teethgrinder posted:Shame Descent is dead too. D3 was pretty drat good! They changed the formula quite significantly, but I think it was a better game for it. The controls were drat solid too. I agree it's a shame the series is dead, though. Flying around the levels in the first two games was a blast, even if I kept getting lost.
|
|
# ? Jan 18, 2012 21:17 |
|
|
# ? Jun 1, 2024 18:11 |
|
Carmageddon aged more gracefully than Carmageddon 2 that's for sure. Esp considering I can play the former at native resolution for my monitor via a glide wrapper and all the gfx turned on. Carmageddon 2 always felt more sluggish to me, and I really didn't care for the peds there, or the step down in graphics, still a solid game tho I just wish Carmageddon 1 wouldn't keep crashing every time I finish this one race =/ Would looove if Gog.com got their hands on them.
|
# ? Jan 18, 2012 21:37 |
|
Megadyptes posted:In the UK the BBFC (official ratings dudes) refused to classify the game when it was released and Stainless Software had to replace the humans with zombies for the bastards to give it a rating Stainless actually took this to court, and it was ruled that the BBFC aren't allowed to just refuse to rate something because they've decided it's icky and gross, so the uncut version did eventually get released. The BBFC have tried pulling poo poo like that several times, and each time they've been smacked down in court. They sometimes need reminding that they're a ratings board, not arbiters of moral turpitude for the nation.
|
# ? Jan 18, 2012 23:40 |
|
Dominic White posted:Stainless actually took this to court, and it was ruled that the BBFC aren't allowed to just refuse to rate something because they've decided it's icky and gross, so the uncut version did eventually get released. You say this, but as far as I can tell it's the poorly kept secret quest of all ratings boards.
|
# ? Jan 18, 2012 23:44 |
|
Andrigaar posted:You say this, but as far as I can tell it's the poorly kept secret quest of all ratings boards. In most other countries, the boards seem to get away with it, admittedly. In the UK? They've not exactly got the greatest batting average.
|
# ? Jan 19, 2012 00:06 |
|
The company that made Carmageddon TDK or whatever it was called was strange. I interviewed them at an E3 asking about the Carmageddon series since I didn't give a poo poo about the other shovelware they had and the PR guy didn't even want to talk about it and told me he didn't like that type of game and didn't know why they published it and was actually talking down his own game then tried to make me play some kiddie games instead. It was a horrible game. Carm 1 and 2 are both great, I do want both, but think I'd be playing the second more.
|
# ? Jan 19, 2012 03:10 |
|
Rock Paper Shotgun asked Stainless about a re-release of Carma 1 & 2 back in July.quote:RPS: Is there any scope to re-release the original games too, or is that tied up in whatever’s left of SCI?
|
# ? Jan 19, 2012 03:26 |
|
The Kins posted:Rock Paper Shotgun asked Stainless about a re-release of Carma 1 & 2 back in July. They still ought to release the originals through a reputable vendor so people don't have to go to the pirate bay if they want a copy. Aside from that, that's the kind of attitude and respect for loyal fans I like to see.
|
# ? Jan 19, 2012 03:28 |
|
What? The people who made a game about running over old ladies are actually cool dudes?!?! But yeah, a gog version would be nice so people didn't have to warez it, maybe they don't know about GOG?
|
# ? Jan 19, 2012 03:49 |
|
Megadyptes posted:But I managed to get my hands on an original uncensored version. The 'blood patch' was downloadable from BBS boards and was included on the CD for the max pack. If they didn't have the timed trials, I'd be happy. Jump these buildings in order, no thanks.
|
# ? Jan 19, 2012 04:02 |
|
Dominic White posted:They sometimes need reminding that they're a ratings board, not arbiters of moral turpitude for the nation. They've never really recovered from the loss of Mary Whitehouse and her indignant rage.
|
# ? Jan 19, 2012 04:05 |
|
So I'm kinda stoked for Syndicate coming out tomorrow. Does GOG tend to release at the same time of day? Would it potentially be up by midnight PST? I'm wondering if I can stay up and squeeze in an hour or two of the game.
|
# ? Jan 19, 2012 06:59 |
|
So is Syndicate actually good if you never played it back in the day?
|
# ? Jan 19, 2012 07:13 |
|
Unlucky7 posted:So is Syndicate actually good if you never played it back in the day? There's about three pages of discussion on this with several posts summarising it's good and bad points.
|
# ? Jan 19, 2012 08:24 |
|
I've got really fond memories, but I don't think the UI will quite hold up. Here's hoping I'm wrong. I still have the retail box somewhere.
|
# ? Jan 19, 2012 08:28 |
|
404notfound posted:So I'm kinda stoked for Syndicate coming out tomorrow. Does GOG tend to release at the same time of day? Would it potentially be up by midnight PST? I'm wondering if I can stay up and squeeze in an hour or two of the game. GOG generally release their games at 13:00 CET.
|
# ? Jan 19, 2012 10:38 |
|
Lockmat posted:GOG generally release their games at 13:00 CET.
|
# ? Jan 19, 2012 13:02 |
|
Unlucky7 posted:So is Syndicate actually good if you never played it back in the day? EDIT: Here's a handy tip for whoever's never played Syndicate before. It's a cyberpunk-type game, so when things get rough, do drugs. Press both mouse buttons simultaneously and watch your agents go ballistic as they're instantly pumped full of mad boosters that briefly turn them into fully-automated genocidal monsters. Then wait until they've shot everything in sight (which won't take long). And speaking of Syndicate Wars: Dominic White posted:There's a source-port in progress. Right now it's a little rough around the edges, but it lets you run Syndicate Wars on modern Windows PCs. TomWaitsForNoMan posted:Last time I tried that source port it ran way way way too fast. YMMV but with Dosbox you can dial down the speed so it's close to normal Sombrerotron fucked around with this message at 13:39 on Jan 19, 2012 |
# ? Jan 19, 2012 13:33 |
AxeManiac posted:What? The people who made a game about running over old ladies are actually cool dudes?!?! Yeah, I don't really understand their sentiment. It wouldn't cost them anything to hand over the games to Gog, right? And Gog doesn't seem interested in going after pirates, like at all, so there'd still be that option for the really, really cheap people. Seems like they're following the discussions on their forum, I can't imagine noone there haven't heard of Gog.
|
|
# ? Jan 19, 2012 18:12 |
|
Captain Scandinaiva posted:Yeah, I don't really understand their sentiment. It wouldn't cost them anything to hand over the games to Gog, right? And Gog doesn't seem interested in going after pirates, like at all, so there'd still be that option for the really, really cheap people. It costs legal fees at the bare minimum, which is more than is worth if they're happy with people distributing for free.
|
# ? Jan 19, 2012 18:14 |
|
Im one of these nostalgia users that prefer buying their games on GOG, patched than swimming into warez sites hoping i dont get an unwanted guest with the game. With a little effort they just give the originals to GOG and will get some extra income they dont right now because they look away if the fans pirate their games. Is kind of nice that they're not cocks over their old games but kinda lazy at the same time in my opinion.
|
# ? Jan 19, 2012 18:24 |
|
Captain Scandinaiva posted:Yeah, I don't really understand their sentiment. It wouldn't cost them anything to hand over the games to Gog, right? And Gog doesn't seem interested in going after pirates, like at all, so there'd still be that option for the really, really cheap people. Or why not just declare it freeware, like Rockstar did with GTA1/2? Several other game companies have done that too, like EA with the first Red Alert & the first 2 C&C games.
|
# ? Jan 19, 2012 18:29 |
|
Eh! Frank posted:Wait, are you saying the controls in Descent 3 were good?? We must have played a different game or something. I played & loved the first two, so I tried D3 out, and I could not aim the drat ship at all. No matter how I adjusted the settings, or if I did kb+m, kb+joystick, or game-pad, it controlled like poo poo, if felt like I was just bobbing around randomly if I tried to move any direction other than straight forward. I got it off of GOG, though, so maybe there's just something wrong with their version? Definitely sounds like something wrong on your or GOG's end because Descent 3 controlled just fine. I didn't even realize it was on GOG though, I've still got my CD's laying around. :I
|
# ? Jan 19, 2012 19:02 |
|
Arcsech posted:Or why not just declare it freeware, like Rockstar did with GTA1/2? Several other game companies have done that too, like EA with the first Red Alert & the first 2 C&C games. You'll notice that in those cases (and also with Bethesda giving away Arena and Daggerfall), they have newer incarnations in the same series of games that they're trying to actually sell. Giving away old stuff for free can promote your new related thing, but if you don't have a new related thing, then there's not as much return.
|
# ? Jan 19, 2012 19:18 |
|
Captain Scandinaiva posted:Yeah, I don't really understand their sentiment. It wouldn't cost them anything to hand over the games to Gog, right? Well there's legal costs but yeah I still don't think the argument makes sense.
|
# ? Jan 19, 2012 19:20 |
|
Wait, is Carmageddon 2 the one that had a button for swinging open your car door and smashing it into pedestrians? Because that ruled.
|
# ? Jan 19, 2012 20:13 |
|
Gwyrgyn Blood posted:Definitely sounds like something wrong on your or GOG's end because Descent 3 controlled just fine. I mostly played with a joystick, but when I got into multiplayer, I went joystick + mouse. I've always used a joystick left-handed, but a mouse right-handed. Between the two I had enough buttons, and the fine control was great for sniping with the mass driver.
|
# ? Jan 19, 2012 20:53 |
Dissapointed Owl posted:Wait, is Carmageddon 2 the one that had a button for swinging open your car door and smashing it into pedestrians? Yep. Can't remember if I ever managed to pull it off though. I also loved all the power-ups that were basically like typing in cheat codes, making peds tiny, giving them huge heads or lowering gravity.
|
|
# ? Jan 19, 2012 20:58 |
|
Carmageddon 2 still has the most ridiculously impressive car-damage system I've ever personally seen. Are there any other
|
# ? Jan 19, 2012 21:02 |
|
Captain Scandinaiva posted:Yep. Can't remember if I ever managed to pull it off though. I also loved all the power-ups that were basically like typing in cheat codes, making peds tiny, giving them huge heads or lowering gravity. Pinball mode and low gravity was always good for a giggle. They also used to spawn in the same places, with one map having the pinball mode pickup at the top of a vertical jump; make the jump and you start bouncing around the map....hammering off <enter> to repair after each bounce.
|
# ? Jan 19, 2012 21:13 |
|
Doc Hawkins posted:Carmageddon 2 still has the most ridiculously impressive car-damage system I've ever personally seen. Are there any other Even the first one was really good. When I realised that finishing the race was boring and getting all the people was near impossible I won by destroying all opponents cars.
|
# ? Jan 19, 2012 22:41 |
Doc Hawkins posted:Carmageddon 2 still has the most ridiculously impressive car-damage system I've ever personally seen. Are there any other I was always a little miffed that my worst enemies always were those hazard-colored course indicator/tank obstacles. Hit that sharp edge at any speed and your car turns into two smaller cars.
|
|
# ? Jan 19, 2012 22:48 |
|
Bleh, syndicate doesnt work fullscreen for me. Works fine in a window. It's just black full screen.
|
# ? Jan 19, 2012 22:49 |
|
Hav posted:Pinball mode and low gravity was always good for a giggle. They also used to spawn in the same places, with one map having the pinball mode pickup at the top of a vertical jump; make the jump and you start bouncing around the map....hammering off <enter> to repair after each bounce.
|
# ? Jan 19, 2012 23:12 |
|
Dissapointed Owl posted:Wait, is Carmageddon 2 the one that had a button for swinging open your car door and smashing it into pedestrians? Yep, downside to this is you didn't actually get points for it. When they swung open they counted as different entities or some such, I never got anything for it anyway. With the gull-wing doors on cars like the De'gory'un (Driven by Russ T, don't gently caress with me I know everything about Carmageddon holy poo poo), if you swung the doors open in mid-air the car would actually get a little lift and start gliding. I remember downloading about 100 different custom made cars for that game. One of my favourites was the Led Sled, which was, well, a Lead Sled. Inside the doors were two giant spinning blades, and the doors would open in a suicide door kind of fashion, so they'd swing back and these two giant chainsaws would be spinning into a pedestrian's face. There was also a custom-made giant-rear end machine that had an open front with two giant, spinning rolling pins covered in teeth on the inside. If a pedestrian was caught in the mouth of the vehicle, they were gibbed on the inside and the gibs would come out of a funnel in the back. Goddamn that game had such a brilliant modding scene.
|
# ? Jan 19, 2012 23:43 |
Sombrerotron posted:Don't forget the suicidal-pedestrians pickup. Paired with Pedestrian electro-bastard ray.
|
|
# ? Jan 19, 2012 23:46 |
|
Carmageddon is like 12 year old boys somehow managed to make a game and it owns. So much little stuff in that game was done right, both of them. Just amazing the amount of detail that went into it. drat, now I'm hurting for some pedestrian crushing.
|
# ? Jan 20, 2012 01:11 |
|
The clunky movement, the weird font and the NPCs moving at blinding speeds are all turning me off Ultima VII. Are there any mods/fixes that I need to know anout to make the game more enjoyable?
|
# ? Jan 20, 2012 01:11 |
|
Kikkoman posted:The clunky movement, the weird font and the NPCs moving at blinding speeds are all turning me off Ultima VII. Are there any mods/fixes that I need to know anout to make the game more enjoyable? Well, you should probably be playing it in the open-source engine remake Exult rather than playing the original. Apart from that I can't think of anything.
|
# ? Jan 20, 2012 01:27 |
|
|
# ? Jun 1, 2024 18:11 |
|
Also try GeneForge or Avadon The Black Fortress, two new games that are pretty drat awesome and deep and classic RPG without all the stupid hang ups from UI/interface. Well some of them still exist, hate having to hit G to randomly pick stuff up off the ground.
|
# ? Jan 20, 2012 01:29 |