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zari-gani posted:I have Championship Lode Runner and it's practically impossible for me to get through even a single stage. It's incredible how Arino figured out the very first stage all by himself (though he did have a lot of practice with regular Lode Runner). This take me back again to my old multigame Famicom bootleg cart. In addition to being good at Bomberman, my father was also really good at Lode Runner, as well as Championship Lode Runner. Puzzle-esque games must be easier when you get middle-aged. It's probably true, though, because I'm 28 and I'm slowly finding myself playing more and more puzzle games than other genres lately. I've become strangely addicted to the Professor Layton series. By the time I hit my mid-30s, who knows what kind of wacky puzzle shenanigans I'll be hooked on to.
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# ? Mar 15, 2012 00:33 |
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# ? May 17, 2024 01:41 |
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Primoman posted:Anyone have the record for the fastest completion time Arino spent on a game? His fastest game challenge was 2 hours 10 minutes long, when he played ---------Ninja Spirit--------.
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# ? Mar 15, 2012 00:36 |
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zari-gani posted:Yesterday I got another Famicom puzzle-action game he challenged -- Tower of Babel. Again, I'm struggling with the very first stage... Arino's brain is truly made for puzzles. Maybe because he's so patient. Oh god, Tower of Babel is totally devious after a while. The trick to these games is to sit and stare at the screen for a while and come up with a perfect plan, which is what Arino seems to do. I don't have the patience for it, especially when the game is as brutal as Championship Lode Runner.
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# ? Mar 15, 2012 00:39 |
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zari-gani posted:His fastest game challenge was 2 hours 10 minutes long, when he played ---------Ninja Spirit--------. I keep hoping to see that one, if only just for its "historical" value, but I guess the episode itself must not be terribly good, since the shorter a challenge gets, the less footage they have to pull entertainment value from.
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# ? Mar 15, 2012 00:43 |
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I have to suggest Game Center CX - "He doesn't hold back against an 11 year old girl". if we're still doing thread titles.
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# ? Mar 15, 2012 00:45 |
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Fluffy Tail posted:I have to suggest Game Center CX - "He doesn't hold back against an 11 year old girl". if we're still doing thread titles. This is definitely one of my favourite announcer quotes. Almost all the tamage segments which involve Arino and kids are a combination of adorable and hilarious
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# ? Mar 15, 2012 00:46 |
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zari-gani posted:I have Championship Lode Runner and it's practically impossible for me to get through even a single stage. It's incredible how Arino figured out the very first stage all by himself (though he did have a lot of practice with regular Lode Runner). Those are two I've been meaning to add to my Famicom collection. I was never good at Lode Runner though so I know I'll struggle like you. Tower of Babel on the other hand looks more my speed. Super Gussun Oyoyo is another one along those lines that's pretty good. Championship Lode Runner might be the first instance of a game where the selling point was how impossibly difficult it was. It was the Demons' Souls of the early 1980's...
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# ? Mar 15, 2012 00:49 |
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I was pretty happy that Arino chose Dhalsim, because Dhalsim was always my go to cheap as gently caress character for that game. I never got all the way to M Bison, though.
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# ? Mar 15, 2012 00:53 |
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Snot Man posted:I keep hoping to see that one, if only just for its "historical" value, but I guess the episode itself must not be terribly good, since the shorter a challenge gets, the less footage they have to pull entertainment value from. It's not a horrible episode. Yeah they have to put about one-quarter of all the playing footage they shot on the screen but there's a lot going on in the episode, the denouement is pretty great, the tamage segment is a good one, and it features Catch a Copy which is my favorite segment from recent seasons. There are much worse episodes out there even in that season (Zelda: Ocarina of Time I'm looking at you).
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# ? Mar 15, 2012 00:57 |
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Snot Man posted:I keep hoping to see that one, if only just for its "historical" value, but I guess the episode itself must not be terribly good, since the shorter a challenge gets, the less footage they have to pull entertainment value from. Actually I think it might be fun to watch just from the perspective that it's the closest non-live event you're going to see in its entirety. Usually they're pulling out 45-50 minutes(remember time taken up by Tamage and other segments) from 10-15 hours of gameplay. In that challenge we may get to see him play a lot of the game. It may be boring regardless but I'm going to be an optimist when we get around to seeing that one.
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# ? Mar 15, 2012 01:00 |
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zari-gani posted:
My life is complete. Watching Season 6 in order as it seems to be the only (?) case of a continuous plot. The Ghouls N' Ghosts inspired parody of the kidnapped Queen and corrupted King I'm actually wondering what the outcome is if Arino doesn't win enough challenges.
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# ? Mar 15, 2012 01:00 |
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I bought the Irem Arcade Collection for the PC a few months back which includes the arcade version of Ninja Spirit. Arino plays the PC Engine version which gives you 5 hits per life, but the arcade version has you only take one hit per life. Though not as fast as Ninja Spirit, he did Hi No Tori in about 6 hours. I loved the Super Gussun Oyoyo episode. Hope that one gets subbed soon as well. joek0 fucked around with this message at 01:29 on Mar 15, 2012 |
# ? Mar 15, 2012 01:14 |
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zari-gani posted:Christ this is terrifying.
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# ? Mar 15, 2012 01:16 |
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Liku posted:Christ this is terrifying. And it syncs up surprisingly well with your avatar.
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# ? Mar 15, 2012 01:41 |
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Interesting... How tough is Championship Lode Runner compared to Battle Lode Runner? I'm pretty sure I downloaded Battle Lode Runner because I saw some version of Lode Runner on one of the first GCCX fan subs (can't remember which one) and I got a good bit of the way through the game but for some reason I stopped playing it and I haven't been back to it since. I should go back and finish it. And now I wonder if I could handle Championship Lode Runner... It'd make an interesting addition to my little Famicom collection at least.
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# ? Mar 15, 2012 09:39 |
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Random Stranger posted:There are much worse episodes out there even in that season (Zelda: Ocarina of Time I'm looking at you). What's wrong with it? I was looking forward to it, is it because it's not that hard?
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# ? Mar 15, 2012 09:49 |
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the least weasel posted:What's wrong with it? I was looking forward to it, is it because it's not that hard? Because it's boring as hell. There was a lot of discussion in the previous thread as well. There's just no way the editing can make it not boring.
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# ? Mar 15, 2012 09:52 |
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Uznare posted:Because it's boring as hell. There was a lot of discussion in the previous thread as well. There's just no way the editing can make it not boring. Aw that sucks. Is the Kirby Superstar one boring too? That's another one I've been waiting for.
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# ? Mar 15, 2012 10:05 |
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Ray, I'm a little late to the party, but let me add my appreciation for your efforts and best wishes for future endeavors. Thanks!
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# ? Mar 15, 2012 11:43 |
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E: missed a whole page, disregard
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# ? Mar 15, 2012 13:05 |
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Uznare posted:Because it's boring as hell. There was a lot of discussion in the previous thread as well. There's just no way the editing can make it not boring. Isn't the A Link to the Past challenge pretty similar? Even though OoT got two parts, I can't imagine it being different to how they edited LttP. They basically show about 20-40 seconds worth of each of the dungeons, part of each boss fight and show some ganon stuff, along with the random overworld stuff here and there
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# ? Mar 15, 2012 13:51 |
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I feel like the only way Zelda games would make for good GCCX episodes is if they were live specials. And even then they'd probably take SEVERAL DAYS or something. I don't think they're games that can be edited down into a single episode though.
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# ? Mar 15, 2012 14:12 |
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Kerfuffle posted:Aw that sucks. Is the Kirby Superstar one boring too? That's another one I've been waiting for. Well I like it since it features Masaru Hamaguchi, the other half of Yoiko, playing along but since it's about eight hours long (plus a multihour pregame show) that one isn't going to happen. It was the 2010-11 Live New Years Eve special. Ineffiable posted:They basically show about 20-40 seconds worth of each of the dungeons, part of each boss fight and show some ganon stuff, along with the random overworld stuff here and there Yeah, and it skips some pretty significant chunks of the game as well. The games just aren't paced well for the show. Though I did kind of hope that the live episode was going to be Zelda 1... Random Stranger fucked around with this message at 14:34 on Mar 15, 2012 |
# ? Mar 15, 2012 14:30 |
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Zelda II would kick his rear end thoroughly. I'd love to see that episode, since it'd almost certainly be a 2-parter(if he got the option). I mean, if he can beat Battletoads at this point then I'm sure he and the ADs can power through but it's still a difficult game, especially relative to the series as a whole, which usually holds your hand most of the game.
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# ? Mar 15, 2012 14:39 |
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Link's Awakening MIGHT be small enough to do a decent ep/two parter with. Of course I'm biased since it may well be my favorite game ever so I'd probably love it no matter what.
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# ? Mar 15, 2012 14:48 |
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Crotch Bat posted:Zelda II would kick his rear end thoroughly. I'd love to see that episode, since it'd almost certainly be a 2-parter(if he got the option). I mean, if he can beat Battletoads at this point then I'm sure he and the ADs can power through but it's still a difficult game, especially relative to the series as a whole, which usually holds your hand most of the game. I don't know about all that. You can grind enemies for stats, which is what got me through the game, and I'm sure that's exactly what Arino would do, based on his previous gameplay.
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# ? Mar 15, 2012 17:34 |
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The big problem is that most of the good Zelda games are just too easy, and if he's not struggling at some part it's not really that fun to watch.
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# ? Mar 15, 2012 17:49 |
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Nipponophile posted:I don't know about all that. You can grind enemies for stats, which is what got me through the game, and I'm sure that's exactly what Arino would do, based on his previous gameplay. Don't forget that the Japanese Zelda II has a different leveling system, if you game over your stats reset to the lowest ranked out of your Attack, Magic, and Life. So if you were 3-1-1 and game over you would be back to 1-1-1, even though you can choose to keep leveling up attack, but if you end up doing that and die you are back to square one. I guess there is nothing stopping Arino from farming though and being relatively safe while doing so.
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# ? Mar 15, 2012 19:06 |
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zari-gani posted:Yesterday I got another Famicom puzzle-action game he challenged -- Tower of Babel. Again, I'm struggling with the very first stage... Arino's brain is truly made for puzzles. Maybe because he's so patient. I've seen the Babel episode and I also remember Arino carved that game up like a Thanksgiving turkey, but it still took two days to beat. That ending was kinda cheap though! I remember Zelda II being the kind of game that took a lot of trial and error, and exploration. I'm pretty sure I only beat it back in the day thanks to generous Nintendo Power coverage. Arino I think could beat it, eventually, but it would be a multi-day event sort of thing.
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# ? Mar 15, 2012 20:19 |
Robodemon posted:Don't forget that the Japanese Zelda II has a different leveling system, if you game over your stats reset to the lowest ranked out of your Attack, Magic, and Life. Holy poo poo did it really do that That would be really bad towards the endgame when levels take forever
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# ? Mar 15, 2012 20:50 |
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Robodemon posted:Don't forget that the Japanese Zelda II has a different leveling system, if you game over your stats reset to the lowest ranked out of your Attack, Magic, and Life. I remember reading in one of the eaaaaarly early Nintendo Power magazines (we're talking scary Simon's Quest Dracula head cover era) about how Zelda 2 was being delayed past its original North American release date, but as I recall it didn't go into specific detail on the reason for the delay. I think now I know.
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# ? Mar 17, 2012 01:17 |
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Sweet William posted:I remember reading in one of the eaaaaarly early Nintendo Power magazines (we're talking scary Simon's Quest Dracula head cover era) about how Zelda 2 was being delayed past its original North American release date, but as I recall it didn't go into specific detail on the reason for the delay. That issue, which I'm sure I have but I'd need to thumb through them all to recall which it was, claimed it was some sort of cartridge hardware shortage; a chip or something.
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# ? Mar 17, 2012 01:34 |
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Mercury Crusader posted:That issue, which I'm sure I have but I'd need to thumb through them all to recall which it was, claimed it was some sort of cartridge hardware shortage; a chip or something. That chip shortage story sounds like a crock to me. It's not like it was Castlevania 3 with some fancy sound chip (which didn't even make it out of Japan in the first place... come to think of it I don't know of a single NES game that had any special chips offhand). Couldn't they have pulled resources from the production of some other game that holiday (it was delayed past Christmas if I remember right) to put into getting their surefire blockbuster out the door in time for capitalist gift giving day? Yeah, not buying it. edit: apparently Z2 was delayed as long as a year?! I ran across this on the wikipedia article talk page: ... is also referenced in the June/July issue of Nintendo Fun Club on page 11 (the precursor to Nintendo Power and the last issue ever published. Here's the text: "Where's Link? All the fun of The Legend of Zelda conintues in Zelda II - The Adevnture of Link, right? Righr! But When? As soon as we can get more computer chips! There has been a shortage. But we have used the waiting time well by making Zelda II - The Adventure of Link and even more xicting, more challenging game - coming this fall!". (spelling mistakes left intact -ed) LINK LETTER Dear Zelda, I'm here in Kyoto with my programmer Mr. Miyamoto, and I'm afraid I have some bad news to tell you. Are you sitting down? (That's right, you're lying down) Anyway, they tell me I will not be able to begin my journey until the new year. It has something to do with computer chips or something. I know we hoped to spend the holidays together, but I'm sure you can hold on a little bit longer. I miss you desperately. Yours forever, LINK. Note: Sorry for the bad news. LINK will be available in very limited quantities in November. Sweet William fucked around with this message at 04:39 on Mar 17, 2012 |
# ? Mar 17, 2012 02:28 |
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Mercury Crusader posted:That issue, which I'm sure I have but I'd need to thumb through them all to recall which it was, claimed it was some sort of cartridge hardware shortage; a chip or something. This was a real thing : http://www.nytimes.com/1988/03/12/us/shortage-of-memory-chips-has-industry-scrambling.html?pagewanted=all&src=pm Nintendo's american licensing deal meant they were the exclusive manufacturers of all NES carts, so they actually produced a fair ammount of copies of Zelda 2 and Mario 2, and then only filled a fraction of the cartridge production orders made by third-party companies. They couldn't produce anywhere near the demand though. I think the only underhanded claim Nintendo made about the situation was to announce that Zelda 2 copies were availible in the wild months before they actually were. Knowing that the chip shortage was coming, they presumably wanted to drive kids into a frenzy for the game, who'd then get parents to phone as many department stores and retailers as possible, who in turn would get 20 calls a day enquiring about a Nintendo game, and order larger ammounts of Nintendo hardware and software, due to the perceived increase in interest.
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# ? Mar 17, 2012 02:47 |
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This was posted on the Retro Game Master USA Facebook page about an hour ago:quote:hey, guys, something coming up to announce from our US producer, very soon!!
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# ? Mar 17, 2012 07:27 |
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If I may hope against hope...a special DVD exclusive challenge for the American release?
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# ? Mar 17, 2012 07:39 |
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Vlaphor posted:If I may hope against hope...a special DVD exclusive challenge for the American release? My fingers are crossed for this but I'm not holding my breath. It would be really neat to see, though.
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# ? Mar 17, 2012 07:54 |
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Arino should really play Metal Wolf Chaos. Its the best US President Simulator of all time.
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# ? Mar 17, 2012 08:01 |
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Sweet William posted:That chip shortage story sounds like a crock to me. The special audio chips were never brought over because they don't work on the NES. When they designed the NES, Nintendo moved the pin for the extra audio channel from the cartridge connector to the expansion port on the bottom because they figured that if they ever brought the disk system over it would hook up that way. While the chip shortage probably had something to do with the delay, they did make a lot of changes between the Japanese and US releases of Zelda 2. Just off the top of my head:
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# ? Mar 17, 2012 08:32 |
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# ? May 17, 2024 01:41 |
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I wonder if Arino will challenge Crash Bandicoot at some point?
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# ? Mar 17, 2012 15:24 |