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Count Choculitis posted:Through a combination of Spectre X weapons and mods, I got my assault rifle in ME1 to never overheat, and it was riiiiiidiculous. It was my get-level-60 beat-Insanity run on my soldier, and I could stand there taking rockets to the face, firing endlessly, and never die. If you're gonna do Insanity, that's the way to go.
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# ? Mar 16, 2012 21:33 |
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# ? May 30, 2024 21:36 |
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Axelgear posted:Am I the only one who didn't like Thessia? Liara could see it, she just didn't want to believe it. It's a drastic shift in how she has to view her own peoples culture and history. I can't really blame her for not wanting to admit it is true. As for the beacon...I may have to go over the scene again to see if this is addressed, but isn't it the case that people just couldn't understand the beacon? I mean, Shepard finds the beacon on Eden Prime and can barely understand it. The beacons were really made for protheans to be able to understand and nobody in the modern universe in ME seems to have a good way to translate it, it's even more likely that Asari in the past would be unable to understand the beacon. Haledjian posted:I usually leave her on the ship anyway because Liara as a combatant doesn't make a lot of sense to me. It gets handwaved in the first game with "sometimes there are pirate raids, I can handle myself" as if that qualifies her to be in a squad full of ex-special forces operatives. I see your point, however, does it really make more sense for say, Mordin to be a combatant, than Liara? I'm not saying I agree with Liara understanding advanced squad tactics and poo poo, but her being able to hold her own is pretty reasonable - Asari are already powerful biotics, and I'm pretty sure in ME1 she says she got some training from Benezia when she was younger, and then on top of that she did have to know enough to survive out on her own. Again, not saying it makes her the best fighter in the galaxy, but it does explain why she can hold her own and not just be a damsel in distress.
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# ? Mar 16, 2012 21:43 |
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One thing I hoped the game would reveal that Shepard was some kind of long genetic project of the Protheans, which is why she could read the beacons. Saren would have been something similar for the Turian. It really showed that the Protheans were playing a long game of survival, trying to make the next cycle the last. For DLC, I am totally expecting one DLC to have to do with Omega. Retaking it for Aria would get some nice war assets I think. I also hope there could be some Krogan related DLC. Some kind of hard core combat mission with Wrex.
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# ? Mar 16, 2012 21:56 |
Aristobulus posted:I see your point, however, does it really make more sense for say, Mordin to be a combatant, than Liara? Mordin is/was STG and explicitly trained in combat and special operations. The scars on his face and the missing ... uh, head thingy, came from his time with them. In fact, that scarring happened when he killed a Krogan scout with a pitchfork in close quarters combat, as outlined in his SB dossier. Edit: As an aside, those Krogan scouts/workers managed to kill 2 STG regulars, while seriously injuring 2 other STG regulars and one specialist during that OP. HenessyHero fucked around with this message at 22:05 on Mar 16, 2012 |
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# ? Mar 16, 2012 21:59 |
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RE: Rachni The part where Shepard decides to let her go or not is pretty weak. Shepard: Are you sure you're not some sort of Reaper sleeper agent who's going to eat every human in sight when I send you to work on our super secret project? Queen: Of course not! really? Do some of the NPCs/bad guys have guns that penetrate walls? I swear I've been shot while standing behind large cement columns several times now. tadashi fucked around with this message at 22:02 on Mar 16, 2012 |
# ? Mar 16, 2012 21:59 |
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tadashi posted:Do some of the NPCs/bad guys have guns that penetrate walls? I swear I've been shot while standing behind large cement columns several times now. Dunno but it would make sense since you get guns that can do that too.
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# ? Mar 16, 2012 22:08 |
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twistedmentat posted:One thing I hoped the game would reveal that Shepard was some kind of long genetic project of the Protheans, which is why she could read the beacons. Saren would have been something similar for the Turian. It really showed that the Protheans were playing a long game of survival, trying to make the next cycle the last.
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# ? Mar 16, 2012 22:11 |
You do get a bit of that. According to Javik, Protheans manipulated the Asari genome so everyone would be born with some biotic ability. They also taught the Asari about the stars and agriculture, and saved their planet from a rogue asteroid while they were still primitives. I'm not sure at what stage during their cycle they did the majority of that, but it seems like the Protheans were trying give at least one species a kick-start.
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# ? Mar 16, 2012 22:28 |
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I find myself physically incapable of taking non old squad members on old squad member missions, purely for the "heh, just like old times" comments everyone makes. Garrus is my space bro. I missed the shot.
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# ? Mar 16, 2012 22:29 |
Maybe it was a bad idea going straight to insanity with infiltrator but I'm loving awful with it HOW DO I DO THIS
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# ? Mar 16, 2012 22:29 |
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Two Finger posted:Maybe it was a bad idea going straight to insanity with infiltrator but I'm loving awful with it HOW DO I DO THIS I started a new game with an Engineer and it was tough on Insanity. Then I went "screw it" and did it with a NG+ instead and now it's easy pickings.
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# ? Mar 16, 2012 22:30 |
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I went Insanity Infiltrator to start with, and while there are certainly particular sections which are really difficult, it's worth it. Basically any kind of enclosed arena where you start surrounded is going to massively gently caress you over, likewise with irregular cover points. I tend to save my cloak for "they threw a bomb at me, time to relocate" (which doesn't always work, because at Insanity it can only take one stray shot from enemies who know where you were to kill you non-shielded, but eh). Banshees are no problem. Phantoms, on the other hand, are arseholes. Having said all that, I just picked up my Black Widow. Glee. Revenant Threshold fucked around with this message at 22:34 on Mar 16, 2012 |
# ? Mar 16, 2012 22:32 |
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Aristobulus posted:As for the beacon...I may have to go over the scene again to see if this is addressed, but isn't it the case that people just couldn't understand the beacon? I mean, Shepard finds the beacon on Eden Prime and can barely understand it. The beacons were really made for protheans to be able to understand and nobody in the modern universe in ME seems to have a good way to translate it, it's even more likely that Asari in the past would be unable to understand the beacon. They reinforce it in From Ashes. You find basically Prothean videotapes showing exactly what happened and how to unseal the stasis pod, and when Shepard wonders how the gently caress Cerberus couldn't figure it out with the instructions right there, Liara goes "wait, you understood that?" All anyone else could see was static and gibberish, but it's clear as a bell to Shepard. Is the Paladin worth getting from Spectre Requisitions? I don't use pistols personally, but my preferred crew does. I'm not gonna drop 200k on something if one of my other 5 pistol models is just as good, though.
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# ? Mar 16, 2012 22:35 |
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Anyone having problems with multiplayer right now? I've had two sessions in a row against reapers where one of the cannibals ended up being randomly invincible, forcing everyone to have to quit.
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# ? Mar 16, 2012 22:35 |
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Revenant Threshold posted:I find myself physically incapable of taking non old squad members on old squad member missions, purely for the "heh, just like old times" comments everyone makes. Did the same exact thing in my first run with Garrus and Kaidan, vowed to use new people in my next one... and am using just Garrus and Tali. Oh well! The new ones are cool and all, but I'm getting the band back together!
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# ? Mar 16, 2012 22:37 |
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CapnAndy posted:Is the Paladin worth getting from Spectre Requisitions? I don't use pistols personally, but my preferred crew does. I'm not gonna drop 200k on something if one of my other 5 pistol models is just as good, though. Just stick with the Carnifex. The Paladin is better but not worth that many credits.
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# ? Mar 16, 2012 22:39 |
Revenant Threshold posted:I went Insanity Infiltrator to start with, and while there are certainly particular sections which are really difficult, it's worth it. Basically any kind of enclosed arena where you start surrounded is going to massively gently caress you over, likewise with irregular cover points. Alright I'll have a crack on a lower difficulty see if I can get used to it and work my way up. Seriously... after the invincibility of a vanguard I just feel so frail. It's going to take a total shift of my thinking to get anywhere.
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# ? Mar 16, 2012 22:40 |
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Doing my first playthrough on Insanity as an imported Soldier. It was tough going in the beginning because I just didn't have enough damage, but the middle part of the game was very manageable with good teammates. I also didn't really cover my weak spots early game because I kept taking James to hear his jocky bravado over other, more useful teammates. Just two soldiers running around using up all their ammo.
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# ? Mar 16, 2012 22:43 |
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HenessyHero posted:You do get a bit of that. According to Javik, Protheans manipulated the Asari genome so everyone would be born with some biotic ability. They also taught the Asari about the stars and agriculture, and saved their planet from a rogue asteroid while they were still primitives. I'm not sure at what stage during their cycle they did the majority of that, but it seems like the Protheans were trying give at least one species a kick-start. On a different note, here's some more rad music from ME3 to listen to and think "fuuuuuck this bit was so good why they gotta bring a busta down at the very end".
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# ? Mar 16, 2012 22:44 |
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Sombrerotron posted:On a different note, here's some more rad music from ME3 to listen to and think "fuuuuuck this bit was so good why they gotta bring a busta down at the very end".
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# ? Mar 16, 2012 22:53 |
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HenessyHero posted:You do get a bit of that. According to Javik, Protheans manipulated the Asari genome so everyone would be born with some biotic ability. They also taught the Asari about the stars and agriculture, and saved their planet from a rogue asteroid while they were still primitives. I'm not sure at what stage during their cycle they did the majority of that, but it seems like the Protheans were trying give at least one species a kick-start. He does say something which gives you a clue, iirc. He says something about how "we thought you would be our successors" which to me indicated it was during those last 200 years when they realized they were probably not going to make it. But I could have misunderstood. I started a replay by importing an ME3 shepard, and I'm missing some war assets. I haven't checked the entire list yet, but I'm definitely missing the Batarian and Citadel Defense Force entries under Aliens. I've done one of the things for the first one and a lot for the second, and they're just not there. It's not invisibly adding points or anything either. >:[ What the hell.
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# ? Mar 16, 2012 22:58 |
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Charlie Mopps posted:Thats also another amazing song from the OST. Although i have to admit, while i consider the ME3 soundtrack to have the best quality music, i do like the ME1 soundtrack the most. All those 80's synthesizers worked so well to set the mood for an awesome space opera. http://www.youtube.com/watch?v=FN6zxsaLE_c I love this track so much.
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# ? Mar 16, 2012 23:00 |
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Hey guys found this thread about minimalist box art over on NeoGAF and thought I'd make my own for Mass effect. What's your opinions on them? I tried to be subtle about the theme, as the series progresses the metal gets darker and more worn and the symbol on the spine changes to correspond with that too. Trying to find a phrase that captures each game was hard too. Anyways would any goons use these or are they a bit poo poo? (if anyone does want to use these PM me and I'll send you the files to print out) Mass Effect Mass Effect 2 Mass Effect 3 Facepalm Ranger fucked around with this message at 23:12 on Mar 16, 2012 |
# ? Mar 16, 2012 23:10 |
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Charlie Mopps posted:Thats also another amazing song from the OST. Although i have to admit, while i consider the ME3 soundtrack to have the best quality music, i do like the ME1 soundtrack the most. All those 80's synthesizers worked so well to set the mood for an awesome space opera. Facepalm Ranger posted:Hey guys found this thread about minimalist box art over on NeoGAF and thought I'd make my own for Mass effect.
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# ? Mar 16, 2012 23:15 |
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Sombrerotron posted:Unless there were scores of human beings with the appropriate genes running around - in which case Shepard wouldn't be all that special anyway -, I don't really see how the Protheans could accomplish such a thing, or even why they would bother creating a single genetic line that never produced more than one viable child per generation; even if that were possible, the risks of failure would surely greatly outweigh the benefits. Spreading those genes would be a far better and more economical strategy. Well, we can have magic genetic science in ME, because we already had it. But yes, they maybe did some manipulation among many primitive humans knowing that there would be one who would appear at some point.
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# ? Mar 16, 2012 23:18 |
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Facepalm Ranger posted:Mass Effect 3 LOTS OF SPECULATION FROM EVERYONE But seriously, do like it a lot. Don't really like the quotes, but I can't come up with anything better off the top of my head.
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# ? Mar 16, 2012 23:19 |
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Facepalm Ranger posted:Hey guys found this thread about minimalist box art over on NeoGAF and thought I'd make my own for Mass effect.
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# ? Mar 16, 2012 23:21 |
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Change the Mass Effect 3 box's text to LOTS OF SPECULATION FROM EVERYONE, thanks in advance e: drat it, beaten already?
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# ? Mar 16, 2012 23:22 |
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I just found out you can activate the Blasto 6 ad to hear the movie. Oh my God.
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# ? Mar 16, 2012 23:28 |
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Sombrerotron posted:This looks pretty neat, but maybe it would be more stylish to make the N7 logo smaller and tuck it in the top-left corner. You may want to consider weathering it for the second and third cover, too. I was trying to do that but I couldn't quite get it right plus they were a bit of a rush job (definitely going to go back and touch them up though when I have more time!) also I'll try the logo in the top left/right corner when I was doing it something just screamed "LOGO GOES IN CENTRE!!" Lloyd Boner posted:but I can't come up with anything better off the top of my head. Neither could I, the ME2 one is lifted straight from the original box, I was thinking originally "Human colonies are disappearing..." afterwards I noticed the quotes form a kind of short poem about the overall ME story by accident, which was a nice coincidence. "An Ancient threat emerges, They don't expect you to survive, the Reapers are here." Charlie Mopps posted:They look good, but i feel the Xbox360 and Xbox Live logos on the front are a bit unnecessary. I like the size of the N7 logo though. easy enough to remove :P if you want them that way? heh
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# ? Mar 16, 2012 23:33 |
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Facepalm Ranger posted:Hey guys found this thread about minimalist box art over on NeoGAF and thought I'd make my own for Mass effect. I'd use them in a hot minute if I had 360 cases. I really like the changing emblems on the spines.
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# ? Mar 16, 2012 23:35 |
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Does the Galaxy at War decay rate have any effect once you've commited your forces? Also when exactly do you commit your forces, during TIM's base or right after?
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# ? Mar 16, 2012 23:39 |
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Hidohebhi posted:I'd use them in a hot minute if I had 360 cases. I really like the changing emblems on the spines. I actually let out a giddy yelp. What do you play ME on? If it's PC I can easily change it. or if you live in the UK take advantage of GAME's sale and buy 3 copies of fifa 08 for 50p and through the disc away.
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# ? Mar 16, 2012 23:39 |
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CapnAndy posted:I just found out you can activate the Blasto 6 ad to hear the movie. Oh my God. Yes, in this playthrough I figured out that some of those Citadel conversations, if you listen to all of them, sometimes trigger little Spectre approval things. One of them I already knew about, but there's at least two others pre-Tuchanka. hospital asari, purgatory c-sec guys, docking bay turian and wife I've found a number of tiny things I missed actually, or didn't pick up on the significance of. Like on Tuchanka you can see wall art of krogans riding on rhino-like creatures. didn't make the connection with kakliosaurs til I saw them again. Facepalm ranger: I like them :] I like the changing logos too, and I thought the quotes were carrying over on purpose- applying to each game and also to the whole. I didn't feel like the third one had been weathered enough though, really. I'm just thinking of Shepard's armour by the end of the last game, it's a half-melted wreck. The box seems so shiny in comparison! But it's still very nice, I like the brushed steel look. skoolmunkee fucked around with this message at 23:42 on Mar 16, 2012 |
# ? Mar 16, 2012 23:40 |
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I always like seeing minimalist cases so if you have a link to that GAF thread that would be cool. Comedy options for the text: ENEMIES EVERYWHERE - I KNOW YOU FEEL THIS - Lots and lots of speculation!
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# ? Mar 16, 2012 23:40 |
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skoolmunkee posted:Like on Tuchanka you can see wall art of krogans riding on rhino-like creatures. didn't make the connection with kakliosaurs til I saw them again. If only i could be arsed to replay the game.
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# ? Mar 16, 2012 23:43 |
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Zedd posted:I always like seeing minimalist cases so if you have a link to that GAF thread that would be cool. http://www.neogaf.com/forum/showthread.php?t=442713 thar you go matey, it's so full of video game art orgasms I've had to change my trousers several times, it also has links to the templates so you can make your own, have fun! :
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# ? Mar 16, 2012 23:44 |
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CapnAndy posted:I just found out you can activate the Blasto 6 ad to hear the movie. Oh my God. ...I don't know if I want to do this or not. Is it as bad as I think it will be?
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# ? Mar 16, 2012 23:45 |
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Charlie Mopps posted:If only i could be arsed to replay the game. precision posted:...I don't know if I want to do this or not. Is it as bad as I think it will be?
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# ? Mar 16, 2012 23:46 |
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# ? May 30, 2024 21:36 |
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twistedmentat posted:Well, we can have magic genetic science in ME, because we already had it. But yes, they maybe did some manipulation among many primitive humans knowing that there would be one who would appear at some point. CapnAndy posted:I just found out you can activate the Blasto 6 ad to hear the movie. Oh my God. Facepalm Ranger posted:I was trying to do that but I couldn't quite get it right plus they were a bit of a rush job (definitely going to go back and touch them up though when I have more time!)
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# ? Mar 16, 2012 23:47 |