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Heavy neutrino
Sep 16, 2007

You made a fine post for yourself. ...For a casualry, I suppose.

Jon Irenicus posted:

If I was going to being playing Devil Survivor one soon, without any knowledge of the game or series, what would be some critical lessons to know that might not be spelled out?

At some point in the game a pop star character is going to get in trouble. You absolutely cannot forget to save her if you want an ending worth a good goddamn.

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DeathBySpoon
Dec 17, 2007

I got myself a paper clip!
Just beat P3P, it was my first Persona. Hot drat that was a good game! I absolutely never replay games right after I beat them, and yet here I am booting up P3:FES because I want to see all the cutscenes and minmax my fusions. So stoked for P4 on Vita!

Iceclaw
Nov 4, 2009

Fa la lanky down dilly, motherfuckers.

Jon Irenicus posted:

If I was going to being playing Devil Survivor one soon, without any knowledge of the game or series, what would be some critical lessons to know that might not be spelled out?

Spec your MC into Magic, not Physical. All of your team leaders share the some pool of skills, so having more than one physical character means you have to split the few physical skills in the game between them, while letting a lot of the magic skills go to waste.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Heavy neutrino posted:

At some point in the game a pop star character is going to get in trouble. You absolutely cannot forget to save her if you want an ending worth a good goddamn.

Yes, this. The game does a good job hammering it into your head that THIS IS AN IMPORTANT NPC DON'T LET HER GET KILLED, but it's still really easy to let her get killed.

And then all but the absolute worst endings are blocked off.

Kraven Moorhed
Jan 5, 2006

So wrong, yet so right.

Soiled Meat

Iceclaw posted:

Spec your MC into Magic, not Physical. All of your team leaders share the some pool of skills, so having more than one physical character means you have to split the few physical skills in the game between them, while letting a lot of the magic skills go to waste.

This. A million times this. Having more than one Phys character is doable, but not ideal. I actually had a lot of success going mainly Magic and Vitality in DS1. It locks you out of some skills, but your life pool allows your MC to wade into the thick of it and get surrounded without having to worry about him getting one-shotted. Slap Drain and Anti-Most on him and he's nigh unkillable.

Edit: For content, I just NG+ed on DS2. Brought a Dual Shadow/Megidoalan Loki over to populate my fusion pool, though right now I'm having some fun doing 3k+ damage to Kobolds. What's the easiest goal to go for in my second playthrough? I befriended almost everyone (save for Io, Anguished One, and Ronaldo) last time and went for Yamato's rear end in a top hat utopia ending. I'd like to net in a shitton of points so I can make my third playthrough really interesting.

Kraven Moorhed fucked around with this message at 01:27 on Mar 20, 2012

Alteisen
Jun 4, 2007

by FactsAreUseless
So I'm playing Strange Journey, I'm in Sector E.

I got the forma b search thing, I'm guessing I need to some sort of key for Zelenin and I can't find it, I pulled a map of gamefaqs and I still can't figure this stupid sector out.

Also is there any easy way to bring down the reputation thing? I was neutral for the whole game and now I'm law for some reason.

Speedball
Apr 15, 2008

Alteisen posted:

So I'm playing Strange Journey, I'm in Sector E.

I got the forma b search thing, I'm guessing I need to some sort of key for Zelenin and I can't find it, I pulled a map of gamefaqs and I still can't figure this stupid sector out.

Also is there any easy way to bring down the reputation thing? I was neutral for the whole game and now I'm law for some reason.

Make more chaotic, power-seeking quotes when talking to bosses. The things you say to bosses have the biggest impact on your alignment.

Pureauthor
Jul 8, 2010

ASK ME ABOUT KISSING A GHOST

Alteisen posted:

So I'm playing Strange Journey, I'm in Sector E.

I got the forma b search thing, I'm guessing I need to some sort of key for Zelenin and I can't find it, I pulled a map of gamefaqs and I still can't figure this stupid sector out.

Also is there any easy way to bring down the reputation thing? I was neutral for the whole game and now I'm law for some reason.

If you've been building up the Fairy village in Sector A, you can go swipe the excavator Goblin's stuff for Chaos points (or the other way around for Law points).

Alteisen
Jun 4, 2007

by FactsAreUseless

Pureauthor posted:

If you've been building up the Fairy village in Sector A, you can go swipe the excavator Goblin's stuff for Chaos points (or the other way around for Law points).

How often can I do this, I talk to the goblin but I don't get a prompt to take his stuff.

Cityinthesea
Aug 7, 2009

Alteisen posted:

How often can I do this, I talk to the goblin but I don't get a prompt to take his stuff.

you have to go off his square and come back for it to work multiple times if I recall correctly.

The Chad Jihad
Feb 24, 2007


Rage Soul, attack all, double strike, ultimate hit, :unsmigghh:

I guess you could grab demons with initiative boosts too.

WrightOfWay
Jul 24, 2010


Kraven Moorhed posted:

Edit: For content, I just NG+ed on DS2. Brought a Dual Shadow/Megidoalan Loki over to populate my fusion pool, though right now I'm having some fun doing 3k+ damage to Kobolds. What's the easiest goal to go for in my second playthrough? I befriended almost everyone (save for Io, Anguished One, and Ronaldo) last time and went for Yamato's rear end in a top hat utopia ending. I'd like to net in a shitton of points so I can make my third playthrough really interesting.

No free battles is pretty easy to do as long as you removed scaling experience. Keep an eye out for optional fights that are labeled things like "The Necromancer" or "Lord of the Flies" as those are worth decent amounts of points but they're pretty difficult. Other than that, max fate with anyone you didn't on the last playthrough an get a different ending.

McDragon
Sep 11, 2007

Do you mean in DS2? Attack All and Double Strike together are hilarious. And I didn't appreciate just how crazy powerful multi-strike/hit is. Not sure which one, but the one that hits all enemies. I thought it was just an Agility based Deathbound, but it's 2-7 attacks on every enemy as far as I can tell. I love the hitting sound on Physical stuff. Hinako can just beat an entire team of baddies to death with it in one go. She also gets a shitload of crits with it as well, but to be honest those are just overkill.

Tallgeese
May 11, 2008

MAKE LOVE, NOT WAR


McDragon posted:

Do you mean in DS2? Attack All and Double Strike together are hilarious. And I didn't appreciate just how crazy powerful multi-strike/hit is. Not sure which one, but the one that hits all enemies. I thought it was just an Agility based Deathbound, but it's 2-7 attacks on every enemy as far as I can tell. I love the hitting sound on Physical stuff. Hinako can just beat an entire team of baddies to death with it in one go. She also gets a shitload of crits with it as well, but to be honest those are just overkill.

No, what is overkill is using +Stone and Grimoire with Multi-Strike. If they don't die from the damage, they'll probably get stoned and made helpless.

Alteisen
Jun 4, 2007

by FactsAreUseless

Cityinthesea posted:

you have to go off his square and come back for it to work multiple times if I recall correctly.

So I leave the square and just keep talking then? Ok then.

Still no idea on the key in sector E, this place is so confusing. :sigh:

King of Solomon
Oct 23, 2008

S S

Alteisen posted:

So I leave the square and just keep talking then? Ok then.

Still no idea on the key in sector E, this place is so confusing. :sigh:

Well, the good news is that Sector E is one of the worst places in the game. After you make it through, you're basically in the clear as far as confusing maps go. There IS another kinda lovely place later, but I don't know, I don't think it was really quite as bad as Sector E, lovely as it was.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Kraven Moorhed posted:

Edit: For content, I just NG+ed on DS2. Brought a Dual Shadow/Megidoalan Loki over to populate my fusion pool, though right now I'm having some fun doing 3k+ damage to Kobolds. What's the easiest goal to go for in my second playthrough? I befriended almost everyone (save for Io, Anguished One, and Ronaldo) last time and went for Yamato's rear end in a top hat utopia ending. I'd like to net in a shitton of points so I can make my third playthrough really interesting.

Well, the Golden Ending is a bitch and a half to get, but going for the Anguished One ending shouldn't be too bad for a second playthrough. If you want a shitton of points, as already stated, go through a run without messing with free battles at all. I'm not sure if that includes the optional bonus boss battles, but I'm not willing to take the chance, myself.

EDIT:

King of Solomon posted:

Well, the good news is that Sector E is one of the worst places in the game. After you make it through, you're basically in the clear as far as confusing maps go. There IS another kinda lovely place later, but I don't know, I don't think it was really quite as bad as Sector E, lovely as it was.

Sectors D and E have the biggest dick moves by far; Sector G isn't too bad on your first playthrough, as most of it is NG+ content.

That NG+ content is the worst bullshit in the history of ever, though.

KataraniSword fucked around with this message at 04:01 on Mar 20, 2012

WrightOfWay
Jul 24, 2010


KataraniSword posted:

I'm not sure if that includes the optional bonus boss battles, but I'm not willing to take the chance, myself.


It doesn't. My second playthrough I beat a ton of optional bosses but still got the no free battles title.

King of Solomon
Oct 23, 2008

S S
So, I've been playing DS2, and I just hit the (Friday) Mizar fight on the tower. Should I just buy/fuse some dragons or something? I'm getting completely hammered by the fact that this guy and his clones have what amounts to Chaos Wave but without the downsides.

It doesn't feel very fair, particularly given you apparently have to knock off its tentacles three times, which is kinda insane given the amount of work you put in to get the ability to fight the loving thing. Oh, and it has a time limit too.

I am very mad about this. :argh:

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

King of Solomon posted:

So, I've been playing DS2, and I just hit the (Friday) Mizar fight on the tower. Should I just buy/fuse some dragons or something? I'm getting completely hammered by the fact that this guy and his clones have what amounts to Chaos Wave but without the downsides.

It doesn't feel very fair, particularly given you apparently have to knock off its tentacles three times, which is kinda insane given the amount of work you put in to get the ability to fight the loving thing. Oh, and it has a time limit too.

I am very mad about this. :argh:

Oddly, by that time I had multiple demons perfectly willing to abuse Pierce/Multi-Hit or Drain/Holy Dance, so as long as I could survive to get into position, it wasn't much of a problem.

The best way to do it, I find, is to set up two characters specifically for attacking the tentacles - give them either Devil Flash or Winged Flight, if possible, to make the process quicker - and use the other characters for healing/trash-mob fighting/orb-punching as needed. In the absolute worst case, don't even worry about the orbs the tentacles leave behind; they'll be taken care of after the battle no matter what.

Catalina
May 20, 2008



Somehow, I managed to get through that awful teleporter maze in Sector E without help. I credit short term memorization and blind luck. :v:

Also, I was looking around for a good map to help out, and someone jokingly suggested playing The Disco theme from Shin Megami Tensei II:
http://www.youtube.com/watch?v=X6Di5RLEAuU&playnext_from=TL&videos=qyo2HU_PWxc&feature=recentf

Which sounds very much like the "Game" song from the Persona 4 OST (especially the background beat):
http://www.youtube.com/watch?v=6qZ9AVO0C-g :colbert:

Also, Persona 4 the Golden is looking freaking awesome. Thanks to everyone who's posting updates. I'm already saving up for it, and am even contemplating selling my PS3 to pay for a Vita, if it comes down to a choice between the two.

Heavy neutrino
Sep 16, 2007

You made a fine post for yourself. ...For a casualry, I suppose.

King of Solomon posted:

So, I've been playing DS2, and I just hit the (Friday) Mizar fight on the tower. Should I just buy/fuse some dragons or something? I'm getting completely hammered by the fact that this guy and his clones have what amounts to Chaos Wave but without the downsides.

It doesn't feel very fair, particularly given you apparently have to knock off its tentacles three times, which is kinda insane given the amount of work you put in to get the ability to fight the loving thing. Oh, and it has a time limit too.

I am very mad about this. :argh:

I didn't have a very hard time with that fight. You're at the point where offensive strength vastly overshadows survivability, so it's a matter of putting a dragon with Evil Flow on teams that don't have a gap closer like Devil Speed and getting the first hit in. You should have pierce and Multi-Strike by that point (I think?), which will pretty much decimate anything that doesn't reflect physical hits, it's so stupid strong.

Evil Flow is probably the best way to make a joke of the game. The AI never uses it (my guess is the devs realized how overpowered it is), and a group with a Dragon and a Kishin is going to massacre fools left and right. Go ahead and make one really strong Dragon with some of your leveled demons, then copy it via the compendium, and use elements to keep its tier up to date.

TheLoser
Apr 1, 2011

You make my korokoro go dokidoki.
I just order Devil Survival Overclocked from Amazon and I'll be getting it on Thursday. Is there any sort of gameplay tip for the game we usually give to people playing the Persona games for the first time.

"Fuse early, fuse often?"

Speedball
Apr 15, 2008

TheLoser posted:

I just order Devil Survival Overclocked from Amazon and I'll be getting it on Thursday. Is there any sort of gameplay tip for the game we usually give to people playing the Persona games for the first time.

"Fuse early, fuse often?"

Wilder-Race demons with their Devil Speed racial are the key to busting the game wide open, but Avatar-race demons have Switch which is also handy in escort missions (switches you and a non-hostile target on the map).

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

TheLoser posted:

I just order Devil Survival Overclocked from Amazon and I'll be getting it on Thursday. Is there any sort of gameplay tip for the game we usually give to people playing the Persona games for the first time.

"Fuse early, fuse often?"

There was discussion about this about a page or two ago, I think. The short points:

  • Devil Speed (from Wilder-type demons) makes your life much, much easier.
  • Almighty skills are broken in DS1, abuse them as early and as often as you can, particularly Drain and Holy Dance.
  • Don't use more than one Physical human character; physical damage isn't that good in DS1. Spec a Magic-oriented MC to make things easier on yourself.
  • As stated, fuse early, fuse often.
  • Skill-crack Auto skills from enemy humans as your top priority - a fair number of them are useful to have, and most of the best ones only show up once or twice at most in-game. Use Free Battles to skill-crack the actual combat/passive skills.

Dogbutt
Nov 26, 2011

Look at my face.

KataraniSword posted:

There was discussion about this about a page or two ago, I think. The short points:

  • Devil Speed (from Wilder-type demons) makes your life much, much easier.
  • Almighty skills are broken in DS1, abuse them as early and as often as you can, particularly Drain and Holy Dance.
  • Don't use more than one Physical human character; physical damage isn't that good in DS1. Spec a Magic-oriented MC to make things easier on yourself.
  • As stated, fuse early, fuse often.
  • Skill-crack Auto skills from enemy humans as your top priority - a fair number of them are useful to have, and most of the best ones only show up once or twice at most in-game. Use Free Battles to skill-crack the actual combat/passive skills.

You forgot to mention get the MC's strength up to 8 by day 3. Go no higher then 8.

Sally
Jan 9, 2007


Don't post Small Dash!

King of Solomon posted:

So, I've been playing DS2, and I just hit the (Friday) Mizar fight on the tower. Should I just buy/fuse some dragons or something? I'm getting completely hammered by the fact that this guy and his clones have what amounts to Chaos Wave but without the downsides.

It doesn't feel very fair, particularly given you apparently have to knock off its tentacles three times, which is kinda insane given the amount of work you put in to get the ability to fight the loving thing. Oh, and it has a time limit too.

I am very mad about this. :argh:

This was my strategy, worked like a charm (is dependent on having a Magic MC):

Give your MC Drain, Fire Dance, Fire Amp and a healing/revive spell, and set him with a Kishin and Vile demon (I used Take-Mikazuchi and Abaddon). Have your MC be the one to go around the dragon, attacking demons and tentacles on the right side of the screen. The other three can hang around and kill the tentacles and demons that appear on the left side (though I had one character with Devil Speed/Flash join my MC for the last tentacle). You MC should be able to destroy a Mizar bud or a Mizar tentacle in one combat turn. With Vile and Kishin, You'll have two turns per round and a range of three squares. That means you should be able to kill a Mizar tentacle and one of the buds that pops off in a single round. The remaining bud will try and attack you as you continue on your way, but since their range is only two squares, you'll always be able to counterattack and kill the Team Leader.

I was able to kill the boss before Yamato gave me the 50% warning using that technique.

Krad
Feb 4, 2008

Touche
I just finished my fifth day on DS2, and I have to say, between this and Persona 3, you can tell that Atlus really, really likes Evangelion. :stare:

Feldegast42
Oct 29, 2011

COMMENCE THE RITE OF SHITPOSTING

Is it just me or is assassinate a goddamned game breaker in this game? I stuck it, pierce, and another strength demon with assassinate on Daichi and hes been double tapping half the demons on each map since like day 3.

Fungah!
Apr 30, 2011

So what's the consensus on DS2? Good, bad, somewhere in between? I liked the first one a lot, for reference

Cake Attack
Mar 26, 2010

Fungah! posted:

So what's the consensus on DS2? Good, bad, somewhere in between? I liked the first one a lot, for reference

It's more of the same, really. More demons, more skills, etc. but otherwise the gameplay's the same quality as DS1. The writing is definitely worse though.

The Chad Jihad
Feb 24, 2007


hunterseeker42 posted:

Is it just me or is assassinate a goddamned game breaker in this game? I stuck it, pierce, and another strength demon with assassinate on Daichi and hes been double tapping half the demons on each map since like day 3.

Eventually, you run into demons with reflect or drain phys which completely shuts down physical teams. I guess technically in the long run you're losing out on XP and macca just assassinating everyone but thats nothing a free battle or two can't fix

MotU
Mar 6, 2007

It was like she was evicting walking garbage.
Pillbug

hunterseeker42 posted:

Is it just me or is assassinate a goddamned game breaker in this game? I stuck it, pierce, and another strength demon with assassinate on Daichi and hes been double tapping half the demons on each map since like day 3.

Assassinate is why I loved a Physical MC. Used Physical MC, Otome, Io, and Fumi. Anything that could be hit by Phys was Assassinated for like 2300 damage

Pierce
Apr 7, 2007

Fool!

Fungah! posted:

So what's the consensus on DS2? Good, bad, somewhere in between? I liked the first one a lot, for reference

I prefer DS2. I could care less about story though. The demon options/fusions are much better and grinding is not as tedious. I'm on my 4th time through and may go for 100% completion.

Alteisen
Jun 4, 2007

by FactsAreUseless

Dogbutt posted:

You forgot to mention get the MC's strength up to 8 by day 3. Go no higher then 8.

If you're talking about the boss I think you're talking about, then its not needed.

Your level dictates the damage done, not strength.

U NO WUT IM SAIYAN
Jan 26, 2003

by angerbeet

Cake Attack posted:

The writing is definitely worse though.

I haven't played the English translation yet but the writing seemed pretty much the same as the first one. If anything, it would be the translation that was bad.

Unless you were referring to the general plot itself being stupid, in which case... no duh?

King of Solomon
Oct 23, 2008

S S
So I fused a couple demons, did some cash grinding to bring back one of the materials, and beat that Mizar gently caress I was complaining about last night.

Thanks for the advice! It still went not fantastic since my guys without dragons (I didn't want to do that much grinding) got kinda murdered near the end, but hey, I won. :D

Speedball
Apr 15, 2008

Having at least some strength on a magic-focused MC is good, I find, in case you burn up all your mana on expensive spells before you have Drain to fill your MP back up.

Oh! Yes, that is another tip for the newcomer to Devil Survivor. Drain is probably the most amazing spell in the game. Most games that have hp/mp draining spells balance it out by making it weak and terrible...not here. It destroys EVERYTHING. Only downside is that as an Almighty spell, it doesn't hit any weaknesses and thus you don't get extra turns.

I've never really exploited Evil Wave or Chaos Wave demons--the downsides seemed sharp, to me. Sure, you can attack without being attacked back, at a distance, but no extra turns, and if the enemy closes on you, you're at a disadvantage.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Speedball posted:

I've never really exploited Evil Wave or Chaos Wave demons--the downsides seemed sharp, to me. Sure, you can attack without being attacked back, at a distance, but no extra turns, and if the enemy closes on you, you're at a disadvantage.

Which is why Evil Flow (the upgraded version of Evil Wave) is so utterly ludicrous in DS2. Yeah, it costs roughly 20% of your Dragon-type demon's MP to 'activate', but in exchange you get a 6-panel attack radius for that turn, more than enough to keep most monsters at bay, and without the disgusting move penalty from Chaos Wave type skills. As long as you have solid damage (Either Almighty stuff, Assassinate/Multi-Strike, or something) and run a setup that doesn't rely on extra skills (Desperation still has the speed boost, if memory serves, without the usual downsides since you can't get Ex-Turns anyway) then you'll start steamrolling things with not a gently caress given.

Typically, it'll take monsters two turns to "catch up", and no matter how far they are, you'll always be able to counterattack, unless you're fighting a boss with absurd amounts of range.

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The Chad Jihad
Feb 24, 2007


I think they nerfed drain in 2, or at least it doesn't hit nearly as hard as I remember it hitting in 1.

I think DS1's plot was more grounded, in that there was a bigger emphasis on day-to-day survival and trying to figure out what was going on in the time you had (the death clocks were good at reinforcing this). Whereas in DS2 you're swiftly recruited into a unit to fight Angels and everyone has a better handle on it. I think I actually like 2 more though. Writing quality is really the same, it's just whether you like the characters more in one or the other.

That being said, I don't understand what the "Rock, dude" replies mean

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