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Dr. Chainsaws PhD
May 21, 2011

Iacen posted:

Posting this from the Playstation Vita thread:

Apparently Play.com has listed some new PS Vita games, and besides some nice RPG and such, there were something that really caught my eye:



A return to Vice City has been very high on my personal wishlist, so if this is in fact true, then the prospect of returning to the glittery, pink days of the careless and silly 80's makes me a happy dude indeed.

It's a fake, sadly:

http://www.gamedemption.com/debunked-grand-theft-auto-vice-city-nights-not-coming-to-vita-and-more/

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ExplodingSquidx2
Oct 20, 2010

That's a DAMN fine cup of coffee.
In the past week I finished TLAD and TBoGT.

Both were awesome! I suck at bikes but TLAD was so much fun to play, especially the last mission.

The missions were a lot more fun then GTA 4, so I get what everyone was talking about. I didn't think they were ground breaking though.

Timeless Appeal
May 28, 2006
I think Grand Theft Auto IV would have been a much better game if they lopped off the last dozen or so missions you do, the ones involving Phil Bell, the Pegorinos, and that old guy. They're boring and feel so tacked on. Just have Ray be the guy who asks you to make peace with Dimitri.

605-475-6968
Apr 10, 2010

So I downloaded LCPDFR and holy poo poo I didn't know I get sit at my computer for six hours pretending to be a cop.

Anyone else have this mod for GTAIV (PC) and interested in playing?

Beeb
Jun 29, 2003
Probation
Can't post for 24 days!

ElwoodCuse posted:

the best was when Lazlow interviewed OG Loc (and started off by calling him "ogg lock")

DON'T DISS MY STRAP, FOO' :mad:

teethgrinder
Oct 9, 2002

Timeless Appeal posted:

I think Grand Theft Auto IV would have been a much better game if they lopped off the last dozen or so missions you do, the ones involving Phil Bell, the Pegorinos, and that old guy. They're boring and feel so tacked on. Just have Ray be the guy who asks you to make peace with Dimitri.
I'm on these missions right now and god drat is it ever a slog. It's just sheer determination to knock this game off my list that keeps me going. There's just nothing notable about them ... just more delivery/escort type missions after some pretty decent high points.

So yes, I agree wholeheartedly.

The Dave
Sep 9, 2003

Those missions were horrible. The only time I used the taxi wa to get through them as quickly as possible.

the_american_dream
Apr 12, 2008

GAHDAMN
I guess thats probably why I dont mind all the missions since all I ever used was the taxi when possible

teethgrinder
Oct 9, 2002

I actually like driving around a lot. It's just those missions, so far at least, are totally bland with no pay-off.

But that's related to one of the larger problems with GTA IV vs. say Vice City, and I apologise, I've mentioned it before in this thread: but there's very little point to anything you're doing. In Vice City even somewhat-pointless missions would give you money that you could then use to take over property. There was a sense of accomplishment in that. In GTA IV, missions like these feel like they're just impediments to furthering the glacially moving plot.

The beginning of the game was pretty good and quite exciting (but not incredible), but the pacing is just awful by endgame.

Timeless Appeal
May 28, 2006
What's interesting is if you compare the pacing of GTA IV to Red Dead Redemption. Both of these games have very clear first acts. For Red Dead Redemption, it's the New Austin chapter. For GTA IV it's everything before Dimitri turns on you. Both sections are relatively long. There are actually twenty or so missions before Dimitri turns on you in GTA IV. Red Dead is about the same in length. Red Dead Redemption does something really smart though, the next two acts of the game (Mexico and West Elizabeth) have less missions than the first one. There are only seven missions in the West Elizabeth chapter before you start living on the ranch.

It's a smart way to go about things because the game mechanics and world are no longer new by the time you get to the second act and definitely by the third one. Red Dead Redemption still offers new mechanics, weapons, and locale as the game progresses, but it understands that the novelty's wearing off. The game shows an understanding that there is a point where pure gameplay isn't going to keep the player's interest. The plot has to move. Missions have to have a greater sense of progression and urgency the closer you come to your climax. The other benefit is that even if you don't like something, it's over quickly enough. The Mexico missions, the weakest part of the game, are only sixteen missions.

I just really hope that at some point in GTAV's development there was a whiteboard with everything that Red Dead Redemption did right that GTAIV hosed up.

Timeless Appeal fucked around with this message at 16:23 on Mar 13, 2012

teethgrinder
Oct 9, 2002

That's a great point. My Vice City example was just one method that worked (for me). Your Red Dead Redemption example sounds like a far more mature and evolved solution. I've played it a bit but probably won't fully get into it until GTA IV + DLC is dead and buried.

Gordong Dongbay
Oct 18, 2007

by FactsAreUseless

The Downfall posted:

So I downloaded LCPDFR and holy poo poo I didn't know I get sit at my computer for six hours pretending to be a cop.

Anyone else have this mod for GTAIV (PC) and interested in playing?

There is a mod like that? I'm guessing it's more in-depth than the built in cop mini-game system?

Cliff Racer
Mar 24, 2007

by Lowtax
There is something to say for lengthy SA style 2nd, 3rd, etc acts to games. They allow the play to familiarize himself with the map and make the story seem more like a season of tv than a movie. It works wonderfully when a) the gameplay is compelling enough that players don't want it to end and b) there are no dead end missions where players get stuck and can not continue. GTA IV, for me, failed on both fronts. With the gameplay being a bit of a step back, particularly the wanted system, and my computer glitching out during a certain part of one mission (right near the end so there was no way I was re-installing at that point) leaving me unable to finish the game. But if they manage to fix those two issues I'd be all for a very large set of missions.

webmeister
Jan 31, 2007

The answer is, mate, because I want to do you slowly. There has to be a bit of sport in this for all of us. In the psychological battle stakes, we are stripped down and ready to go. I want to see those ashen-faced performances; I want more of them. I want to be encouraged. I want to see you squirm.
San Andreas did that by hiding away boats, planes, helicopters and the jetpack in the later acts, so if you wanted to use them without getting a huge wanted level then you had no choice but to progress the story until at least San Fierro.

And people loving hated that - I never had much of a problem but pilot school was pretty much the worst thing about the game for most people.

And yeah I know you could jump over the airport fence in Los Santos pretty much straight away, but the cool aircraft were all still locked away.

Timeless Appeal
May 28, 2006
Even then, San Andeas knew to ramp things up towards the end. Once you get back to Los Santos you have less than ten missions left. They're also missions that feel like they're leading to the ending. The final missions of GTAIV just seem to be there. They don't really tie into anything besides the Russians kinda cutting in on the Commission. I mean you're told that complete the missions from the old guy will help you get your revenge, but you're told that a lot throughout the game. The game ends in a way where it just seems like people call Niko up and tell him that the game is ending now. The final missions of San Andreas and Red Dead Redemption feel like they're leading to an ending.

Cliff Racer posted:

With the gameplay being a bit of a step back
You know, this argument happens a lot, and I have to say that GTA had to take a step back. San Andreas is a fun game, but I don't think that they could have progressed in terms of map size and roleplaying elements. The franchise had to either stagnate where it was or rebuild itself. Actually progressing in the direction San Andreas was going would have been a mistake.

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



I always feel a bit smug when people say the flying school was awful, I have 100%'d SA twice and beat it over 5 times and never found it a brick wall to do the story-required stuff. I did it on both a gamepad and keyboard as well.

Trying to get gold on city slicking on the other hand... all of my hate.

fancy stats
Sep 9, 2009

A man's man, wears a lot of denim, tells long stories and has oatmeal saved from this morning.

It doesn't help that the last block of missions (in GTA IV) is set in Jersey. I can't imagine why you'd make the player progress out of the most interesting borough in order to end the game.

I loved most of the game, but I still have yet to finish because those mafia missions all loving suck.

Also: Flying and driving school are both terrible.

the_american_dream
Apr 12, 2008

GAHDAMN
Yea GTA IV's ending always was terrible to me. My first play through I did whatever option gets you Pegorino as your final boss and I legit didnt know who the hell he was or why he shot up Roman's wedding

Nintendo Kid
Aug 4, 2011

by Smythe

yerrow peril posted:

It doesn't help that the last block of missions (in GTA IV) is set in Jersey. I can't imagine why you'd make the player progress out of the most interesting borough in order to end the game.

That's what happened in GTA III as well though.

UnknownMercenary
Nov 1, 2011

I LIKE IT
WAY WAY TOO LOUD


Shoreside Vale was better than the fake Jersey in GTA IV. :colbert:

davebo
Nov 15, 2006

Parallel lines do meet, but they do it incognito
College Slice

yerrow peril posted:

It doesn't help that the last block of missions (in GTA IV) is set in Jersey. I can't imagine why you'd make the player progress out of the most interesting borough in order to end the game.

I loved most of the game, but I still have yet to finish because those mafia missions all loving suck.

Also: Flying and driving school are both terrible.

Yeah but you sure as hell wouldn't want to start in Jersey, and I'd hate for the first area I worked to unlock be Jersey. You kind of have to play the percentages since a certain percentage of people will just play the first half of the single player, some multiplayer, then never pick up the game again anyway.

The other option of course is to not put New Jersey in your video game. I'd have rather had Connecticut or bits of New York state for some more variety of terrain, but then that gets into the whole reason they scaled back from San Andreas in the first place. I trust I'll be much happier with the layout in GTA5.

Nintendo Kid
Aug 4, 2011

by Smythe

davebo posted:

Yeah but you sure as hell wouldn't want to start in Jersey, and I'd hate for the first area I worked to unlock be Jersey. You kind of have to play the percentages since a certain percentage of people will just play the first half of the single player, some multiplayer, then never pick up the game again anyway.

The other option of course is to not put New Jersey in your video game. I'd have rather had Connecticut or bits of New York state for some more variety of terrain, but then that gets into the whole reason they scaled back from San Andreas in the first place. I trust I'll be much happier with the layout in GTA5.

It'd all be the same terrain though in actuality. And frankly every GTA set in fake NYC has had the fake jersey, fake manhattan, fake brooklyn/queens/bronx thing.

Timeless Appeal
May 28, 2006
I'd have preferred if they dropped Alderny and expanded on the other boroughs. Maybe add a Bohan sized Staten Island. It would probably suck for the last island you unlock to be small and boring, but I'd prefer that to big and boring.

The Dave
Sep 9, 2003

At least when you got to Shoreside Vale it had the air port.

Jupiter Jazz
Jan 13, 2007

by sebmojo

Install Gentoo posted:

That's what happened in GTA III as well though.

Shoreside Vale was ruled. It had the airport.

Nintendo Kid
Aug 4, 2011

by Smythe

Timeless Appeal posted:

I'd have preferred if they dropped Alderny and expanded on the other boroughs. Maybe add a Bohan sized Staten Island. It would probably suck for the last island you unlock to be small and boring, but I'd prefer that to big and boring.

If you hate having Jersey I can't imagine why you'd want a Staten Island, honestly.

Himuro posted:

Shoreside Vale was ruled. It had the airport.

The only actually good part of it. :colbert:

Timeless Appeal
May 28, 2006

Install Gentoo posted:

If you hate having Jersey I can't imagine why you'd want a Staten Island, honestly.
The issue with Alderny is that it's very big when compared to the other islands, but it's also trying to encompass an entire state. So, things come off as underdeveloped while taking up a huge amount of space. Staten Island could be the size of Bohan with some suburbs, the mall, and a clubhouse for the Lost. You'd get what they were trying to accomplish with Alderny without being so boring. Then you could expand on the other interesting boroughs.

Timeless Appeal fucked around with this message at 20:04 on Mar 14, 2012

davebo
Nov 15, 2006

Parallel lines do meet, but they do it incognito
College Slice
I think all I was really looking for was some off-road area with some woods. Everything in the game is just so... paved. But again, GTA5 will fix that soon enough. Except it's not soon enough! Leak some images or something Rockstar!

marktheando
Nov 4, 2006

Install Gentoo posted:

If you hate having Jersey I can't imagine why you'd want a Staten Island, honestly.

Speaking as a non American, we all know Jersey from the Sopranos. I don't know what a Staten Island is.

Install Gentoo posted:

The only actually good part of it. :colbert:

The dam was cool as well.

teethgrinder
Oct 9, 2002

marktheando posted:

Speaking as a non American, we all know Jersey from the Sopranos. I don't know what a Staten Island is.
I miss Law & Order.

Besides cop-show bits on the radio, did any of the New York GTA games make any direct references to L&O?

Jupiter Jazz
Jan 13, 2007

by sebmojo

Install Gentoo posted:

If you hate having Jersey I can't imagine why you'd want a Staten Island, honestly.


The only actually good part of it. :colbert:

Eh, I like the layout. I like the projects and the gangs, it has great assassination missions, and has great missions in general. It's hard to hate.

Nintendo Kid
Aug 4, 2011

by Smythe

Timeless Appeal posted:

The issue with Alderny is that it's very big when compared to the other islands, but it's also trying to encompass an entire state. So, things come off as underdeveloped while taking up a huge amount of space. Staten Island could be the size of Bohan with some suburbs, the mall, and a clubhouse for the Lost. You'd get what they were trying to accomplish with Alderny without being so boring. Then you could expand on the other interesting boroughs.

It doesn't even try to encompass the whole state. It's basically just an appropriately-scaled-to-fit version of the chunk of NJ that's right next to Manhattan.

It doesn't even have a beach town full of assholes in it! Or one of the mostly empty forests where the mafia dumps the bodies.

marktheando posted:

Speaking as a non American, we all know Jersey from the Sopranos. I don't know what a Staten Island is.

You should consider yourself lucky, ignorance of the fifth borough is bliss.

Cliff Racer
Mar 24, 2007

by Lowtax

marktheando posted:

Speaking as a non American, we all know Jersey from the Sopranos. I don't know what a Staten Island is.

If you've ever seen the first Spiderman movie, Peter's house is supposedly on Staten Island, and they do a good job of it in the neighborhood shots.

Timeless Appeal
May 28, 2006

Cliff Racer posted:

If you've ever seen the first Spiderman movie, Peter's house is supposedly on Staten Island, and they do a good job of it in the neighborhood shots.
It's not. It's in Forest Hills.

EDIT: The movie Working Girl takes place on Staten Island. Saturday Night Fever also utilizes the Verrazano Bridge a few times.

Timeless Appeal fucked around with this message at 22:40 on Mar 14, 2012

webmeister
Jan 31, 2007

The answer is, mate, because I want to do you slowly. There has to be a bit of sport in this for all of us. In the psychological battle stakes, we are stripped down and ready to go. I want to see those ashen-faced performances; I want more of them. I want to be encouraged. I want to see you squirm.

davebo posted:

I think all I was really looking for was some off-road area with some woods. Everything in the game is just so... paved. But again, GTA5 will fix that soon enough. Except it's not soon enough! Leak some images or something Rockstar!

Yeah, this! It's been what, 4-5 months since the trailer? And still nothing. I'm hoping once Max Payne 3 gets released we'll see a bit more GTA information coming through.

Jupiter Jazz
Jan 13, 2007

by sebmojo
Peter's house is in Queens.

Timeless Appeal
May 28, 2006

webmeister posted:

Yeah, this! It's been what, 4-5 months since the trailer? And still nothing. I'm hoping once Max Payne 3 gets released we'll see a bit more GTA information coming through.
It really doesn't make any sense for them to release too much info before Max Payne 3 comes out. I'm just going to be really bummed if the release date is not in 2012. If you want to entertain yourself in the meantime, go to the GTAForums and watch people rip themselves apart in frustration.

Timeless Appeal fucked around with this message at 04:20 on Mar 15, 2012

AngryCaterpillar
Feb 1, 2007

I DREW THIS
The Wii U comes out everywhere this year, so interest in the PS3 and 360 is only going to diminish from next year. I don't see GTA5 coming out after this year.

Chikimiki
May 14, 2009
Rumor has it that Take 2 would be likely to consider a launch in March 2012, to avoid competition with Assassin's Creed 3 and Call of Duty (Jesus, how many of those are they planning to make?) and Bioshock Infinite (also a Take 2 game). And this would leave the possibility of a Wii U version.
Again, this is just wild speculation, but it seems logical.

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paint dry
Feb 8, 2005

Chikimiki posted:

Rumor has it that Take 2 would be likely to consider a launch in March 2012, to avoid competition with Assassin's Creed 3 and Call of Duty (Jesus, how many of those are they planning to make?) and Bioshock Infinite (also a Take 2 game). And this would leave the possibility of a Wii U version.
Again, this is just wild speculation, but it seems logical.

You mean March 2013.

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