.youtube.com/watch?feature=player_detailpage&v=WxL52aciz2U#t=102s http://www.youtube.com/watch?feature=player_detailpage&v=WxL52aciz2U#t=139s
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# ? Jan 11, 2012 18:18 |
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The Spencer alt costume is out now, why in the world is this thread talking about ANYTHING else right now.
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# ? Jan 11, 2012 18:22 |
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WalrusWhiskers posted:How exactly are you dropping them? Does the hawkeye assist come out and hit the opponent right after you do down-H? In my experience, you have to mash out the assist until it comes out then do the OTG. I do the same input every time, hold down and press H and P1 simultaneously. The input display always shows both buttons being hit simultaneously, the OTG always connects but sometimes Hawkeye's arrows just miss.
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# ? Jan 11, 2012 18:34 |
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The Rokstar posted:The Spencer alt costume is out now, why in the world is this thread talking about ANYTHING else right now. Is it tournament law now that all machines must have the Rad Spencer DLC skin? If I see any lameass dreadlock Spencers at the next EVO i'm gonna be pissed.
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# ? Jan 11, 2012 18:37 |
Fenn the Fool! posted:I do the same input every time, hold down and press H and P1 simultaneously. The input display always shows both buttons being hit simultaneously, the OTG always connects but sometimes Hawkeye's arrows just miss. The c.H will start as soon as you hit the button, but the assist comes out when you release the button. Maybe you are varying how long you hold the buttons down slightly?
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# ? Jan 11, 2012 18:39 |
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The Rokstar posted:The Spencer alt costume is out now, why in the world is this thread talking about ANYTHING else right now. Depend: does anyone react to it, or does he have a unique start or end quote?
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# ? Jan 11, 2012 19:00 |
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# ? May 31, 2024 02:52 |
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Fenn the Fool! posted:I do the same input every time, hold down and press H and P1 simultaneously. The input display always shows both buttons being hit simultaneously, the OTG always connects but sometimes Hawkeye's arrows just miss. Is the OTG after a j.S after a launcher? After being hit by the j.S the opponent bounces a bit after hitting the ground for the hard knockdown. You may have to hit them while they're still a little bit in the air. That is, try hitting them with the OTG earlier. Zero's opening dialogue vs Sent (not that anyone would ever play Sent on point) is something like "Maverick sighted".
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# ? Jan 11, 2012 19:32 |