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I'm about to attack the illusive man's base and what I'm thinking about are the party members I've had if this is getting near the end of the game. I'm kinda surprised (maybe after the amount of characters introduced in ME2) at the limited number, or maybe the lack of variety between them if this is all I get for the entire game. Not really a complaint but after checking the OP again I'm kinda surprised there wasn't more variety in your crew. Also quick question should I start thinking about the war readiness at this point in the single player?
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# ? Mar 19, 2012 17:31 |
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# ? May 30, 2024 11:21 |
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messagemode1 posted:And you should count Liara and the other Asaris since they are referred to as "she", and look basically identical to human females except for hair tentacles and blue skin. Saying that the Asari are mono-gendered and don't have males or females is kind of ridiculous when they are all referred to as "she." Anthropocentric bag of dicks EDIT: drat yous Mentat, caught my edit. I blame autocorrect, 404GoonNotFound fucked around with this message at 17:41 on Mar 19, 2012 |
# ? Mar 19, 2012 17:32 |
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Honestly, one thing that really burns my rear end is how Broshep's casual wear is a sweet N7 leather jacket, stylish v neck shirt and jeans, while femshep's casual wear is a black PVC looking dress. Doubly silly because it's just the same dress that the reporter lady is wearing. My Broshep could pick up so much spacepoon in that outfit. 404GoonNotFound posted:Anthropocentric back of dicks This made me laugh really long, and really hard.
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# ? Mar 19, 2012 17:38 |
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I have 4200 EMS now, am I good to go for the final missions? Pretty tired of the MP, I dislike horde modes on every game.
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# ? Mar 19, 2012 17:38 |
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Hoop Laced poo poo posted:I'm about to attack the illusive man's base and what I'm thinking about are the party members I've had if this is getting near the end of the game. I'm kinda surprised (maybe after the amount of characters introduced in ME2) at the limited number, or maybe the lack of variety between them if this is all I get for the entire game. Not really a complaint but after checking the OP again I'm kinda surprised there wasn't more variety in your crew. quote:Also quick question should I start thinking about the war readiness at this point in the single player?
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# ? Mar 19, 2012 17:42 |
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twistedmentat posted:Honestly, one thing that really burns my rear end is how Broshep's casual wear is a sweet N7 leather jacket, stylish v neck shirt and jeans, while femshep's casual wear is a black PVC looking dress. Doubly silly because it's just the same dress that the reporter lady is wearing. There is nothing ok about that dress. I'd be more attracted to a woman in baggy sweats than that dress, if that's what Bioware is going after. Otherwise, why not give her something professional looking?
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# ? Mar 19, 2012 17:44 |
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tadashi posted:There is nothing ok about that dress. I'd be more attracted to a woman in baggy sweats than that dress, if that's what Bioware is going after. Otherwise, why not give her something professional looking? Yea, I kept my femshep in the hoodie most of the same, sometime switching into the duty uniforms or dress uniform. I also never noticed that there are notices for Sanctuary in a lot of places. Eden Prime has ones that say "its safe!". Cerebus, the best PR twistedmentat fucked around with this message at 17:54 on Mar 19, 2012 |
# ? Mar 19, 2012 17:47 |
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Drei posted:So here's a small thing that's been bugging me: assuming that he's the Virmire Survivor, Kaiden is promoted to Major by ME3. According to the Codex entry on Alliance rankings, doesn't he outrank Shepard at this point? Actually Kaidan outranked Shepard in 2! Shepard is a Lieutenant Commander and in 2 you find out Kaidan is a Staff Commander.
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# ? Mar 19, 2012 18:10 |
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skoolmunkee posted:Actually Kaidan outranked Shepard in 2! Shepard is a Lieutenant Commander and in 2 you find out Kaidan is a Staff Commander. Sombrerotron fucked around with this message at 18:14 on Mar 19, 2012 |
# ? Mar 19, 2012 18:12 |
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Shep's effective rank is "badass".
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# ? Mar 19, 2012 18:13 |
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tadashi posted:I'm thinking this is the first ME game I won't replay. The side missions are so grating to me since: I'm less than halfway through the game and I'm already thinking the same thing. I was an achievement whore for the first two games, but for this? No thanks, at least for now. Every aspect of the game is a mess, not just the story. Will it be fixed in a year when I go back and replay it? Probably not. But if the DLC is priced reasonably I might give it a second chance. Regarding the quests - the other two games notified you when you had moved forward or completed the quests. I have no idea why that was removed for ME3 but it is a huge pain in the rear end. Is it that hard to code so that once I pick up some dogtags on planet X, the journal can update the info and tell me to return to person X to finish the quest? And the fact that some of them are on a kind of timer with no warning is beyond stupid. So far my favorite part of the game is some of the soundtrack and the updated Presidium. Yep. If I could toss the ME3 Presidium into the ME2 Citadel I'd be happy. Oh, and you can persuade TIM on Mars? As in the first actual mission of the game? What the gently caress? Pretty sure I never got that option.
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# ? Mar 19, 2012 18:14 |
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HoveringCheesecake posted:
It's hidden in the 9 o clock more information option when you talk to him
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# ? Mar 19, 2012 18:20 |
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HoveringCheesecake posted:Regarding the quests - the other two games notified you when you had moved forward or completed the quests. I have no idea why that was removed for ME3 but it is a huge pain in the rear end. Is it that hard to code so that once I pick up some dogtags on planet X, the journal can update the info and tell me to return to person X to finish the quest? And the fact that some of them are on a kind of timer with no warning is beyond stupid. I'm pretty sure there's no timers either, it's just that the Cerberus attack on the Citadel, which takes place the first time you visit after (not) curing the genophage signals a mid-game point of no return that makes a few side missions impossible to complete. It's vexing that you don't get any warning of that happening, but otherwise you can do everything at your leisure. quote:Oh, and you can persuade TIM on Mars? As in the first actual mission of the game? What the gently caress? Pretty sure I never got that option. e:fb (mostly)
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# ? Mar 19, 2012 18:21 |
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GulMadred posted:Is the technical stuff (semi-relativistic FTL, lack of FTL sensors, general fleet doctrine) cribbed also, or is it original? I was pretty interested to see all of that stuff in the ME1 codex; the idea that dreadnoughts would engage only at standoff range (which would apparently rule out any George Lucas cinematic battles), the fact that an adversary's drive trail was more hazardous than their primary weapons, and the whole focus on heat management as the crux of combat. The specifics and the way it's all tied together are pretty clever, but networks of instant jump points, uncommon elements that have a property related to faster than light travel, and a biological explanation for space magic have all shown up in speculative fiction before. Up until they get pointlessly over-explained the Reapers are straight out of Lovecraft: the whole galaxy thought the godlike precursor race were benevolent yadda yadda yadda and it turns out they're all incomprehensible monsters of vast scale who drive lesser beings mad through their sheer presence and don't care about mortal beings at all. Even the virtually immortal, super-advanced Asari are as insects to them. They're very Lovecraft, actually, right down to space being their natural habitat. The heat thing comes up but Mass Effect makes a much, much bigger deal of it than most stuff. They're actually pretty clever how they account for and integrate it into the lore and the mechanics. It's also true; space isn't "cold", its' a vacuum, and dealing with built up heat would be a serious issue for hypothetical long distance space travel.
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# ? Mar 19, 2012 18:29 |
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I think my favorite Renegade moment of this game (which, to be fair, have been pretty tame comparing to the last two games) was at the Ardat-Yakshi sanctuary. Right after Samara blows her brains out, the lone surviving sister looks around her in grief while renegade Shepard basically says 'I can't let you leave', and while she pours her heart out of how she has nothing left, where would she go, etc, Shepard silently fires her gun and kills her, then just says 'let's get out of here'. It was pretty brutal. I didn't even realize Samara had her gun against her head. If I had known what she was doing, I might have still pulled the paragon trigger. Guess that'll be my paragon Shepard's job.
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# ? Mar 19, 2012 18:37 |
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skoolmunkee posted:Actually Kaidan outranked Shepard in 2! Shepard is a Lieutenant Commander and in 2 you find out Kaidan is a Staff Commander. Well yeah but it's less of an "issue" since you never work with him, so no chain of command comes into play. But in 3 you step onto the Normandy and you're immediately the one calling the shots. Someone on the previous page mentioned that Major is an army rank. I have no knowledge on real world military protocol but maybe he transferred to take on the Biotics Squad training? I don't know if rank extends laterally across branches but if not maybe navy rank takes primacy once you're off Earth.
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# ? Mar 19, 2012 18:39 |
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Well, according to the wiki, these are the ranks they use in Mass Effect.quote:ENLISTED
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# ? Mar 19, 2012 18:51 |
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This might be a stupid question, but if you make your name Lola does Vega have different lines with you?
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# ? Mar 19, 2012 19:04 |
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weaaddar posted:This might be a stupid question, but if you make your name Lola does Vega have different lines with you? Probably not, but that would be pretty hilarious.
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# ? Mar 19, 2012 19:05 |
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Shepard is also a Spectre, maybe in the Mass Effect universe that's an automatic "this guy is above my rank".
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# ? Mar 19, 2012 19:05 |
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nap.app posted:Shepard is also a Spectre, maybe in the Mass Effect universe that's an automatic "this guy is above my rank". And then the Virmire survivor can become a Spectre too.
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# ? Mar 19, 2012 19:07 |
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The vibe I always got from Hackett, while not technically so, in matters of the Reaper invasion, you may as well be an Admiral in the authority you wield. Hackett seems to consistently put you in a position of near absolute authority regarding matters of war. Also, the codex seems to imply that ranks between Marines and Navy are somewhat seamless, so Kaiden should, in fact, out-rank you. But again, this may be superseded by special authority given Shepard in light of the Reapers. While it sounds like there isn't a current real world equivalent, I'd still be curious for any insight from any Navy goons in the real world on this situation. Of course this could all be moot, and Shepard doesn't really have any authority exceeding his/her rank. It's just an unwritten understanding that if you disobey Shepard aboard the Normandy, regardless of rank, you get headbutted and kicked off.
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# ? Mar 19, 2012 19:13 |
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Alliance navy picking order. Udina Ashley's Remains The worms in the dirt The Dirt Mortals Hackett Anderson Shepard
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# ? Mar 19, 2012 19:19 |
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Zedd posted:Alliance navy picking order. As badass as Anderson is, he does in fact seem to answer to Hackett, though only just.
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# ? Mar 19, 2012 19:25 |
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Zedd posted:Alliance navy picking order.
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# ? Mar 19, 2012 19:27 |
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Sombrerotron posted:I'm not sure whether I'm supposed to read this list from top to bottom or from bottom to top. It's actually from right to left.
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# ? Mar 19, 2012 19:28 |
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Ambiguatron posted:Up until they get pointlessly over-explained the Reapers are straight out of Lovecraft: the whole galaxy thought the godlike precursor race were benevolent yadda yadda yadda and it turns out they're all incomprehensible monsters of vast scale who drive lesser beings mad through their sheer presence and don't care about mortal beings at all. Even the virtually immortal, super-advanced Asari are as insects to them. They're very Lovecraft, actually, right down to space being their natural habitat. I thought it was quite obvious by ME2 that they were created and that they came from somewhere. That there was an explanation and origin, even if it was unknown in the first two games rules out lovecraftian horror. There were very clear indications in the first two games that they were false creator "gods". Hell the title of the studio that produced the game "demiurge" carries that implication (especially given the other gnostic themes of the series). That the reapers were just a regular things like everything else (and not eldritch gods), really wasn't something the third game could escape given the plot of the first two.
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# ? Mar 19, 2012 19:30 |
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Oh hey, I just remembered: in ME2 getting reinstated into Spectre status was a little sidequest that IIRC you weren't even required to complete. If for whatever reason you didn't do that, I wonder if that gets acknowledged somewhere (e.g. you get reinstated during the first council meeting).
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# ? Mar 19, 2012 19:35 |
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Sombrerotron posted:You do get notified when you pick something up or complete a side mission (little window pops up in the lower right-hand corner; for side missions, they're almost always a variety of "got item X" or "acquired/updated war asset"), and one time I collected something before getting the actual mission, my journal told me to go to the Citadel and find someone who needed it. Apparently it doesn't always work, but in the majority of cases, all you need to do is call up the map while at the Citadel to see if there's anyone in the area you should talk to. The little window pops up in the right hand corner, but after you do a bunch of missions you can't just pull up your codex and see which things you've gathered anymore. The notification pops up for a second or two and then there's just no way to tell. And the Grissom Academy and Tuchanka bomb quests are on secret timers -- if you wait too long to do them, you fail.
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# ? Mar 19, 2012 19:36 |
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NihilCredo posted:Oh hey, I just remembered: in ME2 getting reinstated into Spectre status was a little sidequest that IIRC you weren't even required to complete. If for whatever reason you didn't do that, I wonder if that gets acknowledged somewhere (e.g. you get reinstated during the first council meeting). Yup. If you're no longer a Spectre, then the turian councilor reinstates you. If you were reinstated in 2, then he says "The Council has decided to uphold your Spectre status" which is complete bullshit because they didn't have any grounds to revoke it.
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# ? Mar 19, 2012 19:41 |
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CaptainCarrot posted:Yup. If you're no longer a Spectre, then the turian councilor reinstates you. If you were reinstated in 2, then he says "The Council has decided to uphold your Spectre status" which is complete bullshit because they didn't have any grounds to revoke it. If you did Arrival, they kind of do. Nuking a Batarian colony is kind of the opposite of what Spectres should do, if only because it risks STARTING a war for the Citadel races, not stopping one.
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# ? Mar 19, 2012 19:43 |
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Why are people pissed about From Ashes, again? There's a long fuckin' history of offering cool poo poo with the Collector's Edition of any game, and DLC is the modern-day version of a metal bust of a character or a batarang or whatever.
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# ? Mar 19, 2012 19:49 |
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Scuzzywuffit posted:The little window pops up in the right hand corner, but after you do a bunch of missions you can't just pull up your codex and see which things you've gathered anymore. The notification pops up for a second or two and then there's just no way to tell. quote:And the Grissom Academy and Tuchanka bomb quests are on secret timers -- if you wait too long to do them, you fail.
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# ? Mar 19, 2012 19:50 |
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By the way, now that I finished the game I'm going to answer the question I asked myself a lot of pages ago: While the ending was bad, it was not quite as bad as Deus Ex: Human Revolution's.
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# ? Mar 19, 2012 19:52 |
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Urdnot Fire posted:When was this? I legitimately can't remember it. I was sure there was a Miranda "sister" mission that was DLC in ME2 and the only thing Miranda ever talks about is that same mission or things relating to it every time she talks to you in ME3. It's the same with the shoehorned dialog about project overlord and the other DLC stuff. Maybe it's more noticeable for me because I did all of the DLC for ME2 but didn't import the save so having all of these special scenes telling me about the DLC feels forced and out of place.
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# ? Mar 19, 2012 19:55 |
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are we still making fun of Tali fans?quote:I care for Tali'Zorah because I see a lot of my human significant other in her. She strives to be an engineer, is going to MIT, and Tali'Zorah's girlishness and naivete are far from a turn-off.
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# ? Mar 19, 2012 19:55 |
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Don't know if this has been posted but ME3 for 360 is 40 bucks right now on the Microsoft store. http://www.microsoftstore.com/store/msstore/list/categoryID.58732300?icid=XboxGames_1up_Save_Flex_Page
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# ? Mar 19, 2012 20:00 |
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Sombrerotron posted:You do get notified when you pick something up or complete a side mission (little window pops up in the lower right-hand corner; for side missions, they're almost always a variety of "got item X" or "acquired/updated war asset"), and one time I collected something before getting the actual mission, my journal told me to go to the Citadel and find someone who needed it. Apparently it doesn't always work, but in the majority of cases, all you need to do is call up the map while at the Citadel to see if there's anyone in the area you should talk to. You get that notification pop-up for a few seconds, yes, but in the previous games your journal entry was actually updated. That was much better than the lovely little popup that they give you now. And yeah, I was talking about that point of no return. A little bit of a heads up would have been nice, because I lost 6 hours of game time making up those quests. Also, the secret timers that someone beat me to. Fortunately I managed to beat those. Also, the ending isn't as bad as Human Revolution? I didn't even think HR's ending was that bad. It wasn't perfect, but that was my favorite game of 2011 by far. antavila posted:Don't know if this has been posted but ME3 for 360 is 40 bucks right now on the Microsoft store. I hope this is a sign that sales are actually terrible. Sure, the CE may have been a hit but maybe the numbers aren't so good for the regular version of the game.
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# ? Mar 19, 2012 20:00 |
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DEHR's actually fit the storyline though.
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# ? Mar 19, 2012 20:01 |
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# ? May 30, 2024 11:21 |
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HoveringCheesecake posted:I hope this is a sign that sales are actually terrible. Sure, the CE may have been a hit but maybe the numbers aren't so good for the regular version of the game. It's probably a sign they're making bucketloads from selling multiplayer packs.
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# ? Mar 19, 2012 20:03 |