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Can someone link me to The Princess, I haven't read it yet and I can't find a link, really needs to be in the OP.
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# ? Feb 5, 2012 13:18 |
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# ? Jun 10, 2024 15:55 |
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Reive posted:Can someone link me to The Princess, I haven't read it yet and I can't find a link, really needs to be in the OP. Here's the first part of it. A quick way to find it is to just look through Rocketlex's posts by clicking on the little question mark under his avatar.
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# ? Feb 5, 2012 13:29 |
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Yoshimo posted:You know, the STILL THE BEST image reminds me of two things; one is the sort of splash screens that hacker groups made for dodgy copies of games and such on the Amiga (complete with chiptunes and "CALL OUR BBS!")
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# ? Feb 5, 2012 13:43 |
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OK that's really starting to lose its luster. Just make a clan tag and let it die.
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# ? Feb 5, 2012 13:51 |
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RagnarokAngel posted:OK that's really starting to lose its luster while goon fanfiction comes and goes, Godzilla never dies
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# ? Feb 5, 2012 13:57 |
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Gah gently caress! I just gave myself the worst scare, after reading through all The Princess I decided I wanted to make some sort of fan art so I booted up the recently available unreleased Resident Evil GBC ROM to mess around with, possibly do a little pixel editing in Photoshop, mess with emulator debug options to glitch the game, but I didn't need to, less than a minute playing the game hosed itself up without me needing to disturb it, a zombie's arm sprite just appearing for a split second, then immediately upon changing screens the audio started skipping and framerate plummeted, I think it hard locked as well but I didn't leave the emulator opened long enough to find out. I'm going to chalk it up to being an unreleased prototype but goddamn if that didn't strike my soul something fierce. I'll go back later and make the fanart I was intending, but only after I've calmed down a bit...
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# ? Feb 5, 2012 14:37 |
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I was so scared...but I just had to keep messing with the emulator!
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# ? Feb 5, 2012 15:20 |
Was it your zombie arm?
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# ? Feb 5, 2012 16:54 |
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It was his mom's zombie arm. Photorealistic of course.
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# ? Feb 5, 2012 17:33 |
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Percy Teatwillow posted:It was his mom's zombie arm. Photorealistic of course. His dead mother's photorealistic zombie arm that was her secret signal telling him to beat the game to destroy the horrible demon within.
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# ? Feb 5, 2012 17:38 |
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Also, blast processing.
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# ? Feb 5, 2012 20:06 |
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Zudak posted:Also, blast processing. This always reminded me of when the Virtual Console was announced, and there was a Video Game Article on the frontpage discussing the reasons behind the delayed availability of Sega Genesis games. I don't have the article right here, but it was described as "being a much more arduous process to port Sega's games to a Nintendo platform, seeing as though back in the day, they were specifically engineered to do what Nintendon't" gently caress, I laughed until I stopped. EDIT: Found it!! http://www.somethingawful.com/d/video-game-article/video-game-article-9.php Rupert Buttermilk fucked around with this message at 20:13 on Feb 5, 2012 |
# ? Feb 5, 2012 20:10 |
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If you guys don't watch Game Center CX you're missing out.
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# ? Feb 6, 2012 00:55 |
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I was going to make a video but all I have is Photoshop.
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# ? Feb 6, 2012 04:23 |
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RagnarokAngel posted:OK that's really starting to lose its luster. Just make a clan tag and let it die. But that does not mean it should become the universal language of the thread. OR SHOULD IT I am going to edit this post instead of responding to the Axel F chiptune addition to the newest picture. I am sitting here giggling like a lunatic looking at the picture, listening to the song, and picturing a sine-wave-pattern scroll of text saying something like "TH1S 1Z 4 PR0DUCT10N 0F SUSH1-X ... GR33TZ 2 4LL D1STR0S W0RLDW1D3" Dr. Quarex fucked around with this message at 21:19 on Feb 6, 2012 |
# ? Feb 6, 2012 07:03 |
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This thread took me nearly a week to read in its entirety but goddamn was it worth it. Looking forward to Princess 9.
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# ? Feb 6, 2012 08:52 |
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Nietzschean posted:This thread took me nearly a week to read in its entirety but goddamn was it worth it. Looking forward to Princess 9. Not sure if I'm jealous or glad. Too many pages to go through; I'll enjoy the princess creepypasta though.
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# ? Feb 6, 2012 09:28 |
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Woebin posted:It's missing something: https://www.youtube.com/watch?v=FSw9InQXK4M
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# ? Feb 6, 2012 20:14 |
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MageMage posted:If anyone has a Sega Genesis, play Spot Goes to Hollywood, go to the second world, haunted cellar level, and you'll find a flashlight and a bulb atop a bunch of wine racks that seem unreachable. They DO do something, they light up the dark room to the northeast of the exit, which has numerous one ups and continues. I have yet after all my years of living been able to figure out how to get the flashlight and bulb. This is from a couple of pages back, but I replayed that level this weekend. I believe the trigger is to knock the initial block down, visit the room with the flash light, continue through the level until you get to the dark room. Then back track and there should be a block at the foot of the bookcase to jump up. I can emulate it and take some screenshots if you want.
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# ? Feb 6, 2012 22:28 |
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I just marathoned this thread in the last couple days after seeing so many other people do it (well I had a bit of a headstart since I'd followed it for a little while back when it started), and wow, some pretty interesting stuff I've missed in the meantime. To add actual content though, I played a game a while ago called Redder (apologies for the lovely "free flash games" site, normally I'd link to Newgrounds but it's undergoing a redesign) that seems like it fits the whole "game starts to get creepy in subtle and disturbing ways" theme. It's a basic metroidvania style platform, except it's pure platforming with no combat. The goal is to collect a bunch of power crystals to refuel your ship - you can finish the game without collecting all of them, but I highly recommend going for 100%. You just use the arrow keys to move and "M" to get the map. The game mechanics themselves are pretty self-explanatory. (Here's a direct link to the .swf file if you want to play it without all that distracting crap on the sides: http://www.gameshot.org/games/games/Redder0310.swf) The Cheshire Cat fucked around with this message at 23:37 on Feb 6, 2012 |
# ? Feb 6, 2012 23:32 |
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foobardog posted:It's missing something: I really, really enjoy this thread
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# ? Feb 6, 2012 23:48 |
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TombsGrave posted:A friend of mine says that when he was a kid he played a video game called Supermartian. He remembers some stuff about it: you played as a caped martian in a cat-shaped or cat-earred space helmet, flying around and saving cats. He thinks it was an adventure game, either Apple II or Commodore 64. He swears that he played it a ton in his youth, but has never seen hide nor hair of it on the internet. This is from like a week ago, but I needed to reply. I owned this game; it is a real game (which I also have never been able to find any information about). It was an adventure game on 5.25" floppy, and I played it on my LASER computer (a crappy Apple IIe clone). Super Martian had his initials on his chest, but reversed: "M S". His head looked like a cross between Moomin's head and a motorcycle helmet, he wore all white, and he did have a cape. I never beat the game; I would always get lost and bored in an orchard outside of the starting area. Ask your friend if any of this rings a bell; like him, the lack of any online record made me wonder if I'd made the whole thing up.
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# ? Feb 7, 2012 01:21 |
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The Cheshire Cat posted:(Here's a direct link to the .swf file if you want to play it without all that distracting crap on the sides: http://www.gameshot.org/games/games/Redder0310.swf) Just played this whole thing. Is there any ending at all(other than just lifting off), or did collecting everything first make the ending disappear or something?
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# ? Feb 7, 2012 01:47 |
foobardog posted:It's missing something: Yeah...I think we are going to have a hard time topping this. A tad off topic, but if you love this stuff check this link http://keygenjukebox.com/
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# ? Feb 7, 2012 05:15 |
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JammyLammy posted:A tad off topic, but if you love this stuff check this link http://keygenjukebox.com/ I am going to force this to be on-topic if I am going to do such a lengthy response to a tangent. Something that I discovered in Ultima VII that should be an urban legend; I was merrily driving my horse-drawn cart around the outskirts of Britain one day, and I parked kind of near the farm in the Southeastern part of town. I walked off the cart and bumped into the tree I had parked next to, at which point my game froze up. But before I rebooted, the screen changed, and my party was standing in a random dungeon-tiled area. I walked south, and found rooms full of magic weapons and armor and spell scrolls and gold and other things, and teleporters to several different locations in the game. Despite the fact that this is entirely repeatable, and I have done it in multiple installations on multiple systems (just walking into the tree does not do it, you have to walk off the cart into the tree), I have never seen this mentioned anywhere online (the room it leads to is called the "Trinsic Cheat Room" as apparently there is a way to enter it from Trinsic, which I never found). Who knows how many more secret entrances there are to that room if I could stumble upon one in such a random fashion?
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# ? Feb 7, 2012 05:39 |
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Quarex posted:Something that I discovered in Ultima VII that should be an urban legend; I was merrily driving my horse-drawn cart around the outskirts of Britain one day, and I parked kind of near the farm in the Southeastern part of town. I walked off the cart and bumped into the tree I had parked next to, at which point my game froze up. But before I rebooted, the screen changed, and my party was standing in a random dungeon-tiled area. I walked south, and found rooms full of magic weapons and armor and spell scrolls and gold and other things, and teleporters to several different locations in the game. Maybe it's one of those rooms games go to in order to keep from crashing, like that one in Link to the Past.
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# ? Feb 7, 2012 05:42 |
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Rocketlex posted:Maybe it's one of those rooms games go to in order to keep from crashing, like that one in Link to the Past. That would certainly explain why the methods of getting into it seem so completely random. Particularly since I just read about one being something like "kill a gargoyle and take its corpse to this random spot across the world and then try to walk on it." I do not even care if this is accurate, I have decided this is exactly the truth, and you win everything.
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# ? Feb 7, 2012 05:54 |
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The fact that it's full of different items and teleporters to other areas suggest it was probably originally the debug room, which is what most 'zero' locations tend to originate as. A number of older games have a routine that shunts you to a predetermined location when your location data is corrupted to avoid having to scrap your entire game because you walked inside a tree and hard-hosed the system. (Newer games just let you get trapped in the geometry )
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# ? Feb 7, 2012 08:13 |
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Quarex posted:(the room it leads to is called the "Trinsic Cheat Room" as apparently there is a way to enter it from Trinsic, which I never found). Who knows how many more secret entrances there are to that room if I could stumble upon one in such a random fashion? I've only found this room deliberately - you have to build a staircase out of crates from around Trinsic to get onto the trashed Blacksmith shop's roof, then walk behind the chimney and you'll teleport there. I think there was another easy way in that I can't really remember as well. Then again, with the number of random treasure stashes and hidden teleporters and invisible chests scattered around the game, I'm sure the number of entry points is hard to really tell, but it wouldn't surprise me if it was a sort of "crash" room like Rocketlex suggested.
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# ? Feb 7, 2012 08:15 |
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Ghostlight posted:The fact that it's full of different items and teleporters to other areas suggest it was probably originally the debug room, which is what most 'zero' locations tend to originate as. In Saints Row 3 the game just does a quick transition whenever you get stuck in anything. Thought that was really cool.
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# ? Feb 7, 2012 08:17 |
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Loving the thread so far.
Mister Roboto fucked around with this message at 15:22 on Oct 23, 2014 |
# ? Feb 7, 2012 08:39 |
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Hey Rocketlex, weird question for you: Do you want us spreading the legend of The Princess around the net or keeping it confined to SA? I've got a friend who loves creepypasta and weird game glitches and she would totally eat it up. But then I also remember all the terrible fanart/fanfiction that Slenderman spawned once the Internet as a whole got a hold of him. Bottom line: I think your Princess story is actually pretty cool and I'd like to share it with other people, but if you want to keep it confined to SA for as long as possible, I'll totally understand. The last thing anyone wants to see is Slenderman/Princess fanfiction. P.S. Sorry for the derail, but you don't have private messages.
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# ? Feb 7, 2012 09:18 |
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Hellburger99 posted:But then I also remember all the terrible fanart/fanfiction that Slenderman spawned once the Internet as a whole got a hold of him. The general internet also gave us Marble Hornets.
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# ? Feb 7, 2012 14:36 |
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big mean giraffe posted:The general internet also gave us Marble Hornets. Nope, that was goons.
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# ? Feb 7, 2012 14:48 |
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A Fancy 400 lbs posted:Nope, that was goons. Is that technically true? I mean I know the guys have SA accounts here but aren't they pretty much just lurkers? Did they even have accounts before MH got popular here?
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# ? Feb 7, 2012 15:14 |
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RagnarokAngel posted:Is that technically true? I mean I know the guys have SA accounts here but aren't they pretty much just lurkers? Did they even have accounts before MH got popular here? They have accounts and had for a couple years but it's not like a 'goon project' or anything.
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# ? Feb 7, 2012 16:13 |
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Hellburger99 posted:Hey Rocketlex, weird question for you: Feel free to share it if you like! I never intended for it to be "SA only" or anything.
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# ? Feb 7, 2012 16:39 |
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Rocketlex posted:Feel free to share it if you like! I never intended for it to be "SA only" or anything. But are you going to finish it? If you pull a Ted the Caver...
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# ? Feb 7, 2012 17:05 |
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Pesmerga posted:But are you going to finish it? If you pull a Ted the Caver... Battling a cold at the moment, but I have no intention of leaving it unfinished.
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# ? Feb 7, 2012 18:07 |
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# ? Jun 10, 2024 15:55 |
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Pesmerga posted:But are you going to finish it? If you pull a Ted the Caver... You didn't really "get" the point behind Ted the Caver, did you?
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# ? Feb 7, 2012 19:59 |